*/
void TreeSocket::SquitServer(std::string &from, TreeServer* Current, int& num_lost_servers, int& num_lost_users)
{
+ std::string servername = Current->GetName();
ServerInstance->Logs->Log("m_spanningtree",DEBUG,"SquitServer for %s from %s",
- Current->GetName().c_str(), from.c_str());
+ servername.c_str(), from.c_str());
/* recursively squit the servers attached to 'Current'.
* We're going backwards so we don't remove users
* while we still need them ;)
if (!Current->GetSocket() || Current->GetSocket()->Introduced())
{
parameterlist params;
- params.push_back(Current->GetName());
+ params.push_back(Current->GetID());
params.push_back(":"+reason);
- Utils->DoOneToAllButSender(Current->GetParent()->GetName(),"SQUIT",params,Current->GetName());
+ Utils->DoOneToAllButSender(Current->GetParent()->GetID(),"SQUIT",params,Current->GetID());
}
if (Current->GetParent() == Utils->TreeRoot)
}
else
{
- ServerInstance->SNO->WriteGlobalSno('L', "Server \002"+Current->GetName()+"\002 split from server \002"+Current->GetParent()->GetName()+"\002 with reason: "+reason);
+ ServerInstance->SNO->WriteToSnoMask('L', "Server \002"+Current->GetName()+"\002 split from server \002"+Current->GetParent()->GetName()+"\002 with reason: "+reason);
}
int num_lost_servers = 0;
int num_lost_users = 0;
Current->Tidy();
Current->GetParent()->DelChild(Current);
Current->cull();
+ const bool ismyroot = (Current == MyRoot);
delete Current;
- if (Current == MyRoot)
+ if (ismyroot)
{
MyRoot = NULL;
Close();