*/
class TreeSocket : public BufferedSocket
{
- SpanningTreeUtilities* Utils; /* Utility class */
std::string linkID; /* Description for this link */
ServerState LinkState; /* Link state */
CapabData* capab; /* Link setup data (held until burst is sent) */
*/
bool CheckDuplicate(const std::string& servername, const std::string& sid);
+ /** Send all ListModeBase modes set on the channel
+ */
+ void SendListModes(Channel* chan);
+
public:
const time_t age;
* most of the action, and append a few of our own values
* to it.
*/
- TreeSocket(SpanningTreeUtilities* Util, Link* link, Autoconnect* myac, const std::string& ipaddr);
+ TreeSocket(Link* link, Autoconnect* myac, const std::string& ipaddr);
/** When a listening socket gives us a new file descriptor,
* we must associate it with a socket without creating a new
* connection. This constructor is used for this purpose.
*/
- TreeSocket(SpanningTreeUtilities* Util, int newfd, ListenSocket* via, irc::sockets::sockaddrs* client, irc::sockets::sockaddrs* server);
+ TreeSocket(int newfd, ListenSocket* via, irc::sockets::sockaddrs* client, irc::sockets::sockaddrs* server);
/** Get link state
*/
*/
void Squit(TreeServer* Current, const std::string &reason);
- /* Used on nick collision ... XXX ugly function HACK */
- int DoCollision(User *u, time_t remotets, const std::string &remoteident, const std::string &remoteip, const std::string &remoteuid);
-
/** Send one or more FJOINs for a channel of users.
* If the length of a single line is more than 480-NICKMAX
* in length, it is split over multiple lines.
/** Send one or more complete lines down the socket
*/
- void WriteLine(std::string line);
+ void WriteLine(const std::string& line);
/** Handle ERROR command */
void Error(parameterlist ¶ms);
- /** Remote AWAY */
- bool Away(const std::string &prefix, parameterlist ¶ms);
-
- /** SAVE to resolve nick collisions without killing */
- bool ForceNick(const std::string &prefix, parameterlist ¶ms);
-
- /** ENCAP command
- */
- void Encap(User* who, parameterlist ¶ms);
-
- /** OPERQUIT command
- */
- bool OperQuit(const std::string &prefix, parameterlist ¶ms);
-
- /** PONG
- */
- bool LocalPong(const std::string &prefix, parameterlist ¶ms);
-
- /** VERSION
- */
- bool ServerVersion(const std::string &prefix, parameterlist ¶ms);
-
- /** ADDLINE
- */
- bool AddLine(const std::string &prefix, parameterlist ¶ms);
-
- /** DELLINE
- */
- bool DelLine(const std::string &prefix, parameterlist ¶ms);
-
- /** WHOIS
- */
- bool Whois(const std::string &prefix, parameterlist ¶ms);
-
- /** PUSH
- */
- bool Push(const std::string &prefix, parameterlist ¶ms);
-
- /** PING
- */
- bool LocalPing(const std::string &prefix, parameterlist ¶ms);
-
- /** <- (remote) <- SERVER
- */
- bool RemoteServer(const std::string &prefix, parameterlist ¶ms);
-
/** (local) -> SERVER
*/
bool Outbound_Reply_Server(parameterlist ¶ms);