/** If you make a change which breaks the protocol, increment this.
* If you completely change the protocol, completely change the number.
*/
-const long ProtocolVersion = 1100;
+const long ProtocolVersion = 1101;
/*
* The server list in InspIRCd is maintained as two structures
static ModuleSpanningTree* TreeProtocolModule;
static InspIRCd* ServerInstance;
-/* Any socket can have one of five states at any one time.
+/** Any socket can have one of five states at any one time.
* The LISTENER state indicates a socket which is listening
* for connections. It cannot receive data itself, only incoming
* sockets.
bool FlatLinks;
/* Hide U-Lined servers in /MAP and /LINKS */
bool HideULines;
+/* Announce TS changes to channels on merge */
+bool AnnounceTSChange;
std::vector<std::string> ValidIPs;
};
-/* Each server in the tree is represented by one class of
+/** Each server in the tree is represented by one class of
* type TreeServer. A locally connected TreeServer can
* have a class of type TreeSocket associated with it, for
* remote servers, the TreeSocket entry will be NULL.
* TreeServer items, deleting and inserting them as they
* are created and destroyed.
*/
-
class TreeServer : public classbase
{
InspIRCd* ServerInstance; /* Creator */
public:
- /* We don't use this constructor. Its a dummy, and won't cause any insertion
+ /** We don't use this constructor. Its a dummy, and won't cause any insertion
* of the TreeServer into the hash_map. See below for the two we DO use.
*/
TreeServer(InspIRCd* Instance) : ServerInstance(Instance)
VersionString = ServerInstance->GetVersionString();
}
- /* We use this constructor only to create the 'root' item, TreeRoot, which
+ /** We use this constructor only to create the 'root' item, TreeRoot, which
* represents our own server. Therefore, it has no route, no parent, and
* no socket associated with it. Its version string is our own local version.
*/
AddHashEntry();
}
- /* When we create a new server, we call this constructor to initialize it.
+ /** When we create a new server, we call this constructor to initialize it.
* This constructor initializes the server's Route and Parent, and sets up
* its ping counters so that it will be pinged one minute from now.
*/
return time_to_die.size();
}
- /* This method is used to add the structure to the
+ /** This method is used to add the structure to the
* hash_map for linear searches. It is only called
* by the constructors.
*/
serverlist[this->ServerName.c_str()] = this;
}
- /* This method removes the reference to this object
+ /** This method removes the reference to this object
* from the hash_map which is used for linear searches.
* It is only called by the default destructor.
*/
serverlist.erase(iter);
}
- /* These accessors etc should be pretty self-
+ /** These accessors etc should be pretty self-
* explanitory.
*/
-
TreeServer* GetRoute()
{
return Route;
return false;
}
- /* Removes child nodes of this node, and of that node, etc etc.
+ /** Removes child nodes of this node, and of that node, etc etc.
* This is used during netsplits to automatically tidy up the
* server tree. It is slow, we don't use it for much else.
*/
}
};
-/* The Link class might as well be a struct,
+/** The Link class might as well be a struct,
* but this is C++ and we don't believe in structs (!).
* It holds the entire information of one <link>
* tag from the main config file. We maintain a list
* of them, and populate the list on rehash/load.
*/
-
class Link : public classbase
{
public:
ConfigReader *Conf;
std::vector<Link> LinkBlocks;
-/* Yay for fast searches!
+/** Yay for fast searches!
* This is hundreds of times faster than recursion
* or even scanning a linked list, especially when
* there are more than a few servers to deal with.
}
}
-/* Returns the locally connected server we must route a
+/** Returns the locally connected server we must route a
* message through to reach server 'ServerName'. This
* only applies to one-to-one and not one-to-many routing.
* See the comments for the constructor of TreeServer
}
}
-/* Find the first server matching a given glob mask.
+/** Find the first server matching a given glob mask.
* Theres no find-using-glob method of hash_map [awwww :-(]
* so instead, we iterate over the list using an iterator
* and match each one until we get a hit. Yes its slow,
ServerInstance->SNO->WriteToSnoMask('l',"Remote CONNECT from %s matching \002%s\002, connecting server \002%s\002",user->nick,parameters[0],parameters[1]);
const char* para[1];
para[0] = parameters[1];
- Creator->OnPreCommand("CONNECT", para, 1, user, true);
+ std::string original_command = std::string("CONNECT ") + parameters[1];
+ Creator->OnPreCommand("CONNECT", para, 1, user, true, original_command);
return CMD_SUCCESS;
}
-/* Every SERVER connection inbound or outbound is represented by
+/** Every SERVER connection inbound or outbound is represented by
* an object of type TreeSocket.
* TreeSockets, being inherited from InspSocket, can be tied into
* the core socket engine, and we cn therefore receive activity events
* maintain a list of servers, some of which are directly connected,
* some of which are not.
*/
-
class TreeSocket : public InspSocket
{
std::string myhost;
public:
- /* Because most of the I/O gubbins are encapsulated within
+ /** Because most of the I/O gubbins are encapsulated within
* InspSocket, we just call the superclass constructor for
* most of the action, and append a few of our own values
* to it.
this->ctx_out = NULL;
}
- /* When a listening socket gives us a new file descriptor,
+ /** When a listening socket gives us a new file descriptor,
* we must associate it with a socket without creating a new
* connection. This constructor is used for this purpose.
*/
ctx_in = new AES();
ctx_out = new AES();
- ServerInstance->Log(DEBUG,"Initialized AES key %s",key.c_str());
+ Instance->Log(DEBUG,"Initialized AES key %s",key.c_str());
// key must be 16, 24, 32 etc bytes (multiple of 8)
keylength = key.length();
if (!(keylength == 16 || keylength == 24 || keylength == 32))
{
this->Instance->SNO->WriteToSnoMask('l',"\2ERROR\2: Key length for encryptionkey is not 16, 24 or 32 bytes in length!");
- ServerInstance->Log(DEBUG,"Key length not 16, 24 or 32 characters!");
+ Instance->Log(DEBUG,"Key length not 16, 24 or 32 characters!");
}
else
{
- this->Instance->SNO->WriteToSnoMask('l',"\2AES\2: Initialized %d bit encryption to server %s",keylength*8,SName.c_str());
- ctx_in->MakeKey(key.c_str(), "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\
- \0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0", keylength, keylength);
- ctx_out->MakeKey(key.c_str(), "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\
- \0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0", keylength, keylength);
+ if (this->GetState() != I_ERROR)
+ {
+ this->Instance->SNO->WriteToSnoMask('l',"\2AES\2: Initialized %d bit encryption to server %s",keylength*8,SName.c_str());
+ ctx_in->MakeKey(key.c_str(), "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\
+ \0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0", keylength, keylength);
+ ctx_out->MakeKey(key.c_str(), "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\
+ \0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0", keylength, keylength);
+ }
}
}
- /* When an outbound connection finishes connecting, we receive
+ /** When an outbound connection finishes connecting, we receive
* this event, and must send our SERVER string to the other
* side. If the other side is happy, as outlined in the server
* to server docs on the inspircd.org site, the other side
{
if (x->Name == this->myhost)
{
- this->Instance->SNO->WriteToSnoMask('l',"Connection to \2"+myhost+"\2["+(x->HiddenFromStats ? "<hidden>" : this->GetIP())+"] established.");
+ this->Instance->SNO->WriteToSnoMask('l',"Connection to \2"+myhost+"\2["+(x->HiddenFromStats ? "<hidden>" : this->GetIP())+"] started.");
this->SendCapabilities();
if (x->EncryptionKey != "")
{
return true;
}
- /* Recursively send the server tree with distances as hops.
+ /** Recursively send the server tree with distances as hops.
* This is used during network burst to inform the other server
* (and any of ITS servers too) of what servers we know about.
* If at any point any of these servers already exist on the other
return true;
}
- /* This function forces this server to quit, removing this server
+ /** This function forces this server to quit, removing this server
* and any users on it (and servers and users below that, etc etc).
* It's very slow and pretty clunky, but luckily unless your network
* is having a REAL bad hair day, this function shouldnt be called
num_lost_users += Current->QuitUsers(from);
}
- /* This is a wrapper function for SquitServer above, which
+ /** This is a wrapper function for SquitServer above, which
* does some validation first and passes on the SQUIT to all
* other remaining servers.
*/
}
else
{
- ServerInstance->Log(DEFAULT,"Squit from unknown server");
+ Instance->Log(DEFAULT,"Squit from unknown server");
}
}
- /* FMODE command - server mode with timestamp checks */
+ /** FMODE command - server mode with timestamp checks */
bool ForceMode(std::string source, std::deque<std::string> ¶ms)
{
/* Chances are this is a 1.0 FMODE without TS */
{
ourTS = chan->age;
}
+ else
+ /* Oops, channel doesnt exist! */
+ return true;
}
/* TS is equal: Merge the mode changes, use voooodoooooo on modes
*/
if (TS == ourTS)
{
- ServerInstance->Log(DEBUG,"Entering TS equality check");
+ Instance->Log(DEBUG,"Entering TS equality check");
ModeHandler* mh = NULL;
unsigned long paramptr = 3;
std::string to_bounce = "";
if ((mh->GetNumParams(adding) > 0) && (paramptr < params.size()))
{
- ServerInstance->Log(DEBUG,"Mode removal %d %d",adding, mh->GetNumParams(adding));
+ Instance->Log(DEBUG,"Mode removal %d %d",adding, mh->GetNumParams(adding));
params_to_keep.push_back(params[paramptr++]);
}
}
newparams.push_back(params[0]);
newparams.push_back(ConvToStr(ourTS));
newparams.push_back(to_bounce+params_to_bounce);
+ Instance->Log(DEBUG,"BOUNCE BACK: %s",(to_bounce+params_to_bounce).c_str());
DoOneToOne(this->Instance->Config->ServerName,"FMODE",newparams,sourceserv);
}
modelist[0] = params[0].c_str();
modelist[1] = to_keep.c_str();
- if (params_to_keep.size() > 2)
+ if (params_to_keep.size() > 0)
{
- for (q = 2; (q < params_to_keep.size()) && (q < 64); q++)
+ for (q = 0; (q < params_to_keep.size()) && (q < 64); q++)
{
- ServerInstance->Log(DEBUG,"Item %d of %d", q, params_to_keep.size());
+ Instance->Log(DEBUG,"KEEP Item %d of %d: %s", q, params_to_keep.size(), params_to_keep[q].c_str());
modelist[n++] = params_to_keep[q].c_str();
}
}
if (smode)
{
- ServerInstance->Log(DEBUG,"Send mode");
- this->Instance->SendMode(modelist, n+2, who);
+ Instance->Log(DEBUG,"Send mode");
+ this->Instance->SendMode(modelist, n, who);
}
else
{
- ServerInstance->Log(DEBUG,"Send mode client");
- this->Instance->CallCommandHandler("MODE", modelist, n+2, who);
+ Instance->Log(DEBUG,"Send mode client");
+ this->Instance->CallCommandHandler("MODE", modelist, n, who);
}
/* HOT POTATO! PASS IT ON! */
newparams[2] = modebounce;
/* Only send it back the way it came, no need to send it anywhere else */
DoOneToOne(this->Instance->Config->ServerName,"FMODE",newparams,sourceserv);
- ServerInstance->Log(DEBUG,"FMODE bounced intelligently, our TS less than theirs and the other server is NOT a uline.");
+ Instance->Log(DEBUG,"FMODE bounced intelligently, our TS less than theirs and the other server is NOT a uline.");
}
else
{
- ServerInstance->Log(DEBUG,"Allow modes, TS lower for sender");
+ Instance->Log(DEBUG,"Allow modes, TS lower for sender");
/* The server was ulined, but something iffy is up with the TS.
* Sound the alarm bells!
*/
return true;
}
- /* FTOPIC command */
+ /** FTOPIC command */
bool ForceTopic(std::string source, std::deque<std::string> ¶ms)
{
if (params.size() != 4)
return true;
}
- /* FJOIN, similar to unreal SJOIN */
+ /** FJOIN, similar to TS6 SJOIN, but not quite. */
bool ForceJoin(std::string source, std::deque<std::string> ¶ms)
{
+ /* 1.1 FJOIN works as follows:
+ *
+ * Each FJOIN is sent along with a timestamp, and the side with the lowest
+ * timestamp 'wins'. From this point on we will refer to this side as the
+ * winner. The side with the higher timestamp loses, from this point on we
+ * will call this side the loser or losing side. This should be familiar to
+ * anyone who's dealt with dreamforge or TS6 before.
+ *
+ * When two sides of a split heal and this occurs, the following things
+ * will happen:
+ *
+ * If the timestamps are exactly equal, both sides merge their privilages
+ * and users, as in InspIRCd 1.0 and ircd2.8. The channels have not been
+ * re-created during a split, this is safe to do.
+ *
+ *
+ * If the timestamps are NOT equal, the losing side removes all privilage
+ * modes from all of its users that currently exist in the channel, before
+ * introducing new users into the channel which are listed in the FJOIN
+ * command's parameters. This means, all modes +ohv, and privilages added
+ * by modules, such as +qa. The losing side then LOWERS its timestamp value
+ * of the channel to match that of the winning side, and the modes of the
+ * users of the winning side are merged in with the losing side. The loser
+ * then sends out a set of FMODE commands which 'confirm' that it just
+ * removed all privilage modes from its existing users, which allows for
+ * services packages to still work correctly without needing to know the
+ * timestamping rules which InspIRCd follows. In TS6 servers this is always
+ * a problem, and services packages must contain code which explicitly
+ * behaves as TS6 does, removing ops from the losing side of a split where
+ * neccessary within its internal records, as this state information is
+ * not explicitly echoed out in that protocol.
+ *
+ * The winning side on the other hand will ignore all user modes from the
+ * losing side, so only its own modes get applied. Life is simple for those
+ * who succeed at internets. :-)
+ *
+ * NOTE: Unlike TS6 and dreamforge and other protocols which have SJOIN,
+ * FJOIN does not contain the simple-modes such as +iklmnsp. Why not,
+ * you ask? Well, quite simply because we don't need to. They'll be sent
+ * after the FJOIN by FMODE, and FMODE is timestamped, so in the event
+ * the losing side sends any modes for the channel which shouldnt win,
+ * they wont as their timestamp will be too high :-)
+ */
+
if (params.size() < 3)
return true;
- char first[MAXBUF];
- char modestring[MAXBUF];
- char* mode_users[127];
- memset(&mode_users,0,sizeof(mode_users));
- mode_users[0] = first;
- mode_users[1] = modestring;
- strcpy(modestring,"+");
- unsigned int modectr = 2;
+ char first[MAXBUF]; /* The first parameter of the mode command */
+ char modestring[MAXBUF]; /* The mode sequence (2nd parameter) of the mode command */
+ char* mode_users[127]; /* The values used by the mode command */
+ memset(&mode_users,0,sizeof(mode_users)); /* Initialize mode parameters */
+ mode_users[0] = first; /* Set this up to be our on-stack value */
+ mode_users[1] = modestring; /* Same here as above */
+ strcpy(modestring,"+"); /* Initialize the mode sequence to just '+' */
+ unsigned int modectr = 2; /* Pointer to the third mode parameter (e.g. the one after the +-sequence) */
- userrec* who = NULL;
- std::string channel = params[0];
- time_t TS = atoi(params[1].c_str());
- char* key = "";
+ userrec* who = NULL; /* User we are currently checking */
+ std::string channel = params[0]; /* Channel name, as a string */
+ time_t TS = atoi(params[1].c_str()); /* Timestamp given to us for remote side */
+ /* Try and find the channel */
chanrec* chan = this->Instance->FindChan(channel);
- if (chan)
- {
- key = chan->key;
- }
+
+ /* Initialize channel name in the mode parameters */
strlcpy(mode_users[0],channel.c_str(),MAXBUF);
- /* default is a high value, which if we dont have this
+ /* default TS is a high value, which if we dont have this
* channel will let the other side apply their modes.
*/
time_t ourTS = time(NULL)+600;
- chanrec* us = this->Instance->FindChan(channel);
- if (us)
+
+ /* Does this channel exist? if it does, get its REAL timestamp */
+ if (chan)
+ ourTS = chan->age;
+
+ /* In 1.1, if they have the newer channel, we immediately clear
+ * all status modes from our users. We then accept their modes.
+ * If WE have the newer channel its the other side's job to do this.
+ * Note that this causes the losing server to send out confirming
+ * FMODE lines.
+ */
+ if (ourTS > TS)
{
- ourTS = us->age;
- }
+ std::deque<std::string> param_list;
+
+ if (chan)
+ chan->age = TS;
- ServerInstance->Log(DEBUG,"FJOIN detected, our TS=%lu, their TS=%lu",ourTS,TS);
+ /* Lower the TS here */
+ if (AnnounceTSChange && chan)
+ chan->WriteChannelWithServ(Instance->Config->ServerName,
+ "TS for %s changed from %lu to %lu", chan->name, ourTS, TS);
+ ourTS = TS;
+ param_list.push_back(channel);
+ /* Zap all the privilage modes on our side */
+ this->RemoveStatus(Instance->Config->ServerName, param_list);
+ }
+
+ /* Put the final parameter of the FJOIN into a tokenstream ready to split it */
irc::tokenstream users(params[2]);
std::string item = "*";
*/
params[2] = ":" + params[2];
DoOneToAllButSender(source,"FJOIN",params,source);
+
+ /* Now, process every 'prefixes,nick' pair */
while (item != "")
{
+ /* Find next user */
item = users.GetToken();
- /* process one user at a time, applying modes. */
- char* usr = (char*)item.c_str();
+
+ const char* usr = item.c_str();
+
/* Safety check just to make sure someones not sent us an FJOIN full of spaces
* (is this even possible?) */
if (usr && *usr)
{
- char* permissions = usr;
+ const char* permissions = usr;
int ntimes = 0;
- while ((*permissions) && (*permissions != ','))
+ char* nm = new char[MAXBUF];
+ char* tnm = nm;
+
+ /* Iterate through all the prefix values, convert them from prefixes
+ * to mode letters, and append them to the mode sequence
+ */
+ while ((*permissions) && (*permissions != ',') && (ntimes < MAXBUF))
{
- ModeHandler* mh = ServerInstance->Modes->FindPrefix(*permissions);
+ ModeHandler* mh = Instance->Modes->FindPrefix(*permissions);
if (mh)
{
+ /* This is a valid prefix */
ntimes++;
- charlcat(modestring,mh->GetModeChar(),MAXBUF);
+ *tnm++ = mh->GetModeChar();
}
else
{
- this->Instance->WriteOpers("ERROR: We received a user with an unknown prefix '%c'. Closed connection to avoid a desync.",mh->GetPrefix());
- this->WriteLine(std::string("ERROR :Invalid prefix '")+mh->GetModeChar()+"' in FJOIN");
+ /* Not a valid prefix...
+ * danger bill bobbertson! (that's will robinsons older brother ;-) ...)
+ */
+ this->Instance->WriteOpers("ERROR: We received a user with an unknown prefix '%c'. Closed connection to avoid a desync.",*permissions);
+ this->WriteLine(std::string("ERROR :Invalid prefix '")+(*permissions)+"' in FJOIN");
return false;
}
usr++;
permissions++;
}
- usr++;
- /* Did they get any modes? How many times? */
- for (int k = 0; k < ntimes; k++)
- mode_users[modectr++] = strdup(usr); // XXX
+ /* Null terminate modes */
+ *tnm = 0;
+ /* Advance past the comma, to the nick */
+ usr++;
+ /* Check the user actually exists */
who = this->Instance->FindNick(usr);
if (who)
{
- chanrec::JoinUser(this->Instance, who, channel.c_str(), true, key);
+ /* Did they get any modes? How many times? */
+ strlcat(modestring, nm, MAXBUF);
+ for (int k = 0; k < ntimes; k++)
+ mode_users[modectr++] = strdup(usr);
+
+ /* Free temporary buffer used for mode sequence */
+ delete[] nm;
+
+ /* Check that the user's 'direction' is correct
+ * based on the server sending the FJOIN. We must
+ * check each nickname in turn, because the origin of
+ * the FJOIN may be different to the origin of the nicks
+ * in the command itself.
+ */
+ TreeServer* route_back_again = BestRouteTo(who->server);
+ if ((!route_back_again) || (route_back_again->GetSocket() != this))
+ {
+ /* Oh dear oh dear. */
+ Instance->Log(DEBUG,"Fake direction in FJOIN, user '%s'",who->nick);
+ continue;
+ }
+ /* Finally, we can actually place the user into the channel.
+ * We're sure its right. Final answer, phone a friend.
+ */
+ chanrec::JoinUser(this->Instance, who, channel.c_str(), true, "");
+
+ /* Have we already queued up MAXMODES modes with parameters
+ * (+qaohv) ready to be sent to the server?
+ */
if (modectr >= (MAXMODES-1))
{
- /* theres a mode for this user. push them onto the mode queue, and flush it
- * if there are more than MAXMODES to go.
+ /* Only actually give the users any status if we lost
+ * the FJOIN or drew (equal timestamps).
+ * It isn't actually possible for ourTS to be > TS here,
+ * only possible to actually have ourTS == TS, or
+ * ourTS < TS, because if we lost, we already lowered
+ * our TS above before we entered this loop. We only
+ * check >= as a safety measure, in case someone stuffed
+ * up. If someone DID stuff up, it was most likely me.
+ * Note: I do not like baseball bats in the face...
*/
- if ((ourTS >= TS) || (this->Instance->ULine(who->server)))
+ if (ourTS >= TS)
{
- /* We also always let u-lined clients win, no matter what the TS value */
- ServerInstance->Log(DEBUG,"Our our channel newer than theirs, accepting their modes");
+ Instance->Log(DEBUG,"Our our channel newer than theirs, accepting their modes");
this->Instance->SendMode((const char**)mode_users,modectr,who);
- if (ourTS != TS)
+
+ /* Something stuffed up, and for some reason, the timestamp is
+ * NOT lowered right now and should be. Lower it. Usually this
+ * code won't be executed, doubtless someone will remove it some
+ * day soon.
+ */
+ if (ourTS > TS)
{
- ServerInstance->Log(DEFAULT,"Channel TS for %s changed from %lu to %lu",us->name,ourTS,TS);
- us->age = TS;
+ Instance->Log(DEFAULT,"Channel TS for %s changed from %lu to %lu",chan->name,ourTS,TS);
+ chan->age = TS;
ourTS = TS;
}
}
- else
- {
- ServerInstance->Log(DEBUG,"Their channel newer than ours, bouncing their modes");
- /* bouncy bouncy! */
- std::deque<std::string> params;
- /* modes are now being UNSET... */
- *mode_users[1] = '-';
- for (unsigned int x = 0; x < modectr; x++)
- {
- if (x == 1)
- {
- params.push_back(ConvToStr(us->age));
- }
- params.push_back(mode_users[x]);
-
- }
- // tell everyone to bounce the modes. bad modes, bad!
- DoOneToMany(this->Instance->Config->ServerName,"FMODE",params);
- }
+
+ /* Reset all this back to defaults, and
+ * free any ram we have left allocated.
+ */
strcpy(mode_users[1],"+");
for (unsigned int f = 2; f < modectr; f++)
free(mode_users[f]);
}
else
{
- ServerInstance->Log(SPARSE,"Warning! Invalid user %s in FJOIN to channel %s IGNORED", who->nick, channel.c_str());
+ /* Remember to free this */
+ delete[] nm;
+ /* If we got here, there's a nick in FJOIN which doesnt exist on this server.
+ * We don't try to process the nickname here (that WOULD cause a segfault because
+ * we'd be playing with null pointers) however, we DO pass the nickname on, just
+ * in case somehow we're desynched, so that other users which might be able to see
+ * the nickname get their fair chance to process it.
+ */
+ Instance->Log(SPARSE,"Warning! Invalid user in FJOIN to channel %s IGNORED", channel.c_str());
continue;
}
}
}
+
/* there werent enough modes built up to flush it during FJOIN,
* or, there are a number left over. flush them out.
*/
- if ((modectr > 2) && (who) && (us))
+ if ((modectr > 2) && (who) && (chan))
{
if (ourTS >= TS)
{
- ServerInstance->Log(DEBUG,"Our our channel newer than theirs, accepting their modes");
+ /* Our channel is newer than theirs. Evil deeds must be afoot. */
this->Instance->SendMode((const char**)mode_users,modectr,who);
- if (ourTS != TS)
+ /* Yet again, we can't actually get a true value here, if everything else
+ * is working as it should.
+ */
+ if (ourTS > TS)
{
- ServerInstance->Log(DEFAULT,"Channel TS for %s changed from %lu to %lu",us->name,ourTS,TS);
- us->age = TS;
+ Instance->Log(DEFAULT,"Channel TS for %s changed from %lu to %lu",chan->name,ourTS,TS);
+ chan->age = TS;
ourTS = TS;
}
}
- else
- {
- ServerInstance->Log(DEBUG,"Their channel newer than ours, bouncing their modes");
- std::deque<std::string> params;
- *mode_users[1] = '-';
- for (unsigned int x = 0; x < modectr; x++)
- {
- if (x == 1)
- {
- params.push_back(ConvToStr(us->age));
- }
- params.push_back(mode_users[x]);
- }
- DoOneToMany(this->Instance->Config->ServerName,"FMODE",params);
- }
+ /* Free anything we have left to free */
for (unsigned int f = 2; f < modectr; f++)
free(mode_users[f]);
}
+
+ /* All done. That wasnt so bad was it, you can wipe
+ * the sweat from your forehead now. :-)
+ */
return true;
}
- /* NICK command */
+ /** NICK command */
bool IntroduceClient(std::string source, std::deque<std::string> ¶ms)
{
if (params.size() < 8)
params[5] = params[5].substr(pos_after_plus);
const char* tempnick = params[1].c_str();
- ServerInstance->Log(DEBUG,"Introduce client %s!%s@%s",tempnick,params[4].c_str(),params[2].c_str());
+ Instance->Log(DEBUG,"Introduce client %s!%s@%s",tempnick,params[4].c_str(),params[2].c_str());
user_hash::iterator iter = this->Instance->clientlist.find(tempnick);
if (iter != this->Instance->clientlist.end())
{
// nick collision
- ServerInstance->Log(DEBUG,"Nick collision on %s!%s@%s: %lu %lu",tempnick,params[4].c_str(),params[2].c_str(),(unsigned long)age,(unsigned long)iter->second->age);
+ Instance->Log(DEBUG,"Nick collision on %s!%s@%s: %lu %lu",tempnick,params[4].c_str(),params[2].c_str(),(unsigned long)age,(unsigned long)iter->second->age);
this->WriteLine(std::string(":")+this->Instance->Config->ServerName+" KILL "+tempnick+" :Nickname collision");
+ userrec::QuitUser(this->Instance, iter->second, "Nickname collision");
return true;
}
TreeServer* SourceServer = FindServer(source);
if (SourceServer)
{
- ServerInstance->Log(DEBUG,"Found source server of %s",_new->nick);
+ Instance->Log(DEBUG,"Found source server of %s",_new->nick);
SourceServer->AddUserCount();
}
+ FOREACH_MOD(I_OnPostConnect,OnPostConnect(_new));
+
return true;
}
- /* Send one or more FJOINs for a channel of users.
+ /** Send one or more FJOINs for a channel of users.
* If the length of a single line is more than 480-NICKMAX
* in length, it is split over multiple lines.
*/
void SendFJoins(TreeServer* Current, chanrec* c)
{
- ServerInstance->Log(DEBUG,"Sending FJOINs to other server for %s",c->name);
+ Instance->Log(DEBUG,"Sending FJOINs to other server for %s",c->name);
char list[MAXBUF];
std::string individual_halfops = std::string(":")+this->Instance->Config->ServerName+" FMODE "+c->name+" "+ConvToStr(c->age);
this->WriteLine(std::string(":")+this->Instance->Config->ServerName+" FMODE "+c->name+" "+ConvToStr(c->age)+" +"+c->ChanModes(true)+modes+" "+params);
}
- /* Send G, Q, Z and E lines */
+ /** Send G, Q, Z and E lines */
void SendXLines(TreeServer* Current)
{
char data[MAXBUF];
const char* sn = n.c_str();
int iterations = 0;
/* Yes, these arent too nice looking, but they get the job done */
- for (std::vector<ZLine>::iterator i = Instance->XLines->zlines.begin(); i != Instance->XLines->zlines.end(); i++, iterations++)
+ for (std::vector<ZLine*>::iterator i = Instance->XLines->zlines.begin(); i != Instance->XLines->zlines.end(); i++, iterations++)
{
- snprintf(data,MAXBUF,":%s ADDLINE Z %s %s %lu %lu :%s",sn,i->ipaddr,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
+ snprintf(data,MAXBUF,":%s ADDLINE Z %s %s %lu %lu :%s",sn,(*i)->ipaddr,(*i)->source,(unsigned long)(*i)->set_time,(unsigned long)(*i)->duration,(*i)->reason);
this->WriteLine(data);
}
- for (std::vector<QLine>::iterator i = Instance->XLines->qlines.begin(); i != Instance->XLines->qlines.end(); i++, iterations++)
+ for (std::vector<QLine*>::iterator i = Instance->XLines->qlines.begin(); i != Instance->XLines->qlines.end(); i++, iterations++)
{
- snprintf(data,MAXBUF,":%s ADDLINE Q %s %s %lu %lu :%s",sn,i->nick,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
+ snprintf(data,MAXBUF,":%s ADDLINE Q %s %s %lu %lu :%s",sn,(*i)->nick,(*i)->source,(unsigned long)(*i)->set_time,(unsigned long)(*i)->duration,(*i)->reason);
this->WriteLine(data);
}
- for (std::vector<GLine>::iterator i = Instance->XLines->glines.begin(); i != Instance->XLines->glines.end(); i++, iterations++)
+ for (std::vector<GLine*>::iterator i = Instance->XLines->glines.begin(); i != Instance->XLines->glines.end(); i++, iterations++)
{
- snprintf(data,MAXBUF,":%s ADDLINE G %s %s %lu %lu :%s",sn,i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
+ snprintf(data,MAXBUF,":%s ADDLINE G %s %s %lu %lu :%s",sn,(*i)->hostmask,(*i)->source,(unsigned long)(*i)->set_time,(unsigned long)(*i)->duration,(*i)->reason);
this->WriteLine(data);
}
- for (std::vector<ELine>::iterator i = Instance->XLines->elines.begin(); i != Instance->XLines->elines.end(); i++, iterations++)
+ for (std::vector<ELine*>::iterator i = Instance->XLines->elines.begin(); i != Instance->XLines->elines.end(); i++, iterations++)
{
- snprintf(data,MAXBUF,":%s ADDLINE E %s %s %lu %lu :%s",sn,i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
+ snprintf(data,MAXBUF,":%s ADDLINE E %s %s %lu %lu :%s",sn,(*i)->hostmask,(*i)->source,(unsigned long)(*i)->set_time,(unsigned long)(*i)->duration,(*i)->reason);
this->WriteLine(data);
}
- for (std::vector<ZLine>::iterator i = Instance->XLines->pzlines.begin(); i != Instance->XLines->pzlines.end(); i++, iterations++)
+ for (std::vector<ZLine*>::iterator i = Instance->XLines->pzlines.begin(); i != Instance->XLines->pzlines.end(); i++, iterations++)
{
- snprintf(data,MAXBUF,":%s ADDLINE Z %s %s %lu %lu :%s",sn,i->ipaddr,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
+ snprintf(data,MAXBUF,":%s ADDLINE Z %s %s %lu %lu :%s",sn,(*i)->ipaddr,(*i)->source,(unsigned long)(*i)->set_time,(unsigned long)(*i)->duration,(*i)->reason);
this->WriteLine(data);
}
- for (std::vector<QLine>::iterator i = Instance->XLines->pqlines.begin(); i != Instance->XLines->pqlines.end(); i++, iterations++)
+ for (std::vector<QLine*>::iterator i = Instance->XLines->pqlines.begin(); i != Instance->XLines->pqlines.end(); i++, iterations++)
{
- snprintf(data,MAXBUF,":%s ADDLINE Q %s %s %lu %lu :%s",sn,i->nick,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
+ snprintf(data,MAXBUF,":%s ADDLINE Q %s %s %lu %lu :%s",sn,(*i)->nick,(*i)->source,(unsigned long)(*i)->set_time,(unsigned long)(*i)->duration,(*i)->reason);
this->WriteLine(data);
}
- for (std::vector<GLine>::iterator i = Instance->XLines->pglines.begin(); i != Instance->XLines->pglines.end(); i++, iterations++)
+ for (std::vector<GLine*>::iterator i = Instance->XLines->pglines.begin(); i != Instance->XLines->pglines.end(); i++, iterations++)
{
- snprintf(data,MAXBUF,":%s ADDLINE G %s %s %lu %lu :%s",sn,i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
+ snprintf(data,MAXBUF,":%s ADDLINE G %s %s %lu %lu :%s",sn,(*i)->hostmask,(*i)->source,(unsigned long)(*i)->set_time,(unsigned long)(*i)->duration,(*i)->reason);
this->WriteLine(data);
}
- for (std::vector<ELine>::iterator i = Instance->XLines->pelines.begin(); i != Instance->XLines->pelines.end(); i++, iterations++)
+ for (std::vector<ELine*>::iterator i = Instance->XLines->pelines.begin(); i != Instance->XLines->pelines.end(); i++, iterations++)
{
- snprintf(data,MAXBUF,":%s ADDLINE E %s %s %lu %lu :%s",sn,i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
+ snprintf(data,MAXBUF,":%s ADDLINE E %s %s %lu %lu :%s",sn,(*i)->hostmask,(*i)->source,(unsigned long)(*i)->set_time,(unsigned long)(*i)->duration,(*i)->reason);
this->WriteLine(data);
}
}
- /* Send channel modes and topics */
+ /** Send channel modes and topics */
void SendChannelModes(TreeServer* Current)
{
char data[MAXBUF];
}
}
- /* send all users and their oper state/modes */
+ /** send all users and their oper state/modes */
void SendUsers(TreeServer* Current)
{
char data[MAXBUF];
}
}
- /* This function is called when we want to send a netburst to a local
+ /** This function is called when we want to send a netburst to a local
* server. There is a set order we must do this, because for example
* users require their servers to exist, and channels require their
* users to exist. You get the idea.
this->Instance->SNO->WriteToSnoMask('l',"Finished bursting to \2"+name+"\2.");
}
- /* This function is called when we receive data from a remote
+ /** This function is called when we receive data from a remote
* server. We buffer the data in a std::string (it doesnt stay
* there for long), reading using InspSocket::Read() which can
* read up to 16 kilobytes in one operation.
char result[1024];
memset(result,0,1024);
memset(out,0,1024);
- ServerInstance->Log(DEBUG,"Original string '%s'",ret.c_str());
/* ERROR + CAPAB is still allowed unencryped */
if ((ret.substr(0,7) != "ERROR :") && (ret.substr(0,6) != "CAPAB "))
{
int nbytes = from64tobits(out, ret.c_str(), 1024);
if ((nbytes > 0) && (nbytes < 1024))
{
- ServerInstance->Log(DEBUG,"m_spanningtree: decrypt %d bytes",nbytes);
ctx_in->Decrypt(out, result, nbytes, 0);
for (int t = 0; t < nbytes; t++)
if (result[t] == '\7') result[t] = 0;
}
if (!this->ProcessLine(ret))
{
- ServerInstance->Log(DEBUG,"ProcessLine says no!");
+ Instance->Log(DEBUG,"ProcessLine says no!");
return false;
}
}
int WriteLine(std::string line)
{
- ServerInstance->Log(DEBUG,"OUT: %s",line.c_str());
+ Instance->Log(DEBUG,"OUT: %s",line.c_str());
if (this->ctx_out)
{
char result[10240];
// pad it to the key length
int n = this->keylength - (line.length() % this->keylength);
if (n)
- {
- ServerInstance->Log(DEBUG,"Append %d chars to line to make it %d long from %d, key length %d",n,n+line.length(),line.length(),this->keylength);
line.append(n,'\7');
- }
}
unsigned int ll = line.length();
ctx_out->Encrypt(line.c_str(), result, ll, 0);
to64frombits((unsigned char*)result64,(unsigned char*)result,ll);
line = result64;
- //int from64tobits(char *out, const char *in, int maxlen);
}
return this->Write(line + "\r\n");
}
return false;
}
- /* remote MOTD. leet, huh? */
+ /** remote MOTD. leet, huh? */
bool Motd(std::string prefix, std::deque<std::string> ¶ms)
{
if (params.size() > 0)
par.push_back(prefix);
par.push_back("");
- if (!ServerInstance->Config->MOTD.size())
+ if (!Instance->Config->MOTD.size())
{
- par[1] = std::string("::")+ServerInstance->Config->ServerName+" 422 "+source->nick+" :Message of the day file is missing.";
+ par[1] = std::string("::")+Instance->Config->ServerName+" 422 "+source->nick+" :Message of the day file is missing.";
DoOneToOne(this->Instance->Config->ServerName, "PUSH",par, source->server);
return true;
}
- par[1] = std::string("::")+ServerInstance->Config->ServerName+" 375 "+source->nick+" :"+ServerInstance->Config->ServerName+" message of the day";
+ par[1] = std::string("::")+Instance->Config->ServerName+" 375 "+source->nick+" :"+Instance->Config->ServerName+" message of the day";
DoOneToOne(this->Instance->Config->ServerName, "PUSH",par, source->server);
- for (unsigned int i = 0; i < ServerInstance->Config->MOTD.size(); i++)
+ for (unsigned int i = 0; i < Instance->Config->MOTD.size(); i++)
{
- par[1] = std::string("::")+ServerInstance->Config->ServerName+" 372 "+source->nick+" :- "+ServerInstance->Config->MOTD[i];
+ par[1] = std::string("::")+Instance->Config->ServerName+" 372 "+source->nick+" :- "+Instance->Config->MOTD[i];
DoOneToOne(this->Instance->Config->ServerName, "PUSH",par, source->server);
}
- par[1] = std::string("::")+ServerInstance->Config->ServerName+" 376 "+source->nick+" End of message of the day.";
+ par[1] = std::string("::")+Instance->Config->ServerName+" 376 "+source->nick+" End of message of the day.";
DoOneToOne(this->Instance->Config->ServerName, "PUSH",par, source->server);
}
}
return true;
}
- /* remote ADMIN. leet, huh? */
+ /** remote ADMIN. leet, huh? */
bool Admin(std::string prefix, std::deque<std::string> ¶ms)
{
if (params.size() > 0)
par.push_back(prefix);
par.push_back("");
- par[1] = std::string("::")+ServerInstance->Config->ServerName+" 256 "+source->nick+" :Administrative info for "+ServerInstance->Config->ServerName;
+ par[1] = std::string("::")+Instance->Config->ServerName+" 256 "+source->nick+" :Administrative info for "+Instance->Config->ServerName;
DoOneToOne(this->Instance->Config->ServerName, "PUSH",par, source->server);
- par[1] = std::string("::")+ServerInstance->Config->ServerName+" 257 "+source->nick+" :Name - "+ServerInstance->Config->AdminName;
+ par[1] = std::string("::")+Instance->Config->ServerName+" 257 "+source->nick+" :Name - "+Instance->Config->AdminName;
DoOneToOne(this->Instance->Config->ServerName, "PUSH",par, source->server);
- par[1] = std::string("::")+ServerInstance->Config->ServerName+" 258 "+source->nick+" :Nickname - "+ServerInstance->Config->AdminNick;
+ par[1] = std::string("::")+Instance->Config->ServerName+" 258 "+source->nick+" :Nickname - "+Instance->Config->AdminNick;
DoOneToOne(this->Instance->Config->ServerName, "PUSH",par, source->server);
- par[1] = std::string("::")+ServerInstance->Config->ServerName+" 258 "+source->nick+" :E-Mail - "+ServerInstance->Config->AdminEmail;
+ par[1] = std::string("::")+Instance->Config->ServerName+" 258 "+source->nick+" :E-Mail - "+Instance->Config->AdminEmail;
DoOneToOne(this->Instance->Config->ServerName, "PUSH",par, source->server);
}
}
}
- /* Because the core won't let users or even SERVERS set +o,
+ /** Because the core won't let users or even SERVERS set +o,
* we use the OPERTYPE command to do this.
*/
bool OperType(std::string prefix, std::deque<std::string> ¶ms)
{
if (params.size() != 1)
{
- ServerInstance->Log(DEBUG,"Received invalid oper type from %s",prefix.c_str());
+ Instance->Log(DEBUG,"Received invalid oper type from %s",prefix.c_str());
return true;
}
std::string opertype = params[0];
return true;
}
- /* Because Andy insists that services-compatible servers must
+ /** Because Andy insists that services-compatible servers must
* implement SVSNICK and SVSJOIN, that's exactly what we do :p
*/
bool ForceNick(std::string prefix, std::deque<std::string> ¶ms)
this->Instance->SNO->WriteToSnoMask('l',"Remote rehash initiated from server \002"+prefix+"\002.");
this->Instance->RehashServer();
ReadConfiguration(false);
+ InitializeDisabledCommands(ServerInstance->Config->DisabledCommands, ServerInstance);
}
DoOneToAllButSender(prefix,"REHASH",params,prefix);
return true;
switch (*(params[0].c_str()))
{
case 'Z':
- propogate = ServerInstance->XLines->add_zline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
- ServerInstance->XLines->zline_set_creation_time(params[1].c_str(), atoi(params[3].c_str()));
+ propogate = Instance->XLines->add_zline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
+ Instance->XLines->zline_set_creation_time(params[1].c_str(), atoi(params[3].c_str()));
break;
case 'Q':
- propogate = ServerInstance->XLines->add_qline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
- ServerInstance->XLines->qline_set_creation_time(params[1].c_str(), atoi(params[3].c_str()));
+ propogate = Instance->XLines->add_qline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
+ Instance->XLines->qline_set_creation_time(params[1].c_str(), atoi(params[3].c_str()));
break;
case 'E':
- propogate = ServerInstance->XLines->add_eline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
- ServerInstance->XLines->eline_set_creation_time(params[1].c_str(), atoi(params[3].c_str()));
+ propogate = Instance->XLines->add_eline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
+ Instance->XLines->eline_set_creation_time(params[1].c_str(), atoi(params[3].c_str()));
break;
case 'G':
- propogate = ServerInstance->XLines->add_gline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
- ServerInstance->XLines->gline_set_creation_time(params[1].c_str(), atoi(params[3].c_str()));
+ propogate = Instance->XLines->add_gline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
+ Instance->XLines->gline_set_creation_time(params[1].c_str(), atoi(params[3].c_str()));
break;
case 'K':
- propogate = ServerInstance->XLines->add_kline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
+ propogate = Instance->XLines->add_kline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
break;
default:
/* Just in case... */
}
if (!this->bursting)
{
- ServerInstance->Log(DEBUG,"Applying lines...");
- ServerInstance->XLines->apply_lines(APPLY_ZLINES|APPLY_GLINES|APPLY_QLINES);
+ Instance->Log(DEBUG,"Applying lines...");
+ Instance->XLines->apply_lines(APPLY_ZLINES|APPLY_GLINES|APPLY_QLINES);
}
return true;
}
if (params.size() < 1)
return true;
- ServerInstance->Log(DEBUG,"In IDLE command");
+ Instance->Log(DEBUG,"In IDLE command");
userrec* u = this->Instance->FindNick(prefix);
if (u)
{
- ServerInstance->Log(DEBUG,"USER EXISTS: %s",u->nick);
+ Instance->Log(DEBUG,"USER EXISTS: %s",u->nick);
// an incoming request
if (params.size() == 1)
{
if ((x) && (IS_LOCAL(x)))
{
userrec* x = this->Instance->FindNick(params[0]);
- ServerInstance->Log(DEBUG,"Got IDLE");
char signon[MAXBUF];
char idle[MAXBUF];
- ServerInstance->Log(DEBUG,"Sending back IDLE 3");
+
snprintf(signon,MAXBUF,"%lu",(unsigned long)x->signon);
snprintf(idle,MAXBUF,"%lu",(unsigned long)abs((x->idle_lastmsg)-time(NULL)));
std::deque<std::string> par;
userrec* who_to_send_to = this->Instance->FindNick(who_did_the_whois);
if ((who_to_send_to) && (IS_LOCAL(who_to_send_to)))
{
- ServerInstance->Log(DEBUG,"Got final IDLE");
// an incoming reply to a whois we sent out
std::string nick_whoised = prefix;
unsigned long signon = atoi(params[1].c_str());
}
}
+ bool RemoveStatus(std::string prefix, std::deque<std::string> ¶ms)
+ {
+ if (params.size() < 1)
+ return true;
+
+ chanrec* c = Instance->FindChan(params[0]);
+
+ if (c)
+ {
+ irc::modestacker modestack(false);
+ CUList *ulist = c->GetUsers();
+ const char* y[127];
+ std::deque<std::string> stackresult;
+ std::string x;
+
+ for (CUList::iterator i = ulist->begin(); i != ulist->end(); i++)
+ {
+ std::string modesequence = Instance->Modes->ModeString(i->second, c);
+ if (modesequence.length())
+ {
+ ServerInstance->Log(DEBUG,"Mode sequence = '%s'",modesequence.c_str());
+ irc::spacesepstream sep(modesequence);
+ std::string modeletters = sep.GetToken();
+ ServerInstance->Log(DEBUG,"Mode letters = '%s'",modeletters.c_str());
+
+ while (!modeletters.empty())
+ {
+ char mletter = *(modeletters.begin());
+ modestack.Push(mletter,sep.GetToken());
+ ServerInstance->Log(DEBUG,"Push letter = '%c'",mletter);
+ modeletters.erase(modeletters.begin());
+ ServerInstance->Log(DEBUG,"Mode letters = '%s'",modeletters.c_str());
+ }
+ }
+ }
+
+ while (modestack.GetStackedLine(stackresult))
+ {
+ ServerInstance->Log(DEBUG,"Stacked line size %d",stackresult.size());
+ stackresult.push_front(ConvToStr(c->age));
+ stackresult.push_front(c->name);
+ DoOneToMany(Instance->Config->ServerName, "FMODE", stackresult);
+ stackresult.erase(stackresult.begin() + 1);
+ ServerInstance->Log(DEBUG,"Stacked items:");
+ for (size_t z = 0; z < stackresult.size(); z++)
+ {
+ y[z] = stackresult[z].c_str();
+ ServerInstance->Log(DEBUG,"\tstackresult[%d]='%s'",z,stackresult[z].c_str());
+ }
+ userrec* n = new userrec(Instance);
+ n->SetFd(FD_MAGIC_NUMBER);
+ Instance->SendMode(y, stackresult.size(), n);
+ delete n;
+ }
+ }
+ return true;
+ }
+
bool RemoteServer(std::string prefix, std::deque<std::string> ¶ms)
{
if (params.size() < 4)
line = line.substr(0, line.find_first_of("\r\n"));
- ServerInstance->Log(DEBUG,"IN: %s", line.c_str());
+ Instance->Log(DEBUG,"IN: %s", line.c_str());
this->Split(line.c_str(),params);
if ((!route_back_again) || (route_back_again->GetSocket() != this))
{
if (route_back_again)
- ServerInstance->Log(DEBUG,"Protocol violation: Fake direction in command '%s' from connection '%s'",line.c_str(),this->GetName().c_str());
+ Instance->Log(DEBUG,"Protocol violation: Fake direction in command '%s' from connection '%s'",line.c_str(),this->GetName().c_str());
return true;
}
{
return this->MetaData(prefix,params);
}
+ else if (command == "REMSTATUS")
+ {
+ return this->RemoveStatus(prefix,params);
+ }
else if (command == "PING")
{
/*
if (this->bursting)
{
this->bursting = false;
- ServerInstance->XLines->apply_lines(APPLY_ZLINES|APPLY_GLINES|APPLY_QLINES);
+ Instance->XLines->apply_lines(APPLY_ZLINES|APPLY_GLINES|APPLY_QLINES);
}
if (prefix == "")
{
if (this->bursting)
{
this->bursting = false;
- ServerInstance->XLines->apply_lines(APPLY_ZLINES|APPLY_GLINES|APPLY_QLINES);
+ Instance->XLines->apply_lines(APPLY_ZLINES|APPLY_GLINES|APPLY_QLINES);
}
if (prefix == "")
{
else if (command == "ENDBURST")
{
this->bursting = false;
- ServerInstance->XLines->apply_lines(APPLY_ZLINES|APPLY_GLINES|APPLY_QLINES);
+ Instance->XLines->apply_lines(APPLY_ZLINES|APPLY_GLINES|APPLY_QLINES);
std::string sourceserv = this->myhost;
if (this->InboundServerName != "")
{
return true;
break;
default:
+ /* CMD_SUCCESS and CMD_USER_DELETED fall through here */
break;
}
}
}
else
{
- ServerInstance->Log(DEBUG,"Command with unknown origin '%s'",prefix.c_str());
+ Instance->Log(DEBUG,"Command with unknown origin '%s'",prefix.c_str());
return true;
}
}
list.push_back(server);
}
-// returns a list of DIRECT servernames for a specific channel
+/** returns a list of DIRECT servernames for a specific channel */
void GetListOfServersForChannel(chanrec* c, std::deque<TreeServer*> &list)
{
CUList *ulist = c->GetUsers();
{
std::string Type = Conf->ReadValue("bind","type",j);
std::string IP = Conf->ReadValue("bind","address",j);
- long Port = Conf->ReadInteger("bind","port",j,true);
+ int Port = Conf->ReadInteger("bind","port",j,true);
if (Type == "servers")
{
+ ServerInstance->Log(DEBUG,"m_spanningtree: Binding server port %s:%d", IP.c_str(), Port);
if (IP == "*")
{
IP = "";
TreeSocket* listener = new TreeSocket(ServerInstance, IP.c_str(),Port,true,10);
if (listener->GetState() == I_LISTENING)
{
+ ServerInstance->Log(DEFAULT,"m_spanningtree: Binding server port %s:%d successful!", IP.c_str(), Port);
Bindings.push_back(listener);
}
else
listener->Close();
DELETE(listener);
}
+ ServerInstance->Log(DEBUG,"Done with this binding");
}
}
}
FlatLinks = Conf->ReadFlag("options","flatlinks",0);
HideULines = Conf->ReadFlag("options","hideulines",0);
+ AnnounceTSChange = Conf->ReadFlag("options","announcets",0);
LinkBlocks.clear();
ValidIPs.clear();
for (int j =0; j < Conf->Enumerate("link"); j++)
class ModuleSpanningTree : public Module
{
- std::vector<TreeSocket*> Bindings;
int line;
int NumServers;
unsigned int max_local;
return 0;
}
- virtual int OnPreCommand(const std::string &command, const char** parameters, int pcnt, userrec *user, bool validated)
+ virtual int OnPreCommand(const std::string &command, const char** parameters, int pcnt, userrec *user, bool validated, const std::string &original_line)
{
/* If the command doesnt appear to be valid, we dont want to mess with it. */
if (!validated)
return 0;
}
- virtual void OnPostCommand(const std::string &command, const char** parameters, int pcnt, userrec *user, CmdResult result)
+ virtual void OnPostCommand(const std::string &command, const char** parameters, int pcnt, userrec *user, CmdResult result, const std::string &original_line)
{
if ((result == CMD_SUCCESS) && (ServerInstance->IsValidModuleCommand(command, pcnt, user)))
{
// Only do this for local users
if (IS_LOCAL(user))
{
- char ts[24];
- snprintf(ts,24,"%lu",(unsigned long)channel->age);
-
std::deque<std::string> params;
params.clear();
params.push_back(channel->name);
-
- /** XXX: The client protocol will IGNORE this parameter.
- * We could make use of it if we wanted to keep the TS
- * in step if somehow we lose it.
- */
- params.push_back(ts);
-
- if (channel->GetUserCounter() > 1)
- {
- // not the first in the channel
- DoOneToMany(user->nick,"JOIN",params);
- }
- else
- {
- // first in the channel, set up their permissions
- // and the channel TS with FJOIN.
- params.clear();
- params.push_back(channel->name);
- params.push_back(ts);
- params.push_back("@,"+std::string(user->nick));
- DoOneToMany(ServerInstance->Config->ServerName,"FJOIN",params);
- }
+ // set up their permissions and the channel TS with FJOIN.
+ // All users are FJOINed now, because a module may specify
+ // new joining permissions for the user.
+ params.clear();
+ params.push_back(channel->name);
+ params.push_back(ConvToStr(channel->age));
+ params.push_back(std::string(channel->GetAllPrefixChars(user))+","+std::string(user->nick));
+ DoOneToMany(ServerInstance->Config->ServerName,"FJOIN",params);
}
}
virtual void OnEvent(Event* event)
{
+ std::deque<std::string>* params = (std::deque<std::string>*)event->GetData();
+
if (event->GetEventID() == "send_metadata")
{
- std::deque<std::string>* params = (std::deque<std::string>*)event->GetData();
if (params->size() < 3)
return;
(*params)[2] = ":" + (*params)[2];
DoOneToMany(ServerInstance->Config->ServerName,"METADATA",*params);
}
+ else if (event->GetEventID() == "send_topic")
+ {
+ if (params->size() < 2)
+ return;
+ (*params)[1] = ":" + (*params)[1];
+ params->insert(params->begin() + 1,ServerInstance->Config->ServerName);
+ params->insert(params->begin() + 1,ConvToStr(ServerInstance->Time()));
+ DoOneToMany(ServerInstance->Config->ServerName,"FTOPIC",*params);
+ }
else if (event->GetEventID() == "send_mode")
{
- std::deque<std::string>* params = (std::deque<std::string>*)event->GetData();
if (params->size() < 2)
return;
// Insert the TS value of the object, either userrec or chanrec
virtual ~ModuleSpanningTree()
{
+ ServerInstance->Log(DEBUG,"Performing unload of spanningtree!");
+ ServerInstance->Log(DEBUG,"Freeing %d bindings...",Bindings.size());
+ for (unsigned int i = 0; i < Bindings.size(); i++)
+ {
+ ServerInstance->Log(DEBUG,"Freeing binding %d of %d",i, Bindings.size());
+ ServerInstance->SE->DelFd(Bindings[i]);
+ Bindings[i]->Close();
+ DELETE(Bindings[i]);
+ }
+ ServerInstance->Log(DEBUG,"Freeing connected servers...");
+ while (TreeRoot->ChildCount())
+ {
+ TreeServer* child_server = TreeRoot->GetChild(0);
+ ServerInstance->Log(DEBUG,"Freeing connected server %s", child_server->GetName().c_str());
+ if (child_server)
+ {
+ TreeSocket* sock = child_server->GetSocket();
+ ServerInstance->SE->DelFd(sock);
+ sock->Close();
+ DELETE(sock);
+ }
+ }
}
virtual Version GetVersion()
{
- return Version(1,0,0,0,VF_STATIC|VF_VENDOR);
+ return Version(1,1,0,2,VF_VENDOR,API_VERSION);
}
void Implements(char* List)