/** Recursively send the server tree with distances as hops.
* This is used during network burst to inform the other server
* (and any of ITS servers too) of what servers we know about.
- * If at any point any of these servers already exist on the other
- * end, our connection may be terminated. The hopcounts given
- * by this function are relative, this doesn't matter so long as
- * they are all >1, as all the remote servers re-calculate them
- * to be relative too, with themselves as hop 0.
*/
- void SendServers(TreeServer* Current, TreeServer* s, int hops);
+ void SendServers(TreeServer* Current, TreeServer* s);
/** Returns module list as a string, filtered by filter
* @param filter a module version bitmask, such as VF_COMMON or VF_OPTCOMMON