]> git.netwichtig.de Git - user/henk/code/inspircd.git/blobdiff - src/socket.cpp
Decide that it wasn't quite appropriate :(
[user/henk/code/inspircd.git] / src / socket.cpp
index 03c9797254d6dd03e1ef6f02ff12138ff3ce14e2..282d3c5a72fb4355bdfe74e347a28e6d0fb45080 100644 (file)
@@ -29,6 +29,7 @@ using namespace std;
 #include <sstream>
 #include <iostream>
 #include <fstream>
+#include <stdexcept>
 #include "socket.h"
 #include "inspircd.h"
 #include "inspircd_io.h"
@@ -46,6 +47,7 @@ InspSocket* socket_ref[MAX_DESCRIPTORS];
 InspSocket::InspSocket()
 {
        this->state = I_DISCONNECTED;
+       this->fd = -1;
 }
 
 InspSocket::InspSocket(int newfd, char* ip)
@@ -59,6 +61,7 @@ InspSocket::InspSocket(int newfd, char* ip)
 
 InspSocket::InspSocket(std::string host, int port, bool listening, unsigned long maxtime)
 {
+       this->fd = -1;
        if (listening) {
                if ((this->fd = OpenTCPSocket()) == ERROR)
                {
@@ -100,7 +103,7 @@ InspSocket::InspSocket(std::string host, int port, bool listening, unsigned long
                        /* Its not an ip, spawn the resolver */
                        this->dns.SetNS(std::string(Config->DNSServer));
                        this->dns.ForwardLookupWithFD(host,fd);
-                       timeout_end = time(NULL)+maxtime;
+                       timeout_end = time(NULL) + maxtime;
                        timeout = false;
                        this->state = I_RESOLVING;
                        socket_ref[this->fd] = this;
@@ -109,6 +112,7 @@ InspSocket::InspSocket(std::string host, int port, bool listening, unsigned long
                {
                        log(DEBUG,"No need to resolve %s",this->host.c_str());
                        this->IP = host;
+                       timeout_end = time(NULL) + maxtime;
                        this->DoConnect();
                }
        }
@@ -171,7 +175,7 @@ bool InspSocket::DoConnect()
        flags = fcntl(this->fd, F_GETFL, 0);
        fcntl(this->fd, F_SETFL, flags | O_NONBLOCK);
 
-       if(connect(this->fd, (sockaddr*)&this->addr,sizeof(this->addr)) == -1)
+       if (connect(this->fd, (sockaddr*)&this->addr,sizeof(this->addr)) == -1)
        {
                if (errno != EINPROGRESS)
                {
@@ -186,6 +190,7 @@ bool InspSocket::DoConnect()
        ServerInstance->SE->AddFd(this->fd,false,X_ESTAB_MODULE);
        socket_ref[this->fd] = this;
        this->SetQueues(this->fd);
+       log(DEBUG,"Returning true from InspSocket::DoConnect");
        return true;
 }
 
@@ -209,10 +214,10 @@ std::string InspSocket::GetIP()
 
 char* InspSocket::Read()
 {
-       if ((fd < 0) || (fd > MAX_DESCRIPTOR))
+       if ((fd < 0) || (fd > MAX_DESCRIPTORS))
                return NULL;
        int n = recv(this->fd,this->ibuf,sizeof(this->ibuf),0);
-       if ((n > 0) && (n <= sizeof(this->ibuf)))
+       if ((n > 0) && (n <= (int)sizeof(this->ibuf)))
        {
                ibuf[n] = 0;
                return ibuf;
@@ -237,7 +242,16 @@ char* InspSocket::Read()
 // and should be aborted.
 int InspSocket::Write(std::string data)
 {
-       this->Buffer.append(data);
+       try
+       {
+               if ((data != "") && (this->Buffer.length() + data.length() < this->Buffer.max_size()))
+                       this->Buffer.append(data);
+       }
+       catch (std::length_error)
+       {
+               log(DEBUG,"std::length_error exception caught while appending to socket buffer!");
+               return 0;
+       }
        return data.length();
 }
 
@@ -268,6 +282,7 @@ bool InspSocket::Timeout(time_t current)
 {
        if (((this->state == I_RESOLVING) || (this->state == I_CONNECTING)) && (current > timeout_end))
        {
+               log(DEBUG,"Timed out, current=%lu timeout_end=%lu");
                // for non-listening sockets, the timeout can occur
                // which causes termination of the connection after
                // the given number of seconds without a successful
@@ -286,6 +301,8 @@ bool InspSocket::Poll()
 {
        int incoming = -1;
        bool n = true;
+
+       log(DEBUG,"InspSocket::Poll()");
        
        switch (this->state)
        {
@@ -311,7 +328,9 @@ bool InspSocket::Poll()
                        return true;
                break;
                case I_CONNECTED:
+                       log(DEBUG,"State = I_CONNECTED");
                        n = this->OnDataReady();
+                       log(DEBUG,"State return: %d",(int)n);
                        /* Flush any pending, but not till after theyre done with the event
                         * so there are less write calls involved. */
                        this->FlushWriteBuffer();