* | Inspire Internet Relay Chat Daemon |
* +------------------------------------+
*
- * InspIRCd: (C) 2002-2009 InspIRCd Development Team
+ * InspIRCd: (C) 2002-2010 InspIRCd Development Team
* See: http://wiki.inspircd.org/Credits
*
* This program is free but copyrighted software; see
*/
#include "inspircd.h"
-#include "transport.h"
+#include "ssl.h"
/* $ModDesc: Provides support for unreal-style channel mode +z */
class SSLMode : public ModeHandler
{
public:
- SSLMode(InspIRCd* Instance, Module* Creator) : ModeHandler(Instance, Creator, 'z', 0, 0, false, MODETYPE_CHANNEL, false) { }
+ SSLMode(Module* Creator) : ModeHandler(Creator, "sslonly", 'z', PARAM_NONE, MODETYPE_CHANNEL) { }
ModeAction OnModeChange(User* source, User* dest, Channel* channel, std::string ¶meter, bool adding)
{
const UserMembList* userlist = channel->GetUsers();
for(UserMembCIter i = userlist->begin(); i != userlist->end(); i++)
{
- BufferedSocketCertificateRequest req(i->first, creator, i->first->GetIOHook());
+ UserCertificateRequest req(i->first, creator);
req.Send();
if(!req.cert && !ServerInstance->ULine(i->first->server))
{
SSLMode sslm;
public:
- ModuleSSLModes(InspIRCd* Me)
- : Module(Me), sslm(Me, this)
+ ModuleSSLModes()
+ : sslm(this)
{
if (!ServerInstance->Modes->AddMode(&sslm))
throw ModuleException("Could not add new modes!");
{
if(chan && chan->IsModeSet('z'))
{
- BufferedSocketCertificateRequest req(user, this, user->GetIOHook());
+ UserCertificateRequest req(user, this);
req.Send();
if (req.cert)
{
return MOD_RES_PASSTHRU;
}
- ModResult OnCheckBan(User *user, Channel *c)
+ ModResult OnCheckBan(User *user, Channel *c, const std::string& mask)
{
- BufferedSocketCertificateRequest req(user, this, user->GetIOHook());
- req.Send();
- if (req.cert)
- return c->GetExtBanStatus(req.cert->GetFingerprint(), 'z');
+ if (mask[0] == 'z' && mask[1] == ':')
+ {
+ UserCertificateRequest req(user, this);
+ req.Send();
+ if (req.cert && InspIRCd::Match(req.cert->GetFingerprint(), mask.substr(2)))
+ return MOD_RES_DENY;
+ }
return MOD_RES_PASSTHRU;
}
~ModuleSSLModes()
{
- ServerInstance->Modes->DelMode(&sslm);
}
void On005Numeric(std::string &output)
Version GetVersion()
{
- return Version("$Id$", VF_COMMON | VF_VENDOR, API_VERSION);
+ return Version("Provides support for unreal-style channel mode +z", VF_VENDOR);
}
};