]> git.netwichtig.de Git - user/henk/code/inspircd.git/blobdiff - src/modules/m_spanningtree/treesocket1.cpp
Split IOHook into IOHook and IOHookProvider
[user/henk/code/inspircd.git] / src / modules / m_spanningtree / treesocket1.cpp
index c96bf3bc9bbb72e1bbab43b08c8b61a3b7bef74a..9c262f1ea469b3aca0881b1ee5ce626692ea8557 100644 (file)
@@ -1,55 +1,52 @@
-/*       +------------------------------------+
- *       | Inspire Internet Relay Chat Daemon |
- *       +------------------------------------+
+/*
+ * InspIRCd -- Internet Relay Chat Daemon
  *
- *  InspIRCd: (C) 2002-2010 InspIRCd Development Team
- * See: http://wiki.inspircd.org/Credits
+ *   Copyright (C) 2009-2010 Daniel De Graaf <danieldg@inspircd.org>
+ *   Copyright (C) 2007-2008 Robin Burchell <robin+git@viroteck.net>
+ *   Copyright (C) 2007 Craig Edwards <craigedwards@brainbox.cc>
+ *   Copyright (C) 2007 Dennis Friis <peavey@inspircd.org>
  *
- * This program is free but copyrighted software; see
- *            the file COPYING for details.
+ * This file is part of InspIRCd.  InspIRCd is free software: you can
+ * redistribute it and/or modify it under the terms of the GNU General Public
+ * License as published by the Free Software Foundation, version 2.
  *
- * ---------------------------------------------------
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
+ * details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program.  If not, see <http://www.gnu.org/licenses/>.
  */
 
+
 #include "inspircd.h"
-#include "socket.h"
-#include "xline.h"
-#include "../m_hash.h"
-#include "socketengine.h"
+#include "iohook.h"
 
 #include "main.h"
-#include "../spanningtree.h"
+#include "modules/spanningtree.h"
 #include "utils.h"
 #include "treeserver.h"
 #include "link.h"
 #include "treesocket.h"
-#include "resolvers.h"
+#include "commands.h"
 
 /** Because most of the I/O gubbins are encapsulated within
  * BufferedSocket, we just call the superclass constructor for
  * most of the action, and append a few of our own values
  * to it.
  */
-TreeSocket::TreeSocket(SpanningTreeUtilities* Util, const std::string& shost, int iport, unsigned long maxtime, const std::string &ServerName, const std::string &bindto, Autoconnect* myac, const std::string& hook)
-       : Utils(Util), IP(shost), myautoconnect(myac)
+TreeSocket::TreeSocket(Link* link, Autoconnect* myac, const std::string& ipaddr)
+       : linkID(assign(link->Name)), LinkState(CONNECTING), MyRoot(NULL), proto_version(0), ConnectionFailureShown(false)
+       , age(ServerInstance->Time())
 {
-       age = ServerInstance->Time();
-       myhost = ServerName;
-       capab_phase = 0;
-       proto_version = 0;
-       LinkState = CONNECTING;
-       if (!hook.empty())
-       {
-               ServiceProvider* prov = ServerInstance->Modules->FindService(SERVICE_IOHOOK, hook);
-               if (!prov)
-               {
-                       SetError("Could not find hook '" + hook + "' for connection to " + ServerName);
-                       return;
-               }
-               AddIOHook(prov->creator);
-       }
-       DoConnect(shost, iport, maxtime, bindto);
-       Utils->timeoutlist[this] = std::pair<std::string, int>(ServerName, maxtime);
+       capab = new CapabData;
+       capab->link = link;
+       capab->ac = myac;
+       capab->capab_phase = 0;
+
+       DoConnect(ipaddr, link->Port, link->Timeout, link->Bind);
+       Utils->timeoutlist[this] = std::pair<std::string, int>(linkID, link->Timeout);
        SendCapabilities(1);
 }
 
@@ -57,22 +54,19 @@ TreeSocket::TreeSocket(SpanningTreeUtilities* Util, const std::string& shost, in
  * we must associate it with a socket without creating a new
  * connection. This constructor is used for this purpose.
  */
-TreeSocket::TreeSocket(SpanningTreeUtilities* Util, int newfd, ListenSocket* via, irc::sockets::sockaddrs* client, irc::sockets::sockaddrs* server)
-       : BufferedSocket(newfd), Utils(Util)
+TreeSocket::TreeSocket(int newfd, ListenSocket* via, irc::sockets::sockaddrs* client, irc::sockets::sockaddrs* server)
+       : BufferedSocket(newfd)
+       , linkID("inbound from " + client->addr()), LinkState(WAIT_AUTH_1), MyRoot(NULL), proto_version(0)
+       , ConnectionFailureShown(false), age(ServerInstance->Time())
 {
-       IP = client->addr();
-       age = ServerInstance->Time();
-       LinkState = WAIT_AUTH_1;
-       capab_phase = 0;
-       proto_version = 0;
-       myhost = "inbound from " + IP;
-
-       FOREACH_MOD(I_OnHookIO, OnHookIO(this, via));
-       if (GetIOHook())
-               GetIOHook()->OnStreamSocketAccept(this, client, server);
+       capab = new CapabData;
+       capab->capab_phase = 0;
+
+       if (via->iohookprov)
+               via->iohookprov->OnAccept(this, client, server);
        SendCapabilities(1);
 
-       Utils->timeoutlist[this] = std::pair<std::string, int>(myhost, 30);
+       Utils->timeoutlist[this] = std::pair<std::string, int>(linkID, 30);
 }
 
 ServerState TreeSocket::GetLinkState()
@@ -82,24 +76,24 @@ ServerState TreeSocket::GetLinkState()
 
 void TreeSocket::CleanNegotiationInfo()
 {
-       ModuleList.clear();
-       OptModuleList.clear();
-       CapKeys.clear();
-       ourchallenge.clear();
-       theirchallenge.clear();
-       OutboundPass.clear();
+       // connect is good, reset the autoconnect block (if used)
+       if (capab->ac)
+               capab->ac->position = -1;
+       delete capab;
+       capab = NULL;
 }
 
 CullResult TreeSocket::cull()
 {
        Utils->timeoutlist.erase(this);
-       if (myautoconnect)
-               Utils->Creator->ConnectServer(myautoconnect, false);
+       if (capab && capab->ac)
+               Utils->Creator->ConnectServer(capab->ac, false);
        return this->BufferedSocket::cull();
 }
 
 TreeSocket::~TreeSocket()
 {
+       delete capab;
 }
 
 /** When an outbound connection finishes connecting, we receive
@@ -112,37 +106,35 @@ void TreeSocket::OnConnected()
 {
        if (this->LinkState == CONNECTING)
        {
-               /* we do not need to change state here. */
-               for (std::vector<reference<Link> >::iterator i = Utils->LinkBlocks.begin(); i < Utils->LinkBlocks.end(); ++i)
+               if (!capab->link->Hook.empty())
                {
-                       Link* x = *i;
-                       if (x->Name == this->myhost)
+                       ServiceProvider* prov = ServerInstance->Modules->FindService(SERVICE_IOHOOK, capab->link->Hook);
+                       if (!prov)
                        {
-                               ServerInstance->SNO->WriteGlobalSno('l', "Connection to \2%s\2[%s] started.", myhost.c_str(), (x->HiddenFromStats ? "<hidden>" : this->IP.c_str()));
-                               this->OutboundPass = x->SendPass;
-                               this->SendCapabilities(1);
+                               SetError("Could not find hook '" + capab->link->Hook + "' for connection to " + linkID);
                                return;
                        }
+                       static_cast<IOHookProvider*>(prov)->OnConnect(this);
                }
+
+               ServerInstance->SNO->WriteGlobalSno('l', "Connection to \2%s\2[%s] started.", linkID.c_str(),
+                       (capab->link->HiddenFromStats ? "<hidden>" : capab->link->IPAddr.c_str()));
+               this->SendCapabilities(1);
        }
-       /* There is a (remote) chance that between the /CONNECT and the connection
-        * being accepted, some muppet has removed the <link> block and rehashed.
-        * If that happens the connection hangs here until it's closed. Unlikely
-        * and rather harmless.
-        */
-       ServerInstance->SNO->WriteGlobalSno('l', "Connection to \2%s\2 lost link tag(!)", myhost.c_str());
 }
 
 void TreeSocket::OnError(BufferedSocketError e)
 {
-       ServerInstance->SNO->WriteGlobalSno('l', "Connection to \002%s\002 failed with error: %s",
-               myhost.c_str(), getError().c_str());
-       ServerInstance->GlobalCulls.AddItem(this);
+       ServerInstance->SNO->WriteGlobalSno('l', "Connection to '\002%s\002' failed with error: %s",
+               linkID.c_str(), getError().c_str());
+       LinkState = DYING;
 }
 
 void TreeSocket::SendError(const std::string &errormessage)
 {
        WriteLine("ERROR :"+errormessage);
+       DoWrite();
+       LinkState = DYING;
        SetError(errormessage);
 }
 
@@ -152,18 +144,18 @@ void TreeSocket::SendError(const std::string &errormessage)
  * is having a REAL bad hair day, this function shouldnt be called
  * too many times a month ;-)
  */
-void TreeSocket::SquitServer(std::string &from, TreeServer* Current)
+void TreeSocket::SquitServer(std::string &from, TreeServer* Current, int& num_lost_servers, int& num_lost_users)
 {
-       ServerInstance->Logs->Log("m_spanningtree",DEBUG,"SquitServer for %s from %s",
-               Current->GetName().c_str(), from.c_str());
+       ServerInstance->Logs->Log(MODNAME, LOG_DEBUG, "SquitServer for %s from %s", Current->GetName().c_str(), from.c_str());
        /* recursively squit the servers attached to 'Current'.
         * We're going backwards so we don't remove users
         * while we still need them ;)
         */
-       for (unsigned int q = 0; q < Current->ChildCount(); q++)
+       const TreeServer::ChildServers& children = Current->GetChildren();
+       for (TreeServer::ChildServers::const_iterator i = children.begin(); i != children.end(); ++i)
        {
-               TreeServer* recursive_server = Current->GetChild(q);
-               this->SquitServer(from,recursive_server);
+               TreeServer* recursive_server = *i;
+               this->SquitServer(from,recursive_server, num_lost_servers, num_lost_users);
        }
        /* Now we've whacked the kids, whack self */
        num_lost_servers++;
@@ -178,38 +170,67 @@ void TreeSocket::Squit(TreeServer* Current, const std::string &reason)
 {
        bool LocalSquit = false;
 
-       if ((Current) && (Current != Utils->TreeRoot))
+       if (!Current->IsRoot())
        {
                DelServerEvent(Utils->Creator, Current->GetName());
 
-               parameterlist params;
-               params.push_back(Current->GetName());
-               params.push_back(":"+reason);
-               Utils->DoOneToAllButSender(Current->GetParent()->GetName(),"SQUIT",params,Current->GetName());
-               if (Current->GetParent() == Utils->TreeRoot)
+               if (Current->IsLocal())
                {
                        ServerInstance->SNO->WriteGlobalSno('l', "Server \002"+Current->GetName()+"\002 split: "+reason);
                        LocalSquit = true;
+                       if (Current->GetSocket()->Introduced())
+                       {
+                               CmdBuilder params("SQUIT");
+                               params.push_back(Current->GetID());
+                               params.push_last(reason);
+                               params.Broadcast();
+                       }
                }
                else
                {
                        ServerInstance->SNO->WriteGlobalSno('L', "Server \002"+Current->GetName()+"\002 split from server \002"+Current->GetParent()->GetName()+"\002 with reason: "+reason);
                }
-               num_lost_servers = 0;
-               num_lost_users = 0;
+               int num_lost_servers = 0;
+               int num_lost_users = 0;
                std::string from = Current->GetParent()->GetName()+" "+Current->GetName();
-               SquitServer(from, Current);
+
+               ModuleSpanningTree* st = Utils->Creator;
+               st->SplitInProgress = true;
+               SquitServer(from, Current, num_lost_servers, num_lost_users);
+               st->SplitInProgress = false;
+
+               ServerInstance->SNO->WriteToSnoMask(LocalSquit ? 'l' : 'L', "Netsplit complete, lost \002%d\002 user%s on \002%d\002 server%s.",
+                       num_lost_users, num_lost_users != 1 ? "s" : "", num_lost_servers, num_lost_servers != 1 ? "s" : "");
                Current->Tidy();
                Current->GetParent()->DelChild(Current);
                Current->cull();
                delete Current;
-               if (LocalSquit)
-                       ServerInstance->SNO->WriteToSnoMask('l', "Netsplit complete, lost \002%d\002 user%s on \002%d\002 server%s.", num_lost_users, num_lost_users != 1 ? "s" : "", num_lost_servers, num_lost_servers != 1 ? "s" : "");
-               else
-                       ServerInstance->SNO->WriteToSnoMask('L', "Netsplit complete, lost \002%d\002 user%s on \002%d\002 server%s.", num_lost_users, num_lost_users != 1 ? "s" : "", num_lost_servers, num_lost_servers != 1 ? "s" : "");
+               if (Current == MyRoot)
+               {
+                       MyRoot = NULL;
+                       Close();
+               }
+       }
+}
+
+CmdResult CommandSQuit::HandleServer(TreeServer* server, std::vector<std::string>& params)
+{
+       TreeServer* quitting = Utils->FindServer(params[0]);
+       if (!quitting)
+       {
+               ServerInstance->Logs->Log(MODNAME, LOG_DEFAULT, "Squit from unknown server");
+               return CMD_FAILURE;
        }
-       else
-               ServerInstance->Logs->Log("m_spanningtree",DEFAULT,"Squit from unknown server");
+
+       TreeSocket* sock = server->GetSocket();
+       sock->Squit(quitting, params[1]);
+
+       // XXX: Return CMD_FAILURE when servers SQUIT themselves (i.e. :00S SQUIT 00S :Shutting down)
+       // to avoid RouteCommand() being called. RouteCommand() requires a valid command source but we
+       // do not have one because the server user is deleted when its TreeServer is destructed.
+       // We generate a SQUIT in TreeSocket::Squit(), with our sid as the source and send it to the
+       // remaining servers.
+       return ((quitting == server) ? CMD_FAILURE : CMD_SUCCESS);
 }
 
 /** This function is called when we receive data from a remote
@@ -230,6 +251,15 @@ void TreeSocket::OnDataReady()
                        break;
                }
                ProcessLine(line);
+               if (!getError().empty())
+                       break;
        }
+       if (LinkState != CONNECTED && recvq.length() > 4096)
+               SendError("RecvQ overrun (line too long)");
        Utils->Creator->loopCall = false;
 }
+
+bool TreeSocket::Introduced()
+{
+       return (capab == NULL);
+}