/** Send a message from this server to one other local or remote
*/
- bool DoOneToOne(const std::string &prefix, const std::string &command, std::deque<std::string> ¶ms, std::string target);
+ bool DoOneToOne(const std::string &prefix, const std::string &command, parameterlist ¶ms, std::string target);
/** Send a message from this server to all but one other, local or remote
*/
- bool DoOneToAllButSender(const std::string &prefix, const std::string &command, std::deque<std::string> ¶ms, std::string omit);
+ bool DoOneToAllButSender(const std::string &prefix, const std::string &command, parameterlist ¶ms, std::string omit);
/** Send a message from this server to all but one other, local or remote
*/
- bool DoOneToAllButSender(const char* prefix, const char* command, std::deque<std::string> ¶ms, std::string omit);
+ bool DoOneToAllButSender(const char* prefix, const char* command, parameterlist ¶ms, std::string omit);
/** Send a message from this server to all others
*/
- bool DoOneToMany(const std::string &prefix, const std::string &command, std::deque<std::string> ¶ms);
+ bool DoOneToMany(const std::string &prefix, const std::string &command, parameterlist ¶ms);
/** Send a message from this server to all others
*/
- bool DoOneToMany(const char* prefix, const char* command, std::deque<std::string> ¶ms);
+ bool DoOneToMany(const char* prefix, const char* command, parameterlist ¶ms);
/** Send a message from this server to all others, without doing any processing on the command (e.g. send it as-is with colons and all)
*/
- bool DoOneToAllButSenderRaw(const std::string &data, const std::string &omit, const std::string &prefix, const irc::string &command, std::deque<std::string> ¶ms);
+ bool DoOneToAllButSenderRaw(const std::string &data, const std::string &omit, const std::string &prefix, const irc::string &command, parameterlist ¶ms);
/** Read the spanningtree module's tags from the config file
*/