*/
#include "inspircd.h"
-#include "configreader.h"
-#include "users.h"
-#include "channels.h"
-#include "modules.h"
#include "commands/cmd_whois.h"
#include "commands/cmd_stats.h"
#include "socket.h"
this->LinkState = WAIT_AUTH_1;
theirchallenge.clear();
ourchallenge.clear();
+ sentcapab = false;
/* If we have a transport module hooked to the parent, hook the same module to this
* socket, and set a timer waiting for handshake before we send CAPAB etc.
*/
{
if (x->Name == this->myhost)
{
- this->Instance->SNO->WriteToSnoMask('l',"Connection to \2"+myhost+"\2["+(x->HiddenFromStats ? "<hidden>" : this->GetIP())+"] started.");
+ Utils->Creator->RemoteMessage(NULL,"Connection to \2%s\2[%s] started.", myhost.c_str(), (x->HiddenFromStats ? "<hidden>" : this->GetIP().c_str()));
if (Hook)
{
InspSocketHookRequest(this, (Module*)Utils->Creator, Hook).Send();
- this->Instance->SNO->WriteToSnoMask('l',"Connection to \2"+myhost+"\2["+(x->HiddenFromStats ? "<hidden>" : this->GetIP())+"] using transport \2"+x->Hook+"\2");
+ Utils->Creator->RemoteMessage(NULL,"Connection to \2%s\2[%s] using transport \2%s\2", myhost.c_str(), (x->HiddenFromStats ? "<hidden>" : this->GetIP().c_str()),
+ x->Hook.c_str());
}
this->OutboundPass = x->SendPass;
+ sentcapab = false;
/* found who we're supposed to be connecting to, send the neccessary gubbins. */
if (this->GetHook())
* If that happens the connection hangs here until it's closed. Unlikely
* and rather harmless.
*/
- this->Instance->SNO->WriteToSnoMask('l',"Connection to \2"+myhost+"\2 lost link tag(!)");
+ this->Utils->Creator->RemoteMessage(NULL,"Connection to \2%s\2 lost link tag(!)", myhost.c_str());
return true;
}
{
Link* MyLink;
+ if (this->LinkState == LISTENER)
+ return;
+
switch (e)
{
case I_ERR_CONNECT:
- this->Instance->SNO->WriteToSnoMask('l',"Connection failed: Connection to \002"+myhost+"\002 refused");
+ Utils->Creator->RemoteMessage(NULL,"Connection failed: Connection to \002%s\002 refused", myhost.c_str());
MyLink = Utils->FindLink(myhost);
if (MyLink)
Utils->DoFailOver(MyLink);
break;
case I_ERR_SOCKET:
- this->Instance->SNO->WriteToSnoMask('l',"Connection failed: Could not create socket");
+ Utils->Creator->RemoteMessage(NULL,"Connection failed: Could not create socket");
break;
case I_ERR_BIND:
- this->Instance->SNO->WriteToSnoMask('l',"Connection failed: Error binding socket to address or port");
+ Utils->Creator->RemoteMessage(NULL,"Connection failed: Error binding socket to address or port");
break;
case I_ERR_WRITE:
- this->Instance->SNO->WriteToSnoMask('l',"Connection failed: I/O error on connection");
+ Utils->Creator->RemoteMessage(NULL,"Connection failed: I/O error on connection");
break;
case I_ERR_NOMOREFDS:
- this->Instance->SNO->WriteToSnoMask('l',"Connection failed: Operating system is out of file descriptors!");
+ Utils->Creator->RemoteMessage(NULL,"Connection failed: Operating system is out of file descriptors!");
break;
default:
if ((errno) && (errno != EINPROGRESS) && (errno != EAGAIN))
- {
- std::string errstr = strerror(errno);
- this->Instance->SNO->WriteToSnoMask('l',"Connection to \002"+myhost+"\002 failed with OS error: " + errstr);
- }
+ Utils->Creator->RemoteMessage(NULL,"Connection to \002%s\002 failed with OS error: %s", myhost.c_str(), strerror(errno));
break;
}
}
TreeServer* recursive_server = Current->GetChild(q);
if (recursive_server != s)
{
- snprintf(command,1024,":%s SERVER %s * %d :%s",Current->GetName().c_str(),recursive_server->GetName().c_str(),hops,recursive_server->GetDesc().c_str());
+ snprintf(command,1024,":%s SERVER %s * %d %s :%s",Current->GetName().c_str(),recursive_server->GetName().c_str(),hops,
+ recursive_server->GetID().c_str(),
+ recursive_server->GetDesc().c_str());
this->WriteLine(command);
this->WriteLine(":"+recursive_server->GetName()+" VERSION :"+recursive_server->GetVersion());
/* down to next level */
void TreeSocket::SendCapabilities()
{
+ if (sentcapab)
+ return;
+
+ sentcapab = true;
irc::commasepstream modulelist(MyCapabilities());
this->WriteLine("CAPAB START");
/* Send module names, split at 509 length */
- std::string item = "*";
+ std::string item;
std::string line = "CAPAB MODULES ";
- while ((item = modulelist.GetToken()) != "")
+ while (modulelist.GetToken(item))
{
if (line.length() + item.length() + 1 > 509)
{
bool TreeSocket::HasItem(const std::string &list, const std::string &item)
{
irc::commasepstream seplist(list);
- std::string item2 = "*";
- while ((item2 = seplist.GetToken()) != "")
+ std::string item2;
+
+ while (seplist.GetToken(item2))
{
if (item2 == item)
return true;
std::string TreeSocket::ListDifference(const std::string &one, const std::string &two)
{
irc::commasepstream list_one(one);
- std::string item = "*";
+ std::string item;
std::string result;
- while ((item = list_one.GetToken()) != "")
+ while (list_one.GetToken(item))
{
if (!HasItem(two, item))
{
{
/* Display the error locally as well as sending it remotely */
this->WriteLine("ERROR :"+errormessage);
- this->Instance->SNO->WriteToSnoMask('l',"Sent \2ERROR\2 to "+this->InboundServerName+": "+errormessage);
+ Utils->Creator->RemoteMessage(NULL, "Sent \2ERROR\2 to %s: %s", (this->InboundServerName.empty() ? "<unknown>" : this->InboundServerName.c_str()), errormessage.c_str());
/* One last attempt to make sure the error reaches its target */
this->FlushWriteBuffer();
}
}
else if (params[0] == "END")
{
+ std::string OurSID;
+
+ OurSID += (char)((Instance->Config->sid / 100) + 48);
+ OurSID += (char)((Instance->Config->sid / 10) % 10 + 48);
+ OurSID += (char)(Instance->Config->sid % 10 + 48);
+
std::string reason;
int ip6support = 0;
#ifdef SUPPORT_IP6LINKS
this->SetTheirChallenge(n->second);
if (!this->GetTheirChallenge().empty() && (this->LinkState == CONNECTING))
{
- this->WriteLine(std::string("SERVER ")+this->Instance->Config->ServerName+" "+this->MakePass(OutboundPass, this->GetTheirChallenge())+" 0 :"+this->Instance->Config->ServerDesc);
+ this->WriteLine(std::string("SERVER ")+this->Instance->Config->ServerName+" "+this->MakePass(OutboundPass, this->GetTheirChallenge())+" 0 "+
+ OurSID+" :"+this->Instance->Config->ServerDesc);
}
}
else
{
/* They didnt specify a challenge or we don't have m_sha256.so, we use plaintext */
if (this->LinkState == CONNECTING)
- this->WriteLine(std::string("SERVER ")+this->Instance->Config->ServerName+" "+OutboundPass+" 0 :"+this->Instance->Config->ServerDesc);
+ this->WriteLine(std::string("SERVER ")+this->Instance->Config->ServerName+" "+OutboundPass+" 0 "+OurSID+" :"+this->Instance->Config->ServerDesc);
}
if (reason.length())
}
else
{
- /* FMODE from a server, create a fake user to receive mode feedback */
- who = new userrec(this->Instance);
- who->SetFd(FD_MAGIC_NUMBER);
+ /* FMODE from a server, use a fake user to receive mode feedback */
+ who = this->Instance->FakeClient;
smode = true; /* Setting this flag tells us we should free the userrec later */
sourceserv = source; /* Set sourceserv to the actual source string */
}
return true;
}
+ if (!TS)
+ {
+ Instance->Log(DEFAULT,"*** BUG? *** TS of 0 sent to FMODE. Are some services authors smoking craq, or is it 1970 again?. Dropped.");
+ Instance->SNO->WriteToSnoMask('d', "WARNING: The server %s is sending FMODE with a TS of zero. Total craq. Mode was dropped.", sourceserv.c_str());
+ return true;
+ }
+
/* TS is equal or less: Merge the mode changes into ours and pass on.
*/
if (TS <= ourTS)
}
/* If the TS is greater than ours, we drop the mode and dont pass it anywhere.
*/
-
- if (smode)
- DELETE(who);
-
return true;
}
params[2] = ":" + params[2];
Utils->DoOneToAllButSender(source,"FJOIN",params,source);
+ if (!TS)
+ {
+ Instance->Log(DEFAULT,"*** BUG? *** TS of 0 sent to FJOIN. Are some services authors smoking craq, or is it 1970 again?. Dropped.");
+ Instance->SNO->WriteToSnoMask('d', "WARNING: The server %s is sending FJOIN with a TS of zero. Total craq. Command was dropped.", source.c_str());
+ return true;
+ }
+
/* If our TS is less than theirs, we dont accept their modes */
if (ourTS < TS)
apply_other_sides_modes = false;
usr++;
/* Check the user actually exists */
- who = this->Instance->FindNick(usr);
+ who = this->Instance->FindUUID(usr);
if (who)
{
/* Check that the user's 'direction' is correct */
{
std::deque<std::string> stackresult;
const char* mode_junk[MAXMODES+2];
- userrec* n = new userrec(Instance);
- n->SetFd(FD_MAGIC_NUMBER);
mode_junk[0] = channel.c_str();
while (modestack.GetStackedLine(stackresult))
{
mode_junk[j+1] = stackresult[j].c_str();
}
- Instance->SendMode(mode_junk, stackresult.size() + 1, n);
+ Instance->SendMode(mode_junk, stackresult.size() + 1, Instance->FakeClient);
}
-
- delete n;
}
return true;
}
-/** NICK command */
-bool TreeSocket::IntroduceClient(const std::string &source, std::deque<std::string> ¶ms)
+/*
+ * Yes, this function looks a little ugly.
+ * However, in some circumstances we may not have a userrec, so we need to do things this way.
+ * Returns 1 if colliding local client, 2 if colliding remote, 3 if colliding both.
+ * Sends SVSNICKs as appropriate and forces nickchanges too.
+ */
+int TreeSocket::DoCollision(userrec *u, time_t remotets, const char *remoteident, const char *remoteip, const char *remoteuid)
+{
+ /*
+ * Under old protocol rules, we would have had to kill both clients.
+ * Really, this sucks.
+ * These days, we have UID. And, so what we do is, force nick change client(s)
+ * involved according to timestamp rules.
+ *
+ * RULES:
+ * user@ip equal:
+ * Force nick change on OLDER timestamped client
+ * user@ip differ:
+ * Force nick change on NEWER timestamped client
+ * TS EQUAL:
+ * FNC both.
+ *
+ * This stops abusive use of collisions, simplifies problems with loops, and so on.
+ * -- w00t
+ */
+ bool bChangeLocal = true;
+ bool bChangeRemote = true;
+
+ /* for brevity, don't use the userrec */
+ time_t localts = u->age;
+ const char *localident = u->ident;
+ const char *localip = u->GetIPString();
+
+ /* mmk. let's do this again. */
+ if (remotets == localts)
+ {
+ /* equal. fuck them both! do nada, let the handler at the bottom figure this out. */
+ }
+ else
+ {
+ /* fuck. now it gets complex. */
+
+ /* first, let's see if ident@host matches. */
+ bool SamePerson = strcmp(localident, remoteident)
+ && !strcmp(localip, remoteip);
+
+ /*
+ * if ident@ip is equal, and theirs is newer, or
+ * ident@ip differ, and ours is newer
+ */
+ if((SamePerson && remotets < localts) ||
+ (!SamePerson && remotets > localts))
+ {
+ /* remote needs to change */
+ bChangeLocal = false;
+ }
+ else
+ {
+ /* ours needs to change */
+ bChangeRemote = false;
+ }
+ }
+
+
+ if (bChangeLocal)
+ {
+ u->ForceNickChange(u->uuid);
+
+ if (!bChangeRemote)
+ return 1;
+ }
+ if (bChangeRemote)
+ {
+ /*
+ * Cheat a little here. Instead of a dedicated command to change UID,
+ * use SVSNICK and accept their client with it's UID (as we know the SVSNICK will
+ * not fail under any circumstances -- UIDs are netwide exclusive).
+ *
+ * This means that each side of a collide will generate one extra NICK back to where
+ * they have just linked (and where it got the SVSNICK from), however, it will
+ * be dropped harmlessly as it will come in as :928AAAB NICK 928AAAB, and we already
+ * have 928AAAB's nick set to that.
+ * -- w00t
+ */
+ userrec *remote = this->Instance->FindUUID(remoteuid);
+
+ if (remote)
+ {
+ /* buh.. nick change collide. force change their nick. */
+ remote->ForceNickChange(remote->uuid);
+ }
+ else
+ {
+ /* user has not been introduced yet, just inform their server */
+ this->WriteLine(std::string(":")+this->Instance->Config->ServerName+" SVSNICK "+remoteuid+" " + remoteuid);
+ }
+
+ if (!bChangeRemote)
+ return 2;
+ }
+
+ return 3;
+}
+
+bool TreeSocket::ParseUID(const std::string &source, std::deque<std::string> ¶ms)
{
/** Do we have enough parameters:
- * NICK age nick host dhost ident +modes ip :gecos
+ * UID uuid age nick host dhost ident +modestr ip.string :gecos
*/
- if (params.size() != 8)
+ if (params.size() != 9)
{
- this->WriteLine(std::string(":")+this->Instance->Config->ServerName+" KILL "+params[1]+" :Invalid client introduction ("+params[1]+"?)");
+ this->WriteLine(std::string(":")+this->Instance->Config->ServerName+" KILL "+params[0]+" :Invalid client introduction ("+params[0]+"?)");
return true;
}
- time_t age = ConvToInt(params[0]);
- const char* tempnick = params[1].c_str();
+ time_t age = ConvToInt(params[1]);
+ const char* tempnick = params[2].c_str();
+ std::string empty;
- cmd_validation valid[] = { {"Nickname", 1, NICKMAX}, {"Hostname", 2, 64}, {"Displayed hostname", 3, 64}, {"Ident", 4, IDENTMAX}, {"GECOS", 7, MAXGECOS}, {"", 0, 0} };
+ /* XXX probably validate UID length too -- w00t */
+ cmd_validation valid[] = { {"Nickname", 2, NICKMAX}, {"Hostname", 3, 64}, {"Displayed hostname", 4, 64}, {"Ident", 5, IDENTMAX}, {"GECOS", 7, MAXGECOS}, {"", 0, 0} };
TreeServer* remoteserver = Utils->FindServer(source);
+
if (!remoteserver)
{
- this->WriteLine(std::string(":")+this->Instance->Config->ServerName+" KILL "+params[1]+" :Invalid client introduction (Unknown server "+source+")");
+ this->WriteLine(std::string(":")+this->Instance->Config->ServerName+" KILL "+params[0]+" :Invalid client introduction (Unknown server "+source+")");
return true;
}
/* Check parameters for validity before introducing the client, discovered by dmb */
if (!age)
{
- this->WriteLine(std::string(":")+this->Instance->Config->ServerName+" KILL "+params[1]+" :Invalid client introduction (Invalid TS?)");
+ this->WriteLine(std::string(":")+this->Instance->Config->ServerName+" KILL "+params[0]+" :Invalid client introduction (Invalid TS?)");
return true;
}
+
for (size_t x = 0; valid[x].length; ++x)
{
if (params[valid[x].param].length() > valid[x].length)
{
- this->WriteLine(std::string(":")+this->Instance->Config->ServerName+" KILL "+params[1]+" :Invalid client introduction (" + valid[x].item + " > " + ConvToStr(valid[x].length) + ")");
+ this->WriteLine(std::string(":")+this->Instance->Config->ServerName+" KILL "+params[0]+" :Invalid client introduction (" + valid[x].item + " > " + ConvToStr(valid[x].length) + ")");
return true;
}
}
- /** Our client looks ok, lets introduce it now
- */
- Instance->Log(DEBUG,"New remote client %s",tempnick);
+
+ /* check for collision */
user_hash::iterator iter = this->Instance->clientlist->find(tempnick);
if (iter != this->Instance->clientlist->end())
{
- /* nick collision */
- this->WriteLine(std::string(":")+this->Instance->Config->ServerName+" KILL "+tempnick+" :Nickname collision");
- userrec::QuitUser(this->Instance, iter->second, "Nickname collision");
- return true;
+ /*
+ * Nick collision.
+ */
+ Instance->Log(DEBUG,"*** Collision on %s", tempnick);
+ int collide = this->DoCollision(iter->second, age, params[5].c_str(), params[7].c_str(), params[0].c_str());
+
+ if (collide == 2)
+ {
+ /* remote client changed, make sure we change their nick for the hash too */
+ tempnick = params[0].c_str();
+ }
}
- userrec* _new = new userrec(this->Instance);
+ /* IMPORTANT NOTE: For remote users, we pass the UUID in the constructor. This automatically
+ * sets it up in the UUID hash for us.
+ */
+ userrec* _new = NULL;
+ try
+ {
+ _new = new userrec(this->Instance, params[0]);
+ }
+ catch (CoreException &e)
+ {
+ /** TODO: SQUIT the server here, the remote server is fucking with us
+ * and has sent us the same UID twice!
+ */
+ }
(*(this->Instance->clientlist))[tempnick] = _new;
_new->SetFd(FD_MAGIC_NUMBER);
- strlcpy(_new->nick, tempnick,NICKMAX-1);
- strlcpy(_new->host, params[2].c_str(),64);
- strlcpy(_new->dhost, params[3].c_str(),64);
+ strlcpy(_new->nick, tempnick, NICKMAX - 1);
+ strlcpy(_new->host, params[3].c_str(),64);
+ strlcpy(_new->dhost, params[4].c_str(),64);
_new->server = this->Instance->FindServerNamePtr(source.c_str());
- strlcpy(_new->ident, params[4].c_str(),IDENTMAX);
- strlcpy(_new->fullname, params[7].c_str(),MAXGECOS);
+ strlcpy(_new->ident, params[5].c_str(),IDENTMAX);
+ strlcpy(_new->fullname, params[8].c_str(),MAXGECOS);
_new->registered = REG_ALL;
_new->signon = age;
/* we need to remove the + from the modestring, so we can do our stuff */
- std::string::size_type pos_after_plus = params[5].find_first_not_of('+');
+ std::string::size_type pos_after_plus = params[6].find_first_not_of('+');
if (pos_after_plus != std::string::npos)
- params[5] = params[5].substr(pos_after_plus);
+ params[6] = params[6].substr(pos_after_plus);
- for (std::string::iterator v = params[5].begin(); v != params[5].end(); v++)
+ for (std::string::iterator v = params[6].begin(); v != params[6].end(); v++)
{
- _new->modes[(*v)-65] = 1;
/* For each mode thats set, increase counter */
ModeHandler* mh = Instance->Modes->FindMode(*v, MODETYPE_USER);
+
if (mh)
+ {
+ mh->OnModeChange(_new, _new, NULL, empty, true);
+ _new->SetMode(*v, true);
mh->ChangeCount(1);
+ }
}
/* now we've done with modes processing, put the + back for remote servers */
- params[5] = "+" + params[5];
+ params[6] = "+" + params[6];
#ifdef SUPPORT_IP6LINKS
- if (params[6].find_first_of(":") != std::string::npos)
- _new->SetSockAddr(AF_INET6, params[6].c_str(), 0);
+ if (params[7].find_first_of(":") != std::string::npos)
+ _new->SetSockAddr(AF_INET6, params[7].c_str(), 0);
else
#endif
- _new->SetSockAddr(AF_INET, params[6].c_str(), 0);
+ _new->SetSockAddr(AF_INET, params[7].c_str(), 0);
Instance->AddGlobalClone(_new);
if (dosend)
this->Instance->SNO->WriteToSnoMask('C',"Client connecting at %s: %s!%s@%s [%s] [%s]",_new->server,_new->nick,_new->ident,_new->host, _new->GetIPString(), _new->fullname);
- params[7] = ":" + params[7];
- Utils->DoOneToAllButSender(source,"NICK", params, source);
+ params[8] = ":" + params[8];
+ Utils->DoOneToAllButSender(source, "UID", params, source);
// Increment the Source Servers User Count..
TreeServer* SourceServer = Utils->FindServer(source);
for (CUList::iterator i = ulist->begin(); i != ulist->end(); i++)
{
// The first parameter gets a : before it
- size_t ptrlen = snprintf(ptr, MAXBUF, " %s%s,%s", !numusers ? ":" : "", c->GetAllPrefixChars(i->first), i->first->nick);
+ size_t ptrlen = snprintf(ptr, MAXBUF, " %s%s,%s", !numusers ? ":" : "", c->GetAllPrefixChars(i->first), i->first->uuid);
curlen += ptrlen;
ptr += ptrlen;
{
if (u->second->registered == REG_ALL)
{
- snprintf(data,MAXBUF,":%s NICK %lu %s %s %s %s +%s %s :%s",u->second->server,(unsigned long)u->second->age,u->second->nick,u->second->host,u->second->dhost,u->second->ident,u->second->FormatModes(),u->second->GetIPString(),u->second->fullname);
+ snprintf(data,MAXBUF,":%s UID %s %lu %s %s %s %s +%s %s :%s", u->second->server, u->second->uuid, (unsigned long)u->second->age,u->second->nick,u->second->host,u->second->dhost,u->second->ident,u->second->FormatModes(),u->second->GetIPString(),u->second->fullname);
this->WriteLine(data);
if (*u->second->oper)
{
- snprintf(data,MAXBUF,":%s OPERTYPE %s", u->second->nick, u->second->oper);
+ snprintf(data,MAXBUF,":%s OPERTYPE %s", u->second->uuid, u->second->oper);
this->WriteLine(data);
}
if (*u->second->awaymsg)
{
- snprintf(data,MAXBUF,":%s AWAY :%s", u->second->nick, u->second->awaymsg);
+ snprintf(data,MAXBUF,":%s AWAY :%s", u->second->uuid, u->second->awaymsg);
this->WriteLine(data);
}
}
}
+
for (user_hash::iterator u = this->Instance->clientlist->begin(); u != this->Instance->clientlist->end(); u++)
{
FOREACH_MOD_I(this->Instance,I_OnSyncUser,OnSyncUser(u->second,(Module*)Utils->Creator,(void*)this));