ServerInstance->GlobalCulls.AddItem(this);
}
};
-
- struct ReloadAction : public HandlerBase0<void>
- {
- Module* const mod;
- HandlerBase1<void, bool>* const callback;
- ReloadAction(Module* m, HandlerBase1<void, bool>* c)
- : mod(m), callback(c) {}
- void Call()
- {
- DLLManager* dll = mod->ModuleDLLManager;
- std::string name = mod->ModuleSourceFile;
- ServerInstance->Modules->DoSafeUnload(mod);
- ServerInstance->GlobalCulls.Apply();
- delete dll;
- bool rv = ServerInstance->Modules->Load(name);
- if (callback)
- callback->Call(rv);
- ServerInstance->GlobalCulls.AddItem(this);
- }
- };
}
bool ModuleManager::Unload(Module* mod)
return true;
}
-void ModuleManager::Reload(Module* mod, HandlerBase1<void, bool>* callback)
-{
- if (CanUnload(mod))
- ServerInstance->AtomicActions.AddAction(new ReloadAction(mod, callback));
- else if (callback)
- callback->Call(false);
-}
-
void ModuleManager::LoadAll()
{
std::map<std::string, ServiceList> servicemap;