if (Hook)
InspSocketHookRequest(this, (Module*)Utils->Creator, Hook).Send();
- Instance->Timers->AddTimer(new HandshakeTimer(Instance, this, &(Utils->LinkBlocks[0]), this->Utils));
+ Instance->Timers->AddTimer(new HandshakeTimer(Instance, this, &(Utils->LinkBlocks[0]), this->Utils, 1));
}
ServerState TreeSocket::GetLinkState()
}
this->OutboundPass = x->SendPass;
/* found who we're supposed to be connecting to, send the neccessary gubbins. */
- Instance->Timers->AddTimer(new HandshakeTimer(Instance, this, &(*x), this->Utils));
+ Instance->Timers->AddTimer(new HandshakeTimer(Instance, this, &(*x), this->Utils, 2));
return true;
}
}