-/* +------------------------------------+
- * | Inspire Internet Relay Chat Daemon |
- * +------------------------------------+
+/*
+ * InspIRCd -- Internet Relay Chat Daemon
+ *
+ * Copyright (C) 2009 Daniel De Graaf <danieldg@inspircd.org>
+ * Copyright (C) 2008 Craig Edwards <craigedwards@brainbox.cc>
+ * Copyright (C) 2007-2008 Robin Burchell <robin+git@viroteck.net>
+ * Copyright (C) 2007 Dennis Friis <peavey@inspircd.org>
*
- * InspIRCd: (C) 2002-2008 InspIRCd Development Team
- * See: http://www.inspircd.org/wiki/index.php/Credits
+ * This file is part of InspIRCd. InspIRCd is free software: you can
+ * redistribute it and/or modify it under the terms of the GNU General Public
+ * License as published by the Free Software Foundation, version 2.
*
- * This program is free but copyrighted software; see
- * the file COPYING for details.
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
+ * details.
*
- * ---------------------------------------------------
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-/* $Core: libIRCDserver */
#include <signal.h>
#include "exitcodes.h"
#include "inspircd.h"
-
void InspIRCd::SignalHandler(int signal)
{
- switch (signal)
+#ifdef _WIN32
+ if (signal == SIGTERM)
+#else
+ if (signal == SIGHUP)
{
- case SIGHUP:
- Rehash();
- break;
- case SIGTERM:
- Exit(signal);
- break;
+ ServerInstance->SNO->WriteGlobalSno('a', "Rehashing due to SIGHUP");
+ Rehash();
+ }
+ else if (signal == SIGTERM)
+#endif
+ {
+ Exit(EXIT_STATUS_SIGTERM);
}
}
void InspIRCd::Exit(int status)
{
-#ifdef WINDOWS
- delete WindowsIPC;
+#ifdef _WIN32
+ SetServiceStopped(status);
#endif
- if (this)
- {
- this->SendError("Exiting with status " + ConvToStr(status) + " (" + std::string(ExitCodes[status]) + ")");
- this->Cleanup();
- }
+ this->Cleanup();
+ ServerInstance = NULL;
+ delete this;
exit (status);
}
-void InspIRCd::Rehash()
+void InspIRCd::Rehash(const std::string& uuid)
{
- this->SNO->WriteToSnoMask('A', "Rehashing config file %s due to SIGHUP",ServerConfig::CleanFilename(this->ConfigFileName));
- this->RehashUsersAndChans();
- FOREACH_MOD_I(this, I_OnGarbageCollect, OnGarbageCollect());
- if (!this->ConfigThread)
+ if (!ServerInstance->ConfigThread)
{
- Config->RehashUser = NULL;
- Config->RehashParameter = "";
-
- ConfigThread = new ConfigReaderThread(this, false, NULL);
- Threads->Create(ConfigThread);
+ ServerInstance->ConfigThread = new ConfigReaderThread(uuid);
+ ServerInstance->Threads.Start(ServerInstance->ConfigThread);
}
}
-void InspIRCd::RehashServer()
+std::string InspIRCd::GetVersionString(bool getFullVersion)
{
- this->SNO->WriteToSnoMask('A', "Rehashing config file");
- this->RehashUsersAndChans();
- if (!this->ConfigThread)
- {
- Config->RehashUser = NULL;
- Config->RehashParameter = "";
+ if (getFullVersion)
+ return INSPIRCD_VERSION " " + Config->ServerName + " :" INSPIRCD_SYSTEM " [" INSPIRCD_REVISION "," INSPIRCD_SOCKETENGINE_NAME "," + Config->sid + "]";
+ return INSPIRCD_BRANCH " " + Config->ServerName + " :" + Config->CustomVersion;
+}
- ConfigThread = new ConfigReaderThread(this, false, NULL);
- Threads->Create(ConfigThread);
- }
+std::string UIDGenerator::GenerateSID(const std::string& servername, const std::string& serverdesc)
+{
+ unsigned int sid = 0;
+
+ for (std::string::const_iterator i = servername.begin(); i != servername.end(); ++i)
+ sid = 5 * sid + *i;
+ for (std::string::const_iterator i = serverdesc.begin(); i != serverdesc.end(); ++i)
+ sid = 5 * sid + *i;
+
+ std::string sidstr = ConvToStr(sid % 1000);
+ sidstr.insert(0, 3 - sidstr.length(), '0');
+ return sidstr;
}
-std::string InspIRCd::GetVersionString()
+void UIDGenerator::IncrementUID(unsigned int pos)
{
- char versiondata[MAXBUF];
- if (*Config->CustomVersion)
+ /*
+ * Okay. The rules for generating a UID go like this...
+ * -- > ABCDEFGHIJKLMNOPQRSTUVWXYZ --> 012345679 --> WRAP
+ * That is, we start at A. When we reach Z, we go to 0. At 9, we go to
+ * A again, in an iterative fashion.. so..
+ * AAA9 -> AABA, and so on. -- w00t
+ */
+
+ // If we hit Z, wrap around to 0.
+ if (current_uid[pos] == 'Z')
{
- snprintf(versiondata,MAXBUF,"%s %s :%s",VERSION,Config->ServerName,Config->CustomVersion);
+ current_uid[pos] = '0';
+ }
+ else if (current_uid[pos] == '9')
+ {
+ /*
+ * Or, if we hit 9, wrap around to pos = 'A' and (pos - 1)++,
+ * e.g. A9 -> BA -> BB ..
+ */
+ current_uid[pos] = 'A';
+ if (pos == 3)
+ {
+ // At pos 3, if we hit '9', we've run out of available UIDs, and reset to AAA..AAA.
+ return;
+ }
+ this->IncrementUID(pos - 1);
}
else
{
- snprintf(versiondata,MAXBUF,"%s %s :%s [FLAGS=%s,%s,%s]",VERSION,Config->ServerName,SYSTEM,REVISION,SE->GetName().c_str(),Config->sid);
+ // Anything else, nobody gives a shit. Just increment.
+ current_uid[pos]++;
}
- return versiondata;
}
-void InspIRCd::BuildISupport()
+void UIDGenerator::init(const std::string& sid)
{
- // the neatest way to construct the initial 005 numeric, considering the number of configure constants to go in it...
- std::stringstream v;
- v << "WALLCHOPS WALLVOICES MODES=" << MAXMODES << " CHANTYPES=# PREFIX=" << this->Modes->BuildPrefixes() << " MAP MAXCHANNELS=" << Config->MaxChans << " MAXBANS=60 VBANLIST NICKLEN=" << NICKMAX-1;
- v << " CASEMAPPING=rfc1459 STATUSMSG=@" << (this->Config->AllowHalfop ? "%" : "") << "+ CHARSET=ascii TOPICLEN=" << MAXTOPIC << " KICKLEN=" << MAXKICK << " MAXTARGETS=" << Config->MaxTargets;
- v << " AWAYLEN=" << MAXAWAY << " CHANMODES=" << this->Modes->ChanModes() << " FNC NETWORK=" << Config->Network << " MAXPARA=32 ELIST=MU";
- Config->data005 = v.str();
- FOREACH_MOD_I(this,I_On005Numeric,On005Numeric(Config->data005));
- Config->Update005();
-}
+ /*
+ * Copy SID into the first three digits, 9's to the rest, null term at the end
+ * Why 9? Well, we increment before we find, otherwise we have an unnecessary copy, and I want UID to start at AAA..AA
+ * and not AA..AB. So by initialising to 99999, we force it to rollover to AAAAA on the first IncrementUID call.
+ * Kind of silly, but I like how it looks.
+ * -- w
+ */
-std::string InspIRCd::GetRevision()
-{
- return REVISION;
+ current_uid.resize(UUID_LENGTH, '9');
+ current_uid[0] = sid[0];
+ current_uid[1] = sid[1];
+ current_uid[2] = sid[2];
}
-void InspIRCd::AddServerName(const std::string &servername)
+/*
+ * Retrieve the next valid UUID that is free for this server.
+ */
+std::string UIDGenerator::GetUID()
{
- servernamelist::iterator itr = servernames.begin();
- for(; itr != servernames.end(); ++itr)
- if(**itr == servername)
- return;
+ while (1)
+ {
+ // Add one to the last UID
+ this->IncrementUID(UUID_LENGTH - 1);
- std::string * ns = new std::string(servername);
- servernames.push_back(ns);
-}
+ if (!ServerInstance->FindUUID(current_uid))
+ break;
-const char* InspIRCd::FindServerNamePtr(const std::string &servername)
-{
- servernamelist::iterator itr = servernames.begin();
- for(; itr != servernames.end(); ++itr)
- if(**itr == servername)
- return (*itr)->c_str();
-
- servernames.push_back(new std::string(servername));
- itr = --servernames.end();
- return (*itr)->c_str();
-}
+ /*
+ * It's in use. We need to try the loop again.
+ */
+ }
-bool InspIRCd::FindServerName(const std::string &servername)
-{
- servernamelist::iterator itr = servernames.begin();
- for(; itr != servernames.end(); ++itr)
- if(**itr == servername)
- return true;
- return false;
+ return current_uid;
}
-/*
- * Retrieve the next valid UUID that is free for this server.
- */
-std::string InspIRCd::GetUID()
+void ISupportManager::Build()
{
- int i;
-
- /*
- * This will only finish once we return a UUID that is not in use.
+ /**
+ * This is currently the neatest way we can build the initial ISUPPORT map. In
+ * the future we can use an initializer list here.
*/
- while (1)
+ std::map<std::string, std::string> tokens;
+
+ tokens["AWAYLEN"] = ConvToStr(ServerInstance->Config->Limits.MaxAway);
+ tokens["CASEMAPPING"] = "rfc1459";
+ tokens["CHANMODES"] = ServerInstance->Modes->GiveModeList(MODETYPE_CHANNEL);
+ tokens["CHANNELLEN"] = ConvToStr(ServerInstance->Config->Limits.ChanMax);
+ tokens["CHANTYPES"] = "#";
+ tokens["ELIST"] = "MU";
+ tokens["KICKLEN"] = ConvToStr(ServerInstance->Config->Limits.MaxKick);
+ tokens["MAXBANS"] = "64"; // TODO: make this a config setting.
+ tokens["MAXCHANNELS"] = ConvToStr(ServerInstance->Config->MaxChans);
+ tokens["MAXTARGETS"] = ConvToStr(ServerInstance->Config->MaxTargets);
+ tokens["MODES"] = ConvToStr(ServerInstance->Config->Limits.MaxModes);
+ tokens["NETWORK"] = ServerInstance->Config->Network;
+ tokens["NICKLEN"] = ConvToStr(ServerInstance->Config->Limits.NickMax);
+ tokens["PREFIX"] = ServerInstance->Modes->BuildPrefixes();
+ tokens["STATUSMSG"] = ServerInstance->Modes->BuildPrefixes(false);
+ tokens["TOPICLEN"] = ConvToStr(ServerInstance->Config->Limits.MaxTopic);
+
+ tokens["FNC"] = tokens["VBANLIST"];
+
+ // Modules can add new tokens and also edit or remove existing tokens
+ FOREACH_MOD(On005Numeric, (tokens));
+
+ // EXTBAN is a special case as we need to sort it and prepend a comma.
+ std::map<std::string, std::string>::iterator extban = tokens.find("EXTBAN");
+ if (extban != tokens.end())
{
- /*
- * Okay. The rules for generating a UID go like this...
- * -- > ABCDEFGHIJKLMNOPQRSTUVWXYZ --> 012345679 --> WRAP
- * That is, we start at A. When we reach Z, we go to 0. At 9, we go to
- * A again, in an iterative fashion.. so..
- * AAA9 -> AABA, and so on. -- w00t
- */
+ std::sort(extban->second.begin(), extban->second.end());
+ extban->second.insert(0, ",");
+ }
+
+ // Transform the map into a list of lines, ready to be sent to clients
+ std::string line;
+ unsigned int token_count = 0;
+ cachedlines.clear();
+
+ for (std::map<std::string, std::string>::const_iterator it = tokens.begin(); it != tokens.end(); ++it)
+ {
+ line.append(it->first);
+
+ // If this token has a value then append a '=' char after the name and then the value itself
+ if (!it->second.empty())
+ line.append(1, '=').append(it->second);
- /* start at the end of the current UID string, work backwards. don't trample on SID! */
- for (i = UUID_LENGTH - 2; i > 3; i--)
+ // Always append a space, even if it's the last token because all lines will be suffixed
+ line.push_back(' ');
+ token_count++;
+
+ if (token_count % 13 == 12 || it == --tokens.end())
{
- if (current_uid[i] == 'Z')
- {
- /* reached the end of alphabetical, go to numeric range */
- current_uid[i] = '0';
- }
- else if (current_uid[i] == '9')
- {
- /* we reached the end of the sequence, set back to A */
- current_uid[i] = 'A';
-
- /* we also need to increment the next digit. */
- continue;
- }
- else
- {
- /* most common case .. increment current UID */
- current_uid[i]++;
- }
-
- if (current_uid[3] == 'Z')
- {
- /*
- * Ugh. We have run out of room.. roll back around to the
- * start of the UUID namespace. -- w00t
- */
- this->InitialiseUID();
-
- /*
- * and now we need to break the inner for () to continue the while (),
- * which will start the checking process over again. -- w00t
- */
- break;
-
- }
-
- if (this->FindUUID(current_uid))
- {
- /*
- * It's in use. We need to try the loop again.
- */
- continue;
- }
-
- return current_uid;
+ // Reached maximum number of tokens for this line or the current token
+ // is the last one; finalize the line and store it for later use
+ line.append(":are supported by this server");
+ cachedlines.push_back(line);
+ line.clear();
}
}
-
- /* not reached. */
- return "";
}
-
-
+void ISupportManager::SendTo(LocalUser* user)
+{
+ for (std::vector<std::string>::const_iterator i = cachedlines.begin(); i != cachedlines.end(); ++i)
+ user->WriteNumeric(RPL_ISUPPORT, *i);
+}