+/* +------------------------------------+
+ * | Inspire Internet Relay Chat Daemon |
+ * +------------------------------------+
+ *
+ * InspIRCd: (C) 2002-2008 InspIRCd Development Team
+ * See: http://www.inspircd.org/wiki/index.php/Credits
+ *
+ * This program is free but copyrighted software; see
+ * the file COPYING for details.
+ *
+ * ---------------------------------------------------
+ */
+
#ifndef __ST__UTIL__
#define __ST__UTIL__
-#include "configreader.h"
-#include "users.h"
-#include "channels.h"
-#include "modules.h"
#include "inspircd.h"
/* Foward declarations */
/* This hash_map holds the hash equivalent of the server
* tree, used for rapid linear lookups.
*/
+#ifdef WINDOWS
+typedef nspace::hash_map<std::string, TreeServer*, nspace::hash_compare<string, less<string> > > server_hash;
+#else
typedef nspace::hash_map<std::string, TreeServer*, nspace::hash<string>, irc::StrHashComp> server_hash;
+#endif
typedef std::map<TreeServer*,TreeServer*> TreeServerList;
-/** A group of modules that implement InspSocketHook
+/** A group of modules that implement BufferedSocketHook
* that we can use to hook our server to server connections.
*/
typedef std::map<irc::string, Module*> hookmodules;
/** Creator module
*/
ModuleSpanningTree* Creator;
+ /** Remote servers that are currently bursting
+ */
+ server_hash RemoteServersBursting;
/** Flatten links and /MAP for non-opers
*/
bool FlatLinks;
/** Synchronize timestamps between servers
*/
bool EnableTimeSync;
+ /** Make snomasks +CQ quiet during bursts and splits
+ */
+ bool quiet_bursts;
/** Socket bindings for listening sockets
*/
std::vector<TreeSocket*> Bindings;
+ /* Number of seconds that a server can go without ping
+ * before opers are warned of high latency.
+ */
+ int PingWarnTime;
/** This variable represents the root of the server tree
*/
TreeServer *TreeRoot;
/** Hash of currently connected servers by name
*/
server_hash serverlist;
+ /** Hash of currently known server ids
+ */
+ server_hash sidlist;
+ /** Hash of servers currently bursting but not initialized as connected
+ */
+ std::map<irc::string,TreeSocket*> burstingserverlist;
/** Holds the data from the <link> tags in the conf
*/
std::vector<Link> LinkBlocks;
- /** Holds a bitmask of queued xline types waiting to be applied.
- * Will be a mask containing values APPLY_GLINES, APPLY_KLINES,
- * APPLY_QLINES and APPLY_ZLINES.
- */
- int lines_to_apply;
/** If this is true, this server is the master sync server for time
* synching - e.g. it is the server with its clock correct. It will
*/
std::vector<std::string> hooknames;
+ /** True (default) if we are to use challenge-response HMAC
+ * to authenticate passwords.
+ *
+ * NOTE: This defaults to on, but should be turned off if
+ * you are linking to an older version of inspircd.
+ */
+ bool ChallengeResponse;
+
+ /** Ping frequency of server to server links
+ */
+ int PingFreq;
+
/** Initialise utility class
*/
SpanningTreeUtilities(InspIRCd* Instance, ModuleSpanningTree* Creator);
void AddThisServer(TreeServer* server, TreeServerList &list);
/** Compile a list of servers which contain members of channel c
*/
- void GetListOfServersForChannel(chanrec* c, TreeServerList &list, char status, const CUList &exempt_list);
+ void GetListOfServersForChannel(Channel* c, TreeServerList &list, char status, const CUList &exempt_list);
/** Find a server by name
*/
TreeServer* FindServer(const std::string &ServerName);
+ /** Find server by SID
+ */
+ TreeServer* FindServerID(const std::string &id);
+ /** Find a remote bursting server by name
+ */
+ TreeServer* FindRemoteBurstServer(TreeServer* Server);
+ /** Set a remote server to bursting or not bursting
+ */
+ void SetRemoteBursting(TreeServer* Server, bool bursting);
/** Find a route to a server by name
*/
TreeServer* BestRouteTo(const std::string &ServerName);
/** Refresh the IP cache used for allowing inbound connections
*/
void RefreshIPCache();
+
+ TreeSocket* FindBurstingServer(const std::string &ServerName);
+
+ void AddBurstingServer(const std::string &ServerName, TreeSocket* s);
+
+ void DelBurstingServer(TreeSocket* s);
+
+ /** Return true if str looks like a server ID
+ * @param string to check against
+ */
+ bool IsSID(const std::string &str);
};
#endif