*/
#include "inspircd.h"
-#include "configreader.h"
-#include "users.h"
-#include "channels.h"
-#include "modules.h"
#include "commands/cmd_whois.h"
#include "commands/cmd_stats.h"
#include "socket.h"
* Note: If m_sha256.so is not loaded, we MUST fall back to plaintext with no
* HMAC challenge/response.
*/
- Module* sha256 = Instance->FindModule("m_sha256.so");
+ Module* sha256 = Instance->Modules->Find("m_sha256.so");
if (Utils->ChallengeResponse && sha256 && !challenge.empty())
{
/* XXX: This is how HMAC is supposed to be done:
TreeServer* recursive_server = Current->GetChild(q);
if (recursive_server != s)
{
- snprintf(command,1024,":%s SERVER %s * %d :%s",Current->GetName().c_str(),recursive_server->GetName().c_str(),hops,recursive_server->GetDesc().c_str());
+ snprintf(command,1024,":%s SERVER %s * %d %s :%s",Current->GetName().c_str(),recursive_server->GetName().c_str(),hops,
+ recursive_server->GetID().c_str(),
+ recursive_server->GetDesc().c_str());
this->WriteLine(command);
this->WriteLine(":"+recursive_server->GetName()+" VERSION :"+recursive_server->GetVersion());
/* down to next level */
{
std::vector<std::string> modlist;
std::string capabilities;
- for (int i = 0; i <= this->Instance->GetModuleCount(); i++)
+ for (int i = 0; i <= this->Instance->Modules->GetCount(); i++)
{
- if (this->Instance->modules[i]->GetVersion().Flags & VF_COMMON)
+ if (this->Instance->Modules->modules[i]->GetVersion().Flags & VF_COMMON)
modlist.push_back(this->Instance->Config->module_names[i]);
}
sort(modlist.begin(),modlist.end());
#endif
std::string extra;
/* Do we have sha256 available? If so, we send a challenge */
- if (Utils->ChallengeResponse && (Instance->FindModule("m_sha256.so")))
+ if (Utils->ChallengeResponse && (Instance->Modules->Find("m_sha256.so")))
{
this->SetOurChallenge(RandString(20));
extra = " CHALLENGE=" + this->GetOurChallenge();
}
- this->WriteLine("CAPAB CAPABILITIES :NICKMAX="+ConvToStr(NICKMAX)+" HALFOP="+ConvToStr(this->Instance->Config->AllowHalfop)+" CHANMAX="+ConvToStr(CHANMAX)+" MAXMODES="+ConvToStr(MAXMODES)+" IDENTMAX="+ConvToStr(IDENTMAX)+" MAXQUIT="+ConvToStr(MAXQUIT)+" MAXTOPIC="+ConvToStr(MAXTOPIC)+" MAXKICK="+ConvToStr(MAXKICK)+" MAXGECOS="+ConvToStr(MAXGECOS)+" MAXAWAY="+ConvToStr(MAXAWAY)+" IP6NATIVE="+ConvToStr(ip6)+" IP6SUPPORT="+ConvToStr(ip6support)+" PROTOCOL="+ConvToStr(ProtocolVersion)+extra+" PREFIX="+Instance->Modes->BuildPrefixes()+" CHANMODES="+Instance->Modes->ChanModes());
+ this->WriteLine("CAPAB CAPABILITIES :NICKMAX="+ConvToStr(NICKMAX)+" HALFOP="+ConvToStr(this->Instance->Config->AllowHalfop)+" CHANMAX="+ConvToStr(CHANMAX)+" MAXMODES="+ConvToStr(MAXMODES)+" IDENTMAX="+ConvToStr(IDENTMAX)+" MAXQUIT="+ConvToStr(MAXQUIT)+" MAXTOPIC="+ConvToStr(MAXTOPIC)+" MAXKICK="+ConvToStr(MAXKICK)+" MAXGECOS="+ConvToStr(MAXGECOS)+" MAXAWAY="+ConvToStr(MAXAWAY)+" IP6NATIVE="+ConvToStr(ip6)+" IP6SUPPORT="+ConvToStr(ip6support)+" PROTOCOL="+ConvToStr(ProtocolVersion)+extra+" PREFIX="+Instance->Modes->BuildPrefixes()+" CHANMODES="+Instance->Modes->ChanModes()+" SVSPART=1");
this->WriteLine("CAPAB END");
}
void TreeSocket::SendError(const std::string &errormessage)
{
/* Display the error locally as well as sending it remotely */
- this->WriteLine("ERROR :"+errormessage);
Utils->Creator->RemoteMessage(NULL, "Sent \2ERROR\2 to %s: %s", (this->InboundServerName.empty() ? "<unknown>" : this->InboundServerName.c_str()), errormessage.c_str());
+ this->WriteLine("ERROR :"+errormessage);
/* One last attempt to make sure the error reaches its target */
this->FlushWriteBuffer();
}
/* Challenge response, store their challenge for our password */
std::map<std::string,std::string>::iterator n = this->CapKeys.find("CHALLENGE");
- if (Utils->ChallengeResponse && (n != this->CapKeys.end()) && (Instance->FindModule("m_sha256.so")))
+ if (Utils->ChallengeResponse && (n != this->CapKeys.end()) && (Instance->Modules->Find("m_sha256.so")))
{
/* Challenge-response is on now */
this->SetTheirChallenge(n->second);
if (!this->GetTheirChallenge().empty() && (this->LinkState == CONNECTING))
{
- this->WriteLine(std::string("SERVER ")+this->Instance->Config->ServerName+" "+this->MakePass(OutboundPass, this->GetTheirChallenge())+" 0 :"+this->Instance->Config->ServerDesc);
+ this->WriteLine(std::string("SERVER ")+this->Instance->Config->ServerName+" "+this->MakePass(OutboundPass, this->GetTheirChallenge())+" 0 "+
+ Instance->Config->GetSID()+" :"+this->Instance->Config->ServerDesc);
}
}
else
{
/* They didnt specify a challenge or we don't have m_sha256.so, we use plaintext */
if (this->LinkState == CONNECTING)
- this->WriteLine(std::string("SERVER ")+this->Instance->Config->ServerName+" "+OutboundPass+" 0 :"+this->Instance->Config->ServerDesc);
+ this->WriteLine(std::string("SERVER ")+this->Instance->Config->ServerName+" "+OutboundPass+" 0 "+Instance->Config->GetSID()+" :"+this->Instance->Config->ServerDesc);
}
if (reason.length())
bool smode = false;
std::string sourceserv;
/* Are we dealing with an FMODE from a user, or from a server? */
- userrec* who = this->Instance->FindNick(source);
+ User* who = this->Instance->FindNick(source);
if (who)
{
/* FMODE from a user, set sourceserv to the users server name */
}
else
{
- /* FMODE from a server, create a fake user to receive mode feedback */
- who = new userrec(this->Instance);
- who->SetFd(FD_MAGIC_NUMBER);
- smode = true; /* Setting this flag tells us we should free the userrec later */
+ /* FMODE from a server, use a fake user to receive mode feedback */
+ who = this->Instance->FakeClient;
+ smode = true; /* Setting this flag tells us we should free the User later */
sourceserv = source; /* Set sourceserv to the actual source string */
}
const char* modelist[64];
}
}
- /* Extract the TS value of the object, either userrec or chanrec */
- userrec* dst = this->Instance->FindNick(params[0]);
- chanrec* chan = NULL;
+ /* Extract the TS value of the object, either User or Channel */
+ User* dst = this->Instance->FindNick(params[0]);
+ Channel* chan = NULL;
time_t ourTS = 0;
if (dst)
{
}
/* If the TS is greater than ours, we drop the mode and dont pass it anywhere.
*/
-
- if (smode)
- DELETE(who);
-
return true;
}
return true;
time_t ts = atoi(params[1].c_str());
std::string nsource = source;
- chanrec* c = this->Instance->FindChan(params[0]);
+ Channel* c = this->Instance->FindChan(params[0]);
if (c)
{
if ((ts >= c->topicset) || (!*c->topic))
*/
if (oldtopic != params[3])
{
- userrec* user = this->Instance->FindNick(source);
+ User* user = this->Instance->FindNick(source);
if (!user)
{
c->WriteChannelWithServ(Instance->Config->ServerName, "TOPIC %s :%s", c->name, c->topic);
return true;
irc::modestacker modestack(true); /* Modes to apply from the users in the user list */
- userrec* who = NULL; /* User we are currently checking */
+ User* who = NULL; /* User we are currently checking */
std::string channel = params[0]; /* Channel name, as a string */
time_t TS = atoi(params[1].c_str()); /* Timestamp given to us for remote side */
irc::tokenstream users(params[2]); /* Users from the user list */
bool apply_other_sides_modes = true; /* True if we are accepting the other side's modes */
- chanrec* chan = this->Instance->FindChan(channel); /* The channel we're sending joins to */
+ Channel* chan = this->Instance->FindChan(channel); /* The channel we're sending joins to */
time_t ourTS = chan ? chan->age : Instance->Time(true)+600; /* The TS of our side of the link */
bool created = !chan; /* True if the channel doesnt exist here yet */
std::string item; /* One item in the list of nicks */
{
chan->age = TS;
param_list.push_back(channel);
- this->RemoveStatus(Instance->Config->ServerName, param_list);
+ this->RemoveStatus(Instance->Config->GetSID(), param_list);
}
}
for (std::string::iterator x = modes.begin(); x != modes.end(); ++x)
modestack.Push(*x, who->nick);
- chanrec::JoinUser(this->Instance, who, channel.c_str(), true, "", TS);
+ Channel::JoinUser(this->Instance, who, channel.c_str(), true, "", TS);
}
else
{
{
std::deque<std::string> stackresult;
const char* mode_junk[MAXMODES+2];
- userrec* n = new userrec(Instance);
- n->SetFd(FD_MAGIC_NUMBER);
mode_junk[0] = channel.c_str();
while (modestack.GetStackedLine(stackresult))
{
mode_junk[j+1] = stackresult[j].c_str();
}
- Instance->SendMode(mode_junk, stackresult.size() + 1, n);
+ Instance->SendMode(mode_junk, stackresult.size() + 1, Instance->FakeClient);
}
-
- delete n;
}
return true;
}
+/*
+ * Yes, this function looks a little ugly.
+ * However, in some circumstances we may not have a User, so we need to do things this way.
+ * Returns 1 if colliding local client, 2 if colliding remote, 3 if colliding both.
+ * Sends SVSNICKs as appropriate and forces nickchanges too.
+ */
+int TreeSocket::DoCollision(User *u, time_t remotets, const char *remoteident, const char *remoteip, const char *remoteuid)
+{
+ /*
+ * Under old protocol rules, we would have had to kill both clients.
+ * Really, this sucks.
+ * These days, we have UID. And, so what we do is, force nick change client(s)
+ * involved according to timestamp rules.
+ *
+ * RULES:
+ * user@ip equal:
+ * Force nick change on OLDER timestamped client
+ * user@ip differ:
+ * Force nick change on NEWER timestamped client
+ * TS EQUAL:
+ * FNC both.
+ *
+ * This stops abusive use of collisions, simplifies problems with loops, and so on.
+ * -- w00t
+ */
+ bool bChangeLocal = true;
+ bool bChangeRemote = true;
+
+ /* for brevity, don't use the User */
+ time_t localts = u->age;
+ const char *localident = u->ident;
+ const char *localip = u->GetIPString();
+
+ /* mmk. let's do this again. */
+ if (remotets == localts)
+ {
+ /* equal. fuck them both! do nada, let the handler at the bottom figure this out. */
+ }
+ else
+ {
+ /* fuck. now it gets complex. */
+
+ /* first, let's see if ident@host matches. */
+ bool SamePerson = !strcmp(localident, remoteident)
+ && !strcmp(localip, remoteip);
+
+ /*
+ * if ident@ip is equal, and theirs is newer, or
+ * ident@ip differ, and ours is newer
+ */
+ if((SamePerson && remotets < localts) ||
+ (!SamePerson && remotets > localts))
+ {
+ /* remote needs to change */
+ bChangeLocal = false;
+ }
+ else
+ {
+ /* ours needs to change */
+ bChangeRemote = false;
+ }
+ }
+
+
+ if (bChangeLocal)
+ {
+ u->ForceNickChange(u->uuid);
+
+ if (!bChangeRemote)
+ return 1;
+ }
+ if (bChangeRemote)
+ {
+ /*
+ * Cheat a little here. Instead of a dedicated command to change UID,
+ * use SVSNICK and accept their client with it's UID (as we know the SVSNICK will
+ * not fail under any circumstances -- UIDs are netwide exclusive).
+ *
+ * This means that each side of a collide will generate one extra NICK back to where
+ * they have just linked (and where it got the SVSNICK from), however, it will
+ * be dropped harmlessly as it will come in as :928AAAB NICK 928AAAB, and we already
+ * have 928AAAB's nick set to that.
+ * -- w00t
+ */
+ User *remote = this->Instance->FindUUID(remoteuid);
+
+ if (remote)
+ {
+ /* buh.. nick change collide. force change their nick. */
+ remote->ForceNickChange(remote->uuid);
+ }
+ else
+ {
+ /* user has not been introduced yet, just inform their server */
+ this->WriteLine(std::string(":")+this->Instance->Config->GetSID()+" SVSNICK "+remoteuid+" " + remoteuid + " " + ConvToStr(remotets));
+ }
+
+ if (!bChangeLocal)
+ return 2;
+ }
+
+ return 3;
+}
+
bool TreeSocket::ParseUID(const std::string &source, std::deque<std::string> ¶ms)
{
/** Do we have enough parameters:
* UID uuid age nick host dhost ident +modestr ip.string :gecos
*/
- if (params.size() != 9)
+ if (params.size() != 10)
{
- this->WriteLine(std::string(":")+this->Instance->Config->ServerName+" KILL "+params[0]+" :Invalid client introduction ("+params[0]+"?)");
+ this->WriteLine(std::string(":")+this->Instance->Config->GetSID()+" KILL "+params[0]+" :Invalid client introduction ("+params[0]+" with only "+
+ ConvToStr(params.size())+" of 10 parameters?)");
return true;
}
time_t age = ConvToInt(params[1]);
+ time_t signon = ConvToInt(params[8]);
const char* tempnick = params[2].c_str();
std::string empty;
/* XXX probably validate UID length too -- w00t */
- cmd_validation valid[] = { {"Nickname", 2, NICKMAX}, {"Hostname", 3, 64}, {"Displayed hostname", 4, 64}, {"Ident", 5, IDENTMAX}, {"GECOS", 7, MAXGECOS}, {"", 0, 0} };
+ cmd_validation valid[] = { {"Nickname", 2, NICKMAX}, {"Hostname", 3, 64}, {"Displayed hostname", 4, 64}, {"Ident", 5, IDENTMAX}, {"GECOS", 9, MAXGECOS}, {"", 0, 0} };
TreeServer* remoteserver = Utils->FindServer(source);
if (!remoteserver)
{
- this->WriteLine(std::string(":")+this->Instance->Config->ServerName+" KILL "+params[0]+" :Invalid client introduction (Unknown server "+source+")");
- return true;
- }
-
- userrec *u = this->Instance->FindUUID(params[0]);
-
- if (u)
- {
- /* barf! */
- userrec::QuitUser(this->Instance, u, "UID collision (?!)");
- this->WriteLine(std::string(":")+this->Instance->Config->ServerName+" KILL "+params[0]+" :Invalid client introduction (UID collision (?!))");
+ this->WriteLine(std::string(":")+this->Instance->Config->GetSID()+" KILL "+params[0]+" :Invalid client introduction (Unknown server "+source+")");
return true;
}
/* Check parameters for validity before introducing the client, discovered by dmb */
if (!age)
{
- this->WriteLine(std::string(":")+this->Instance->Config->ServerName+" KILL "+params[0]+" :Invalid client introduction (Invalid TS?)");
+ this->WriteLine(std::string(":")+this->Instance->Config->GetSID()+" KILL "+params[0]+" :Invalid client introduction (Invalid TS?)");
return true;
}
{
if (params[valid[x].param].length() > valid[x].length)
{
- this->WriteLine(std::string(":")+this->Instance->Config->ServerName+" KILL "+params[0]+" :Invalid client introduction (" + valid[x].item + " > " + ConvToStr(valid[x].length) + ")");
+ this->WriteLine(std::string(":")+this->Instance->Config->GetSID()+" KILL "+params[0]+" :Invalid client introduction (" + valid[x].item + " > " + ConvToStr(valid[x].length) + ")");
return true;
}
}
{
/*
* Nick collision.
- * Under old protocol rules, we would have had to kill both clients.
- * Really, this sucks.
- * These days, we have UID. And, so what we do is, force nick change client(s)
- * involved to their UUID. No more kills. -- w00t
*/
Instance->Log(DEBUG,"*** Collision on %s", tempnick);
+ int collide = this->DoCollision(iter->second, age, params[5].c_str(), params[7].c_str(), params[0].c_str());
- iter->second->ForceNickChange(iter->second->uuid);
- this->WriteLine(std::string(":")+this->Instance->Config->ServerName+" SVSNICK "+params[0]+" " + params[0]);
- /* also, don't trample on the hash - use their UID as nick */
- tempnick = params[0].c_str();
+ if (collide == 2)
+ {
+ /* remote client changed, make sure we change their nick for the hash too */
+ tempnick = params[0].c_str();
+ }
}
/* IMPORTANT NOTE: For remote users, we pass the UUID in the constructor. This automatically
* sets it up in the UUID hash for us.
- * TODO: Make this throw an exception maybe, on UUID collision?
*/
- userrec* _new = new userrec(this->Instance, params[0]);
+ User* _new = NULL;
+ try
+ {
+ _new = new User(this->Instance, params[0]);
+ }
+ catch (...)
+ {
+ SendError("Protocol violation - Duplicate UUID '" + params[0] + "' on introduction of new user");
+ return false;
+ }
(*(this->Instance->clientlist))[tempnick] = _new;
_new->SetFd(FD_MAGIC_NUMBER);
strlcpy(_new->nick, tempnick, NICKMAX - 1);
strlcpy(_new->host, params[3].c_str(),64);
strlcpy(_new->dhost, params[4].c_str(),64);
- _new->server = this->Instance->FindServerNamePtr(source.c_str());
+ _new->server = this->Instance->FindServerNamePtr(remoteserver->GetName().c_str());
strlcpy(_new->ident, params[5].c_str(),IDENTMAX);
- strlcpy(_new->fullname, params[8].c_str(),MAXGECOS);
+ strlcpy(_new->fullname, params[9].c_str(),MAXGECOS);
_new->registered = REG_ALL;
- _new->signon = age;
+ _new->signon = signon;
+ _new->age = age;
/* we need to remove the + from the modestring, so we can do our stuff */
std::string::size_type pos_after_plus = params[6].find_first_not_of('+');
if (dosend)
this->Instance->SNO->WriteToSnoMask('C',"Client connecting at %s: %s!%s@%s [%s] [%s]",_new->server,_new->nick,_new->ident,_new->host, _new->GetIPString(), _new->fullname);
- params[8] = ":" + params[8];
+ params[9] = ":" + params[9];
Utils->DoOneToAllButSender(source, "UID", params, source);
// Increment the Source Servers User Count..
* If the length of a single line is more than 480-NICKMAX
* in length, it is split over multiple lines.
*/
-void TreeSocket::SendFJoins(TreeServer* Current, chanrec* c)
+void TreeSocket::SendFJoins(TreeServer* Current, Channel* c)
{
std::string buffer;
char list[MAXBUF];
- std::string individual_halfops = std::string(":")+this->Instance->Config->ServerName+" FMODE "+c->name+" "+ConvToStr(c->age);
+ std::string individual_halfops = std::string(":")+this->Instance->Config->GetSID()+" FMODE "+c->name+" "+ConvToStr(c->age);
size_t dlen, curlen;
- dlen = curlen = snprintf(list,MAXBUF,":%s FJOIN %s %lu",this->Instance->Config->ServerName,c->name,(unsigned long)c->age);
+ dlen = curlen = snprintf(list,MAXBUF,":%s FJOIN %s %lu",this->Instance->Config->GetSID().c_str(),c->name,(unsigned long)c->age);
int numusers = 0;
char* ptr = list + dlen;
if (curlen > (480-NICKMAX))
{
buffer.append(list).append("\r\n");
- dlen = curlen = snprintf(list,MAXBUF,":%s FJOIN %s %lu",this->Instance->Config->ServerName,c->name,(unsigned long)c->age);
+ dlen = curlen = snprintf(list,MAXBUF,":%s FJOIN %s %lu",this->Instance->Config->GetSID().c_str(),c->name,(unsigned long)c->age);
ptr = list + dlen;
ptrlen = 0;
numusers = 0;
if (numusers)
buffer.append(list).append("\r\n");
- buffer.append(":").append(this->Instance->Config->ServerName).append(" FMODE ").append(c->name).append(" ").append(ConvToStr(c->age)).append(" +").append(c->ChanModes(true)).append("\r\n");
+ buffer.append(":").append(this->Instance->Config->GetSID()).append(" FMODE ").append(c->name).append(" ").append(ConvToStr(c->age)).append(" +").append(c->ChanModes(true)).append("\r\n");
int linesize = 1;
for (BanList::iterator b = c->bans.begin(); b != c->bans.end(); b++)
if ((params.length() >= MAXMODES) || (currsize > 350))
{
/* Wrap at MAXMODES */
- buffer.append(":").append(this->Instance->Config->ServerName).append(" FMODE ").append(c->name).append(" ").append(ConvToStr(c->age)).append(" +").append(modes).append(params).append("\r\n");
+ buffer.append(":").append(this->Instance->Config->GetSID()).append(" FMODE ").append(c->name).append(" ").append(ConvToStr(c->age)).append(" +").append(modes).append(params).append("\r\n");
modes.clear();
params.clear();
linesize = 1;
/* Only send these if there are any */
if (!modes.empty())
- buffer.append(":").append(this->Instance->Config->ServerName).append(" FMODE ").append(c->name).append(" ").append(ConvToStr(c->age)).append(" +").append(modes).append(params);
+ buffer.append(":").append(this->Instance->Config->GetSID()).append(" FMODE ").append(c->name).append(" ").append(ConvToStr(c->age)).append(" +").append(modes).append(params);
this->WriteLine(buffer);
}
{
char data[MAXBUF];
std::string buffer;
- std::string n = this->Instance->Config->ServerName;
+ std::string n = this->Instance->Config->GetSID();
const char* sn = n.c_str();
/* Yes, these arent too nice looking, but they get the job done */
for (std::vector<ZLine*>::iterator i = Instance->XLines->zlines.begin(); i != Instance->XLines->zlines.end(); i++)
{
char data[MAXBUF];
std::deque<std::string> list;
- std::string n = this->Instance->Config->ServerName;
+ std::string n = this->Instance->Config->GetSID();
const char* sn = n.c_str();
Instance->Log(DEBUG,"Sending channels and modes, %d to send", this->Instance->chanlist->size());
for (chan_hash::iterator c = this->Instance->chanlist->begin(); c != this->Instance->chanlist->end(); c++)
{
if (u->second->registered == REG_ALL)
{
- snprintf(data,MAXBUF,":%s UID %s %lu %s %s %s %s +%s %s :%s", u->second->server, u->second->uuid, (unsigned long)u->second->age,u->second->nick,u->second->host,u->second->dhost,u->second->ident,u->second->FormatModes(),u->second->GetIPString(),u->second->fullname);
- this->WriteLine(data);
- if (*u->second->oper)
+ TreeServer* theirserver = Utils->FindServer(u->second->server);
+ if (theirserver)
{
- snprintf(data,MAXBUF,":%s OPERTYPE %s", u->second->uuid, u->second->oper);
+ snprintf(data,MAXBUF,":%s UID %s %lu %s %s %s %s +%s %s %lu :%s", theirserver->GetID().c_str(), u->second->uuid,
+ (unsigned long)u->second->age, u->second->nick, u->second->host, u->second->dhost,
+ u->second->ident, u->second->FormatModes(), u->second->GetIPString(),
+ (unsigned long)u->second->signon, u->second->fullname);
this->WriteLine(data);
+ if (*u->second->oper)
+ {
+ snprintf(data,MAXBUF,":%s OPERTYPE %s", u->second->uuid, u->second->oper);
+ this->WriteLine(data);
+ }
+ if (*u->second->awaymsg)
+ {
+ snprintf(data,MAXBUF,":%s AWAY :%s", u->second->uuid, u->second->awaymsg);
+ this->WriteLine(data);
+ }
}
- if (*u->second->awaymsg)
+
+ FOREACH_MOD_I(this->Instance,I_OnSyncUser,OnSyncUser(u->second,(Module*)Utils->Creator,(void*)this));
+ list.clear();
+ u->second->GetExtList(list);
+ for (unsigned int j = 0; j < list.size(); j++)
{
- snprintf(data,MAXBUF,":%s AWAY :%s", u->second->uuid, u->second->awaymsg);
- this->WriteLine(data);
+ FOREACH_MOD_I(this->Instance,I_OnSyncUserMetaData,OnSyncUserMetaData(u->second,(Module*)Utils->Creator,(void*)this,list[j]));
}
}
}
-
- for (user_hash::iterator u = this->Instance->clientlist->begin(); u != this->Instance->clientlist->end(); u++)
- {
- FOREACH_MOD_I(this->Instance,I_OnSyncUser,OnSyncUser(u->second,(Module*)Utils->Creator,(void*)this));
- list.clear();
- u->second->GetExtList(list);
- for (unsigned int j = 0; j < list.size(); j++)
- {
- FOREACH_MOD_I(this->Instance,I_OnSyncUserMetaData,OnSyncUserMetaData(u->second,(Module*)Utils->Creator,(void*)this,list[j]));
- }
- }
}
/** This function is called when we want to send a netburst to a local
this->Instance->SNO->WriteToSnoMask('l',"Bursting to \2%s\2 (Authentication: %s).", name.c_str(), this->GetTheirChallenge().empty() ? "plaintext password" : "SHA256-HMAC challenge-response");
this->WriteLine(burst);
/* send our version string */
- this->WriteLine(std::string(":")+this->Instance->Config->ServerName+" VERSION :"+this->Instance->GetVersionString());
+ this->WriteLine(std::string(":")+this->Instance->Config->GetSID()+" VERSION :"+this->Instance->GetVersionString());
/* Send server tree */
this->SendServers(Utils->TreeRoot,s,1);
/* Send users and their oper status */
*/
return (data && !*data);
}
-