#include "treesocket.h"
#include "resolvers.h"
#include "commandbuilder.h"
-#include "modules/server.h"
SpanningTreeUtilities* Utils = NULL;
for (TreeServer::ChildServers::const_iterator i = children.begin(); i != children.end(); ++i)
{
ModResult result;
- FIRST_MOD_RESULT_CUSTOM(Creator->GetEventProvider(), ServerEventListener, OnBroadcastMessage, result, (c, *i));
+ FIRST_MOD_RESULT_CUSTOM(Creator->GetBroadcastEventProvider(), ServerProtocol::BroadcastEventListener, OnBroadcastMessage, result, (c, *i));
if (result == MOD_RES_ALLOW)
list.insert((*i)->GetSocket());
}
return NULL;
}
-void SpanningTreeUtilities::SendChannelMessage(const std::string& prefix, Channel* target, const std::string& text, char status, const ClientProtocol::TagMap& tags, const CUList& exempt_list, const char* message_type, TreeSocket* omit)
+void SpanningTreeUtilities::SendChannelMessage(User* source, Channel* target, const std::string& text, char status, const ClientProtocol::TagMap& tags, const CUList& exempt_list, const char* message_type, TreeSocket* omit)
{
- CmdBuilder msg(prefix, message_type);
+ CmdBuilder msg(source, message_type);
msg.push_tags(tags);
msg.push_raw(' ');
if (status != 0)