log(DEBUG,"Write error on socket: %s",strerror(errno));
this->OnError(I_ERR_WRITE);
this->state = I_ERROR;
+ this->ClosePending = true;
return true;
}
}
}
- return false;
+ return (fd < 0);
}
bool InspSocket::Timeout(time_t current)
this->OnError(I_ERR_TIMEOUT);
timeout = true;
this->state = I_ERROR;
+ this->ClosePending = true;
return true;
}
return this->FlushWriteBuffer();
* Both FlushWriteBuffer AND the return result of OnDataReady must
* return true for this to be ok.
*/
- return (n && !this->FlushWriteBuffer());
+ if (this->FlushWriteBuffer())
+ return false;
+ return n;
break;
default:
break;