* ---------------------------------------------------
*/
+#include "inspircd.h"
#include "configreader.h"
#include "users.h"
#include "channels.h"
#include "commands/cmd_whois.h"
#include "commands/cmd_stats.h"
#include "socket.h"
-#include "inspircd.h"
#include "wildcard.h"
#include "xline.h"
#include "transport.h"
{
if (params.size() < 1)
return false;
- this->Instance->SNO->WriteToSnoMask('l',"ERROR from %s: %s",(InboundServerName != "" ? InboundServerName.c_str() : myhost.c_str()),params[0].c_str());
+ this->Instance->SNO->WriteToSnoMask('l',"ERROR from %s: %s",(!InboundServerName.empty() ? InboundServerName.c_str() : myhost.c_str()),params[0].c_str());
/* we will return false to cause the socket to close. */
return false;
}
Utils->DoOneToOne(this->Instance->Config->ServerName, "PUSH",par, source->server);
}
- par[1] = std::string("::")+Instance->Config->ServerName+" 376 "+source->nick+" End of message of the day.";
+ par[1] = std::string("::")+Instance->Config->ServerName+" 376 "+source->nick+" :End of message of the day.";
Utils->DoOneToOne(this->Instance->Config->ServerName, "PUSH",par, source->server);
}
}
this->Instance->all_opers.push_back(u);
strlcpy(u->oper,opertype.c_str(),NICKMAX-1);
Utils->DoOneToAllButSender(u->nick,"OPERTYPE",params,u->server);
- this->Instance->SNO->WriteToSnoMask('o',"From %s: User %s (%s@%s) is now an IRC operator of type %s",u->server, u->nick,u->ident,u->host,irc::Spacify(opertype.c_str()));
+
+ TreeServer* remoteserver=Utils->FindServer(u->server);
+ bool dosend = true;
+
+ if (this->Utils->quiet_bursts)
+ {
+ /*
+ * If quiet bursts are enabled, and server is bursting or silent uline (i.e. services),
+ * then do nothing. -- w00t
+ */
+ if (
+ this->bursting ||
+ Utils->FindRemoteBurstServer(remoteserver) ||
+ this->Instance->SilentULine(this->Instance->FindServerNamePtr(u->server))
+ )
+ {
+ dosend = false;
+ }
+ }
+
+ if (dosend)
+ this->Instance->SNO->WriteToSnoMask('o',"From %s: User %s (%s@%s) is now an IRC operator of type %s",u->server, u->nick,u->ident,u->host,irc::Spacify(opertype.c_str()));
}
return true;
}
if (u)
{
Utils->DoOneToAllButSender(prefix,"SVSNICK",params,prefix);
+
if (IS_LOCAL(u))
{
std::deque<std::string> par;
par.push_back(params[1]);
+
if (!u->ForceNickChange(params[1].c_str()))
{
- userrec::QuitUser(this->Instance, u, "Nickname collision");
- return true;
+ /* buh. UID them */
+ if (!u->ForceNickChange(u->uuid))
+ {
+ userrec::QuitUser(this->Instance, u, "Nickname collision");
+ return true;
+ }
}
+
u->age = atoi(params[2].c_str());
}
}
+
return true;
}
return true;
}
-/*
- * Remote SQUIT (RSQUIT). Routing works similar to SVSNICK: Route it to the server that the target is connected to locally,
- * then let that server do the dirty work (squit it!). Example:
- * A -> B -> C -> D: oper on A squits D, A routes to B, B routes to C, C notices D connected locally, kills it. -- w00t
- */
-bool TreeSocket::RemoteSquit(const std::string &prefix, std::deque<std::string> ¶ms)
+bool TreeSocket::ServiceJoin(const std::string &prefix, std::deque<std::string> ¶ms)
{
- /* ok.. :w00t RSQUIT jupe.barafranca.com :reason here */
if (params.size() < 2)
return true;
- TreeServer* s = Utils->FindServerMask(params[0]);
-
- if (s)
- {
- if (s == Utils->TreeRoot)
- {
- this->Instance->SNO->WriteToSnoMask('l',"What the fuck, I recieved a remote SQUIT for myself? :< (from %s", prefix.c_str());
- return true;
- }
-
- TreeSocket* sock = s->GetSocket();
-
- if (sock)
- {
- /* it's locally connected, KILL IT! */
- Instance->SNO->WriteToSnoMask('l',"RSQUIT: Server \002%s\002 removed from network by %s: %s", params[0].c_str(), prefix.c_str(), params[1].c_str());
- sock->Squit(s,"Server quit by " + prefix + ": " + params[1]);
- Instance->SE->DelFd(sock);
- sock->Close();
- delete sock;
- }
- else
- {
- /* route the rsquit */
- params[1] = ":" + params[1];
- Utils->DoOneToOne(prefix, "RSQUIT", params, params[0]);
- }
- }
- else
- {
- /* mother fucker! it doesn't exist */
- }
-
- return true;
-}
-
-bool TreeSocket::ServiceJoin(const std::string &prefix, std::deque<std::string> ¶ms)
-{
- if (params.size() < 2)
+ if (!this->Instance->IsChannel(params[1].c_str()))
return true;
userrec* u = this->Instance->FindNick(params[0]);
}
bool TreeSocket::RemoteKill(const std::string &prefix, std::deque<std::string> ¶ms)
-{
+{
if (params.size() != 2)
return true;
- std::string nick = params[0];
- userrec* u = this->Instance->FindNick(prefix);
- userrec* who = this->Instance->FindNick(nick);
+ userrec* who = this->Instance->FindNick(params[0]);
if (who)
{
- /* Prepend kill source, if we don't have one */
- std::string sourceserv = prefix;
- if (u)
- {
- sourceserv = u->server;
- }
+ /* Prepend kill source, if we don't have one */
if (*(params[1].c_str()) != '[')
{
- params[1] = "[" + sourceserv + "] Killed (" + params[1] +")";
+ params[1] = "[" + prefix + "] Killed (" + params[1] +")";
}
std::string reason = params[1];
params[1] = ":" + params[1];
- Utils->DoOneToAllButSender(prefix,"KILL",params,sourceserv);
- who->Write(":%s KILL %s :%s (%s)", sourceserv.c_str(), who->nick, sourceserv.c_str(), reason.c_str());
+ Utils->DoOneToAllButSender(prefix,"KILL",params,prefix);
+ // NOTE: This is safe with kill hiding on, as RemoteKill is only reached if we have a server prefix.
+ // in short this is not executed for USERS.
+ who->Write(":%s KILL %s :%s (%s)", prefix.c_str(), who->nick, prefix.c_str(), reason.c_str());
userrec::QuitUser(this->Instance,who,reason);
}
return true;
if (ServerSource)
{
ServerSource->SetPingFlag();
- ServerSource->rtt = Instance->Time() - ServerSource->LastPing;
+ timeval t;
+ gettimeofday(&t, NULL);
+ long ts = (t.tv_sec * 1000) + (t.tv_usec / 1000);
+ ServerSource->rtt = ts - ServerSource->LastPingMsec;
}
}
else
bool TreeSocket::RemoteServer(const std::string &prefix, std::deque<std::string> ¶ms)
{
- if (params.size() < 4)
+ if (params.size() < 5)
return false;
std::string servername = params[0];
std::string password = params[1];
// hopcount is not used for a remote server, we calculate this ourselves
- std::string description = params[3];
+ std::string sid = params[3];
+ std::string description = params[4];
TreeServer* ParentOfThis = Utils->FindServer(prefix);
if (!ParentOfThis)
{
this->Instance->SNO->WriteToSnoMask('l',"Server \2"+servername+"\2 being introduced from \2" + prefix + "\2 denied, already exists. Closing link with " + prefix);
return false;
}
+
Link* lnk = Utils->FindLink(servername);
- TreeServer* Node = new TreeServer(this->Utils,this->Instance,servername,description,ParentOfThis,NULL, lnk ? lnk->Hidden : false);
+
+ TreeServer *Node = new TreeServer(this->Utils, this->Instance, servername, description, sid, ParentOfThis,NULL, lnk ? lnk->Hidden : false);
+
+ if (Node->DuplicateID())
+ {
+ this->SendError("Server ID "+sid+" already exists on the network!");
+ this->Instance->SNO->WriteToSnoMask('l',"Server \2"+servername+"\2 being introduced from \2" + prefix + "\2 denied, server ID already exists on the network. Closing link with " + prefix);
+ return false;
+ }
+
ParentOfThis->AddChild(Node);
- params[3] = ":" + params[3];
+ params[4] = ":" + params[4];
Utils->SetRemoteBursting(Node, true);
Utils->DoOneToAllButSender(prefix,"SERVER",params,prefix);
this->Instance->SNO->WriteToSnoMask('l',"Server \002"+prefix+"\002 introduced server \002"+servername+"\002 ("+description+")");
bool TreeSocket::Outbound_Reply_Server(std::deque<std::string> ¶ms)
{
- if (params.size() < 4)
+ if (params.size() < 5)
return false;
irc::string servername = params[0].c_str();
std::string sname = params[0];
std::string password = params[1];
- std::string description = params[3];
+ std::string sid = params[3];
+ std::string description = params[4];
int hops = atoi(params[2].c_str());
this->InboundServerName = sname;
this->InboundDescription = description;
+ this->InboundSID = sid;
+
+ if (!sentcapab)
+ this->SendCapabilities();
if (hops)
{
// we should add the details of this server now
// to the servers tree, as a child of the root
// node.
- TreeServer* Node = new TreeServer(this->Utils,this->Instance,sname,description,Utils->TreeRoot,this,x->Hidden);
+
+ TreeServer *Node = new TreeServer(this->Utils, this->Instance, sname, description, sid, Utils->TreeRoot, this, x->Hidden);
+
+ if (Node->DuplicateID())
+ {
+ this->SendError("Server ID "+sid+" already exists on the network!");
+ this->Instance->SNO->WriteToSnoMask('l',"Server \2"+assign(servername)+"\2 being introduced denied, server ID already exists on the network. Closing link.");
+ return false;
+ }
+
Utils->TreeRoot->AddChild(Node);
- params[3] = ":" + params[3];
+ params[4] = ":" + params[4];
Utils->DoOneToAllButSender(Utils->TreeRoot->GetName(),"SERVER",params,sname);
this->bursting = true;
this->DoBurst(Node);
bool TreeSocket::Inbound_Server(std::deque<std::string> ¶ms)
{
- if (params.size() < 4)
+ if (params.size() < 5)
return false;
irc::string servername = params[0].c_str();
std::string sname = params[0];
std::string password = params[1];
- std::string description = params[3];
+ std::string sid = params[3];
+ std::string description = params[4];
+ std::string OurSID;
int hops = atoi(params[2].c_str());
this->InboundServerName = sname;
this->InboundDescription = description;
+ this->InboundSID = sid;
+
+ OurSID += (char)((Instance->Config->sid / 100) + 48);
+ OurSID += (char)((Instance->Config->sid / 10) % 10 + 48);
+ OurSID += (char)(Instance->Config->sid % 10 + 48);
+
+ if (!sentcapab)
+ this->SendCapabilities();
if (hops)
{
CheckDupeSocket->SendError("Negotiation collision");
Instance->SE->DelFd(CheckDupeSocket);
CheckDupeSocket->Close();
- delete CheckDupeSocket;
return false;
}
- /* Now check for fully initialized instances of the server */
+ /* Check for fully initialized instances of the server by id */
+ Instance->Log(DEBUG,"Looking for dupe SID %s", sid.c_str());
+ TreeServer* CheckDupeSID = Utils->FindServerID(sid);
+ if (CheckDupeSID)
+ {
+ this->SendError("Server ID "+CheckDupeSID->GetID()+" already exists on server "+CheckDupeSID->GetName()+"!");
+ this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, server ID '"+CheckDupeSID->GetID()+
+ "' already exists on server "+CheckDupeSID->GetName());
+ return false;
+ }
+ /* Now check for fully initialized instances of the server by name */
TreeServer* CheckDupe = Utils->FindServer(sname);
if (CheckDupe)
{
// this is good. Send our details: Our server name and description and hopcount of 0,
// along with the sendpass from this block.
- this->WriteLine(std::string("SERVER ")+this->Instance->Config->ServerName+" "+this->MakePass(x->SendPass, this->GetTheirChallenge())+" 0 :"+this->Instance->Config->ServerDesc);
+ this->WriteLine(std::string("SERVER ")+this->Instance->Config->ServerName+" "+this->MakePass(x->SendPass, this->GetTheirChallenge())+" 0 "+OurSID+" :"+this->Instance->Config->ServerDesc);
// move to the next state, we are now waiting for THEM.
this->LinkState = WAIT_AUTH_2;
return true;
{
return this->Capab(params);
}
- else if ((command == "U") || (command == "S"))
- {
- this->SendError("Cannot use the old-style mesh linking protocol with m_spanningtree.so!");
- return false;
- }
else
{
irc::string error = "Invalid command in negotiation phase: " + command;
// silently ignore.
return true;
}
- else if ((command == "U") || (command == "S"))
- {
- this->SendError("Cannot use the old-style mesh linking protocol with m_spanningtree.so!");
- return false;
- }
else if (command == "BURST")
{
if (params.size() && Utils->EnableTimeSync)
bool we_have_delta = (Instance->Time(false) != Instance->Time(true));
time_t them = atoi(params[0].c_str());
time_t delta = them - Instance->Time(false);
- if ((delta < -300) || (delta > 300))
+ if ((delta < -600) || (delta > 600))
{
Instance->SNO->WriteToSnoMask('l',"\2ERROR\2: Your clocks are out by %d seconds (this is more than five minutes). Link aborted, \2PLEASE SYNC YOUR CLOCKS!\2",abs(delta));
- SendError("Your clocks are out by "+ConvToStr(abs(delta))+" seconds (this is more than ten minutes). Link aborted, PLEASE SYNC YOUR CLOCKS!");
+ SendError("Your clocks are out by "+ConvToStr(abs(delta))+" seconds (this is more than five minutes). Link aborted, PLEASE SYNC YOUR CLOCKS!");
return false;
}
else if ((delta < -30) || (delta > 30))
}
this->LinkState = CONNECTED;
Link* lnk = Utils->FindLink(InboundServerName);
- Node = new TreeServer(this->Utils,this->Instance, InboundServerName, InboundDescription, Utils->TreeRoot, this, lnk ? lnk->Hidden : false);
+
+ Node = new TreeServer(this->Utils,this->Instance, InboundServerName, InboundDescription, InboundSID, Utils->TreeRoot, this, lnk ? lnk->Hidden : false);
+
+ if (Node->DuplicateID())
+ {
+ this->SendError("Server ID "+InboundSID+" already exists on the network!");
+ this->Instance->SNO->WriteToSnoMask('l',"Server \2"+InboundServerName+"\2 being introduced from \2" + prefix + "\2 denied, server ID already exists on the network. Closing link.");
+ return false;
+ }
Utils->DelBurstingServer(this);
Utils->TreeRoot->AddChild(Node);
params.clear();
params.push_back(InboundServerName);
params.push_back("*");
params.push_back("1");
+ params.push_back(InboundSID);
params.push_back(":"+InboundDescription);
Utils->DoOneToAllButSender(Utils->TreeRoot->GetName(),"SERVER",params,InboundServerName);
this->bursting = true;
// have been exchanged and anything past this point is taken
// as gospel.
- if (prefix != "")
+ if (!prefix.empty())
{
std::string direction = prefix;
- userrec* t = this->Instance->FindNick(prefix);
+
+ userrec *t = this->Instance->FindUUID(prefix);
if (t)
{
direction = t->server;
}
+
TreeServer* route_back_again = Utils->BestRouteTo(direction);
if ((!route_back_again) || (route_back_again->GetSocket() != this))
{
* When there is activity on the socket, reset the ping counter so
* that we're not wasting bandwidth pinging an active server.
*/
- route_back_again->SetNextPingTime(time(NULL) + 60);
+ route_back_again->SetNextPingTime(time(NULL) + Utils->PingFreq);
route_back_again->SetPingFlag();
}
+ else
+ {
+ prefix = this->GetName();
+ }
if ((command == "MODE") && (params.size() >= 2))
{
*/
command = "MODE";
}
- std::string target = "";
+ std::string target;
/* Yes, know, this is a mess. Its reasonably fast though as we're
* working with std::string here.
*/
- if ((command == "NICK") && (params.size() >= 8))
+ if (command == "UID")
{
- return this->IntroduceClient(prefix,params);
+ return this->ParseUID(prefix, params);
}
else if (command == "FJOIN")
{
{
return this->Motd(prefix, params);
}
+ else if (command == "KILL" && Utils->IsServer(prefix))
+ {
+ return this->RemoteKill(prefix,params);
+ }
else if (command == "MODULES")
{
return this->Modules(prefix, params);
Utils->SetRemoteBursting(ServerSource, false);
return this->ForceMode(prefix,params);
}
- else if (command == "KILL")
- {
- return this->RemoteKill(prefix,params);
- }
else if (command == "FTOPIC")
{
return this->ForceTopic(prefix,params);
}
else if (command == "PING")
{
- if (prefix == "")
+ if (prefix.empty())
prefix = this->GetName();
/*
* We just got a ping from a server that's bursting.
}
else if (command == "PONG")
{
- if (prefix == "")
+ if (prefix.empty())
prefix = this->GetName();
/*
* We just got a pong from a server that's bursting.
}
else if (command == "SVSNICK")
{
- if (prefix == "")
+ if (prefix.empty())
{
prefix = this->GetName();
}
{
return this->OperQuit(prefix,params);
}
- else if (command == "RSQUIT")
- {
- return this->RemoteSquit(prefix, params);
- }
else if (command == "IDLE")
{
return this->Whois(prefix,params);
delete chan;
}
}
- if (this->InboundServerName != "")
+ if (!this->InboundServerName.empty())
{
sourceserv = this->InboundServerName;
}
}
else if (command == "SVSJOIN")
{
- if (prefix == "")
+ if (prefix.empty())
{
prefix = this->GetName();
}
else if (command == "OPERNOTICE")
{
std::string sourceserv = this->myhost;
- if (this->InboundServerName != "")
+ if (!this->InboundServerName.empty())
sourceserv = this->InboundServerName;
if (params.size() >= 1)
Instance->WriteOpers("*** From " + sourceserv + ": " + params[0]);
else if (command == "MODENOTICE")
{
std::string sourceserv = this->myhost;
- if (this->InboundServerName != "")
+ if (!this->InboundServerName.empty())
sourceserv = this->InboundServerName;
if (params.size() >= 2)
{
else if (command == "SNONOTICE")
{
std::string sourceserv = this->myhost;
- if (this->InboundServerName != "")
+ if (!this->InboundServerName.empty())
sourceserv = this->InboundServerName;
if (params.size() >= 2)
{
Instance->XLines->apply_lines(Utils->lines_to_apply);
Utils->lines_to_apply = 0;
std::string sourceserv = this->myhost;
- if (this->InboundServerName != "")
- {
+ if (!this->InboundServerName.empty())
sourceserv = this->InboundServerName;
- }
this->Instance->SNO->WriteToSnoMask('l',"Received end of netburst from \2%s\2",sourceserv.c_str());
Event rmode((char*)sourceserv.c_str(), (Module*)Utils->Creator, "new_server");
}
else
{
- // not a special inter-server command.
- // Emulate the actual user doing the command,
- // this saves us having a huge ugly parser.
- userrec* who = this->Instance->FindNick(prefix);
+ /*
+ * Not a special s2s command. Emulate the user doing it.
+ * This saves us having a huge ugly command parser again.
+ */
+ userrec *who = this->Instance->FindUUID(prefix);
+
std::string sourceserv = this->myhost;
- if (this->InboundServerName != "")
+ if (!this->InboundServerName.empty())
{
sourceserv = this->InboundServerName;
}
{
if (Utils->IsServer(prefix))
{
- const char* modelist[127];
+ const char* modelist[MAXPARAMETERS];
for (size_t i = 0; i < params.size(); i++)
modelist[i] = params[i].c_str();
- userrec* fake = new userrec(Instance);
- fake->SetFd(FD_MAGIC_NUMBER);
- this->Instance->SendMode(modelist, params.size(), fake);
-
- delete fake;
+ this->Instance->SendMode(modelist, params.size(), this->Instance->FakeClient);
/* Hot potato! pass it on! */
return Utils->DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params);
}
userrec* x = this->Instance->FindNick(params[0]);
if ((x) && (x != who))
{
+ /* x is local, who is remote */
+ this->DoCollision(x, who->age, who->ident, who->GetIPString(), who->uuid);
+ return true;
+/*
+Old nickname collision logic..
std::deque<std::string> p;
p.push_back(params[0]);
- p.push_back("Nickname collision ("+prefix+" -> "+params[0]+")");
+ p.push_back(":Nickname collision ("+prefix+" -> "+params[0]+")");
Utils->DoOneToMany(this->Instance->Config->ServerName,"KILL",p);
p.clear();
p.push_back(prefix);
- p.push_back("Nickname collision");
+ p.push_back(":Nickname collision");
Utils->DoOneToMany(this->Instance->Config->ServerName,"KILL",p);
userrec::QuitUser(this->Instance,x,"Nickname collision ("+prefix+" -> "+params[0]+")");
userrec* y = this->Instance->FindNick(prefix);
userrec::QuitUser(this->Instance,y,"Nickname collision");
}
return Utils->DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params);
+*/
}
}
// its a user
std::string TreeSocket::GetName()
{
std::string sourceserv = this->myhost;
- if (this->InboundServerName != "")
+ if (!this->InboundServerName.empty())
{
sourceserv = this->InboundServerName;
}
{
if (this->LinkState == CONNECTING)
{
- this->Instance->SNO->WriteToSnoMask('l',"CONNECT: Connection to \002"+myhost+"\002 timed out.");
+ Utils->Creator->RemoteMessage(NULL, "CONNECT: Connection to \002%s\002 timed out.", myhost.c_str());
Link* MyLink = Utils->FindLink(myhost);
if (MyLink)
Utils->DoFailOver(MyLink);
void TreeSocket::OnClose()
{
+ if (this->LinkState == LISTENER)
+ return;
+
// Connection closed.
// If the connection is fully up (state CONNECTED)
// then propogate a netsplit to all peers.
std::string quitserver = this->myhost;
- if (this->InboundServerName != "")
+ if (!this->InboundServerName.empty())
{
quitserver = this->InboundServerName;
}
Squit(s,"Remote host closed the connection");
}
- if (quitserver != "")
+ if (!quitserver.empty())
{
- this->Instance->SNO->WriteToSnoMask('l',"Connection to '\2%s\2' failed.",quitserver.c_str());
+ Utils->Creator->RemoteMessage(NULL,"Connection to '\2%s\2' failed.",quitserver.c_str());
time_t server_uptime = Instance->Time() - this->age;
if (server_uptime)
- Instance->SNO->WriteToSnoMask('l',"Connection to '\2%s\2' was established for %s", quitserver.c_str(), Utils->Creator->TimeToStr(server_uptime).c_str());
+ Utils->Creator->RemoteMessage(NULL,"Connection to '\2%s\2' was established for %s", quitserver.c_str(), Utils->Creator->TimeToStr(server_uptime).c_str());
}
}
if (!found)
{
- this->Instance->SNO->WriteToSnoMask('l',"Server connection from %s denied (no link blocks with that IP address)", ip);
+ Utils->Creator->RemoteMessage(NULL,"Server connection from %s denied (no link blocks with that IP address)", ip);
close(newsock);
return false;
}