bool Capab(const parameterlist ¶ms);
- /** This function forces this server to quit, removing this server
- * and any users on it (and servers and users below that, etc etc).
- * It's very slow and pretty clunky, but luckily unless your network
- * is having a REAL bad hair day, this function shouldnt be called
- * too many times a month ;-)
- */
- void SquitServer(std::string &from, TreeServer* Current, int& num_lost_servers, int& num_lost_users);
-
- /** This is a wrapper function for SquitServer above, which
- * does some validation first and passes on the SQUIT to all
- * other remaining servers.
- */
- void Squit(TreeServer* Current, const std::string &reason);
-
/** Send one or more FJOINs for a channel of users.
* If the length of a single line is more than 480-NICKMAX
* in length, it is split over multiple lines.
*/
void Close();
- /** Returns true if this server was introduced to the rest of the network
- */
- bool Introduced();
-
/** Fixes messages coming from old servers so the new command handlers understand them
*/
bool PreProcessOldProtocolMessage(User*& who, std::string& cmd, std::vector<std::string>& params);