]> git.netwichtig.de Git - user/henk/code/inspircd.git/blobdiff - src/modules/m_spanningtree/treesocket1.cpp
Fix error message on OPTCOMMON mismatch
[user/henk/code/inspircd.git] / src / modules / m_spanningtree / treesocket1.cpp
index d0db01dec87292e3e2c1e2a7f6f8bcd30ac39218..ea87c615fb9a989bd32f743269d662d06b8db6fc 100644 (file)
@@ -2,7 +2,7 @@
  *       | Inspire Internet Relay Chat Daemon |
  *       +------------------------------------+
  *
- *  InspIRCd: (C) 2002-2009 InspIRCd Development Team
+ *  InspIRCd: (C) 2002-2010 InspIRCd Development Team
  * See: http://wiki.inspircd.org/Credits
  *
  * This program is free but copyrighted software; see
  */
 
 #include "inspircd.h"
-#include "commands/cmd_whois.h"
-#include "commands/cmd_stats.h"
 #include "socket.h"
 #include "xline.h"
-#include "transport.h"
-#include "m_hash.h"
+#include "../m_hash.h"
 #include "socketengine.h"
 
-#include "m_spanningtree/main.h"
-#include "m_spanningtree/utils.h"
-#include "m_spanningtree/treeserver.h"
-#include "m_spanningtree/link.h"
-#include "m_spanningtree/treesocket.h"
-#include "m_spanningtree/resolvers.h"
-#include "m_spanningtree/handshaketimer.h"
-
-/* $ModDep: m_spanningtree/resolvers.h m_spanningtree/main.h m_spanningtree/utils.h m_spanningtree/treeserver.h m_spanningtree/link.h m_spanningtree/treesocket.h m_hash.h m_spanningtree/handshaketimer.h */
-
+#include "main.h"
+#include "../spanningtree.h"
+#include "utils.h"
+#include "treeserver.h"
+#include "link.h"
+#include "treesocket.h"
+#include "resolvers.h"
 
 /** Because most of the I/O gubbins are encapsulated within
  * BufferedSocket, we just call the superclass constructor for
  * most of the action, and append a few of our own values
  * to it.
  */
-TreeSocket::TreeSocket(SpanningTreeUtilities* Util, InspIRCd* SI, std::string shost, int iport, unsigned long maxtime, const std::string &ServerName, const std::string &bindto, Module* HookMod)
-       : BufferedSocket(SI, shost, iport, maxtime, bindto), Utils(Util), Hook(HookMod)
+TreeSocket::TreeSocket(SpanningTreeUtilities* Util, const std::string& shost, int iport, unsigned long maxtime, const std::string &ServerName, const std::string &bindto, Autoconnect* myac, const std::string& hook)
+       : Utils(Util), IP(shost), myautoconnect(myac)
 {
+       age = ServerInstance->Time();
        myhost = ServerName;
-       theirchallenge.clear();
-       ourchallenge.clear();
-       this->LinkState = CONNECTING;
+       capab = new CapabData;
+       capab->capab_phase = 0;
+       proto_version = 0;
+       LinkState = CONNECTING;
+       if (!hook.empty())
+       {
+               ServiceProvider* prov = ServerInstance->Modules->FindService(SERVICE_IOHOOK, hook);
+               if (!prov)
+               {
+                       SetError("Could not find hook '" + hook + "' for connection to " + ServerName);
+                       return;
+               }
+               AddIOHook(prov->creator);
+       }
+       DoConnect(shost, iport, maxtime, bindto);
        Utils->timeoutlist[this] = std::pair<std::string, int>(ServerName, maxtime);
-       if (Hook)
-               BufferedSocketHookRequest(this, (Module*)Utils->Creator, Hook).Send();
-       hstimer = NULL;
+       SendCapabilities(1);
 }
 
 /** When a listening socket gives us a new file descriptor,
  * we must associate it with a socket without creating a new
  * connection. This constructor is used for this purpose.
  */
-TreeSocket::TreeSocket(SpanningTreeUtilities* Util, InspIRCd* SI, int newfd, char* ip, Module* HookMod)
-       : BufferedSocket(SI, newfd, ip), Utils(Util), Hook(HookMod)
+TreeSocket::TreeSocket(SpanningTreeUtilities* Util, int newfd, ListenSocket* via, irc::sockets::sockaddrs* client, irc::sockets::sockaddrs* server)
+       : BufferedSocket(newfd), Utils(Util)
 {
-       this->LinkState = WAIT_AUTH_1;
-       theirchallenge.clear();
-       ourchallenge.clear();
-       sentcapab = false;
-       /* If we have a transport module hooked to the parent, hook the same module to this
-        * socket, and set a timer waiting for handshake before we send CAPAB etc.
-        */
-       if (Hook)
-               BufferedSocketHookRequest(this, (Module*)Utils->Creator, Hook).Send();
-
-       hstimer = new HandshakeTimer(ServerInstance, this, &(Utils->LinkBlocks[0]), this->Utils, 1);
-       ServerInstance->Timers->AddTimer(hstimer);
-
-       /* Fix by Brain - inbound sockets need a timeout, too. 30 secs should be pleanty */
-       Utils->timeoutlist[this] = std::pair<std::string, int>("<unknown>", 30);
+       capab = new CapabData;
+       IP = client->addr();
+       age = ServerInstance->Time();
+       LinkState = WAIT_AUTH_1;
+       capab->capab_phase = 0;
+       proto_version = 0;
+       myhost = "inbound from " + IP;
+
+       FOREACH_MOD(I_OnHookIO, OnHookIO(this, via));
+       if (GetIOHook())
+               GetIOHook()->OnStreamSocketAccept(this, client, server);
+       SendCapabilities(1);
+
+       Utils->timeoutlist[this] = std::pair<std::string, int>(myhost, 30);
 }
 
 ServerState TreeSocket::GetLinkState()
@@ -78,18 +82,24 @@ ServerState TreeSocket::GetLinkState()
        return this->LinkState;
 }
 
-Module* TreeSocket::GetHook()
+void TreeSocket::CleanNegotiationInfo()
 {
-       return this->Hook;
+       delete capab;
+       capab = NULL;
 }
 
-TreeSocket::~TreeSocket()
+CullResult TreeSocket::cull()
 {
-       if (Hook)
-               BufferedSocketUnhookRequest(this, (Module*)Utils->Creator, Hook).Send();
-       if (hstimer)
-               ServerInstance->Timers->DelTimer(hstimer);
        Utils->timeoutlist.erase(this);
+       if (myautoconnect)
+               Utils->Creator->ConnectServer(myautoconnect, false);
+       return this->BufferedSocket::cull();
+}
+
+TreeSocket::~TreeSocket()
+{
+       if (capab)
+               delete capab;
 }
 
 /** When an outbound connection finishes connecting, we receive
@@ -98,35 +108,20 @@ TreeSocket::~TreeSocket()
  * to server docs on the inspircd.org site, the other side
  * will then send back its own server string.
  */
-bool TreeSocket::OnConnected()
+void TreeSocket::OnConnected()
 {
        if (this->LinkState == CONNECTING)
        {
                /* we do not need to change state here. */
-               for (std::vector<Link>::iterator x = Utils->LinkBlocks.begin(); x < Utils->LinkBlocks.end(); x++)
+               for (std::vector<reference<Link> >::iterator i = Utils->LinkBlocks.begin(); i < Utils->LinkBlocks.end(); ++i)
                {
+                       Link* x = *i;
                        if (x->Name == this->myhost)
                        {
-                               ServerInstance->SNO->WriteToSnoMask('l', "Connection to \2%s\2[%s] started.", myhost.c_str(), (x->HiddenFromStats ? "<hidden>" : this->GetIP().c_str()));
-                               if (Hook)
-                               {
-                                       BufferedSocketHookRequest(this, (Module*)Utils->Creator, Hook).Send();
-                                       ServerInstance->SNO->WriteToSnoMask('l', "Connection to \2%s\2[%s] using transport \2%s\2", myhost.c_str(), (x->HiddenFromStats ? "<hidden>" : this->GetIP().c_str()),
-                                                       x->Hook.c_str());
-                               }
-                               this->OutboundPass = x->SendPass;
-                               sentcapab = false;
-
-                               /* found who we're supposed to be connecting to, send the neccessary gubbins. */
-                               if (this->GetHook())
-                               {
-                                       hstimer = new HandshakeTimer(ServerInstance, this, &(*x), this->Utils, 1);
-                                       ServerInstance->Timers->AddTimer(hstimer);
-                               }
-                               else
-                                       this->SendCapabilities();
-
-                               return true;
+                               ServerInstance->SNO->WriteGlobalSno('l', "Connection to \2%s\2[%s] started.", myhost.c_str(), (x->HiddenFromStats ? "<hidden>" : this->IP.c_str()));
+                               capab->OutboundPass = x->SendPass;
+                               this->SendCapabilities(1);
+                               return;
                        }
                }
        }
@@ -135,56 +130,22 @@ bool TreeSocket::OnConnected()
         * If that happens the connection hangs here until it's closed. Unlikely
         * and rather harmless.
         */
-       ServerInstance->SNO->WriteToSnoMask('l', "Connection to \2%s\2 lost link tag(!)", myhost.c_str());
-       return true;
+       ServerInstance->SNO->WriteGlobalSno('l', "Connection to \2%s\2 lost link tag(!)", myhost.c_str());
 }
 
 void TreeSocket::OnError(BufferedSocketError e)
 {
-       Link* MyLink;
-
-       switch (e)
-       {
-               case I_ERR_CONNECT:
-                       ServerInstance->SNO->WriteToSnoMask('l', "Connection failed: Connection to \002%s\002 refused", myhost.c_str());
-                       MyLink = Utils->FindLink(myhost);
-                       if (MyLink)
-                               Utils->DoFailOver(MyLink);
-               break;
-               case I_ERR_SOCKET:
-                       ServerInstance->SNO->WriteToSnoMask('l', "Connection failed: Could not create socket (%s)", strerror(errno));
-               break;
-               case I_ERR_BIND:
-                       ServerInstance->SNO->WriteToSnoMask('l', "Connection failed: Error binding socket to address or port (%s)", strerror(errno));
-               break;
-               case I_ERR_WRITE:
-                       ServerInstance->SNO->WriteToSnoMask('l', "Connection failed: I/O error on connection (%s)", errno ? strerror(errno) : "Connection closed unexpectedly");
-               break;
-               case I_ERR_NOMOREFDS:
-                       ServerInstance->SNO->WriteToSnoMask('l', "Connection failed: Operating system is out of file descriptors!");
-               break;
-               default:
-                       if ((errno) && (errno != EINPROGRESS) && (errno != EAGAIN))
-                               ServerInstance->SNO->WriteToSnoMask('l', "Connection to \002%s\002 failed with OS error: %s", myhost.c_str(), strerror(errno));
-               break;
-       }
-}
-
-int TreeSocket::OnDisconnect()
-{
-       /* For the same reason as above, we don't
-        * handle OnDisconnect()
-        */
-       return true;
+       ServerInstance->SNO->WriteGlobalSno('l', "Connection to \002%s\002 failed with error: %s",
+               myhost.c_str(), getError().c_str());
+       ServerInstance->GlobalCulls.AddItem(this);
 }
 
 void TreeSocket::SendError(const std::string &errormessage)
 {
-       /* Display the error locally as well as sending it remotely */
-       ServerInstance->SNO->WriteToSnoMask('l', "Sent \2ERROR\2 to %s: %s", (this->InboundServerName.empty() ? this->GetIP().c_str() : this->InboundServerName.c_str()), errormessage.c_str());
-       this->WriteLine("ERROR :"+errormessage);
-       /* One last attempt to make sure the error reaches its target */
-       this->FlushWriteBuffer();
+       WriteLine("ERROR :"+errormessage);
+       DoWrite();
+       LinkState = DYING;
+       SetError(errormessage);
 }
 
 /** This function forces this server to quit, removing this server
@@ -195,6 +156,8 @@ void TreeSocket::SendError(const std::string &errormessage)
  */
 void TreeSocket::SquitServer(std::string &from, TreeServer* Current)
 {
+       ServerInstance->Logs->Log("m_spanningtree",DEBUG,"SquitServer for %s from %s",
+               Current->GetName().c_str(), from.c_str());
        /* recursively squit the servers attached to 'Current'.
         * We're going backwards so we don't remove users
         * while we still need them ;)
@@ -219,21 +182,20 @@ void TreeSocket::Squit(TreeServer* Current, const std::string &reason)
 
        if ((Current) && (Current != Utils->TreeRoot))
        {
-               Event rmode((char*)Current->GetName().c_str(), (Module*)Utils->Creator, "lost_server");
-               rmode.Send(ServerInstance);
+               DelServerEvent(Utils->Creator, Current->GetName());
 
-               std::deque<std::string> params;
+               parameterlist params;
                params.push_back(Current->GetName());
                params.push_back(":"+reason);
                Utils->DoOneToAllButSender(Current->GetParent()->GetName(),"SQUIT",params,Current->GetName());
                if (Current->GetParent() == Utils->TreeRoot)
                {
-                       this->ServerInstance->SNO->WriteToSnoMask('l', "Server \002"+Current->GetName()+"\002 split: "+reason);
+                       ServerInstance->SNO->WriteGlobalSno('l', "Server \002"+Current->GetName()+"\002 split: "+reason);
                        LocalSquit = true;
                }
                else
                {
-                       this->ServerInstance->SNO->WriteToSnoMask('L', "Server \002"+Current->GetName()+"\002 split from server \002"+Current->GetParent()->GetName()+"\002 with reason: "+reason);
+                       ServerInstance->SNO->WriteGlobalSno('L', "Server \002"+Current->GetName()+"\002 split from server \002"+Current->GetParent()->GetName()+"\002 with reason: "+reason);
                }
                num_lost_servers = 0;
                num_lost_users = 0;
@@ -241,58 +203,39 @@ void TreeSocket::Squit(TreeServer* Current, const std::string &reason)
                SquitServer(from, Current);
                Current->Tidy();
                Current->GetParent()->DelChild(Current);
+               Current->cull();
                delete Current;
                if (LocalSquit)
-                       this->ServerInstance->SNO->WriteToSnoMask('l', "Netsplit complete, lost \002%d\002 users on \002%d\002 servers.", num_lost_users, num_lost_servers);
+                       ServerInstance->SNO->WriteToSnoMask('l', "Netsplit complete, lost \002%d\002 user%s on \002%d\002 server%s.", num_lost_users, num_lost_users != 1 ? "s" : "", num_lost_servers, num_lost_servers != 1 ? "s" : "");
                else
-                       this->ServerInstance->SNO->WriteToSnoMask('L', "Netsplit complete, lost \002%d\002 users on \002%d\002 servers.", num_lost_users, num_lost_servers);
+                       ServerInstance->SNO->WriteToSnoMask('L', "Netsplit complete, lost \002%d\002 user%s on \002%d\002 server%s.", num_lost_users, num_lost_users != 1 ? "s" : "", num_lost_servers, num_lost_servers != 1 ? "s" : "");
        }
        else
                ServerInstance->Logs->Log("m_spanningtree",DEFAULT,"Squit from unknown server");
 }
 
 /** This function is called when we receive data from a remote
- * server. We buffer the data in a std::string (it doesnt stay
- * there for long), reading using BufferedSocket::Read() which can
- * read up to 16 kilobytes in one operation.
- *
- * IF THIS FUNCTION RETURNS FALSE, THE CORE CLOSES AND DELETES
- * THE SOCKET OBJECT FOR US.
+ * server.
  */
-bool TreeSocket::OnDataReady()
+void TreeSocket::OnDataReady()
 {
-       const char* data = this->Read();
-       /* Check that the data read is a valid pointer and it has some content */
-       if (data && *data)
+       Utils->Creator->loopCall = true;
+       std::string line;
+       while (GetNextLine(line))
        {
-               this->in_buffer.append(data);
-               Utils->Creator->loopCall = true;
-               /* While there is at least one new line in the buffer,
-                * do something useful (we hope!) with it.
-                */
-               while (in_buffer.find("\n") != std::string::npos)
+               std::string::size_type rline = line.find('\r');
+               if (rline != std::string::npos)
+                       line = line.substr(0,rline);
+               if (line.find('\0') != std::string::npos)
                {
-                       std::string ret = in_buffer.substr(0,in_buffer.find("\n")-1);
-                       in_buffer = in_buffer.substr(in_buffer.find("\n")+1,in_buffer.length()-in_buffer.find("\n"));
-                       /* Use rfind here not find, as theres more
-                        * chance of the \r being near the end of the
-                        * string, not the start.
-                        */
-                       if (ret.find("\r") != std::string::npos)
-                               ret = in_buffer.substr(0,in_buffer.find("\r")-1);
-                       /* Process this one, abort if it
-                        * didnt return true.
-                        */
-                       if (!this->ProcessLine(ret))
-                       {
-                               return false;
-                       }
+                       SendError("Read null character from socket");
+                       break;
                }
-               Utils->Creator->loopCall = false;
-               return true;
+               ProcessLine(line);
+               if (!getError().empty())
+                       break;
        }
-       /* EAGAIN returns an empty but non-NULL string, so this
-        * evaluates to TRUE for EAGAIN but to FALSE for EOF.
-        */
-       return (data && !*data);
+       if (LinkState != CONNECTED && recvq.length() > 4096)
+               SendError("RecvQ overrun (line too long)");
+       Utils->Creator->loopCall = false;
 }