TreeServer* BestRouteTo(std::string ServerName)
{
log(DEBUG,"Finding best route to %s",ServerName.c_str());
+ if (ServerName.c_str() == TreeRoot->GetName())
+ {
+ log(DEBUG,"Cant route to myself!!!");
+ return NULL;
+ }
// first, find the server by recursively walking the tree
TreeServer* Found = RouteEnumerate(TreeRoot,ServerName);
// did we find it? If not, they did something wrong, abort.
return true;
}
+ bool ForceTopic(std::string source, std::deque<std::string> params)
+ {
+ // FTOPIC %s %lu %s :%s
+ if (params.size() != 4)
+ return true;
+ std::string channel = params[0];
+ time_t ts = atoi(params[1].c_str());
+ std::string setby = params[2];
+ std::string topic = params[3];
+
+ chanrec* c = Srv->FindChannel(channel);
+ if (c)
+ {
+ if ((ts >= c->topicset) || (!*c->topic))
+ {
+ strlcpy(c->topic,topic.c_str(),MAXTOPIC);
+ strlcpy(c->setby,setby.c_str(),NICKMAX);
+ c->topicset = ts;
+ WriteChannelWithServ((char*)source.c_str(), c, "TOPIC %s :%s", c->name, c->topic);
+ }
+
+ }
+
+ // all done, send it on its way
+ params[3] = ":" + params[3];
+ DoOneToAllButSender(source,"FTOPIC",params,source);
+
+ return true;
+ }
+
bool ForceJoin(std::string source, std::deque<std::string> params)
{
if (params.size() < 1)
if (iter != clientlist.end())
{
// nick collision
- log(DEBUG,"Nick collision on %s!%s@%s",tempnick,ident.c_str(),host.c_str());
+ log(DEBUG,"Nick collision on %s!%s@%s: %lu %lu",tempnick,ident.c_str(),host.c_str(),(unsigned long)age,(unsigned long)iter->second->age);
+ this->WriteLine(":"+Srv->GetServerName()+" KILL "+tempnick+" :Nickname collision");
return true;
}
-
+
clientlist[tempnick] = new userrec();
clientlist[tempnick]->fd = FD_MAGIC_NUMBER;
strlcpy(clientlist[tempnick]->nick, tempnick,NICKMAX);
return true;
}
+ bool RemoteRehash(std::string prefix, std::deque<std::string> params)
+ {
+ if (params.size() < 1)
+ return true;
+ std::string servermask = params[0];
+ if (Srv->MatchText(Srv->GetServerName(),servermask))
+ {
+ Srv->RehashServer();
+ }
+ DoOneToAllButSender(prefix,"REHASH",params,prefix);
+ return;
+ }
+
bool RemoteKill(std::string prefix, std::deque<std::string> params)
{
if (params.size() != 2)
userrec* who = Srv->FindNick(nick);
if (who)
{
+ std::string sourceserv = prefix;
+ if (u)
+ {
+ sourceserv = u->server;
+ }
params[1] = ":" + params[1];
- DoOneToAllButSender(prefix,"KILL",params,u->server);
+ DoOneToAllButSender(prefix,"KILL",params,sourceserv);
Srv->QuitUser(who,reason);
}
return true;
{
return this->RemoteKill(prefix,params);
}
+ else if (command == "FTOPIC")
+ {
+ return this->ForceTopic(prefix,params);
+ }
+ else if (command == "REHASH")
+ {
+ return this->RemoteRehash(prefix,params);
+ }
else if (command == "SQUIT")
{
if (params.size() == 2)
return 0;
}
+ virtual void OnGetServerDescription(std::string servername,std::string &description)
+ {
+ TreeServer* s = FindServer(servername);
+ if (s)
+ {
+ description = s->GetDesc();
+ }
+ }
+
+ virtual void OnUserInvite(userrec* source,userrec* dest,chanrec* channel)
+ {
+ if (std::string(source->server) == Srv->GetServerName())
+ {
+ std::deque<std::string> params;
+ params.push_back(dest->nick);
+ params.push_back(channel->name);
+ DoOneToMany(source->nick,"INVITE",params);
+ }
+ }
+
+ virtual void OnPostLocalTopicChange(userrec* user, chanrec* chan, std::string topic)
+ {
+ std::deque<std::string> params;
+ params.push_back(chan->name);
+ params.push_back(":"+topic);
+ DoOneToMany(user->nick,"TOPIC",params);
+ }
+
virtual void OnUserNotice(userrec* user, void* dest, int target_type, std::string text)
{
if (target_type == TYPE_USER)
DoOneToMany(source->nick,"KILL",params);
}
+ virtual void OnRehash(std::string parameter)
+ {
+ if (parameter != "")
+ {
+ std::deque<std::string> params;
+ params.push_back(parameter);
+ DoOneToMany(Srv->GetServerName(),"REHASH",params);
+ // check for self
+ if (Srv->MatchText(Srv->GetServerName(),parameter))
+ {
+ Srv->RehashServer();
+ }
+ }
+ }
+
// note: the protocol does not allow direct umode +o except
// via NICK with 8 params. sending OPERTYPE infers +o modechange
// locally.