* to it.
*/
TreeSocket::TreeSocket(SpanningTreeUtilities* Util, Link* link, Autoconnect* myac, const std::string& ipaddr)
- : Utils(Util)
+ : Utils(Util), linkID(assign(link->Name)), LinkState(CONNECTING), MyRoot(NULL), proto_version(0), ConnectionFailureShown(false)
+ , age(ServerInstance->Time())
{
- age = ServerInstance->Time();
- linkID = assign(link->Name);
capab = new CapabData;
capab->link = link;
capab->ac = myac;
capab->capab_phase = 0;
- MyRoot = NULL;
- proto_version = 0;
- ConnectionFailureShown = false;
- LinkState = CONNECTING;
if (!link->Hook.empty())
{
ServiceProvider* prov = ServerInstance->Modules->FindService(SERVICE_IOHOOK, link->Hook);
* connection. This constructor is used for this purpose.
*/
TreeSocket::TreeSocket(SpanningTreeUtilities* Util, int newfd, ListenSocket* via, irc::sockets::sockaddrs* client, irc::sockets::sockaddrs* server)
- : BufferedSocket(newfd), Utils(Util)
+ : BufferedSocket(newfd), Utils(Util), linkID("inbound from " + client->addr()), LinkState(WAIT_AUTH_1), MyRoot(NULL), proto_version(0)
+ , ConnectionFailureShown(false), age(ServerInstance->Time())
{
capab = new CapabData;
capab->capab_phase = 0;
- MyRoot = NULL;
- age = ServerInstance->Time();
- LinkState = WAIT_AUTH_1;
- proto_version = 0;
- ConnectionFailureShown = false;
- linkID = "inbound from " + client->addr();
-
- FOREACH_MOD(I_OnHookIO, OnHookIO(this, via));
+
+ FOREACH_MOD(OnHookIO, (this, via));
if (GetIOHook())
GetIOHook()->OnStreamSocketAccept(this, client, server);
SendCapabilities(1);
TreeSocket::~TreeSocket()
{
- if (capab)
- delete capab;
+ delete capab;
}
/** When an outbound connection finishes connecting, we receive
*/
void TreeSocket::SquitServer(std::string &from, TreeServer* Current, int& num_lost_servers, int& num_lost_users)
{
- std::string servername = Current->GetName();
- ServerInstance->Logs->Log("m_spanningtree", LOG_DEBUG, "SquitServer for %s from %s",
- servername.c_str(), from.c_str());
+ ServerInstance->Logs->Log(MODNAME, LOG_DEBUG, "SquitServer for %s from %s", Current->GetName().c_str(), from.c_str());
/* recursively squit the servers attached to 'Current'.
* We're going backwards so we don't remove users
* while we still need them ;)
}
}
else
- ServerInstance->Logs->Log("m_spanningtree", LOG_DEFAULT, "Squit from unknown server");
+ ServerInstance->Logs->Log(MODNAME, LOG_DEFAULT, "Squit from unknown server");
}
/** This function is called when we receive data from a remote