-/* +------------------------------------+
- * | Inspire Internet Relay Chat Daemon |
- * +------------------------------------+
- *
- * InspIRCd: (C) 2002-2007 InspIRCd Development Team
- * See: http://www.inspircd.org/wiki/index.php/Credits
- *
- * This program is free but copyrighted software; see
- * the file COPYING for details.
- *
- * ---------------------------------------------------
- */
-
-#ifndef __ST__UTIL__
-#define __ST__UTIL__
-
-#include "configreader.h"
-#include "users.h"
-#include "channels.h"
-#include "modules.h"
-#include "inspircd.h"
-
-/* Foward declarations */
-class TreeServer;
-class TreeSocket;
-class Link;
-class ModuleSpanningTree;
-
-/* This hash_map holds the hash equivalent of the server
- * tree, used for rapid linear lookups.
- */
-#ifdef WINDOWS
-typedef nspace::hash_map<std::string, TreeServer*, nspace::hash_compare<string, less<string> > > server_hash;
-#else
-typedef nspace::hash_map<std::string, TreeServer*, nspace::hash<string>, irc::StrHashComp> server_hash;
-#endif
-
-typedef std::map<TreeServer*,TreeServer*> TreeServerList;
-
-/** A group of modules that implement InspSocketHook
- * that we can use to hook our server to server connections.
- */
-typedef std::map<irc::string, Module*> hookmodules;
-
-/** Contains helper functions and variables for this module,
- * and keeps them out of the global namespace
- */
-class SpanningTreeUtilities
-{
- private:
- /** Creator server
- */
- InspIRCd* ServerInstance;
- public:
- /** Creator module
- */
- ModuleSpanningTree* Creator;
- /** Remote servers that are currently bursting
- */
- server_hash RemoteServersBursting;
- /** Flatten links and /MAP for non-opers
- */
- bool FlatLinks;
- /** Hide U-Lined servers in /MAP and /LINKS
- */
- bool HideULines;
- /** Announce TS changes to channels on merge
- */
- bool AnnounceTSChange;
- /** Synchronize timestamps between servers
- */
- bool EnableTimeSync;
- /** Make snomasks +CQ quiet during bursts and splits
- */
- bool quiet_bursts;
- /** Socket bindings for listening sockets
- */
- std::vector<TreeSocket*> Bindings;
- /* Number of seconds that a server can go without ping
- * before opers are warned of high latency.
- */
- int PingWarnTime;
- /** This variable represents the root of the server tree
- */
- TreeServer *TreeRoot;
- /** IPs allowed to link to us
- */
- std::vector<std::string> ValidIPs;
- /** Hash of currently connected servers by name
- */
- server_hash serverlist;
- /** Hash of servers currently bursting but not initialized as connected
- */
- std::map<irc::string,TreeSocket*> burstingserverlist;
- /** Holds the data from the <link> tags in the conf
- */
- std::vector<Link> LinkBlocks;
- /** Holds a bitmask of queued xline types waiting to be applied.
- * Will be a mask containing values APPLY_GLINES, APPLY_KLINES,
- * APPLY_QLINES and APPLY_ZLINES.
- */
- int lines_to_apply;
-
- /** If this is true, this server is the master sync server for time
- * synching - e.g. it is the server with its clock correct. It will
- * send out the correct time at intervals.
- */
- bool MasterTime;
-
- /** List of module pointers which can provide I/O abstraction
- */
- hookmodules hooks;
-
- /** List of module names which can provide I/O abstraction
- */
- std::vector<std::string> hooknames;
-
- /** True (default) if we are to use challenge-response HMAC
- * to authenticate passwords.
- *
- * NOTE: This defaults to on, but should be turned off if
- * you are linking to an older version of inspircd.
- */
- bool ChallengeResponse;
-
- /** Initialise utility class
- */
- SpanningTreeUtilities(InspIRCd* Instance, ModuleSpanningTree* Creator);
- /** Destroy class and free listeners etc
- */
- ~SpanningTreeUtilities();
- /** Send a message from this server to one other local or remote
- */
- bool DoOneToOne(const std::string &prefix, const std::string &command, std::deque<std::string> ¶ms, std::string target);
- /** Send a message from this server to all but one other, local or remote
- */
- bool DoOneToAllButSender(const std::string &prefix, const std::string &command, std::deque<std::string> ¶ms, std::string omit);
- /** Send a message from this server to all but one other, local or remote
- */
- bool DoOneToAllButSender(const char* prefix, const char* command, std::deque<std::string> ¶ms, std::string omit);
- /** Send a message from this server to all others
- */
- bool DoOneToMany(const std::string &prefix, const std::string &command, std::deque<std::string> ¶ms);
- /** Send a message from this server to all others
- */
- bool DoOneToMany(const char* prefix, const char* command, std::deque<std::string> ¶ms);
- /** Send a message from this server to all others, without doing any processing on the command (e.g. send it as-is with colons and all)
- */
- bool DoOneToAllButSenderRaw(const std::string &data, const std::string &omit, const std::string &prefix, const irc::string &command, std::deque<std::string> ¶ms);
- /** Read the spanningtree module's tags from the config file
- */
- void ReadConfiguration(bool rebind);
- /** Add a server to the server list for GetListOfServersForChannel
- */
- void AddThisServer(TreeServer* server, TreeServerList &list);
- /** Compile a list of servers which contain members of channel c
- */
- void GetListOfServersForChannel(chanrec* c, TreeServerList &list, char status, const CUList &exempt_list);
- /** Find a server by name
- */
- TreeServer* FindServer(const std::string &ServerName);
- /** Find a remote bursting server by name
- */
- TreeServer* FindRemoteBurstServer(TreeServer* Server);
- /** Set a remote server to bursting or not bursting
- */
- void SetRemoteBursting(TreeServer* Server, bool bursting);
- /** Find a route to a server by name
- */
- TreeServer* BestRouteTo(const std::string &ServerName);
- /** Find a server by glob mask
- */
- TreeServer* FindServerMask(const std::string &ServerName);
- /** Returns true if this is a server name we recognise
- */
- bool IsServer(const std::string &ServerName);
- /** Attempt to connect to the failover link of link x
- */
- void DoFailOver(Link* x);
- /** Find a link tag from a server name
- */
- Link* FindLink(const std::string& name);
- /** Refresh the IP cache used for allowing inbound connections
- */
- void RefreshIPCache();
-
- TreeSocket* FindBurstingServer(const std::string &ServerName);
-
- void AddBurstingServer(const std::string &ServerName, TreeSocket* s);
-
- void DelBurstingServer(TreeSocket* s);
-};
-
-#endif
+/* +------------------------------------+\r * | Inspire Internet Relay Chat Daemon |\r * +------------------------------------+\r *\r * InspIRCd: (C) 2002-2007 InspIRCd Development Team\r * See: http://www.inspircd.org/wiki/index.php/Credits\r *\r * This program is free but copyrighted software; see\r * the file COPYING for details.\r *\r * ---------------------------------------------------\r */\r\r#ifndef __ST__UTIL__\r#define __ST__UTIL__\r\r#include "configreader.h"\r#include "users.h"\r#include "channels.h"\r#include "modules.h"\r#include "inspircd.h"\r\r/* Foward declarations */\rclass TreeServer;\rclass TreeSocket;\rclass Link;\rclass ModuleSpanningTree;\r\r/* This hash_map holds the hash equivalent of the server\r * tree, used for rapid linear lookups.\r */\r#ifdef WINDOWS\rtypedef nspace::hash_map<std::string, TreeServer*, nspace::hash_compare<string, less<string> > > server_hash;\r#else\rtypedef nspace::hash_map<std::string, TreeServer*, nspace::hash<string>, irc::StrHashComp> server_hash;\r#endif\r\rtypedef std::map<TreeServer*,TreeServer*> TreeServerList;\r\r/** A group of modules that implement InspSocketHook\r * that we can use to hook our server to server connections.\r */\rtypedef std::map<irc::string, Module*> hookmodules;\r\r/** Contains helper functions and variables for this module,\r * and keeps them out of the global namespace\r */\rclass SpanningTreeUtilities\r{\r private:\r /** Creator server\r */\r InspIRCd* ServerInstance;\r public:\r /** Creator module\r */\r ModuleSpanningTree* Creator;\r /** Remote servers that are currently bursting\r */\r server_hash RemoteServersBursting;\r /** Flatten links and /MAP for non-opers\r */\r bool FlatLinks;\r /** Hide U-Lined servers in /MAP and /LINKS\r */\r bool HideULines;\r /** Announce TS changes to channels on merge\r */\r bool AnnounceTSChange;\r /** Synchronize timestamps between servers\r */\r bool EnableTimeSync;\r /** Make snomasks +CQ quiet during bursts and splits\r */\r bool quiet_bursts;\r /** Socket bindings for listening sockets\r */\r std::vector<TreeSocket*> Bindings;\r /* Number of seconds that a server can go without ping\r * before opers are warned of high latency.\r */\r int PingWarnTime;\r /** This variable represents the root of the server tree\r */\r TreeServer *TreeRoot;\r /** IPs allowed to link to us\r */\r std::vector<std::string> ValidIPs;\r /** Hash of currently connected servers by name\r */\r server_hash serverlist;\r /** Hash of servers currently bursting but not initialized as connected\r */\r std::map<irc::string,TreeSocket*> burstingserverlist;\r /** Holds the data from the <link> tags in the conf\r */\r std::vector<Link> LinkBlocks;\r /** Holds a bitmask of queued xline types waiting to be applied.\r * Will be a mask containing values APPLY_GLINES, APPLY_KLINES,\r * APPLY_QLINES and APPLY_ZLINES.\r */\r int lines_to_apply;\r\r /** If this is true, this server is the master sync server for time\r * synching - e.g. it is the server with its clock correct. It will\r * send out the correct time at intervals.\r */\r bool MasterTime;\r\r /** List of module pointers which can provide I/O abstraction\r */\r hookmodules hooks;\r\r /** List of module names which can provide I/O abstraction\r */\r std::vector<std::string> hooknames;\r\r /** True (default) if we are to use challenge-response HMAC\r * to authenticate passwords.\r *\r * NOTE: This defaults to on, but should be turned off if\r * you are linking to an older version of inspircd.\r */\r bool ChallengeResponse;\r\r /** Initialise utility class\r */\r SpanningTreeUtilities(InspIRCd* Instance, ModuleSpanningTree* Creator);\r /** Destroy class and free listeners etc\r */\r ~SpanningTreeUtilities();\r /** Send a message from this server to one other local or remote\r */\r bool DoOneToOne(const std::string &prefix, const std::string &command, std::deque<std::string> ¶ms, std::string target);\r /** Send a message from this server to all but one other, local or remote\r */\r bool DoOneToAllButSender(const std::string &prefix, const std::string &command, std::deque<std::string> ¶ms, std::string omit);\r /** Send a message from this server to all but one other, local or remote\r */\r bool DoOneToAllButSender(const char* prefix, const char* command, std::deque<std::string> ¶ms, std::string omit);\r /** Send a message from this server to all others\r */\r bool DoOneToMany(const std::string &prefix, const std::string &command, std::deque<std::string> ¶ms);\r /** Send a message from this server to all others\r */\r bool DoOneToMany(const char* prefix, const char* command, std::deque<std::string> ¶ms);\r /** Send a message from this server to all others, without doing any processing on the command (e.g. send it as-is with colons and all)\r */\r bool DoOneToAllButSenderRaw(const std::string &data, const std::string &omit, const std::string &prefix, const irc::string &command, std::deque<std::string> ¶ms);\r /** Read the spanningtree module's tags from the config file\r */\r void ReadConfiguration(bool rebind);\r /** Add a server to the server list for GetListOfServersForChannel\r */\r void AddThisServer(TreeServer* server, TreeServerList &list);\r /** Compile a list of servers which contain members of channel c\r */\r void GetListOfServersForChannel(chanrec* c, TreeServerList &list, char status, const CUList &exempt_list);\r /** Find a server by name\r */\r TreeServer* FindServer(const std::string &ServerName);\r /** Find a remote bursting server by name\r */\r TreeServer* FindRemoteBurstServer(TreeServer* Server);\r /** Set a remote server to bursting or not bursting\r */\r void SetRemoteBursting(TreeServer* Server, bool bursting);\r /** Find a route to a server by name\r */\r TreeServer* BestRouteTo(const std::string &ServerName);\r /** Find a server by glob mask\r */\r TreeServer* FindServerMask(const std::string &ServerName);\r /** Returns true if this is a server name we recognise\r */\r bool IsServer(const std::string &ServerName);\r /** Attempt to connect to the failover link of link x\r */\r void DoFailOver(Link* x);\r /** Find a link tag from a server name\r */\r Link* FindLink(const std::string& name);\r /** Refresh the IP cache used for allowing inbound connections\r */\r void RefreshIPCache();\r\r TreeSocket* FindBurstingServer(const std::string &ServerName);\r\r void AddBurstingServer(const std::string &ServerName, TreeSocket* s);\r\r void DelBurstingServer(TreeSocket* s);\r};\r\r#endif\r
\ No newline at end of file