if (modestr[0] != '+')
throw ProtocolException("Invalid mode string");
- /* check for collision */
+ // See if there is a nick collision
User* collideswith = ServerInstance->FindNickOnly(params[2]);
if ((collideswith) && (collideswith->registered != REG_ALL))
{
// User that the incoming user is colliding with is not fully registered, we force nick change the
// unregistered user to their uuid and tell them what happened
collideswith->WriteFrom(collideswith, "NICK %s", collideswith->uuid.c_str());
- collideswith->WriteNumeric(433, "%s %s :Nickname overruled.", collideswith->nick.c_str(), collideswith->nick.c_str());
+ collideswith->WriteNumeric(ERR_NICKNAMEINUSE, "%s :Nickname overruled.", collideswith->nick.c_str());
// Clear the bit before calling User::ChangeNick() to make it NOT run the OnUserPostNick() hook
collideswith->registered &= ~REG_NICK;
- collideswith->ChangeNick(collideswith->uuid, true);
+ collideswith->ChangeNick(collideswith->uuid);
}
else if (collideswith)
{
- /*
- * Nick collision.
- */
- int collide = Utils->DoCollision(collideswith, remoteserver, age_t, params[5], params[6], params[0]);
- ServerInstance->Logs->Log(MODNAME, LOG_DEBUG, "*** Collision on %s, collide=%d", params[2].c_str(), collide);
+ // The user on this side is registered, handle the collision
+ bool they_change = Utils->DoCollision(collideswith, remoteserver, age_t, params[5], params[6], params[0]);
+ ServerInstance->Logs->Log(MODNAME, LOG_DEBUG, "Collision on %s %d", params[2].c_str(), they_change);
- if (collide != 1)
+ if (they_change)
{
- // Remote client lost, make sure we change their nick for the hash too
+ // The client being introduced needs to change nick to uuid, change the nick in the message before
+ // processing/forwarding it.
params[2] = params[0];
}
}