/* $ModDesc: Provides support for unreal-style channel mode +z */
+static char* dummy;
+
class SSLMode : public ModeHandler
{
Server* Srv;
chanuserlist userlist = Srv->GetUsers(channel);
for(unsigned int i = 0; i < userlist.size(); i++)
{
- if(!userlist[i]->GetExt("ssl"))
+ if(!userlist[i]->GetExt("ssl", dummy))
{
WriteServ(source->fd, "490 %s %s :all members of the channel must be connected via SSL", source->nick, channel->name);
return MODEACTION_DENY;
{
if(chan && chan->IsModeSet('z'))
{
- if(user->GetExt("ssl"))
+ if(user->GetExt("ssl", dummy))
{
// Let them in
return 0;