typedef nspace::hash_map<std::string, TreeServer*, nspace::hash<string>, irc::StrHashComp> server_hash;
server_hash serverlist;
+typedef nspace::hash_map<std::string, userrec*> uid_hash;
+typedef nspace::hash_map<std::string, char*> sid_hash;
+
/* More forward declarations */
bool DoOneToOne(std::string prefix, std::string command, std::deque<std::string> ¶ms, std::string target);
bool DoOneToAllButSender(std::string prefix, std::string command, std::deque<std::string> ¶ms, std::string omit);
extern std::vector<QLine> pqlines;
extern std::vector<ELine> pelines;
+class UserManager : public classbase
+{
+ uid_hash uids;
+ sid_hash sids;
+ public:
+ UserManager()
+ {
+ uids.clear();
+ sids.clear();
+ }
+
+ std::string UserToUID(userrec* user)
+ {
+ return "";
+ }
+
+ std::string UIDToUser(const std::string &UID)
+ {
+ return "";
+ }
+
+ std::string CreateAndAdd(userrec* user)
+ {
+ return "";
+ }
+
+ std::string CreateAndAdd(const std::string &servername)
+ {
+ return "";
+ }
+
+ std::string ServerToSID(const std::string &servername)
+ {
+ return "";
+ }
+
+ std::string SIDToServer(const std::string &SID)
+ {
+ return "";
+ }
+
+ userrec* FindByID(const std::string &UID)
+ {
+ return NULL;
+ }
+};
+
/* Each server in the tree is represented by one class of
* type TreeServer. A locally connected TreeServer can
* have a class of type TreeSocket associated with it, for
cmd_rconnect (Module* Callback) : command_t("RCONNECT", 'o', 2), Creator(Callback)
{
this->source = "m_spanningtree.so";
+ syntax = "<remote-server-mask> <servermask>";
}
void Handle (const char** parameters, int pcnt, userrec *user)
/* Now we've whacked the kids, whack self */
num_lost_servers++;
num_lost_users += Current->QuitUsers(from);
- /*for (user_hash::iterator u = clientlist.begin(); u != clientlist.end(); u++)
- {
- if (!strcasecmp(u->second->server,Current->GetName().c_str()))
- {
- Goners->AddItem(u->second,from);
- num_lost_users++;
- }
- }*/
}
/* This is a wrapper function for SquitServer above, which
}
}
- /* FMODE command */
+ /* FMODE command - server mode with timestamp checks */
bool ForceMode(std::string source, std::deque<std::string> ¶ms)
{
+ /* Chances are this is a 1.0 FMODE without TS */
if (params.size() < 3)
{
this->WriteLine("ERROR :Version 1.0 FMODE sent to version 1.1 server");
return false;
}
- userrec* who = new userrec();
- who->fd = FD_MAGIC_NUMBER;
+
+ bool smode = false;
+ std::string sourceserv;
+
+ /* Are we dealing with an FMODE from a user, or from a server? */
+ userrec* who = Srv->FindNick(source);
+ if (who)
+ {
+ /* FMODE from a user, set sourceserv to the users server name */
+ sourceserv = who->server;
+ }
+ else
+ {
+ /* FMODE from a server, create a fake user to receive mode feedback */
+ who = new userrec();
+ who->fd = FD_MAGIC_NUMBER;
+ smode = true; /* Setting this flag tells us we should free the userrec later */
+ sourceserv = source; /* Set sourceserv to the actual source string */
+ }
const char* modelist[64];
time_t TS = 0;
int n = 0;
memset(&modelist,0,sizeof(modelist));
- for (unsigned int q = 0; q < params.size(); q++, n++)
+ for (unsigned int q = 0; (q < params.size()) && (q < 64); q++)
{
if (q == 1)
{
- /* The timestamp */
+ /* The timestamp is in this position.
+ * We don't want to pass that up to the
+ * server->client protocol!
+ */
TS = atoi(params[q].c_str());
}
- modelist[n] = params[q].c_str();
+ else
+ {
+ /* Everything else is fine to append to the modelist */
+ modelist[n++] = params[q].c_str();
+ }
+
}
- // Insert the TS value of the object, either userrec or chanrec
- userrec* a = Srv->FindNick(params[0]);
+ /* Extract the TS value of the object, either userrec or chanrec */
+ userrec* dst = Srv->FindNick(params[0]);
+ chanrec* chan = NULL;
time_t ourTS = 0;
- if (a)
+ if (dst)
{
- ourTS = a->age;
+ ourTS = dst->age;
}
- //classbase* a = reinterpret_cast<classbase*>(Srv->FindNick(params[0]));
else
{
- chanrec* a = Srv->FindChannel(params[0]);
- if (a)
+ chan = Srv->FindChannel(params[0]);
+ if (chan)
{
- ourTS = a->age;
+ ourTS = chan->age;
}
}
+
+ /* TS is equal: Merge the mode changes, use voooodoooooo on modes
+ * with parameters.
+ */
+ if (TS == ourTS)
+ {
+ log(DEBUG,"Entering TS equality check");
+ ModeHandler* mh = NULL;
+ unsigned long paramptr = 3;
+ std::string to_bounce = "";
+ std::string to_keep = "";
+ std::vector<std::string> params_to_keep;
+ std::string params_to_bounce = "";
+ bool adding = true;
+ char cur_change = 1;
+ char old_change = 0;
+ char old_bounce_change = 0;
+ /* Merge modes, basically do special stuff to mode with params */
+ for (std::string::iterator x = params[2].begin(); x != params[2].end(); x++)
+ {
+ switch (*x)
+ {
+ case '-':
+ adding = false;
+ break;
+ case '+':
+ adding = true;
+ break;
+ default:
+ if (adding)
+ {
+ /* We only care about whats being set,
+ * not whats being unset
+ */
+ mh = ServerInstance->ModeGrok->FindMode(*x, chan ? MODETYPE_CHANNEL : MODETYPE_USER);
+
+ if ((mh->GetNumParams(adding) > 0) && (!mh->IsListMode()))
+ {
+ /* We only want to do special things to
+ * modes with parameters, we are going to rewrite
+ * those parameters
+ */
+ ModePair ret;
+ adding ? cur_change = '+' : cur_change = '-';
+
+ ret = mh->ModeSet(smode ? NULL : who, dst, chan, params[paramptr]);
+
+ /* The mode is set here, check which we should keep */
+ if (ret.first)
+ {
+ bool which_to_keep = mh->CheckTimeStamp(TS, ourTS, params[paramptr], ret.second, chan);
+
+ if (which_to_keep == true)
+ {
+ /* Keep ours, bounce theirs:
+ * Send back ours to them and
+ * drop their mode changs
+ */
+ adding ? cur_change = '+' : cur_change = '-';
+ if (cur_change != old_bounce_change)
+ to_bounce += cur_change;
+ to_bounce += *x;
+ old_bounce_change = cur_change;
+
+ if ((mh->GetNumParams(adding) > 0) && (paramptr < params.size()))
+ params_to_bounce.append(" ").append(ret.second);
+ }
+ else
+ {
+ /* Keep theirs: Accept their mode change,
+ * do nothing else
+ */
+ adding ? cur_change = '+' : cur_change = '-';
+ if (cur_change != old_change)
+ to_keep += cur_change;
+ to_keep += *x;
+ old_change = cur_change;
+
+ if ((mh->GetNumParams(adding) > 0) && (paramptr < params.size()))
+ params_to_keep.push_back(params[paramptr]);
+ }
+ }
+ else
+ {
+ /* Mode isnt set here, we want it */
+ adding ? cur_change = '+' : cur_change = '-';
+ if (cur_change != old_change)
+ to_keep += cur_change;
+ to_keep += *x;
+ old_change = cur_change;
+
+ if ((mh->GetNumParams(adding) > 0) && (paramptr < params.size()))
+ params_to_keep.push_back(params[paramptr]);
+ }
+
+ paramptr++;
+ }
+ else
+ {
+ mh = ServerInstance->ModeGrok->FindMode(*x, chan ? MODETYPE_CHANNEL : MODETYPE_USER);
+
+ if (mh)
+ {
+ adding ? cur_change = '+' : cur_change = '-';
+
+ /* Just keep this, safe to merge with no checks
+ * it has no parameters
+ */
+
+ if (cur_change != old_change)
+ to_keep += cur_change;
+ to_keep += *x;
+ old_change = cur_change;
+
+ if ((mh->GetNumParams(adding) > 0) && (paramptr < params.size()))
+ {
+ log(DEBUG,"Mode removal %d %d",adding, mh->GetNumParams(adding));
+ params_to_keep.push_back(params[paramptr++]);
+ }
+ }
+ }
+ }
+ else
+ {
+ mh = ServerInstance->ModeGrok->FindMode(*x, chan ? MODETYPE_CHANNEL : MODETYPE_USER);
+
+ if (mh)
+ {
+ /* Taking a mode away */
+ adding ? cur_change = '+' : cur_change = '-';
+
+ if (cur_change != old_change)
+ to_keep += cur_change;
+ to_keep += *x;
+ old_change = cur_change;
+
+ if ((mh->GetNumParams(adding) > 0) && (paramptr < params.size()))
+ params_to_keep.push_back(params[paramptr++]);
+ }
+ }
+ break;
+ }
+ }
+
+ if (to_bounce.length())
+ {
+ std::deque<std::string> newparams;
+ newparams.push_back(params[0]);
+ newparams.push_back(ConvToStr(ourTS));
+ newparams.push_back(to_bounce+params_to_bounce);
+ DoOneToOne(Srv->GetServerName(),"FMODE",newparams,sourceserv);
+ }
+
+ if (to_keep.length())
+ {
+ n = 0;
+ modelist[0] = params[0].c_str();
+ modelist[1] = to_keep.c_str();
+
+ for (unsigned int q = 2; (q < params.size()) && (q < 64); q++)
+ modelist[q] = params_to_keep[n++].c_str();
+
+ if (smode)
+ {
+ Srv->SendMode(modelist, n+2, who);
+ }
+ else
+ {
+ Srv->CallCommandHandler("MODE", modelist, n+2, who);
+ }
+
+ /* HOT POTATO! PASS IT ON! */
+ DoOneToAllButSender(source,"FMODE",params,sourceserv);
+ }
+ }
+ else
/* U-lined servers always win regardless of their TS */
if ((TS > ourTS) && (!Srv->IsUlined(source)))
{
- /* Bounce the mode back to its sender.
- * We use our higher TS, so the other end
+ /* Bounce the mode back to its sender.* We use our lower TS, so the other end
* SHOULD accept it, if its clock is right.
- * If its clock is wrong well bully for you :p
+ *
+ * NOTE: We should check that we arent bouncing anything thats already set at this end.
+ * If we are, bounce +ourmode to 'reinforce' it. This prevents desyncs.
+ * e.g. They send +l 50, we have +l 10 set. rather than bounce -l 50, we bounce +l 10.
+ *
+ * Thanks to jilles for pointing out this one-hell-of-an-issue before i even finished
+ * writing the code. It took me a while to come up with this solution.
+ *
+ * XXX: BE SURE YOU UNDERSTAND THIS CODE FULLY BEFORE YOU MESS WITH IT.
*/
- params[1] = ConvToStr(ourTS);
- /* Invert the mode string by changing + to -,
- * and - to + in the first param.
+
+ std::deque<std::string> newparams; /* New parameter list we send back */
+ newparams.push_back(params[0]); /* Target, user or channel */
+ newparams.push_back(ConvToStr(ourTS)); /* Timestamp value of the target */
+ newparams.push_back(""); /* This contains the mode string. For now
+ * it's empty, we fill it below.
+ */
+
+ /* Intelligent mode bouncing. Don't just invert, reinforce any modes which are already
+ * set to avoid a desync here.
*/
+ std::string modebounce = "";
+ bool adding = true;
+ unsigned int t = 3;
+ ModeHandler* mh = NULL;
+ char cur_change = 1;
+ char old_change = 0;
for (std::string::iterator x = params[2].begin(); x != params[2].end(); x++)
{
+ /* Iterate over all mode chars in the sent set */
switch (*x)
{
+ /* Adding or subtracting modes? */
case '-':
- *x = '+';
+ adding = false;
break;
case '+':
- *x = '-';
+ adding = true;
+ break;
+ default:
+ /* Find the mode handler for this mode */
+ mh = ServerInstance->ModeGrok->FindMode(*x, chan ? MODETYPE_CHANNEL : MODETYPE_USER);
+
+ /* Got a mode handler?
+ * This also prevents us bouncing modes we have no handler for.
+ */
+ if (mh)
+ {
+ ModePair ret;
+ std::string p = "";
+
+ /* Does the mode require a parameter right now?
+ * If it does, fetch it if we can
+ */
+ if ((mh->GetNumParams(adding) > 0) && (t < params.size()))
+ p = params[t++];
+
+ /* Call the ModeSet method to determine if its set with the
+ * given parameter here or not.
+ */
+ ret = mh->ModeSet(smode ? NULL : who, dst, chan, p);
+
+ /* XXX: Really. Dont ask.
+ * Determine from if its set combined with what the current
+ * 'state' is (adding or not) as to wether we should 'invert'
+ * or 'reinforce' the mode change
+ */
+ (!ret.first ? (adding ? cur_change = '-' : cur_change = '+') : (!adding ? cur_change = '-' : cur_change = '+'));
+
+ /* Quickly determine if we have 'flipped' from + to -,
+ * or - to +, to prevent unneccessary +/- chars in the
+ * output string that waste bandwidth
+ */
+ if (cur_change != old_change)
+ modebounce += cur_change;
+ old_change = cur_change;
+
+ /* Add the mode character to the output string */
+ modebounce += mh->GetModeChar();
+
+ /* We got a parameter back from ModeHandler::ModeSet,
+ * are we supposed to be sending one out right now?
+ */
+ if (ret.second.length())
+ {
+ if (mh->GetNumParams(cur_change == '+') > 0)
+ /* Yes we're supposed to be sending out
+ * the parameter. Make sure it goes
+ */
+ newparams.push_back(ret.second);
+ }
+
+ }
break;
}
}
- DoOneToOne(source,"FMODE",params,source);
- log(DEBUG,"Mode bounced, our TS less than theirs");
+
+ /* Update the parameters for FMODE with the new 'bounced' string */
+ newparams[2] = modebounce;
+ /* Only send it back the way it came, no need to send it anywhere else */
+ DoOneToOne(Srv->GetServerName(),"FMODE",newparams,sourceserv);
+ log(DEBUG,"FMODE bounced intelligently, our TS less than theirs and the other server is NOT a uline.");
}
else
{
- if ((Srv->IsUlined(source)) && (TS > ourTS))
+ log(DEBUG,"Allow modes, TS lower for sender");
+ /* The server was ulined, but something iffy is up with the TS.
+ * Sound the alarm bells!
+ */
+ if ((Srv->IsUlined(sourceserv)) && (TS > ourTS))
{
- WriteOpers("\2WARNING!\2 U-Lined server '%s' has bad TS for '%s' (accepted change): \2SYNC YOUR CLOCKS\2 to avoid this notice",source.c_str(),params[0].c_str());
+ WriteOpers("\2WARNING!\2 U-Lined server '%s' has bad TS for '%s' (accepted change): \2SYNC YOUR CLOCKS\2 to avoid this notice",sourceserv.c_str(),params[0].c_str());
}
- /* Allow the mode */
- Srv->SendMode(modelist,params.size(),who);
- DoOneToAllButSender(source,"FMODE",params,source);
+ /* Allow the mode, route it to either server or user command handling */
+ if (smode)
+ Srv->SendMode(modelist,n,who);
+ else
+ Srv->CallCommandHandler("MODE", modelist, n, who);
+
+ /* HOT POTATO! PASS IT ON! */
+ DoOneToAllButSender(source,"FMODE",params,sourceserv);
}
- DELETE(who);
+ /* Are we supposed to free the userrec? */
+ if (smode)
+ DELETE(who);
+
return true;
}
clientlist[tempnick]->server = FindServerNamePtr(source.c_str());
strlcpy(clientlist[tempnick]->ident, params[4].c_str(),IDENTMAX);
strlcpy(clientlist[tempnick]->fullname, params[7].c_str(),MAXGECOS);
- clientlist[tempnick]->registered = 7;
+ clientlist[tempnick]->registered = REG_ALL;
clientlist[tempnick]->signon = age;
for (std::string::iterator v = params[5].begin(); v != params[5].end(); v++)
int iterations = 0;
for (user_hash::iterator u = clientlist.begin(); u != clientlist.end(); u++, iterations++)
{
- if (u->second->registered == 7)
+ if (u->second->registered == REG_ALL)
{
snprintf(data,MAXBUF,":%s NICK %lu %s %s %s %s +%s %s :%s",u->second->server,(unsigned long)u->second->age,u->second->nick,u->second->host,u->second->dhost,u->second->ident,u->second->FormatModes(),inet_ntoa(u->second->ip4),u->second->fullname);
this->WriteLine(data);
if (params.size() == 1)
{
userrec* x = Srv->FindNick(params[0]);
- if ((x) && (x->fd > -1))
+ if ((x) && (IS_LOCAL(x)))
{
userrec* x = Srv->FindNick(params[0]);
log(DEBUG,"Got IDLE");
{
std::string who_did_the_whois = params[0];
userrec* who_to_send_to = Srv->FindNick(who_did_the_whois);
- if ((who_to_send_to) && (who_to_send_to->fd > -1))
+ if ((who_to_send_to) && (IS_LOCAL(who_to_send_to)))
{
log(DEBUG,"Got final IDLE");
// an incoming reply to a whois we sent out
std::string nick_whoised = prefix;
unsigned long signon = atoi(params[1].c_str());
unsigned long idle = atoi(params[2].c_str());
- if ((who_to_send_to) && (who_to_send_to->fd > -1))
+ if ((who_to_send_to) && (IS_LOCAL(who_to_send_to)))
do_whois(who_to_send_to,u,signon,idle,nick_whoised.c_str());
}
else
/* XXX: Fixme: blocks for a very short amount of time,
* we should cache these on rehash/startup
*/
- if (CleanAndResolve(resolved_host,i->IPAddr.c_str(),true))
+ if (CleanAndResolve(resolved_host,i->IPAddr.c_str(),true,1))
{
if (std::string(resolved_host) == ip)
{
int HandleTime(const char** parameters, int pcnt, userrec* user)
{
- if ((user->fd > -1) && (pcnt))
+ if ((IS_LOCAL(user)) && (pcnt))
{
TreeServer* found = FindServerMask(parameters[0]);
if (found)
int HandleRemoteWhois(const char** parameters, int pcnt, userrec* user)
{
- if ((user->fd > -1) && (pcnt > 1))
+ if ((IS_LOCAL(user)) && (pcnt > 1))
{
userrec* remote = Srv->FindNick(parameters[1]);
if ((remote) && (remote->fd < 0))
virtual void OnUserInvite(userrec* source,userrec* dest,chanrec* channel)
{
- if (source->fd > -1)
+ if (IS_LOCAL(source))
{
std::deque<std::string> params;
params.push_back(dest->nick);
virtual void OnWallops(userrec* user, const std::string &text)
{
- if (user->fd > -1)
+ if (IS_LOCAL(user))
{
std::deque<std::string> params;
params.push_back(":"+text);
if (target_type == TYPE_USER)
{
userrec* d = (userrec*)dest;
- if ((d->fd < 0) && (user->fd > -1))
+ if ((d->fd < 0) && (IS_LOCAL(user)))
{
std::deque<std::string> params;
params.clear();
}
else if (target_type == TYPE_CHANNEL)
{
- if (user->fd > -1)
+ if (IS_LOCAL(user))
{
chanrec *c = (chanrec*)dest;
std::string cname = c->name;
}
else if (target_type == TYPE_SERVER)
{
- if (user->fd > -1)
+ if (IS_LOCAL(user))
{
char* target = (char*)dest;
std::deque<std::string> par;
// route private messages which are targetted at clients only to the server
// which needs to receive them
userrec* d = (userrec*)dest;
- if ((d->fd < 0) && (user->fd > -1))
+ if ((d->fd < 0) && (IS_LOCAL(user)))
{
std::deque<std::string> params;
params.clear();
}
else if (target_type == TYPE_CHANNEL)
{
- if (user->fd > -1)
+ if (IS_LOCAL(user))
{
chanrec *c = (chanrec*)dest;
std::string cname = c->name;
}
else if (target_type == TYPE_SERVER)
{
- if (user->fd > -1)
+ if (IS_LOCAL(user))
{
char* target = (char*)dest;
std::deque<std::string> par;
virtual void OnUserJoin(userrec* user, chanrec* channel)
{
// Only do this for local users
- if (user->fd > -1)
+ if (IS_LOCAL(user))
{
std::deque<std::string> params;
params.clear();
virtual void OnChangeHost(userrec* user, const std::string &newhost)
{
// only occurs for local clients
- if (user->registered != 7)
+ if (user->registered != REG_ALL)
return;
std::deque<std::string> params;
params.push_back(newhost);
virtual void OnChangeName(userrec* user, const std::string &gecos)
{
// only occurs for local clients
- if (user->registered != 7)
+ if (user->registered != REG_ALL)
return;
std::deque<std::string> params;
params.push_back(gecos);
virtual void OnUserPart(userrec* user, chanrec* channel, const std::string &partmessage)
{
- if (user->fd > -1)
+ if (IS_LOCAL(user))
{
std::deque<std::string> params;
params.push_back(channel->name);
virtual void OnUserConnect(userrec* user)
{
char agestr[MAXBUF];
- if (user->fd > -1)
+ if (IS_LOCAL(user))
{
std::deque<std::string> params;
snprintf(agestr,MAXBUF,"%lu",(unsigned long)user->age);
virtual void OnUserQuit(userrec* user, const std::string &reason)
{
- if ((user->fd > -1) && (user->registered == 7))
+ if ((IS_LOCAL(user)) && (user->registered == REG_ALL))
{
std::deque<std::string> params;
params.push_back(":"+reason);
virtual void OnUserPostNick(userrec* user, const std::string &oldnick)
{
- if (user->fd > -1)
+ if (IS_LOCAL(user))
{
std::deque<std::string> params;
params.push_back(user->nick);
virtual void OnUserKick(userrec* source, userrec* user, chanrec* chan, const std::string &reason)
{
- if ((source) && (source->fd > -1))
+ if ((source) && (IS_LOCAL(source)))
{
std::deque<std::string> params;
params.push_back(chan->name);
// locally.
virtual void OnOper(userrec* user, const std::string &opertype)
{
- if (user->fd > -1)
+ if (IS_LOCAL(user))
{
std::deque<std::string> params;
params.push_back(opertype);
void OnLine(userrec* source, const std::string &host, bool adding, char linetype, long duration, const std::string &reason)
{
- if (source->fd > -1)
+ if (IS_LOCAL(source))
{
char type[8];
snprintf(type,8,"%cLINE",linetype);
virtual void OnMode(userrec* user, void* dest, int target_type, const std::string &text)
{
- if ((user->fd > -1) && (user->registered == 7))
+ if ((IS_LOCAL(user)) && (user->registered == REG_ALL))
{
if (target_type == TYPE_USER)
{