* | Inspire Internet Relay Chat Daemon |
* +------------------------------------+
*
- * InspIRCd: (C) 2002-2007 InspIRCd Development Team
- * See: http://www.inspircd.org/wiki/index.php/Credits
+ * InspIRCd: (C) 2002-2009 InspIRCd Development Team
+ * See: http://wiki.inspircd.org/Credits
*
* This program is free but copyrighted software; see
* the file COPYING for details.
#ifndef __ST__UTIL__
#define __ST__UTIL__
-#include "configreader.h"
-#include "users.h"
-#include "channels.h"
-#include "modules.h"
#include "inspircd.h"
/* Foward declarations */
class TreeSocket;
class Link;
class ModuleSpanningTree;
+class SpanningTreeUtilities;
/* This hash_map holds the hash equivalent of the server
* tree, used for rapid linear lookups.
*/
#ifdef WINDOWS
-typedef nspace::hash_map<std::string, TreeServer*, nspace::hash_compare<string, less<string> > > server_hash;
+ typedef nspace::hash_map<std::string, TreeServer*, nspace::hash_compare<std::string, std::less<std::string> > > server_hash;
#else
-typedef nspace::hash_map<std::string, TreeServer*, nspace::hash<string>, irc::StrHashComp> server_hash;
+ #ifdef HASHCOMP_DEPRECATED
+ typedef nspace::hash_map<std::string, TreeServer*, nspace::insensitive, irc::StrHashComp> server_hash;
+ #else
+ typedef nspace::hash_map<std::string, TreeServer*, nspace::hash<std::string>, irc::StrHashComp> server_hash;
+ #endif
#endif
+/*
+ * Initialises server connections
+ */
+class ServerSocketListener : public ListenSocketBase
+{
+ SpanningTreeUtilities *Utils;
+
+ public:
+ ServerSocketListener(InspIRCd* Instance, SpanningTreeUtilities *u, int port, char* addr) : ListenSocketBase(Instance, port, addr)
+ {
+ this->Utils = u;
+ }
+
+ virtual void OnAcceptReady(const std::string &ipconnectedto, int nfd, const std::string &incomingip);
+};
+
typedef std::map<TreeServer*,TreeServer*> TreeServerList;
-/** A group of modules that implement InspSocketHook
+/** A group of modules that implement BufferedSocketHook
* that we can use to hook our server to server connections.
*/
typedef std::map<irc::string, Module*> hookmodules;
/** Contains helper functions and variables for this module,
* and keeps them out of the global namespace
*/
-class SpanningTreeUtilities
+class SpanningTreeUtilities : public classbase
{
private:
/** Creator server
/** Creator module
*/
ModuleSpanningTree* Creator;
- /** Remote servers that are currently bursting
- */
- server_hash RemoteServersBursting;
+
/** Flatten links and /MAP for non-opers
*/
bool FlatLinks;
/** Announce TS changes to channels on merge
*/
bool AnnounceTSChange;
- /** Synchronize timestamps between servers
- */
- bool EnableTimeSync;
+
/** Make snomasks +CQ quiet during bursts and splits
*/
bool quiet_bursts;
+
/** Socket bindings for listening sockets
*/
- std::vector<TreeSocket*> Bindings;
+ std::vector<ServerSocketListener *> Bindings;
/* Number of seconds that a server can go without ping
* before opers are warned of high latency.
*/
/** Hash of currently connected servers by name
*/
server_hash serverlist;
+ /** Hash of currently known server ids
+ */
+ server_hash sidlist;
/** Hash of servers currently bursting but not initialized as connected
*/
std::map<irc::string,TreeSocket*> burstingserverlist;
+ /** List of all outgoing sockets and their timeouts
+ */
+ std::map<TreeSocket*, std::pair<std::string, int> > timeoutlist;
/** Holds the data from the <link> tags in the conf
*/
std::vector<Link> LinkBlocks;
- /** Holds a bitmask of queued xline types waiting to be applied.
- * Will be a mask containing values APPLY_GLINES, APPLY_KLINES,
- * APPLY_QLINES and APPLY_ZLINES.
- */
- int lines_to_apply;
-
- /** If this is true, this server is the master sync server for time
- * synching - e.g. it is the server with its clock correct. It will
- * send out the correct time at intervals.
- */
- bool MasterTime;
/** List of module pointers which can provide I/O abstraction
*/
*/
bool ChallengeResponse;
+ /** Ping frequency of server to server links
+ */
+ int PingFreq;
+
/** Initialise utility class
*/
SpanningTreeUtilities(InspIRCd* Instance, ModuleSpanningTree* Creator);
+
/** Destroy class and free listeners etc
*/
~SpanningTreeUtilities();
+
/** Send a message from this server to one other local or remote
*/
bool DoOneToOne(const std::string &prefix, const std::string &command, std::deque<std::string> ¶ms, std::string target);
+
/** Send a message from this server to all but one other, local or remote
*/
bool DoOneToAllButSender(const std::string &prefix, const std::string &command, std::deque<std::string> ¶ms, std::string omit);
+
/** Send a message from this server to all but one other, local or remote
*/
bool DoOneToAllButSender(const char* prefix, const char* command, std::deque<std::string> ¶ms, std::string omit);
+
/** Send a message from this server to all others
*/
bool DoOneToMany(const std::string &prefix, const std::string &command, std::deque<std::string> ¶ms);
+
/** Send a message from this server to all others
*/
bool DoOneToMany(const char* prefix, const char* command, std::deque<std::string> ¶ms);
+
/** Send a message from this server to all others, without doing any processing on the command (e.g. send it as-is with colons and all)
*/
bool DoOneToAllButSenderRaw(const std::string &data, const std::string &omit, const std::string &prefix, const irc::string &command, std::deque<std::string> ¶ms);
+
/** Read the spanningtree module's tags from the config file
*/
void ReadConfiguration(bool rebind);
+
/** Add a server to the server list for GetListOfServersForChannel
*/
void AddThisServer(TreeServer* server, TreeServerList &list);
+
/** Compile a list of servers which contain members of channel c
*/
- void GetListOfServersForChannel(chanrec* c, TreeServerList &list, char status, const CUList &exempt_list);
+ void GetListOfServersForChannel(Channel* c, TreeServerList &list, char status, const CUList &exempt_list);
+
/** Find a server by name
*/
TreeServer* FindServer(const std::string &ServerName);
- /** Find a remote bursting server by name
- */
- TreeServer* FindRemoteBurstServer(TreeServer* Server);
- /** Set a remote server to bursting or not bursting
+
+ /** Find server by SID
*/
- void SetRemoteBursting(TreeServer* Server, bool bursting);
+ TreeServer* FindServerID(const std::string &id);
+
/** Find a route to a server by name
*/
TreeServer* BestRouteTo(const std::string &ServerName);
+
/** Find a server by glob mask
*/
TreeServer* FindServerMask(const std::string &ServerName);
+
/** Returns true if this is a server name we recognise
*/
bool IsServer(const std::string &ServerName);
+
/** Attempt to connect to the failover link of link x
*/
void DoFailOver(Link* x);
+
/** Find a link tag from a server name
*/
Link* FindLink(const std::string& name);
+
/** Refresh the IP cache used for allowing inbound connections
*/
void RefreshIPCache();
-
- TreeSocket* FindBurstingServer(const std::string &ServerName);
-
- void AddBurstingServer(const std::string &ServerName, TreeSocket* s);
-
- void DelBurstingServer(TreeSocket* s);
};
#endif