using namespace std;
-#include <stdio.h>
-#include <vector>
-#include <deque>
-#include "globals.h"
-#include "inspircd_config.h"
-#include "hash_map.h"
#include "configreader.h"
#include "users.h"
#include "channels.h"
#include "modules.h"
-#include "commands.h"
#include "commands/cmd_whois.h"
#include "commands/cmd_stats.h"
#include "socket.h"
-
#include "inspircd.h"
#include "wildcard.h"
-#include "inspstring.h"
-#include "hashcomp.h"
#include "xline.h"
-#include "typedefs.h"
#include "cull_list.h"
#include "aes.h"
#define nspace __gnu_cxx
+
+/** If you make a change which breaks the protocol, increment this.
+ * If you completely change the protocol, completely change the number.
+ */
+const long ProtocolVersion = 1100;
+
/*
* The server list in InspIRCd is maintained as two structures
* which hold the data in different ways. Most of the time, we
static ModuleSpanningTree* TreeProtocolModule;
static InspIRCd* ServerInstance;
-/* Any socket can have one of five states at any one time.
+/** Any socket can have one of five states at any one time.
* The LISTENER state indicates a socket which is listening
* for connections. It cannot receive data itself, only incoming
* sockets.
};
-/* Each server in the tree is represented by one class of
+/** Each server in the tree is represented by one class of
* type TreeServer. A locally connected TreeServer can
* have a class of type TreeSocket associated with it, for
* remote servers, the TreeSocket entry will be NULL.
* TreeServer items, deleting and inserting them as they
* are created and destroyed.
*/
-
class TreeServer : public classbase
{
InspIRCd* ServerInstance; /* Creator */
public:
- /* We don't use this constructor. Its a dummy, and won't cause any insertion
+ /** We don't use this constructor. Its a dummy, and won't cause any insertion
* of the TreeServer into the hash_map. See below for the two we DO use.
*/
TreeServer(InspIRCd* Instance) : ServerInstance(Instance)
VersionString = ServerInstance->GetVersionString();
}
- /* We use this constructor only to create the 'root' item, TreeRoot, which
+ /** We use this constructor only to create the 'root' item, TreeRoot, which
* represents our own server. Therefore, it has no route, no parent, and
* no socket associated with it. Its version string is our own local version.
*/
AddHashEntry();
}
- /* When we create a new server, we call this constructor to initialize it.
+ /** When we create a new server, we call this constructor to initialize it.
* This constructor initializes the server's Route and Parent, and sets up
* its ping counters so that it will be pinged one minute from now.
*/
return time_to_die.size();
}
- /* This method is used to add the structure to the
+ /** This method is used to add the structure to the
* hash_map for linear searches. It is only called
* by the constructors.
*/
serverlist[this->ServerName.c_str()] = this;
}
- /* This method removes the reference to this object
+ /** This method removes the reference to this object
* from the hash_map which is used for linear searches.
* It is only called by the default destructor.
*/
serverlist.erase(iter);
}
- /* These accessors etc should be pretty self-
+ /** These accessors etc should be pretty self-
* explanitory.
*/
-
TreeServer* GetRoute()
{
return Route;
return false;
}
- /* Removes child nodes of this node, and of that node, etc etc.
+ /** Removes child nodes of this node, and of that node, etc etc.
* This is used during netsplits to automatically tidy up the
* server tree. It is slow, we don't use it for much else.
*/
}
};
-/* The Link class might as well be a struct,
+/** The Link class might as well be a struct,
* but this is C++ and we don't believe in structs (!).
* It holds the entire information of one <link>
* tag from the main config file. We maintain a list
* of them, and populate the list on rehash/load.
*/
-
class Link : public classbase
{
public:
- irc::string Name;
- std::string IPAddr;
- int Port;
- std::string SendPass;
- std::string RecvPass;
- unsigned long AutoConnect;
- time_t NextConnectTime;
- std::string EncryptionKey;
- bool HiddenFromStats;
+ irc::string Name;
+ std::string IPAddr;
+ int Port;
+ std::string SendPass;
+ std::string RecvPass;
+ unsigned long AutoConnect;
+ time_t NextConnectTime;
+ std::string EncryptionKey;
+ bool HiddenFromStats;
+ irc::string FailOver;
};
+void DoFailOver(Link* x);
+Link* FindLink(const std::string& name);
+
/* The usual stuff for inspircd modules,
* plus the vector of Link classes which we
* use to store the <link> tags from the config
ConfigReader *Conf;
std::vector<Link> LinkBlocks;
-/* Yay for fast searches!
+/** Yay for fast searches!
* This is hundreds of times faster than recursion
* or even scanning a linked list, especially when
* there are more than a few servers to deal with.
}
}
-/* Returns the locally connected server we must route a
+/** Returns the locally connected server we must route a
* message through to reach server 'ServerName'. This
* only applies to one-to-one and not one-to-many routing.
* See the comments for the constructor of TreeServer
}
}
-/* Find the first server matching a given glob mask.
+/** Find the first server matching a given glob mask.
* Theres no find-using-glob method of hash_map [awwww :-(]
* so instead, we iterate over the list using an iterator
* and match each one until we get a hit. Yes its slow,
syntax = "<remote-server-mask> <servermask>";
}
- void Handle (const char** parameters, int pcnt, userrec *user)
+ CmdResult Handle (const char** parameters, int pcnt, userrec *user)
{
user->WriteServ("NOTICE %s :*** RCONNECT: Sending remote connect to \002%s\002 to connect server \002%s\002.",user->nick,parameters[0],parameters[1]);
/* Is this aimed at our server? */
const char* para[1];
para[0] = parameters[1];
Creator->OnPreCommand("CONNECT", para, 1, user, true);
+
+ return CMD_SUCCESS;
}
+
+ return CMD_FAILURE;
}
};
-/* Every SERVER connection inbound or outbound is represented by
+/** Every SERVER connection inbound or outbound is represented by
* an object of type TreeSocket.
* TreeSockets, being inherited from InspSocket, can be tied into
* the core socket engine, and we cn therefore receive activity events
* maintain a list of servers, some of which are directly connected,
* some of which are not.
*/
-
class TreeSocket : public InspSocket
{
std::string myhost;
public:
- /* Because most of the I/O gubbins are encapsulated within
+ /** Because most of the I/O gubbins are encapsulated within
* InspSocket, we just call the superclass constructor for
* most of the action, and append a few of our own values
* to it.
this->ctx_out = NULL;
}
- /* When a listening socket gives us a new file descriptor,
+ /** When a listening socket gives us a new file descriptor,
* we must associate it with a socket without creating a new
* connection. This constructor is used for this purpose.
*/
ctx_in = new AES();
ctx_out = new AES();
- ServerInstance->Log(DEBUG,"Initialized AES key %s",key.c_str());
+ Instance->Log(DEBUG,"Initialized AES key %s",key.c_str());
// key must be 16, 24, 32 etc bytes (multiple of 8)
keylength = key.length();
if (!(keylength == 16 || keylength == 24 || keylength == 32))
{
this->Instance->SNO->WriteToSnoMask('l',"\2ERROR\2: Key length for encryptionkey is not 16, 24 or 32 bytes in length!");
- ServerInstance->Log(DEBUG,"Key length not 16, 24 or 32 characters!");
+ Instance->Log(DEBUG,"Key length not 16, 24 or 32 characters!");
}
else
{
}
}
- /* When an outbound connection finishes connecting, we receive
+ /** When an outbound connection finishes connecting, we receive
* this event, and must send our SERVER string to the other
* side. If the other side is happy, as outlined in the server
* to server docs on the inspircd.org site, the other side
*/
if (e == I_ERR_CONNECT)
{
- this->Instance->SNO->WriteToSnoMask('l',"Connection failed: Connection refused");
+ this->Instance->SNO->WriteToSnoMask('l',"Connection failed: Connection to \002"+myhost+"\002 refused");
+ Link* MyLink = FindLink(myhost);
+ if (MyLink)
+ DoFailOver(MyLink);
}
}
return true;
}
- /* Recursively send the server tree with distances as hops.
+ /** Recursively send the server tree with distances as hops.
* This is used during network burst to inform the other server
* (and any of ITS servers too) of what servers we know about.
* If at any point any of these servers already exist on the other
for (int i = 0; i <= this->Instance->GetModuleCount(); i++)
{
- if ((this->Instance->modules[i]->GetVersion().Flags & VF_STATIC) || (this->Instance->modules[i]->GetVersion().Flags & VF_COMMON))
+ if (this->Instance->modules[i]->GetVersion().Flags & VF_COMMON)
modlist.push_back(this->Instance->Config->module_names[i]);
}
sort(modlist.begin(),modlist.end());
#ifdef SUPPORT_IP6LINKS
ip6support = 1;
#endif
- this->WriteLine("CAPAB CAPABILITIES :NICKMAX="+ConvToStr(NICKMAX)+" HALFOP="+ConvToStr(this->Instance->Config->AllowHalfop)+" CHANMAX="+ConvToStr(CHANMAX)+" MAXMODES="+ConvToStr(MAXMODES)+" IDENTMAX="+ConvToStr(IDENTMAX)+" MAXQUIT="+ConvToStr(MAXQUIT)+" MAXTOPIC="+ConvToStr(MAXTOPIC)+" MAXKICK="+ConvToStr(MAXKICK)+" MAXGECOS="+ConvToStr(MAXGECOS)+" MAXAWAY="+ConvToStr(MAXAWAY)+" IP6NATIVE="+ConvToStr(ip6)+" IP6SUPPORT="+ConvToStr(ip6support));
+ this->WriteLine("CAPAB CAPABILITIES :NICKMAX="+ConvToStr(NICKMAX)+" HALFOP="+ConvToStr(this->Instance->Config->AllowHalfop)+" CHANMAX="+ConvToStr(CHANMAX)+" MAXMODES="+ConvToStr(MAXMODES)+" IDENTMAX="+ConvToStr(IDENTMAX)+" MAXQUIT="+ConvToStr(MAXQUIT)+" MAXTOPIC="+ConvToStr(MAXTOPIC)+" MAXKICK="+ConvToStr(MAXKICK)+" MAXGECOS="+ConvToStr(MAXGECOS)+" MAXAWAY="+ConvToStr(MAXAWAY)+" IP6NATIVE="+ConvToStr(ip6)+" IP6SUPPORT="+ConvToStr(ip6support)+" PROTOCOL="+ConvToStr(ProtocolVersion));
this->WriteLine("CAPAB END");
}
if (((this->CapKeys.find("NICKMAX") == this->CapKeys.end()) || ((this->CapKeys.find("NICKMAX") != this->CapKeys.end()) && (this->CapKeys.find("NICKMAX")->second != ConvToStr(NICKMAX)))))
reason = "Maximum nickname lengths differ or remote nickname length not specified";
+ if (((this->CapKeys.find("PROTOCOL") == this->CapKeys.end()) || ((this->CapKeys.find("PROTOCOL") != this->CapKeys.end()) && (this->CapKeys.find("PROTOCOL")->second != ConvToStr(ProtocolVersion)))))
+ {
+ if (this->CapKeys.find("PROTOCOL") != this->CapKeys.end())
+ {
+ reason = "Mismatched protocol versions "+this->CapKeys.find("PROTOCOL")->second+" and "+ConvToStr(ProtocolVersion);
+ }
+ else
+ {
+ reason = "Protocol version not specified";
+ }
+ }
+
if (((this->CapKeys.find("HALFOP") == this->CapKeys.end()) && (Instance->Config->AllowHalfop)) || ((this->CapKeys.find("HALFOP") != this->CapKeys.end()) && (this->CapKeys.find("HALFOP")->second != ConvToStr(Instance->Config->AllowHalfop))))
reason = "We don't both have halfop support enabled/disabled identically";
return true;
}
- /* This function forces this server to quit, removing this server
+ /** This function forces this server to quit, removing this server
* and any users on it (and servers and users below that, etc etc).
* It's very slow and pretty clunky, but luckily unless your network
* is having a REAL bad hair day, this function shouldnt be called
num_lost_users += Current->QuitUsers(from);
}
- /* This is a wrapper function for SquitServer above, which
+ /** This is a wrapper function for SquitServer above, which
* does some validation first and passes on the SQUIT to all
* other remaining servers.
*/
}
else
{
- ServerInstance->Log(DEFAULT,"Squit from unknown server");
+ Instance->Log(DEFAULT,"Squit from unknown server");
}
}
- /* FMODE command - server mode with timestamp checks */
+ /** FMODE command - server mode with timestamp checks */
bool ForceMode(std::string source, std::deque<std::string> ¶ms)
{
/* Chances are this is a 1.0 FMODE without TS */
*/
if (TS == ourTS)
{
- ServerInstance->Log(DEBUG,"Entering TS equality check");
+ Instance->Log(DEBUG,"Entering TS equality check");
ModeHandler* mh = NULL;
unsigned long paramptr = 3;
std::string to_bounce = "";
if ((mh->GetNumParams(adding) > 0) && (paramptr < params.size()))
{
- ServerInstance->Log(DEBUG,"Mode removal %d %d",adding, mh->GetNumParams(adding));
+ Instance->Log(DEBUG,"Mode removal %d %d",adding, mh->GetNumParams(adding));
params_to_keep.push_back(params[paramptr++]);
}
}
newparams.push_back(params[0]);
newparams.push_back(ConvToStr(ourTS));
newparams.push_back(to_bounce+params_to_bounce);
+ Instance->Log(DEBUG,"BOUNCE BACK: %s",(to_bounce+params_to_bounce).c_str());
DoOneToOne(this->Instance->Config->ServerName,"FMODE",newparams,sourceserv);
}
modelist[0] = params[0].c_str();
modelist[1] = to_keep.c_str();
- if (params_to_keep.size() > 2)
+ if (params_to_keep.size() > 1)
{
- for (q = 2; (q < params_to_keep.size()) && (q < 64); q++)
+ for (q = 0; (q < params_to_keep.size()) && (q < 64); q++)
{
- ServerInstance->Log(DEBUG,"Item %d of %d", q, params_to_keep.size());
+ Instance->Log(DEBUG,"KEEP Item %d of %d: %s", q, params_to_keep.size(), params_to_keep[q].c_str());
modelist[n++] = params_to_keep[q].c_str();
}
}
if (smode)
{
- ServerInstance->Log(DEBUG,"Send mode");
+ Instance->Log(DEBUG,"Send mode");
this->Instance->SendMode(modelist, n+2, who);
}
else
{
- ServerInstance->Log(DEBUG,"Send mode client");
+ Instance->Log(DEBUG,"Send mode client");
this->Instance->CallCommandHandler("MODE", modelist, n+2, who);
}
newparams[2] = modebounce;
/* Only send it back the way it came, no need to send it anywhere else */
DoOneToOne(this->Instance->Config->ServerName,"FMODE",newparams,sourceserv);
- ServerInstance->Log(DEBUG,"FMODE bounced intelligently, our TS less than theirs and the other server is NOT a uline.");
+ Instance->Log(DEBUG,"FMODE bounced intelligently, our TS less than theirs and the other server is NOT a uline.");
}
else
{
- ServerInstance->Log(DEBUG,"Allow modes, TS lower for sender");
+ Instance->Log(DEBUG,"Allow modes, TS lower for sender");
/* The server was ulined, but something iffy is up with the TS.
* Sound the alarm bells!
*/
return true;
}
- /* FTOPIC command */
+ /** FTOPIC command */
bool ForceTopic(std::string source, std::deque<std::string> ¶ms)
{
if (params.size() != 4)
return true;
}
- /* FJOIN, similar to unreal SJOIN */
+ /** FJOIN, similar to unreal SJOIN */
bool ForceJoin(std::string source, std::deque<std::string> ¶ms)
{
if (params.size() < 3)
ourTS = us->age;
}
- ServerInstance->Log(DEBUG,"FJOIN detected, our TS=%lu, their TS=%lu",ourTS,TS);
+ Instance->Log(DEBUG,"FJOIN detected, our TS=%lu, their TS=%lu",ourTS,TS);
irc::tokenstream users(params[2]);
std::string item = "*";
int ntimes = 0;
while ((*permissions) && (*permissions != ','))
{
- ModeHandler* mh = ServerInstance->Modes->FindPrefix(*permissions);
+ ModeHandler* mh = Instance->Modes->FindPrefix(*permissions);
if (mh)
{
ntimes++;
/* Did they get any modes? How many times? */
for (int k = 0; k < ntimes; k++)
- mode_users[modectr++] = strdup(usr); // XXX
+ mode_users[modectr++] = strdup(usr);
who = this->Instance->FindNick(usr);
if (who)
if ((ourTS >= TS) || (this->Instance->ULine(who->server)))
{
/* We also always let u-lined clients win, no matter what the TS value */
- ServerInstance->Log(DEBUG,"Our our channel newer than theirs, accepting their modes");
+ Instance->Log(DEBUG,"Our our channel newer than theirs, accepting their modes");
this->Instance->SendMode((const char**)mode_users,modectr,who);
if (ourTS != TS)
{
- ServerInstance->Log(DEFAULT,"Channel TS for %s changed from %lu to %lu",us->name,ourTS,TS);
+ Instance->Log(DEFAULT,"Channel TS for %s changed from %lu to %lu",us->name,ourTS,TS);
us->age = TS;
ourTS = TS;
}
}
else
{
- ServerInstance->Log(DEBUG,"Their channel newer than ours, bouncing their modes");
+ Instance->Log(DEBUG,"Their channel newer than ours, bouncing their modes");
/* bouncy bouncy! */
std::deque<std::string> params;
/* modes are now being UNSET... */
}
else
{
- for (unsigned int f = 2; f < modectr; f++)
- free(mode_users[f]);
-
- this->WriteLine("ERROR :Invalid user '"+std::string(usr)+"' in FJOIN to '"+channel+"'");
- return false;
+ Instance->Log(SPARSE,"Warning! Invalid user %s in FJOIN to channel %s IGNORED", who->nick, channel.c_str());
+ continue;
}
}
}
{
if (ourTS >= TS)
{
- ServerInstance->Log(DEBUG,"Our our channel newer than theirs, accepting their modes");
+ Instance->Log(DEBUG,"Our our channel newer than theirs, accepting their modes");
this->Instance->SendMode((const char**)mode_users,modectr,who);
if (ourTS != TS)
{
- ServerInstance->Log(DEFAULT,"Channel TS for %s changed from %lu to %lu",us->name,ourTS,TS);
+ Instance->Log(DEFAULT,"Channel TS for %s changed from %lu to %lu",us->name,ourTS,TS);
us->age = TS;
ourTS = TS;
}
}
else
{
- ServerInstance->Log(DEBUG,"Their channel newer than ours, bouncing their modes");
+ Instance->Log(DEBUG,"Their channel newer than ours, bouncing their modes");
std::deque<std::string> params;
*mode_users[1] = '-';
for (unsigned int x = 0; x < modectr; x++)
return true;
}
- bool SyncChannelTS(std::string source, std::deque<std::string> ¶ms)
- {
- if (params.size() >= 2)
- {
- chanrec* c = this->Instance->FindChan(params[0]);
- if (c)
- {
- time_t theirTS = atoi(params[1].c_str());
- time_t ourTS = c->age;
- if (ourTS >= theirTS)
- {
- ServerInstance->Log(DEBUG,"Updating timestamp for %s, our timestamp was %lu and theirs is %lu",c->name,ourTS,theirTS);
- c->age = theirTS;
- }
- }
- }
- DoOneToAllButSender(this->Instance->Config->ServerName,"SYNCTS",params,source);
- return true;
- }
-
- /* NICK command */
+ /** NICK command */
bool IntroduceClient(std::string source, std::deque<std::string> ¶ms)
{
if (params.size() < 8)
/* This used to have a pretty craq'y loop doing the same thing,
* now we just let the STL do the hard work (more efficiently)
*/
- params[5] = params[5].substr(params[5].find_first_not_of('+'));
+ std::string::size_type pos_after_plus = params[5].find_first_not_of('+');
+ if (pos_after_plus != std::string::npos)
+ params[5] = params[5].substr(pos_after_plus);
const char* tempnick = params[1].c_str();
- ServerInstance->Log(DEBUG,"Introduce client %s!%s@%s",tempnick,params[4].c_str(),params[2].c_str());
+ Instance->Log(DEBUG,"Introduce client %s!%s@%s",tempnick,params[4].c_str(),params[2].c_str());
user_hash::iterator iter = this->Instance->clientlist.find(tempnick);
if (iter != this->Instance->clientlist.end())
{
// nick collision
- ServerInstance->Log(DEBUG,"Nick collision on %s!%s@%s: %lu %lu",tempnick,params[4].c_str(),params[2].c_str(),(unsigned long)age,(unsigned long)iter->second->age);
+ Instance->Log(DEBUG,"Nick collision on %s!%s@%s: %lu %lu",tempnick,params[4].c_str(),params[2].c_str(),(unsigned long)age,(unsigned long)iter->second->age);
this->WriteLine(std::string(":")+this->Instance->Config->ServerName+" KILL "+tempnick+" :Nickname collision");
return true;
}
TreeServer* SourceServer = FindServer(source);
if (SourceServer)
{
- ServerInstance->Log(DEBUG,"Found source server of %s",_new->nick);
+ Instance->Log(DEBUG,"Found source server of %s",_new->nick);
SourceServer->AddUserCount();
}
return true;
}
- /* Send one or more FJOINs for a channel of users.
+ /** Send one or more FJOINs for a channel of users.
* If the length of a single line is more than 480-NICKMAX
* in length, it is split over multiple lines.
*/
void SendFJoins(TreeServer* Current, chanrec* c)
{
- ServerInstance->Log(DEBUG,"Sending FJOINs to other server for %s",c->name);
+ Instance->Log(DEBUG,"Sending FJOINs to other server for %s",c->name);
char list[MAXBUF];
std::string individual_halfops = std::string(":")+this->Instance->Config->ServerName+" FMODE "+c->name+" "+ConvToStr(c->age);
this->WriteLine(std::string(":")+this->Instance->Config->ServerName+" FMODE "+c->name+" "+ConvToStr(c->age)+" +"+c->ChanModes(true)+modes+" "+params);
}
- /* Send G, Q, Z and E lines */
+ /** Send G, Q, Z and E lines */
void SendXLines(TreeServer* Current)
{
char data[MAXBUF];
}
}
- /* Send channel modes and topics */
+ /** Send channel modes and topics */
void SendChannelModes(TreeServer* Current)
{
char data[MAXBUF];
}
}
- /* send all users and their oper state/modes */
+ /** send all users and their oper state/modes */
void SendUsers(TreeServer* Current)
{
char data[MAXBUF];
}
}
- /* This function is called when we want to send a netburst to a local
+ /** This function is called when we want to send a netburst to a local
* server. There is a set order we must do this, because for example
* users require their servers to exist, and channels require their
* users to exist. You get the idea.
this->Instance->SNO->WriteToSnoMask('l',"Finished bursting to \2"+name+"\2.");
}
- /* This function is called when we receive data from a remote
+ /** This function is called when we receive data from a remote
* server. We buffer the data in a std::string (it doesnt stay
* there for long), reading using InspSocket::Read() which can
* read up to 16 kilobytes in one operation.
char result[1024];
memset(result,0,1024);
memset(out,0,1024);
- ServerInstance->Log(DEBUG,"Original string '%s'",ret.c_str());
+ Instance->Log(DEBUG,"Original string '%s'",ret.c_str());
/* ERROR + CAPAB is still allowed unencryped */
if ((ret.substr(0,7) != "ERROR :") && (ret.substr(0,6) != "CAPAB "))
{
int nbytes = from64tobits(out, ret.c_str(), 1024);
if ((nbytes > 0) && (nbytes < 1024))
{
- ServerInstance->Log(DEBUG,"m_spanningtree: decrypt %d bytes",nbytes);
+ Instance->Log(DEBUG,"m_spanningtree: decrypt %d bytes",nbytes);
ctx_in->Decrypt(out, result, nbytes, 0);
for (int t = 0; t < nbytes; t++)
if (result[t] == '\7') result[t] = 0;
}
if (!this->ProcessLine(ret))
{
- ServerInstance->Log(DEBUG,"ProcessLine says no!");
+ Instance->Log(DEBUG,"ProcessLine says no!");
return false;
}
}
int WriteLine(std::string line)
{
- ServerInstance->Log(DEBUG,"OUT: %s",line.c_str());
+ Instance->Log(DEBUG,"OUT: %s",line.c_str());
if (this->ctx_out)
{
char result[10240];
int n = this->keylength - (line.length() % this->keylength);
if (n)
{
- ServerInstance->Log(DEBUG,"Append %d chars to line to make it %d long from %d, key length %d",n,n+line.length(),line.length(),this->keylength);
+ Instance->Log(DEBUG,"Append %d chars to line to make it %d long from %d, key length %d",n,n+line.length(),line.length(),this->keylength);
line.append(n,'\7');
}
}
return false;
}
- /* remote MOTD. leet, huh? */
+ /** remote MOTD. leet, huh? */
bool Motd(std::string prefix, std::deque<std::string> ¶ms)
{
if (params.size() > 0)
par.push_back(prefix);
par.push_back("");
- if (!ServerInstance->Config->MOTD.size())
+ if (!Instance->Config->MOTD.size())
{
- par[1] = std::string("::")+ServerInstance->Config->ServerName+" 422 "+source->nick+" :Message of the day file is missing.";
+ par[1] = std::string("::")+Instance->Config->ServerName+" 422 "+source->nick+" :Message of the day file is missing.";
DoOneToOne(this->Instance->Config->ServerName, "PUSH",par, source->server);
return true;
}
- par[1] = std::string("::")+ServerInstance->Config->ServerName+" 375 "+source->nick+" :"+ServerInstance->Config->ServerName+" message of the day";
+ par[1] = std::string("::")+Instance->Config->ServerName+" 375 "+source->nick+" :"+Instance->Config->ServerName+" message of the day";
DoOneToOne(this->Instance->Config->ServerName, "PUSH",par, source->server);
- for (unsigned int i = 0; i < ServerInstance->Config->MOTD.size(); i++)
+ for (unsigned int i = 0; i < Instance->Config->MOTD.size(); i++)
{
- par[1] = std::string("::")+ServerInstance->Config->ServerName+" 372 "+source->nick+" :- "+ServerInstance->Config->MOTD[i];
+ par[1] = std::string("::")+Instance->Config->ServerName+" 372 "+source->nick+" :- "+Instance->Config->MOTD[i];
DoOneToOne(this->Instance->Config->ServerName, "PUSH",par, source->server);
}
- par[1] = std::string("::")+ServerInstance->Config->ServerName+" 376 "+source->nick+" End of message of the day.";
+ par[1] = std::string("::")+Instance->Config->ServerName+" 376 "+source->nick+" End of message of the day.";
DoOneToOne(this->Instance->Config->ServerName, "PUSH",par, source->server);
}
}
return true;
}
- /* remote ADMIN. leet, huh? */
+ /** remote ADMIN. leet, huh? */
bool Admin(std::string prefix, std::deque<std::string> ¶ms)
{
if (params.size() > 0)
par.push_back(prefix);
par.push_back("");
- par[1] = std::string("::")+ServerInstance->Config->ServerName+" 256 "+source->nick+" :Administrative info for "+ServerInstance->Config->ServerName;
+ par[1] = std::string("::")+Instance->Config->ServerName+" 256 "+source->nick+" :Administrative info for "+Instance->Config->ServerName;
DoOneToOne(this->Instance->Config->ServerName, "PUSH",par, source->server);
- par[1] = std::string("::")+ServerInstance->Config->ServerName+" 257 "+source->nick+" :Name - "+ServerInstance->Config->AdminName;
+ par[1] = std::string("::")+Instance->Config->ServerName+" 257 "+source->nick+" :Name - "+Instance->Config->AdminName;
DoOneToOne(this->Instance->Config->ServerName, "PUSH",par, source->server);
- par[1] = std::string("::")+ServerInstance->Config->ServerName+" 258 "+source->nick+" :Nickname - "+ServerInstance->Config->AdminNick;
+ par[1] = std::string("::")+Instance->Config->ServerName+" 258 "+source->nick+" :Nickname - "+Instance->Config->AdminNick;
DoOneToOne(this->Instance->Config->ServerName, "PUSH",par, source->server);
- par[1] = std::string("::")+ServerInstance->Config->ServerName+" 258 "+source->nick+" :E-Mail - "+ServerInstance->Config->AdminEmail;
+ par[1] = std::string("::")+Instance->Config->ServerName+" 258 "+source->nick+" :E-Mail - "+Instance->Config->AdminEmail;
DoOneToOne(this->Instance->Config->ServerName, "PUSH",par, source->server);
}
}
}
- /* Because the core won't let users or even SERVERS set +o,
+ /** Because the core won't let users or even SERVERS set +o,
* we use the OPERTYPE command to do this.
*/
bool OperType(std::string prefix, std::deque<std::string> ¶ms)
{
if (params.size() != 1)
{
- ServerInstance->Log(DEBUG,"Received invalid oper type from %s",prefix.c_str());
+ Instance->Log(DEBUG,"Received invalid oper type from %s",prefix.c_str());
return true;
}
std::string opertype = params[0];
return true;
}
- /* Because Andy insists that services-compatible servers must
+ /** Because Andy insists that services-compatible servers must
* implement SVSNICK and SVSJOIN, that's exactly what we do :p
*/
bool ForceNick(std::string prefix, std::deque<std::string> ¶ms)
switch (*(params[0].c_str()))
{
case 'Z':
- propogate = ServerInstance->XLines->add_zline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
- ServerInstance->XLines->zline_set_creation_time(params[1].c_str(), atoi(params[3].c_str()));
+ propogate = Instance->XLines->add_zline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
+ Instance->XLines->zline_set_creation_time(params[1].c_str(), atoi(params[3].c_str()));
break;
case 'Q':
- propogate = ServerInstance->XLines->add_qline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
- ServerInstance->XLines->qline_set_creation_time(params[1].c_str(), atoi(params[3].c_str()));
+ propogate = Instance->XLines->add_qline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
+ Instance->XLines->qline_set_creation_time(params[1].c_str(), atoi(params[3].c_str()));
break;
case 'E':
- propogate = ServerInstance->XLines->add_eline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
- ServerInstance->XLines->eline_set_creation_time(params[1].c_str(), atoi(params[3].c_str()));
+ propogate = Instance->XLines->add_eline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
+ Instance->XLines->eline_set_creation_time(params[1].c_str(), atoi(params[3].c_str()));
break;
case 'G':
- propogate = ServerInstance->XLines->add_gline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
- ServerInstance->XLines->gline_set_creation_time(params[1].c_str(), atoi(params[3].c_str()));
+ propogate = Instance->XLines->add_gline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
+ Instance->XLines->gline_set_creation_time(params[1].c_str(), atoi(params[3].c_str()));
break;
case 'K':
- propogate = ServerInstance->XLines->add_kline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
+ propogate = Instance->XLines->add_kline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
break;
default:
/* Just in case... */
}
if (!this->bursting)
{
- ServerInstance->Log(DEBUG,"Applying lines...");
- ServerInstance->XLines->apply_lines(APPLY_ZLINES|APPLY_GLINES|APPLY_QLINES);
+ Instance->Log(DEBUG,"Applying lines...");
+ Instance->XLines->apply_lines(APPLY_ZLINES|APPLY_GLINES|APPLY_QLINES);
}
return true;
}
if (params.size() < 1)
return true;
- ServerInstance->Log(DEBUG,"In IDLE command");
+ Instance->Log(DEBUG,"In IDLE command");
userrec* u = this->Instance->FindNick(prefix);
if (u)
{
- ServerInstance->Log(DEBUG,"USER EXISTS: %s",u->nick);
+ Instance->Log(DEBUG,"USER EXISTS: %s",u->nick);
// an incoming request
if (params.size() == 1)
{
if ((x) && (IS_LOCAL(x)))
{
userrec* x = this->Instance->FindNick(params[0]);
- ServerInstance->Log(DEBUG,"Got IDLE");
char signon[MAXBUF];
char idle[MAXBUF];
- ServerInstance->Log(DEBUG,"Sending back IDLE 3");
+
snprintf(signon,MAXBUF,"%lu",(unsigned long)x->signon);
snprintf(idle,MAXBUF,"%lu",(unsigned long)abs((x->idle_lastmsg)-time(NULL)));
std::deque<std::string> par;
userrec* who_to_send_to = this->Instance->FindNick(who_did_the_whois);
if ((who_to_send_to) && (IS_LOCAL(who_to_send_to)))
{
- ServerInstance->Log(DEBUG,"Got final IDLE");
// an incoming reply to a whois we sent out
std::string nick_whoised = prefix;
unsigned long signon = atoi(params[1].c_str());
line = line.substr(0, line.find_first_of("\r\n"));
- ServerInstance->Log(DEBUG,"IN: %s", line.c_str());
+ Instance->Log(DEBUG,"IN: %s", line.c_str());
this->Split(line.c_str(),params);
if ((!route_back_again) || (route_back_again->GetSocket() != this))
{
if (route_back_again)
- ServerInstance->Log(DEBUG,"Protocol violation: Fake direction in command '%s' from connection '%s'",line.c_str(),this->GetName().c_str());
+ Instance->Log(DEBUG,"Protocol violation: Fake direction in command '%s' from connection '%s'",line.c_str(),this->GetName().c_str());
return true;
}
if (this->bursting)
{
this->bursting = false;
- ServerInstance->XLines->apply_lines(APPLY_ZLINES|APPLY_GLINES|APPLY_QLINES);
+ Instance->XLines->apply_lines(APPLY_ZLINES|APPLY_GLINES|APPLY_QLINES);
}
if (prefix == "")
{
if (this->bursting)
{
this->bursting = false;
- ServerInstance->XLines->apply_lines(APPLY_ZLINES|APPLY_GLINES|APPLY_QLINES);
+ Instance->XLines->apply_lines(APPLY_ZLINES|APPLY_GLINES|APPLY_QLINES);
}
if (prefix == "")
{
else if (command == "ENDBURST")
{
this->bursting = false;
- ServerInstance->XLines->apply_lines(APPLY_ZLINES|APPLY_GLINES|APPLY_QLINES);
+ Instance->XLines->apply_lines(APPLY_ZLINES|APPLY_GLINES|APPLY_QLINES);
std::string sourceserv = this->myhost;
if (this->InboundServerName != "")
{
{
strparams[q] = params[q].c_str();
}
- if (!this->Instance->CallCommandHandler(command.c_str(), strparams, params.size(), who))
+ switch (this->Instance->CallCommandHandler(command.c_str(), strparams, params.size(), who))
{
- this->WriteLine("ERROR :Unrecognised command '"+std::string(command.c_str())+"' -- possibly loaded mismatched modules");
- return false;
+ case CMD_INVALID:
+ this->WriteLine("ERROR :Unrecognised command '"+std::string(command.c_str())+"' -- possibly loaded mismatched modules");
+ return false;
+ break;
+ case CMD_FAILURE:
+ return true;
+ break;
+ default:
+ /* CMD_SUCCESS and CMD_USER_DELETED fall through here */
+ break;
}
}
else
}
else
{
- ServerInstance->Log(DEBUG,"Command with unknown origin '%s'",prefix.c_str());
+ Instance->Log(DEBUG,"Command with unknown origin '%s'",prefix.c_str());
return true;
}
}
if (this->LinkState == CONNECTING)
{
this->Instance->SNO->WriteToSnoMask('l',"CONNECT: Connection to \002"+myhost+"\002 timed out.");
+ Link* MyLink = FindLink(myhost);
+ if (MyLink)
+ DoFailOver(MyLink);
}
}
{
Squit(s,"Remote host closed the connection");
}
- this->Instance->WriteOpers("Server '\2%s\2' closed the connection.",quitserver.c_str());
+ this->Instance->SNO->WriteToSnoMask('l',"Connection to '\2%s\2' failed.",quitserver.c_str());
}
virtual int OnIncomingConnection(int newsock, char* ip)
if (!found)
{
- this->Instance->WriteOpers("Server connection from %s denied (no link blocks with that IP address)", ip);
+ this->Instance->SNO->WriteToSnoMask('l',"Server connection from %s denied (no link blocks with that IP address)", ip);
close(newsock);
return false;
}
/* Something barfed, show the opers */
ServerInstance->SNO->WriteToSnoMask('l',"CONNECT: Error connecting \002%s\002: %s.",MyLink.Name.c_str(),strerror(errno));
delete newsocket;
+ DoFailOver(&MyLink);
}
}
}
{
/* Ooops! */
ServerInstance->SNO->WriteToSnoMask('l',"CONNECT: Error connecting \002%s\002: Unable to resolve hostname - %s",MyLink.Name.c_str(),errormessage.c_str());
+ DoFailOver(&MyLink);
}
};
list.push_back(server);
}
-// returns a list of DIRECT servernames for a specific channel
+/** returns a list of DIRECT servernames for a specific channel */
void GetListOfServersForChannel(chanrec* c, std::deque<TreeServer*> &list)
{
CUList *ulist = c->GetUsers();
std::string Allow = Conf->ReadValue("link","allowmask",j);
L.Name = (Conf->ReadValue("link","name",j)).c_str();
L.IPAddr = Conf->ReadValue("link","ipaddr",j);
+ L.FailOver = Conf->ReadValue("link","failover",j).c_str();
L.Port = Conf->ReadInteger("link","port",j,true);
L.SendPass = Conf->ReadValue("link","sendpass",j);
L.RecvPass = Conf->ReadValue("link","recvpass",j);
L.HiddenFromStats = Conf->ReadFlag("link","hidden",j);
L.NextConnectTime = time(NULL) + L.AutoConnect;
/* Bugfix by brain, do not allow people to enter bad configurations */
- if ((L.IPAddr != "") && (L.RecvPass != "") && (L.SendPass != "") && (L.Name != "") && (L.Port))
+ if (L.Name != ServerInstance->Config->ServerName)
{
- ValidIPs.push_back(L.IPAddr);
+ if ((L.IPAddr != "") && (L.RecvPass != "") && (L.SendPass != "") && (L.Name != "") && (L.Port))
+ {
+ ValidIPs.push_back(L.IPAddr);
- if (Allow.length())
- ValidIPs.push_back(Allow);
+ if (Allow.length())
+ ValidIPs.push_back(Allow);
- /* Needs resolving */
- insp_inaddr binip;
- if (insp_aton(L.IPAddr.c_str(), &binip) < 1)
+ /* Needs resolving */
+ insp_inaddr binip;
+ if (insp_aton(L.IPAddr.c_str(), &binip) < 1)
+ {
+ try
+ {
+ SecurityIPResolver* sr = new SecurityIPResolver(ServerInstance, L.IPAddr, L);
+ ServerInstance->AddResolver(sr);
+ }
+ catch (ModuleException& e)
+ {
+ ServerInstance->Log(DEBUG,"Error in resolver: %s",e.GetReason());
+ }
+ }
+
+ LinkBlocks.push_back(L);
+ ServerInstance->Log(DEBUG,"m_spanningtree: Read server %s with host %s:%d",L.Name.c_str(),L.IPAddr.c_str(),L.Port);
+ }
+ else
{
- try
+ if (L.IPAddr == "")
{
- SecurityIPResolver* sr = new SecurityIPResolver(ServerInstance, L.IPAddr, L);
- ServerInstance->AddResolver(sr);
+ ServerInstance->Log(DEFAULT,"Invalid configuration for server '%s', IP address not defined!",L.Name.c_str());
}
- catch (ModuleException& e)
+ else if (L.RecvPass == "")
{
- ServerInstance->Log(DEBUG,"Error in resolver: %s",e.GetReason());
+ ServerInstance->Log(DEFAULT,"Invalid configuration for server '%s', recvpass not defined!",L.Name.c_str());
+ }
+ else if (L.SendPass == "")
+ {
+ ServerInstance->Log(DEFAULT,"Invalid configuration for server '%s', sendpass not defined!",L.Name.c_str());
+ }
+ else if (L.Name == "")
+ {
+ ServerInstance->Log(DEFAULT,"Invalid configuration, link tag without a name!");
+ }
+ else if (!L.Port)
+ {
+ ServerInstance->Log(DEFAULT,"Invalid configuration for server '%s', no port specified!",L.Name.c_str());
}
}
-
- LinkBlocks.push_back(L);
- ServerInstance->Log(DEBUG,"m_spanningtree: Read server %s with host %s:%d",L.Name.c_str(),L.IPAddr.c_str(),L.Port);
}
else
{
- if (L.IPAddr == "")
- {
- ServerInstance->Log(DEFAULT,"Invalid configuration for server '%s', IP address not defined!",L.Name.c_str());
- }
- else if (L.RecvPass == "")
- {
- ServerInstance->Log(DEFAULT,"Invalid configuration for server '%s', recvpass not defined!",L.Name.c_str());
- }
- else if (L.SendPass == "")
- {
- ServerInstance->Log(DEFAULT,"Invalid configuration for server '%s', sendpass not defined!",L.Name.c_str());
- }
- else if (L.Name == "")
- {
- ServerInstance->Log(DEFAULT,"Invalid configuration, link tag without a name!");
- }
- else if (!L.Port)
- {
- ServerInstance->Log(DEFAULT,"Invalid configuration for server '%s', no port specified!",L.Name.c_str());
- }
+ ServerInstance->Log(DEFAULT,"Invalid configuration for server '%s', link tag has the same server name as the local server!",L.Name.c_str());
}
}
DELETE(Conf);
}
}
+ void ConnectServer(Link* x)
+ {
+ insp_inaddr binip;
+
+ /* Do we already have an IP? If so, no need to resolve it. */
+ if (insp_aton(x->IPAddr.c_str(), &binip) > 0)
+ {
+ TreeSocket* newsocket = new TreeSocket(ServerInstance, x->IPAddr,x->Port,false,10,x->Name.c_str());
+ if (newsocket->GetFd() > -1)
+ {
+ /* Handled automatically on success */
+ }
+ else
+ {
+ ServerInstance->SNO->WriteToSnoMask('l',"CONNECT: Error connecting \002%s\002: %s.",x->Name.c_str(),strerror(errno));
+ delete newsocket;
+ this->DoFailOver(x);
+ }
+ }
+ else
+ {
+ try
+ {
+ ServernameResolver* snr = new ServernameResolver(ServerInstance,x->IPAddr, *x);
+ ServerInstance->AddResolver(snr);
+ }
+ catch (ModuleException& e)
+ {
+ ServerInstance->Log(DEBUG,"Error in resolver: %s",e.GetReason());
+ this->DoFailOver(x);
+ }
+ }
+ }
+
+ void DoFailOver(Link* x)
+ {
+ if (x->FailOver.length())
+ {
+ if (x->FailOver == x->Name)
+ {
+ ServerInstance->SNO->WriteToSnoMask('l',"FAILOVER: Some muppet configured the failover for server \002%s\002 to point at itself. Not following it!", x->Name.c_str());
+ return;
+ }
+ Link* TryThisOne = this->FindLink(x->FailOver.c_str());
+ if (TryThisOne)
+ {
+ ServerInstance->SNO->WriteToSnoMask('l',"FAILOVER: Trying failover link for \002%s\002: \002%s\002...", x->Name.c_str(), TryThisOne->Name.c_str());
+ ConnectServer(TryThisOne);
+ }
+ else
+ {
+ ServerInstance->SNO->WriteToSnoMask('l',"FAILOVER: Invalid failover server specified for server \002%s\002, will not follow!", x->Name.c_str());
+ }
+ }
+ }
+
+ Link* FindLink(const std::string& name)
+ {
+ for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
+ {
+ if (ServerInstance->MatchText(x->Name.c_str(), name.c_str()))
+ {
+ return &(*x);
+ }
+ }
+ return NULL;
+ }
+
void AutoConnectServers(time_t curtime)
{
for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
ServerInstance->Log(DEBUG,"Auto-Connecting %s",x->Name.c_str());
x->NextConnectTime = curtime + x->AutoConnect;
TreeServer* CheckDupe = FindServer(x->Name.c_str());
+ if (x->FailOver.length())
+ {
+ TreeServer* CheckFailOver = FindServer(x->FailOver.c_str());
+ if (CheckFailOver)
+ {
+ /* The failover for this server is currently a member of the network.
+ * The failover probably succeeded, where the main link did not.
+ * Don't try the main link until the failover is gone again.
+ */
+ continue;
+ }
+ }
if (!CheckDupe)
{
// an autoconnected server is not connected. Check if its time to connect it
ServerInstance->SNO->WriteToSnoMask('l',"AUTOCONNECT: Auto-connecting server \002%s\002 (%lu seconds until next attempt)",x->Name.c_str(),x->AutoConnect);
-
- insp_inaddr binip;
-
- /* Do we already have an IP? If so, no need to resolve it. */
- if (insp_aton(x->IPAddr.c_str(), &binip) > 0)
- {
- TreeSocket* newsocket = new TreeSocket(ServerInstance, x->IPAddr,x->Port,false,10,x->Name.c_str());
- if (newsocket->GetFd() > -1)
- {
- }
- else
- {
- ServerInstance->SNO->WriteToSnoMask('l',"AUTOCONNECT: Error autoconnecting \002%s\002: %s.",x->Name.c_str(),strerror(errno));
- delete newsocket;
- }
- }
- else
- {
- try
- {
- ServernameResolver* snr = new ServernameResolver(ServerInstance,x->IPAddr, *x);
- ServerInstance->AddResolver(snr);
- }
- catch (ModuleException& e)
- {
- ServerInstance->Log(DEBUG,"Error in resolver: %s",e.GetReason());
- }
- }
-
+ this->ConnectServer(&(*x));
}
}
}
if (!CheckDupe)
{
user->WriteServ("NOTICE %s :*** CONNECT: Connecting to server: \002%s\002 (%s:%d)",user->nick,x->Name.c_str(),(x->HiddenFromStats ? "<hidden>" : x->IPAddr.c_str()),x->Port);
- insp_inaddr binip;
-
- /* Do we already have an IP? If so, no need to resolve it. */
- if (insp_aton(x->IPAddr.c_str(), &binip) > 0)
- {
- TreeSocket* newsocket = new TreeSocket(ServerInstance,x->IPAddr,x->Port,false,10,x->Name.c_str());
- if (newsocket->GetFd() > -1)
- {
- }
- else
- {
- ServerInstance->SNO->WriteToSnoMask('l',"CONNECT: Error connecting \002%s\002: %s.",x->Name.c_str(),strerror(errno));
- delete newsocket;
- }
- }
- else
- {
- try
- {
- ServernameResolver* snr = new ServernameResolver(ServerInstance, x->IPAddr, *x);
- ServerInstance->AddResolver(snr);
- }
- catch (ModuleException& e)
- {
- ServerInstance->Log(DEBUG,"Error in resolver: %s",e.GetReason());
- }
- }
+ ConnectServer(&(*x));
return 1;
}
else
this->HandleVersion(parameters,pcnt,user);
return 1;
}
- else if (ServerInstance->IsValidModuleCommand(command, pcnt, user))
+
+ return 0;
+ }
+
+ virtual void OnPostCommand(const std::string &command, const char** parameters, int pcnt, userrec *user, CmdResult result)
+ {
+ if ((result == CMD_SUCCESS) && (ServerInstance->IsValidModuleCommand(command, pcnt, user)))
{
// this bit of code cleverly routes all module commands
// to all remote severs *automatically* so that modules
ServerInstance->Log(DEBUG,"Globally route '%s'",command.c_str());
DoOneToMany(user->nick,command,params);
}
- return 0;
}
virtual void OnGetServerDescription(const std::string &servername,std::string &description)
// Only do this for local users
if (IS_LOCAL(user))
{
+ char ts[24];
+ snprintf(ts,24,"%lu",(unsigned long)channel->age);
+
std::deque<std::string> params;
params.clear();
params.push_back(channel->name);
+ /** XXX: The client protocol will IGNORE this parameter.
+ * We could make use of it if we wanted to keep the TS
+ * in step if somehow we lose it.
+ */
+ params.push_back(ts);
+
if (channel->GetUserCounter() > 1)
{
// not the first in the channel
{
// first in the channel, set up their permissions
// and the channel TS with FJOIN.
- char ts[24];
- snprintf(ts,24,"%lu",(unsigned long)channel->age);
params.clear();
params.push_back(channel->name);
params.push_back(ts);
List[I_OnUserQuit] = List[I_OnUserPostNick] = List[I_OnUserKick] = List[I_OnRemoteKill] = List[I_OnRehash] = 1;
List[I_OnOper] = List[I_OnAddGLine] = List[I_OnAddZLine] = List[I_OnAddQLine] = List[I_OnAddELine] = 1;
List[I_OnDelGLine] = List[I_OnDelZLine] = List[I_OnDelQLine] = List[I_OnDelELine] = List[I_ProtoSendMode] = List[I_OnMode] = 1;
- List[I_OnStats] = List[I_ProtoSendMetaData] = List[I_OnEvent] = List[I_OnSetAway] = List[I_OnCancelAway] = 1;
+ List[I_OnStats] = List[I_ProtoSendMetaData] = List[I_OnEvent] = List[I_OnSetAway] = List[I_OnCancelAway] = List[I_OnPostCommand] = 1;
}
/* It is IMPORTANT that m_spanningtree is the last module in the chain
}
};
+void DoFailOver(Link* x)
+{
+ TreeProtocolModule->DoFailOver(x);
+}
+
+Link* FindLink(const std::string& name)
+{
+ return TreeProtocolModule->FindLink(name);
+}
class ModuleSpanningTreeFactory : public ModuleFactory
{