*/
TreeServer* FindServerID(const std::string &id);
+ /** Find a server based on a target string.
+ * @param target Target string where a command should be routed to. May be a server name, a sid, a nickname or a uuid.
+ */
+ TreeServer* FindRouteTarget(const std::string& target);
+
/** Find a server by glob mask
*/
TreeServer* FindServerMask(const std::string &ServerName);