* most of the action, and append a few of our own values
* to it.
*/
-TreeSocket::TreeSocket(SpanningTreeUtilities* Util, const std::string& shost, int iport, unsigned long maxtime, const std::string &ServerName, const std::string &bindto, Autoconnect* myac, const std::string& hook)
- : Utils(Util), IP(shost), myautoconnect(myac)
+TreeSocket::TreeSocket(SpanningTreeUtilities* Util, Link* link, Autoconnect* myac, const std::string& ipaddr)
+ : Utils(Util)
{
age = ServerInstance->Time();
- myhost = ServerName;
+ linkID = assign(link->Name);
capab = new CapabData;
+ capab->link = link;
+ capab->ac = myac;
capab->capab_phase = 0;
+ MyRoot = NULL;
proto_version = 0;
LinkState = CONNECTING;
- if (!hook.empty())
+ if (!link->Hook.empty())
{
- ServiceProvider* prov = ServerInstance->Modules->FindService(SERVICE_IOHOOK, hook);
+ ServiceProvider* prov = ServerInstance->Modules->FindService(SERVICE_IOHOOK, link->Hook);
if (!prov)
{
- SetError("Could not find hook '" + hook + "' for connection to " + ServerName);
+ SetError("Could not find hook '" + link->Hook + "' for connection to " + linkID);
return;
}
AddIOHook(prov->creator);
}
- DoConnect(shost, iport, maxtime, bindto);
- Utils->timeoutlist[this] = std::pair<std::string, int>(ServerName, maxtime);
+ DoConnect(ipaddr, link->Port, link->Timeout, link->Bind);
+ Utils->timeoutlist[this] = std::pair<std::string, int>(linkID, link->Timeout);
SendCapabilities(1);
}
: BufferedSocket(newfd), Utils(Util)
{
capab = new CapabData;
- IP = client->addr();
+ capab->capab_phase = 0;
+ MyRoot = NULL;
age = ServerInstance->Time();
LinkState = WAIT_AUTH_1;
- capab->capab_phase = 0;
proto_version = 0;
- myhost = "inbound from " + IP;
+ linkID = "inbound from " + client->addr();
FOREACH_MOD(I_OnHookIO, OnHookIO(this, via));
if (GetIOHook())
GetIOHook()->OnStreamSocketAccept(this, client, server);
SendCapabilities(1);
- Utils->timeoutlist[this] = std::pair<std::string, int>(myhost, 30);
+ Utils->timeoutlist[this] = std::pair<std::string, int>(linkID, 30);
}
ServerState TreeSocket::GetLinkState()
void TreeSocket::CleanNegotiationInfo()
{
+ // connect is good, reset the autoconnect block (if used)
+ if (capab->ac)
+ capab->ac->position = -1;
delete capab;
capab = NULL;
}
CullResult TreeSocket::cull()
{
Utils->timeoutlist.erase(this);
- if (myautoconnect)
- Utils->Creator->ConnectServer(myautoconnect, false);
+ if (capab && capab->ac)
+ Utils->Creator->ConnectServer(capab->ac, false);
return this->BufferedSocket::cull();
}
{
if (this->LinkState == CONNECTING)
{
- /* we do not need to change state here. */
- for (std::vector<reference<Link> >::iterator i = Utils->LinkBlocks.begin(); i < Utils->LinkBlocks.end(); ++i)
- {
- Link* x = *i;
- if (x->Name == this->myhost)
- {
- ServerInstance->SNO->WriteGlobalSno('l', "Connection to \2%s\2[%s] started.", myhost.c_str(), (x->HiddenFromStats ? "<hidden>" : this->IP.c_str()));
- capab->OutboundPass = x->SendPass;
- this->SendCapabilities(1);
- return;
- }
- }
+ ServerInstance->SNO->WriteGlobalSno('l', "Connection to \2%s\2[%s] started.", linkID.c_str(),
+ (capab->link->HiddenFromStats ? "<hidden>" : capab->link->IPAddr.c_str()));
+ this->SendCapabilities(1);
}
- /* There is a (remote) chance that between the /CONNECT and the connection
- * being accepted, some muppet has removed the <link> block and rehashed.
- * If that happens the connection hangs here until it's closed. Unlikely
- * and rather harmless.
- */
- ServerInstance->SNO->WriteGlobalSno('l', "Connection to \2%s\2 lost link tag(!)", myhost.c_str());
}
void TreeSocket::OnError(BufferedSocketError e)
{
ServerInstance->SNO->WriteGlobalSno('l', "Connection to \002%s\002 failed with error: %s",
- myhost.c_str(), getError().c_str());
- ServerInstance->GlobalCulls.AddItem(this);
+ linkID.c_str(), getError().c_str());
+ LinkState = DYING;
}
void TreeSocket::SendError(const std::string &errormessage)
{
WriteLine("ERROR :"+errormessage);
+ DoWrite();
+ LinkState = DYING;
SetError(errormessage);
}
* is having a REAL bad hair day, this function shouldnt be called
* too many times a month ;-)
*/
-void TreeSocket::SquitServer(std::string &from, TreeServer* Current)
+void TreeSocket::SquitServer(std::string &from, TreeServer* Current, int& num_lost_servers, int& num_lost_users)
{
ServerInstance->Logs->Log("m_spanningtree",DEBUG,"SquitServer for %s from %s",
Current->GetName().c_str(), from.c_str());
for (unsigned int q = 0; q < Current->ChildCount(); q++)
{
TreeServer* recursive_server = Current->GetChild(q);
- this->SquitServer(from,recursive_server);
+ this->SquitServer(from,recursive_server, num_lost_servers, num_lost_users);
}
/* Now we've whacked the kids, whack self */
num_lost_servers++;
{
ServerInstance->SNO->WriteGlobalSno('L', "Server \002"+Current->GetName()+"\002 split from server \002"+Current->GetParent()->GetName()+"\002 with reason: "+reason);
}
- num_lost_servers = 0;
- num_lost_users = 0;
+ int num_lost_servers = 0;
+ int num_lost_users = 0;
std::string from = Current->GetParent()->GetName()+" "+Current->GetName();
- SquitServer(from, Current);
+ SquitServer(from, Current, num_lost_servers, num_lost_users);
+ ServerInstance->SNO->WriteToSnoMask(LocalSquit ? 'l' : 'L', "Netsplit complete, lost \002%d\002 user%s on \002%d\002 server%s.",
+ num_lost_users, num_lost_users != 1 ? "s" : "", num_lost_servers, num_lost_servers != 1 ? "s" : "");
Current->Tidy();
Current->GetParent()->DelChild(Current);
Current->cull();
delete Current;
- if (LocalSquit)
- ServerInstance->SNO->WriteToSnoMask('l', "Netsplit complete, lost \002%d\002 user%s on \002%d\002 server%s.", num_lost_users, num_lost_users != 1 ? "s" : "", num_lost_servers, num_lost_servers != 1 ? "s" : "");
- else
- ServerInstance->SNO->WriteToSnoMask('L', "Netsplit complete, lost \002%d\002 user%s on \002%d\002 server%s.", num_lost_users, num_lost_users != 1 ? "s" : "", num_lost_servers, num_lost_servers != 1 ? "s" : "");
+ if (Current == MyRoot)
+ {
+ MyRoot = NULL;
+ Close();
+ }
}
else
ServerInstance->Logs->Log("m_spanningtree",DEFAULT,"Squit from unknown server");
if (!getError().empty())
break;
}
+ if (LinkState != CONNECTED && recvq.length() > 4096)
+ SendError("RecvQ overrun (line too long)");
Utils->Creator->loopCall = false;
}