void TreeSocket::SendError(const std::string &errormessage)
{
/* Display the error locally as well as sending it remotely */
- Utils->Creator->RemoteMessage(NULL, "Sent \2ERROR\2 to %s: %s", (this->InboundServerName.empty() ? "<unknown>" : this->InboundServerName.c_str()), errormessage.c_str());
+ Utils->Creator->RemoteMessage(NULL, "Sent \2ERROR\2 to %s: %s", (this->InboundServerName.empty() ? this->GetIP().c_str() : this->InboundServerName.c_str()), errormessage.c_str());
this->WriteLine("ERROR :"+errormessage);
/* One last attempt to make sure the error reaches its target */
this->FlushWriteBuffer();
this->Instance->SNO->WriteToSnoMask('l',"Netsplit complete, lost \002%d\002 users on \002%d\002 servers.", num_lost_users, num_lost_servers);
}
else
- Instance->Log(DEFAULT,"Squit from unknown server");
+ Instance->Logs->Log("m_spanningtree",DEFAULT,"Squit from unknown server");
}
/** This function is called when we receive data from a remote