]> git.netwichtig.de Git - user/henk/code/inspircd.git/blobdiff - src/modules/m_spanningtree/treesocket1.cpp
m_spanningtree Introduce new function to send channel messages
[user/henk/code/inspircd.git] / src / modules / m_spanningtree / treesocket1.cpp
index 2a50b50e5f5d11f39c10cac0a312bcaef6d0a65a..6a528ed8d8f1e69250eda5a75a204687810852f9 100644 (file)
@@ -1,82 +1,93 @@
-/*       +------------------------------------+
- *       | Inspire Internet Relay Chat Daemon |
- *       +------------------------------------+
+/*
+ * InspIRCd -- Internet Relay Chat Daemon
  *
- *  InspIRCd: (C) 2002-2008 InspIRCd Development Team
- * See: http://www.inspircd.org/wiki/index.php/Credits
+ *   Copyright (C) 2009-2010 Daniel De Graaf <danieldg@inspircd.org>
+ *   Copyright (C) 2007-2008 Robin Burchell <robin+git@viroteck.net>
+ *   Copyright (C) 2007 Craig Edwards <craigedwards@brainbox.cc>
+ *   Copyright (C) 2007 Dennis Friis <peavey@inspircd.org>
  *
- * This program is free but copyrighted software; see
- *            the file COPYING for details.
+ * This file is part of InspIRCd.  InspIRCd is free software: you can
+ * redistribute it and/or modify it under the terms of the GNU General Public
+ * License as published by the Free Software Foundation, version 2.
  *
- * ---------------------------------------------------
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
+ * details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program.  If not, see <http://www.gnu.org/licenses/>.
  */
 
+
 #include "inspircd.h"
-#include "commands/cmd_whois.h"
-#include "commands/cmd_stats.h"
 #include "socket.h"
-#include "wildcard.h"
 #include "xline.h"
-#include "transport.h"
-#include "m_hash.h"
 #include "socketengine.h"
 
-#include "m_spanningtree/main.h"
-#include "m_spanningtree/utils.h"
-#include "m_spanningtree/treeserver.h"
-#include "m_spanningtree/link.h"
-#include "m_spanningtree/treesocket.h"
-#include "m_spanningtree/resolvers.h"
-#include "m_spanningtree/handshaketimer.h"
-
-/* $ModDep: m_spanningtree/timesynctimer.h m_spanningtree/resolvers.h m_spanningtree/main.h m_spanningtree/utils.h m_spanningtree/treeserver.h m_spanningtree/link.h m_spanningtree/treesocket.h m_hash.h */
-
+#include "main.h"
+#include "modules/spanningtree.h"
+#include "utils.h"
+#include "treeserver.h"
+#include "link.h"
+#include "treesocket.h"
+#include "resolvers.h"
 
 /** Because most of the I/O gubbins are encapsulated within
  * BufferedSocket, we just call the superclass constructor for
  * most of the action, and append a few of our own values
  * to it.
  */
-TreeSocket::TreeSocket(SpanningTreeUtilities* Util, InspIRCd* SI, std::string host, int port, bool listening, unsigned long maxtime, Module* HookMod)
-       : BufferedSocket(SI, host, port, listening, maxtime), Utils(Util), Hook(HookMod)
-{
-       myhost = host;
-       this->LinkState = LISTENER;
-       theirchallenge.clear();
-       ourchallenge.clear();
-       if (listening && Hook)
-               BufferedSocketHookRequest(this, (Module*)Utils->Creator, Hook).Send();
-}
-
-TreeSocket::TreeSocket(SpanningTreeUtilities* Util, InspIRCd* SI, std::string host, int port, bool listening, unsigned long maxtime, const std::string &ServerName, const std::string &bindto, Module* HookMod)
-       : BufferedSocket(SI, host, port, listening, maxtime, bindto), Utils(Util), Hook(HookMod)
-{
-       myhost = ServerName;
-       theirchallenge.clear();
-       ourchallenge.clear();
-       this->LinkState = CONNECTING;
-       if (Hook)
-               BufferedSocketHookRequest(this, (Module*)Utils->Creator, Hook).Send();
+TreeSocket::TreeSocket(SpanningTreeUtilities* Util, Link* link, Autoconnect* myac, const std::string& ipaddr)
+       : Utils(Util)
+{
+       age = ServerInstance->Time();
+       linkID = assign(link->Name);
+       capab = new CapabData;
+       capab->link = link;
+       capab->ac = myac;
+       capab->capab_phase = 0;
+       MyRoot = NULL;
+       proto_version = 0;
+       ConnectionFailureShown = false;
+       LinkState = CONNECTING;
+       if (!link->Hook.empty())
+       {
+               ServiceProvider* prov = ServerInstance->Modules->FindService(SERVICE_IOHOOK, link->Hook);
+               if (!prov)
+               {
+                       SetError("Could not find hook '" + link->Hook + "' for connection to " + linkID);
+                       return;
+               }
+               AddIOHook(prov->creator);
+       }
+       DoConnect(ipaddr, link->Port, link->Timeout, link->Bind);
+       Utils->timeoutlist[this] = std::pair<std::string, int>(linkID, link->Timeout);
+       SendCapabilities(1);
 }
 
 /** When a listening socket gives us a new file descriptor,
  * we must associate it with a socket without creating a new
  * connection. This constructor is used for this purpose.
  */
-TreeSocket::TreeSocket(SpanningTreeUtilities* Util, InspIRCd* SI, int newfd, char* ip, Module* HookMod)
-       : BufferedSocket(SI, newfd, ip), Utils(Util), Hook(HookMod)
+TreeSocket::TreeSocket(SpanningTreeUtilities* Util, int newfd, ListenSocket* via, irc::sockets::sockaddrs* client, irc::sockets::sockaddrs* server)
+       : BufferedSocket(newfd), Utils(Util)
 {
-       this->LinkState = WAIT_AUTH_1;
-       theirchallenge.clear();
-       ourchallenge.clear();
-       sentcapab = false;
-       /* If we have a transport module hooked to the parent, hook the same module to this
-        * socket, and set a timer waiting for handshake before we send CAPAB etc.
-        */
-       if (Hook)
-               BufferedSocketHookRequest(this, (Module*)Utils->Creator, Hook).Send();
+       capab = new CapabData;
+       capab->capab_phase = 0;
+       MyRoot = NULL;
+       age = ServerInstance->Time();
+       LinkState = WAIT_AUTH_1;
+       proto_version = 0;
+       ConnectionFailureShown = false;
+       linkID = "inbound from " + client->addr();
+
+       FOREACH_MOD(I_OnHookIO, OnHookIO(this, via));
+       if (GetIOHook())
+               GetIOHook()->OnStreamSocketAccept(this, client, server);
+       SendCapabilities(1);
 
-       Instance->Timers->AddTimer(new HandshakeTimer(Instance, this, &(Utils->LinkBlocks[0]), this->Utils, 1));
+       Utils->timeoutlist[this] = std::pair<std::string, int>(linkID, 30);
 }
 
 ServerState TreeSocket::GetLinkState()
@@ -84,79 +95,27 @@ ServerState TreeSocket::GetLinkState()
        return this->LinkState;
 }
 
-Module* TreeSocket::GetHook()
-{
-       return this->Hook;
-}
-
-TreeSocket::~TreeSocket()
+void TreeSocket::CleanNegotiationInfo()
 {
-       if (Hook)
-               BufferedSocketUnhookRequest(this, (Module*)Utils->Creator, Hook).Send();
+       // connect is good, reset the autoconnect block (if used)
+       if (capab->ac)
+               capab->ac->position = -1;
+       delete capab;
+       capab = NULL;
 }
 
-const std::string& TreeSocket::GetOurChallenge()
+CullResult TreeSocket::cull()
 {
-       return this->ourchallenge;
+       Utils->timeoutlist.erase(this);
+       if (capab && capab->ac)
+               Utils->Creator->ConnectServer(capab->ac, false);
+       return this->BufferedSocket::cull();
 }
 
-void TreeSocket::SetOurChallenge(const std::string &c)
-{
-       this->ourchallenge = c;
-}
-
-const std::string& TreeSocket::GetTheirChallenge()
-{
-       return this->theirchallenge;
-}
-
-void TreeSocket::SetTheirChallenge(const std::string &c)
+TreeSocket::~TreeSocket()
 {
-       this->theirchallenge = c;
-}
-
-std::string TreeSocket::MakePass(const std::string &password, const std::string &challenge)
-{
-       /* This is a simple (maybe a bit hacky?) HMAC algorithm, thanks to jilles for
-        * suggesting the use of HMAC to secure the password against various attacks.
-        *
-        * Note: If m_sha256.so is not loaded, we MUST fall back to plaintext with no
-        *       HMAC challenge/response.
-        */
-       Module* sha256 = Instance->Modules->Find("m_sha256.so");
-       if (Utils->ChallengeResponse && sha256 && !challenge.empty())
-       {
-               /* XXX: This is how HMAC is supposed to be done:
-                *
-                * sha256( (pass xor 0x5c) + sha256((pass xor 0x36) + m) )
-                *
-                * Note that we are encoding the hex hash, not the binary
-                * output of the hash which is slightly different to standard.
-                *
-                * Don't ask me why its always 0x5c and 0x36... it just is.
-                */
-               std::string hmac1, hmac2;
-
-               for (size_t n = 0; n < password.length(); n++)
-               {
-                       hmac1 += static_cast<char>(password[n] ^ 0x5C);
-                       hmac2 += static_cast<char>(password[n] ^ 0x36);
-               }
-
-               hmac2 += challenge;
-               HashResetRequest(Utils->Creator, sha256).Send();
-               hmac2 = HashSumRequest(Utils->Creator, sha256, hmac2).Send();
-
-               HashResetRequest(Utils->Creator, sha256).Send();
-               std::string hmac = hmac1 + hmac2;
-               hmac = HashSumRequest(Utils->Creator, sha256, hmac).Send();
-
-               return "HMAC-SHA256:"+ hmac;
-       }
-       else if (!challenge.empty() && !sha256)
-               Instance->Log(DEFAULT,"Not authenticating to server using SHA256/HMAC because we don't have m_sha256 loaded!");
-
-       return password;
+       if (capab)
+               delete capab;
 }
 
 /** When an outbound connection finishes connecting, we receive
@@ -165,154 +124,29 @@ std::string TreeSocket::MakePass(const std::string &password, const std::string
  * to server docs on the inspircd.org site, the other side
  * will then send back its own server string.
  */
-bool TreeSocket::OnConnected()
+void TreeSocket::OnConnected()
 {
        if (this->LinkState == CONNECTING)
        {
-               /* we do not need to change state here. */
-               for (std::vector<Link>::iterator x = Utils->LinkBlocks.begin(); x < Utils->LinkBlocks.end(); x++)
-               {
-                       if (x->Name == this->myhost)
-                       {
-                               Utils->Creator->RemoteMessage(NULL,"Connection to \2%s\2[%s] started.", myhost.c_str(), (x->HiddenFromStats ? "<hidden>" : this->GetIP().c_str()));
-                               if (Hook)
-                               {
-                                       BufferedSocketHookRequest(this, (Module*)Utils->Creator, Hook).Send();
-                                       Utils->Creator->RemoteMessage(NULL,"Connection to \2%s\2[%s] using transport \2%s\2", myhost.c_str(), (x->HiddenFromStats ? "<hidden>" : this->GetIP().c_str()),
-                                                       x->Hook.c_str());
-                               }
-                               this->OutboundPass = x->SendPass;
-                               sentcapab = false;
-
-                               /* found who we're supposed to be connecting to, send the neccessary gubbins. */
-                               if (this->GetHook())
-                                       Instance->Timers->AddTimer(new HandshakeTimer(Instance, this, &(*x), this->Utils, 1));
-                               else
-                                       this->SendCapabilities();
-
-                               return true;
-                       }
-               }
+               ServerInstance->SNO->WriteGlobalSno('l', "Connection to \2%s\2[%s] started.", linkID.c_str(),
+                       (capab->link->HiddenFromStats ? "<hidden>" : capab->link->IPAddr.c_str()));
+               this->SendCapabilities(1);
        }
-       /* There is a (remote) chance that between the /CONNECT and the connection
-        * being accepted, some muppet has removed the <link> block and rehashed.
-        * If that happens the connection hangs here until it's closed. Unlikely
-        * and rather harmless.
-        */
-       this->Utils->Creator->RemoteMessage(NULL,"Connection to \2%s\2 lost link tag(!)", myhost.c_str());
-       return true;
 }
 
 void TreeSocket::OnError(BufferedSocketError e)
 {
-       Link* MyLink;
-
-       if (this->LinkState == LISTENER)
-               return;
-
-       switch (e)
-       {
-               case I_ERR_CONNECT:
-                       Utils->Creator->RemoteMessage(NULL,"Connection failed: Connection to \002%s\002 refused", myhost.c_str());
-                       MyLink = Utils->FindLink(myhost);
-                       if (MyLink)
-                               Utils->DoFailOver(MyLink);
-               break;
-               case I_ERR_SOCKET:
-                       Utils->Creator->RemoteMessage(NULL,"Connection failed: Could not create socket");
-               break;
-               case I_ERR_BIND:
-                       Utils->Creator->RemoteMessage(NULL,"Connection failed: Error binding socket to address or port");
-               break;
-               case I_ERR_WRITE:
-                       Utils->Creator->RemoteMessage(NULL,"Connection failed: I/O error on connection");
-               break;
-               case I_ERR_NOMOREFDS:
-                       Utils->Creator->RemoteMessage(NULL,"Connection failed: Operating system is out of file descriptors!");
-               break;
-               default:
-                       if ((errno) && (errno != EINPROGRESS) && (errno != EAGAIN))
-                               Utils->Creator->RemoteMessage(NULL,"Connection to \002%s\002 failed with OS error: %s", myhost.c_str(), strerror(errno));
-               break;
-       }
-}
-
-int TreeSocket::OnDisconnect()
-{
-       /* For the same reason as above, we don't
-        * handle OnDisconnect()
-        */
-       return true;
-}
-
-/** Recursively send the server tree with distances as hops.
- * This is used during network burst to inform the other server
- * (and any of ITS servers too) of what servers we know about.
- * If at any point any of these servers already exist on the other
- * end, our connection may be terminated. The hopcounts given
- * by this function are relative, this doesn't matter so long as
- * they are all >1, as all the remote servers re-calculate them
- * to be relative too, with themselves as hop 0.
- */
-void TreeSocket::SendServers(TreeServer* Current, TreeServer* s, int hops)
-{
-       char command[1024];
-       for (unsigned int q = 0; q < Current->ChildCount(); q++)
-       {
-               TreeServer* recursive_server = Current->GetChild(q);
-               if (recursive_server != s)
-               {
-                       snprintf(command,1024,":%s SERVER %s * %d %s :%s",Current->GetName().c_str(),recursive_server->GetName().c_str(),hops,
-                                       recursive_server->GetID().c_str(),
-                                       recursive_server->GetDesc().c_str());
-                       this->WriteLine(command);
-                       this->WriteLine(":"+recursive_server->GetName()+" VERSION :"+recursive_server->GetVersion());
-                       /* down to next level */
-                       this->SendServers(recursive_server, s, hops+1);
-               }
-       }
-}
-
-std::string TreeSocket::RandString(unsigned int length)
-{
-       char* randombuf = new char[length+1];
-       std::string out;
-#ifdef WINDOWS
-       int fd = -1;
-#else
-       int fd = open("/dev/urandom", O_RDONLY, 0);
-#endif
-
-       if (fd >= 0)
-       {
-#ifndef WINDOWS
-               read(fd, randombuf, length);
-               close(fd);
-#endif
-       }
-       else
-       {
-               for (unsigned int i = 0; i < length; i++)
-                       randombuf[i] = rand();
-       }
-
-       for (unsigned int i = 0; i < length; i++)
-       {
-               char randchar = static_cast<char>((randombuf[i] & 0x7F) | 0x21);
-               out += (randchar == '=' ? '_' : randchar);
-       }
-
-       delete[] randombuf;
-       return out;
+       ServerInstance->SNO->WriteGlobalSno('l', "Connection to '\002%s\002' failed with error: %s",
+               linkID.c_str(), getError().c_str());
+       LinkState = DYING;
 }
 
 void TreeSocket::SendError(const std::string &errormessage)
 {
-       /* Display the error locally as well as sending it remotely */
-       Utils->Creator->RemoteMessage(NULL, "Sent \2ERROR\2 to %s: %s", (this->InboundServerName.empty() ? "<unknown>" : this->InboundServerName.c_str()), errormessage.c_str());
-       this->WriteLine("ERROR :"+errormessage);
-       /* One last attempt to make sure the error reaches its target */
-       this->FlushWriteBuffer();
+       WriteLine("ERROR :"+errormessage);
+       DoWrite();
+       LinkState = DYING;
+       SetError(errormessage);
 }
 
 /** This function forces this server to quit, removing this server
@@ -321,8 +155,11 @@ void TreeSocket::SendError(const std::string &errormessage)
  * is having a REAL bad hair day, this function shouldnt be called
  * too many times a month ;-)
  */
-void TreeSocket::SquitServer(std::string &from, TreeServer* Current)
+void TreeSocket::SquitServer(std::string &from, TreeServer* Current, int& num_lost_servers, int& num_lost_users)
 {
+       std::string servername = Current->GetName();
+       ServerInstance->Logs->Log("m_spanningtree",LOG_DEBUG,"SquitServer for %s from %s",
+               servername.c_str(), from.c_str());
        /* recursively squit the servers attached to 'Current'.
         * We're going backwards so we don't remove users
         * while we still need them ;)
@@ -330,7 +167,7 @@ void TreeSocket::SquitServer(std::string &from, TreeServer* Current)
        for (unsigned int q = 0; q < Current->ChildCount(); q++)
        {
                TreeServer* recursive_server = Current->GetChild(q);
-               this->SquitServer(from,recursive_server);
+               this->SquitServer(from,recursive_server, num_lost_servers, num_lost_users);
        }
        /* Now we've whacked the kids, whack self */
        num_lost_servers++;
@@ -343,273 +180,76 @@ void TreeSocket::SquitServer(std::string &from, TreeServer* Current)
  */
 void TreeSocket::Squit(TreeServer* Current, const std::string &reason)
 {
+       bool LocalSquit = false;
+
        if ((Current) && (Current != Utils->TreeRoot))
        {
-               Event rmode((char*)Current->GetName().c_str(), (Module*)Utils->Creator, "lost_server");
-               rmode.Send(Instance);
+               DelServerEvent(Utils->Creator, Current->GetName());
+
+               if (!Current->GetSocket() || Current->GetSocket()->Introduced())
+               {
+                       parameterlist params;
+                       params.push_back(Current->GetName());
+                       params.push_back(":"+reason);
+                       Utils->DoOneToAllButSender(Current->GetParent()->GetName(),"SQUIT",params,Current->GetName());
+               }
 
-               std::deque<std::string> params;
-               params.push_back(Current->GetName());
-               params.push_back(":"+reason);
-               Utils->DoOneToAllButSender(Current->GetParent()->GetName(),"SQUIT",params,Current->GetName());
                if (Current->GetParent() == Utils->TreeRoot)
                {
-                       this->Instance->SNO->WriteToSnoMask('l',"Server \002"+Current->GetName()+"\002 split: "+reason);
+                       ServerInstance->SNO->WriteGlobalSno('l', "Server \002"+Current->GetName()+"\002 split: "+reason);
+                       LocalSquit = true;
                }
                else
                {
-                       this->Instance->SNO->WriteToSnoMask('l',"Server \002"+Current->GetName()+"\002 split from server \002"+Current->GetParent()->GetName()+"\002 with reason: "+reason);
+                       ServerInstance->SNO->WriteGlobalSno('L', "Server \002"+Current->GetName()+"\002 split from server \002"+Current->GetParent()->GetName()+"\002 with reason: "+reason);
                }
-               num_lost_servers = 0;
-               num_lost_users = 0;
+               int num_lost_servers = 0;
+               int num_lost_users = 0;
                std::string from = Current->GetParent()->GetName()+" "+Current->GetName();
-               SquitServer(from, Current);
+               SquitServer(from, Current, num_lost_servers, num_lost_users);
+               ServerInstance->SNO->WriteToSnoMask(LocalSquit ? 'l' : 'L', "Netsplit complete, lost \002%d\002 user%s on \002%d\002 server%s.",
+                       num_lost_users, num_lost_users != 1 ? "s" : "", num_lost_servers, num_lost_servers != 1 ? "s" : "");
                Current->Tidy();
                Current->GetParent()->DelChild(Current);
+               Current->cull();
                delete Current;
-               this->Instance->SNO->WriteToSnoMask('l',"Netsplit complete, lost \002%d\002 users on \002%d\002 servers.", num_lost_users, num_lost_servers);
-       }
-       else
-               Instance->Log(DEFAULT,"Squit from unknown server");
-}
-
-/** Send one or more FJOINs for a channel of users.
- * If the length of a single line is more than 480-NICKMAX
- * in length, it is split over multiple lines.
- */
-void TreeSocket::SendFJoins(TreeServer* Current, Channel* c)
-{
-       std::string buffer;
-       char list[MAXBUF];
-       std::string individual_halfops = std::string(":")+this->Instance->Config->GetSID()+" FMODE "+c->name+" "+ConvToStr(c->age);
-
-       size_t dlen, curlen;
-       dlen = curlen = snprintf(list,MAXBUF,":%s FJOIN %s %lu",this->Instance->Config->GetSID().c_str(),c->name,(unsigned long)c->age);
-       int numusers = 1;
-       char* ptr = list + dlen;
-
-       CUList *ulist = c->GetUsers();
-       std::string modes;
-       std::string params;
-
-       for (CUList::iterator i = ulist->begin(); i != ulist->end(); i++)
-       {
-               // The first parameter gets a : before it
-               size_t ptrlen = snprintf(ptr, MAXBUF, " %s%s,%s", !numusers ? ":" : "", c->GetAllPrefixChars(i->first), i->first->uuid);
-
-               curlen += ptrlen;
-               ptr += ptrlen;
-
-               numusers++;
-
-               if (curlen > (480-NICKMAX))
+               if (Current == MyRoot)
                {
-                       buffer.append(list).append("\r\n");
-                       dlen = curlen = snprintf(list,MAXBUF,":%s FJOIN %s %lu",this->Instance->Config->GetSID().c_str(),c->name,(unsigned long)c->age);
-                       ptr = list + dlen;
-                       ptrlen = 0;
-                       numusers = 0;
-               }
-       }
-
-       if (numusers)
-               buffer.append(list).append("\r\n");
-
-       buffer.append(":").append(this->Instance->Config->GetSID()).append(" FMODE ").append(c->name).append(" ").append(ConvToStr(c->age)).append(" +").append(c->ChanModes(true)).append("\r\n");
-
-       int linesize = 1;
-       for (BanList::iterator b = c->bans.begin(); b != c->bans.end(); b++)
-       {
-               int size = strlen(b->data) + 2;
-               int currsize = linesize + size;
-               if (currsize <= 350)
-               {
-                       modes.append("b");
-                       params.append(" ").append(b->data);
-                       linesize += size; 
-               }
-               if ((params.length() >= MAXMODES) || (currsize > 350))
-               {
-                       /* Wrap at MAXMODES */
-                       buffer.append(":").append(this->Instance->Config->GetSID()).append(" FMODE ").append(c->name).append(" ").append(ConvToStr(c->age)).append(" +").append(modes).append(params).append("\r\n");
-                       modes.clear();
-                       params.clear();
-                       linesize = 1;
-               }
-       }
-
-       /* Only send these if there are any */
-       if (!modes.empty())
-               buffer.append(":").append(this->Instance->Config->GetSID()).append(" FMODE ").append(c->name).append(" ").append(ConvToStr(c->age)).append(" +").append(modes).append(params);
-
-       this->WriteLine(buffer);
-}
-
-/** Send G, Q, Z and E lines */
-void TreeSocket::SendXLines(TreeServer* Current)
-{
-       char data[MAXBUF];
-       std::string buffer;
-       std::string n = this->Instance->Config->GetSID();
-       const char* sn = n.c_str();
-
-       std::vector<std::string> types = Instance->XLines->GetAllTypes();
-
-       for (std::vector<std::string>::iterator it = types.begin(); it != types.end(); ++it)
-       {
-               XLineLookup* lookup = Instance->XLines->GetAll(*it);
-
-               if (lookup)
-               {
-                       for (LookupIter i = lookup->begin(); i != lookup->end(); ++i)
-                       {
-                               snprintf(data,MAXBUF,":%s ADDLINE %s %s %s %lu %lu :%s\r\n",sn, it->c_str(), i->second->Displayable(),
-                                               i->second->source,
-                                               (unsigned long)i->second->set_time,
-                                               (unsigned long)i->second->duration,
-                                               i->second->reason);
-                               buffer.append(data);
-                       }
-               }
-       }
-
-       if (!buffer.empty())
-               this->WriteLine(buffer);
-}
-
-/** Send channel modes and topics */
-void TreeSocket::SendChannelModes(TreeServer* Current)
-{
-       char data[MAXBUF];
-       std::deque<std::string> list;
-       std::string n = this->Instance->Config->GetSID();
-       const char* sn = n.c_str();
-       Instance->Log(DEBUG,"Sending channels and modes, %d to send", this->Instance->chanlist->size());
-       for (chan_hash::iterator c = this->Instance->chanlist->begin(); c != this->Instance->chanlist->end(); c++)
-       {
-               SendFJoins(Current, c->second);
-               if (*c->second->topic)
-               {
-                       snprintf(data,MAXBUF,":%s FTOPIC %s %lu %s :%s",sn,c->second->name,(unsigned long)c->second->topicset,c->second->setby,c->second->topic);
-                       this->WriteLine(data);
-               }
-               FOREACH_MOD_I(this->Instance,I_OnSyncChannel,OnSyncChannel(c->second,(Module*)Utils->Creator,(void*)this));
-               list.clear();
-               c->second->GetExtList(list);
-               for (unsigned int j = 0; j < list.size(); j++)
-               {
-                       FOREACH_MOD_I(this->Instance,I_OnSyncChannelMetaData,OnSyncChannelMetaData(c->second,(Module*)Utils->Creator,(void*)this,list[j]));
+                       MyRoot = NULL;
+                       Close();
                }
        }
+       else
+               ServerInstance->Logs->Log("m_spanningtree",LOG_DEFAULT,"Squit from unknown server");
 }
 
-/** send all users and their oper state/modes */
-void TreeSocket::SendUsers(TreeServer* Current)
+/** This function is called when we receive data from a remote
+ * server.
+ */
+void TreeSocket::OnDataReady()
 {
-       char data[MAXBUF];
-       std::deque<std::string> list;
-       std::string dataline;
-       for (user_hash::iterator u = this->Instance->Users->clientlist->begin(); u != this->Instance->Users->clientlist->end(); u++)
+       Utils->Creator->loopCall = true;
+       std::string line;
+       while (GetNextLine(line))
        {
-               if (u->second->registered == REG_ALL)
+               std::string::size_type rline = line.find('\r');
+               if (rline != std::string::npos)
+                       line = line.substr(0,rline);
+               if (line.find('\0') != std::string::npos)
                {
-                       TreeServer* theirserver = Utils->FindServer(u->second->server);
-                       if (theirserver)
-                       {
-                               snprintf(data,MAXBUF,":%s UID %s %lu %s %s %s %s +%s %s %lu :%s", theirserver->GetID().c_str(), u->second->uuid,
-                                               (unsigned long)u->second->age, u->second->nick, u->second->host, u->second->dhost,
-                                               u->second->ident, u->second->FormatModes(), u->second->GetIPString(),
-                                               (unsigned long)u->second->signon, u->second->fullname);
-                               this->WriteLine(data);
-                               if (*u->second->oper)
-                               {
-                                       snprintf(data,MAXBUF,":%s OPERTYPE %s", u->second->uuid, u->second->oper);
-                                       this->WriteLine(data);
-                               }
-                               if (*u->second->awaymsg)
-                               {
-                                       snprintf(data,MAXBUF,":%s AWAY :%s", u->second->uuid, u->second->awaymsg);
-                                       this->WriteLine(data);
-                               }
-                       }
-
-                       FOREACH_MOD_I(this->Instance,I_OnSyncUser,OnSyncUser(u->second,(Module*)Utils->Creator,(void*)this));
-                       list.clear();
-                       u->second->GetExtList(list);
-                       for (unsigned int j = 0; j < list.size(); j++)
-                       {
-                               FOREACH_MOD_I(this->Instance,I_OnSyncUserMetaData,OnSyncUserMetaData(u->second,(Module*)Utils->Creator,(void*)this,list[j]));
-                       }
+                       SendError("Read null character from socket");
+                       break;
                }
+               ProcessLine(line);
+               if (!getError().empty())
+                       break;
        }
+       if (LinkState != CONNECTED && recvq.length() > 4096)
+               SendError("RecvQ overrun (line too long)");
+       Utils->Creator->loopCall = false;
 }
 
-/** This function is called when we want to send a netburst to a local
- * server. There is a set order we must do this, because for example
- * users require their servers to exist, and channels require their
- * users to exist. You get the idea.
- */
-void TreeSocket::DoBurst(TreeServer* s)
+bool TreeSocket::Introduced()
 {
-       std::string name = s->GetName();
-       std::string burst = ":" + this->Instance->Config->GetSID() + " BURST " +ConvToStr(Instance->Time(true));
-       std::string endburst = ":" + this->Instance->Config->GetSID() + " ENDBURST";
-       this->Instance->SNO->WriteToSnoMask('l',"Bursting to \2%s\2 (Authentication: %s).", name.c_str(), this->GetTheirChallenge().empty() ? "plaintext password" : "SHA256-HMAC challenge-response");
-       this->WriteLine(burst);
-       /* send our version string */
-       this->WriteLine(std::string(":")+this->Instance->Config->GetSID()+" VERSION :"+this->Instance->GetVersionString());
-       /* Send server tree */
-       this->SendServers(Utils->TreeRoot,s,1);
-       /* Send users and their oper status */
-       this->SendUsers(s);
-       /* Send everything else (channel modes, xlines etc) */
-       this->SendChannelModes(s);
-       this->SendXLines(s);
-       FOREACH_MOD_I(this->Instance,I_OnSyncOtherMetaData,OnSyncOtherMetaData((Module*)Utils->Creator,(void*)this));
-       this->WriteLine(endburst);
-       this->Instance->SNO->WriteToSnoMask('l',"Finished bursting to \2"+name+"\2.");
-}
-
-/** This function is called when we receive data from a remote
- * server. We buffer the data in a std::string (it doesnt stay
- * there for long), reading using BufferedSocket::Read() which can
- * read up to 16 kilobytes in one operation.
- *
- * IF THIS FUNCTION RETURNS FALSE, THE CORE CLOSES AND DELETES
- * THE SOCKET OBJECT FOR US.
- */
-bool TreeSocket::OnDataReady()
-{
-       char* data = this->Read();
-       /* Check that the data read is a valid pointer and it has some content */
-       if (data && *data)
-       {
-               this->in_buffer.append(data);
-               /* While there is at least one new line in the buffer,
-                * do something useful (we hope!) with it.
-                */
-               while (in_buffer.find("\n") != std::string::npos)
-               {
-                       std::string ret = in_buffer.substr(0,in_buffer.find("\n")-1);
-                       in_buffer = in_buffer.substr(in_buffer.find("\n")+1,in_buffer.length()-in_buffer.find("\n"));
-                       /* Use rfind here not find, as theres more
-                        * chance of the \r being near the end of the
-                        * string, not the start.
-                        */
-                       if (ret.find("\r") != std::string::npos)
-                               ret = in_buffer.substr(0,in_buffer.find("\r")-1);
-                       /* Process this one, abort if it
-                        * didnt return true.
-                        */
-                       if (!this->ProcessLine(ret))
-                       {
-                               return false;
-                       }
-               }
-               return true;
-       }
-       /* EAGAIN returns an empty but non-NULL string, so this
-        * evaluates to TRUE for EAGAIN but to FALSE for EOF.
-        */
-       return (data && !*data);
+       return (capab == NULL);
 }