ServerState LinkState; /* Link state */
CapabData* capab; /* Link setup data (held until burst is sent) */
TreeServer* MyRoot; /* The server we are talking to */
- time_t NextPing; /* Time when we are due to ping this server */
- bool LastPingWasGood; /* Responded to last ping we sent? */
int proto_version; /* Remote protocol version */
/** True if we've sent our burst.
/** Get link state
*/
- ServerState GetLinkState();
+ ServerState GetLinkState() const { return LinkState; }
/** Get challenge set in our CAPAB for challenge/response
*/