Module::Module() { }
Module::~Module() { }
void Module::OnUserConnect(userrec* user) { }
-void Module::OnUserQuit(userrec* user) { }
+void Module::OnUserQuit(userrec* user, std::string message) { }
void Module::OnUserDisconnect(userrec* user) { }
void Module::OnUserJoin(userrec* user, chanrec* channel) { }
void Module::OnUserPart(userrec* user, chanrec* channel) { }
void Module::OnServerRaw(std::string &raw, bool inbound, userrec* user) { }
int Module::OnUserPreJoin(userrec* user, chanrec* chan, const char* cname) { return 0; }
int Module::OnExtendedMode(userrec* user, void* target, char modechar, int type, bool mode_on, string_list ¶ms) { return false; }
+void Module::OnMode(userrec* user, void* dest, int target_type, std::string text) { };
Version Module::GetVersion() { return Version(1,0,0,0,VF_VENDOR); }
-void Module::OnOper(userrec* user) { };
+void Module::OnOper(userrec* user, std::string opertype) { };
void Module::OnInfo(userrec* user) { };
void Module::OnWhois(userrec* source, userrec* dest) { };
int Module::OnUserPreInvite(userrec* source,userrec* dest,chanrec* channel) { return 0; };
int Module::OnRawSocketWrite(int fd, char* buffer, int count) { return 0; };
void Module::OnRawSocketClose(int fd) { };
int Module::OnRawSocketRead(int fd, char* buffer, unsigned int count, int &readresult) { return 0; };
+void Module::OnUserMessage(userrec* user, void* dest, int target_type, std::string text) { };
+void Module::OnUserNotice(userrec* user, void* dest, int target_type, std::string text) { };
// server is a wrapper class that provides methods to all of the C-style
// exports in the core