* | Inspire Internet Relay Chat Daemon |
* +------------------------------------+
*
- * InspIRCd is copyright (C) 2002-2006 ChatSpike-Dev.
- * E-mail:
- * <brain@chatspike.net>
- * <Craig@chatspike.net>
- *
- * Written by Craig Edwards, Craig McLure, and others.
+ * InspIRCd: (C) 2002-2007 InspIRCd Development Team
+ * See: http://www.inspircd.org/wiki/index.php/Credits
+ *
* This program is free but copyrighted software; see
* the file COPYING for details.
*
* ---------------------------------------------------
*/
-using namespace std;
-
-#include "inspircd_config.h"
-#include <sys/time.h>
-#include <sys/resource.h>
-#include <sys/types.h>
-#include <sys/socket.h>
-#include <netinet/in.h>
#include <string>
-#include <unistd.h>
-#include <fcntl.h>
-#include <poll.h>
-#include <sstream>
-#include <iostream>
-#include <fstream>
-#include <stdexcept>
+#include "configreader.h"
#include "socket.h"
#include "inspircd.h"
-#include "inspircd_io.h"
-#include "inspstring.h"
-#include "helperfuncs.h"
#include "socketengine.h"
+#include "wildcard.h"
+using namespace irc::sockets;
-extern InspIRCd* ServerInstance;
-extern ServerConfig* Config;
-extern time_t TIME;
-
-InspSocket* socket_ref[MAX_DESCRIPTORS];
-
-InspSocket::InspSocket()
+/* Used when comparing CIDR masks for the modulus bits left over.
+ * A lot of ircd's seem to do this:
+ * ((-1) << (8 - (mask % 8)))
+ * But imho, it sucks in comparison to a nice neat lookup table.
+ */
+const char inverted_bits[8] = { 0x00, /* 00000000 - 0 bits - never actually used */
+ 0x80, /* 10000000 - 1 bits */
+ 0xC0, /* 11000000 - 2 bits */
+ 0xE0, /* 11100000 - 3 bits */
+ 0xF0, /* 11110000 - 4 bits */
+ 0xF8, /* 11111000 - 5 bits */
+ 0xFC, /* 11111100 - 6 bits */
+ 0xFE /* 11111110 - 7 bits */
+};
+
+
+ListenSocket::ListenSocket(InspIRCd* Instance, int sockfd, insp_sockaddr client, insp_sockaddr server, int port, char* addr) : ServerInstance(Instance), desc("plaintext")
{
- this->state = I_DISCONNECTED;
- this->fd = -1;
- this->ClosePending = false;
+ this->SetFd(sockfd);
+ Instance->Log(DEBUG,"Binding to port %s:%d",addr,port);
+ if (!Instance->BindSocket(this->fd,client,server,port,addr))
+ {
+ Instance->Log(DEBUG,"Binding failed!");
+ this->fd = -1;
+ }
}
-InspSocket::InspSocket(int newfd, char* ip)
+ListenSocket::~ListenSocket()
{
- this->fd = newfd;
- this->state = I_CONNECTED;
- this->IP = ip;
- this->ClosePending = false;
- ServerInstance->SE->AddFd(this->fd,true,X_ESTAB_MODULE);
- socket_ref[this->fd] = this;
+ if (this->GetFd() > -1)
+ {
+ shutdown(this->fd, 2);
+ close(this->fd);
+ this->fd = -1;
+ }
}
-InspSocket::InspSocket(const std::string &ahost, int aport, bool listening, unsigned long maxtime) : fd(-1), host(ahost)
+void ListenSocket::HandleEvent(EventType et, int errornum)
{
- this->ClosePending = false;
- this->outbuffer.clear();
- if (listening) {
- if ((this->fd = OpenTCPSocket()) == ERROR)
- {
- this->fd = -1;
- this->state = I_ERROR;
- this->OnError(I_ERR_SOCKET);
- log(DEBUG,"OpenTCPSocket() error");
- return;
- }
- else
+ insp_sockaddr sock_us; // our port number
+ socklen_t uslen; // length of our port number
+ insp_sockaddr client;
+ socklen_t length;
+ int incomingSockfd, in_port;
+
+ ServerInstance->Log(DEBUG,"Handle ListenSocket event");
+
+ uslen = sizeof(sock_us);
+ length = sizeof(client);
+ incomingSockfd = accept (this->GetFd(),(struct sockaddr*)&client, &length);
+
+ if ((incomingSockfd > -1) && (!getsockname(incomingSockfd, (sockaddr*)&sock_us, &uslen)))
+ {
+#ifdef IPV6
+ in_port = ntohs(sock_us.sin6_port);
+#else
+ in_port = ntohs(sock_us.sin_port);
+#endif
+ ServerInstance->Log(DEBUG,"Accepted socket %d",incomingSockfd);
+ NonBlocking(incomingSockfd);
+ if (ServerInstance->Config->GetIOHook(in_port))
{
- if (BindSocket(this->fd,this->client,this->server,aport,(char*)ahost.c_str()) == ERROR)
+ try
{
- this->Close();
- this->fd = -1;
- this->state = I_ERROR;
- this->OnError(I_ERR_BIND);
- log(DEBUG,"BindSocket() error %s",strerror(errno));
- return;
+#ifdef IPV6
+ ServerInstance->Config->GetIOHook(in_port)->OnRawSocketAccept(incomingSockfd, insp_ntoa(client.sin6_addr), in_port);
+#else
+ ServerInstance->Config->GetIOHook(in_port)->OnRawSocketAccept(incomingSockfd, insp_ntoa(client.sin_addr), in_port);
+#endif
}
- else
+ catch (CoreException& modexcept)
{
- this->state = I_LISTENING;
- ServerInstance->SE->AddFd(this->fd,true,X_ESTAB_MODULE);
- socket_ref[this->fd] = this;
- log(DEBUG,"New socket now in I_LISTENING state");
- return;
+ ServerInstance->Log(DEBUG,"%s threw an exception: %s", modexcept.GetSource(), modexcept.GetReason());
}
- }
+ }
+ ServerInstance->stats->statsAccept++;
+#ifdef IPV6
+ ServerInstance->Log(DEBUG,"Add ipv6 client");
+ userrec::AddClient(ServerInstance, incomingSockfd, in_port, false, client.sin6_addr);
+#else
+ ServerInstance->Log(DEBUG,"Add ipv4 client");
+ userrec::AddClient(ServerInstance, incomingSockfd, in_port, false, client.sin_addr);
+#endif
+ ServerInstance->Log(DEBUG,"Adding client on port %d fd=%d",in_port,incomingSockfd);
}
else
{
- this->host = ahost;
- this->port = aport;
-
- if (!inet_aton(host.c_str(),&addy))
- {
- log(DEBUG,"Attempting to resolve %s",this->host.c_str());
- /* Its not an ip, spawn the resolver */
- this->dns.SetNS(std::string(Config->DNSServer));
- this->dns.ForwardLookupWithFD(host,fd);
- timeout_end = time(NULL) + maxtime;
- timeout = false;
- this->state = I_RESOLVING;
- socket_ref[this->fd] = this;
- }
- else
- {
- log(DEBUG,"No need to resolve %s",this->host.c_str());
- this->IP = host;
- timeout_end = time(NULL) + maxtime;
- this->DoConnect();
- }
+ ServerInstance->Log(DEBUG,"Accept failed on fd %d: %s",incomingSockfd,strerror(errno));
+ shutdown(incomingSockfd,2);
+ close(incomingSockfd);
+ ServerInstance->stats->statsRefused++;
}
}
-void InspSocket::SetQueues(int nfd)
+/* Match raw bytes using CIDR bit matching, used by higher level MatchCIDR() */
+bool irc::sockets::MatchCIDRBits(unsigned char* address, unsigned char* mask, unsigned int mask_bits)
{
- // attempt to increase socket sendq and recvq as high as its possible
- int sendbuf = 32768;
- int recvbuf = 32768;
- setsockopt(nfd,SOL_SOCKET,SO_SNDBUF,(const void *)&sendbuf,sizeof(sendbuf));
- setsockopt(nfd,SOL_SOCKET,SO_RCVBUF,(const void *)&recvbuf,sizeof(sendbuf));
+ unsigned int modulus = mask_bits % 8; /* Number of whole bytes in the mask */
+ unsigned int divisor = mask_bits / 8; /* Remaining bits in the mask after whole bytes are dealt with */
+
+ /* First compare the whole bytes, if they dont match, return false */
+ if (memcmp(address, mask, divisor))
+ return false;
+
+ /* Now if there are any remainder bits, we compare them with logic AND */
+ if (modulus)
+ if ((address[divisor] & inverted_bits[modulus]) != (mask[divisor] & inverted_bits[modulus]))
+ /* If they dont match, return false */
+ return false;
+
+ /* The address matches the mask, to mask_bits bits of mask */
+ return true;
}
-bool InspSocket::DoResolve()
+/* Match CIDR, but dont attempt to match() against leading *!*@ sections */
+bool irc::sockets::MatchCIDR(const char* address, const char* cidr_mask)
{
- log(DEBUG,"In DoResolve(), trying to resolve IP");
- if (this->dns.HasResult())
+ return MatchCIDR(address, cidr_mask, false);
+}
+
+/* Match CIDR strings, e.g. 127.0.0.1 to 127.0.0.0/8 or 3ffe:1:5:6::8 to 3ffe:1::0/32
+ * If you have a lot of hosts to match, youre probably better off building your mask once
+ * and then using the lower level MatchCIDRBits directly.
+ *
+ * This will also attempt to match any leading usernames or nicknames on the mask, using
+ * match(), when match_with_username is true.
+ */
+bool irc::sockets::MatchCIDR(const char* address, const char* cidr_mask, bool match_with_username)
+{
+ unsigned char addr_raw[16];
+ unsigned char mask_raw[16];
+ unsigned int bits = 0;
+ char* mask = NULL;
+
+ /* The caller is trying to match ident@<mask>/bits.
+ * Chop off the ident@ portion, use match() on it
+ * seperately.
+ */
+ if (match_with_username)
{
- log(DEBUG,"Socket has result");
- std::string res_ip = dns.GetResultIP();
- if (res_ip != "")
+ /* Duplicate the strings, and try to find the position
+ * of the @ symbol in each */
+ char* address_dupe = strdup(address);
+ char* cidr_dupe = strdup(cidr_mask);
+
+ /* Use strchr not strrchr, because its going to be nearer to the left */
+ char* username_mask_pos = strrchr(cidr_dupe, '@');
+ char* username_addr_pos = strrchr(address_dupe, '@');
+
+ /* Both strings have an @ symbol in them */
+ if (username_mask_pos && username_addr_pos)
{
- log(DEBUG,"Socket result set to %s",res_ip.c_str());
- this->IP = res_ip;
- socket_ref[this->fd] = NULL;
+ /* Zero out the location of the @ symbol */
+ *username_mask_pos = *username_addr_pos = 0;
+
+ /* Try and match() the strings before the @
+ * symbols, and recursively call MatchCIDR without
+ * username matching enabled to match the host part.
+ */
+ bool result = (match(address_dupe, cidr_dupe) && MatchCIDR(username_addr_pos + 1, username_mask_pos + 1, false));
+
+ /* Free the stuff we created */
+ free(address_dupe);
+ free(cidr_dupe);
+
+ /* Return a result */
+ return result;
}
else
{
- log(DEBUG,"Socket DNS failure");
- this->Close();
- this->state = I_ERROR;
- this->OnError(I_ERR_RESOLVE);
- this->fd = -1;
- return false;
+ /* One or both didnt have an @ in,
+ * just match as CIDR
+ */
+ free(address_dupe);
+ free(cidr_dupe);
+ mask = strdup(cidr_mask);
}
- return this->DoConnect();
}
- log(DEBUG,"No result for socket yet!");
- return true;
-}
+ else
+ {
+ /* Make a copy of the cidr mask string,
+ * we're going to change it
+ */
+ mask = strdup(cidr_mask);
+ }
-bool InspSocket::DoConnect()
-{
- log(DEBUG,"In DoConnect()");
- if ((this->fd = socket(AF_INET, SOCK_STREAM, 0)) == -1)
+ in_addr address_in4;
+ in_addr mask_in4;
+
+
+ /* Use strrchr for this, its nearer to the right */
+ char* bits_chars = strrchr(mask,'/');
+
+ if (bits_chars)
{
- log(DEBUG,"Cant socket()");
- this->state = I_ERROR;
- this->OnError(I_ERR_SOCKET);
- this->fd = -1;
+ bits = atoi(bits_chars + 1);
+ *bits_chars = 0;
+ }
+ else
+ {
+ /* No 'number of bits' field! */
+ free(mask);
return false;
}
- log(DEBUG,"Part 2 DoConnect() %s",this->IP.c_str());
- inet_aton(this->IP.c_str(),&addy);
- addr.sin_family = AF_INET;
- addr.sin_addr = addy;
- addr.sin_port = htons(this->port);
+#ifdef SUPPORT_IP6LINKS
+ in6_addr address_in6;
+ in6_addr mask_in6;
- int flags;
- flags = fcntl(this->fd, F_GETFL, 0);
- fcntl(this->fd, F_SETFL, flags | O_NONBLOCK);
+ if (inet_pton(AF_INET6, address, &address_in6) > 0)
+ {
+ if (inet_pton(AF_INET6, mask, &mask_in6) > 0)
+ {
+ memcpy(&addr_raw, &address_in6.s6_addr, 16);
+ memcpy(&mask_raw, &mask_in6.s6_addr, 16);
- if (connect(this->fd, (sockaddr*)&this->addr,sizeof(this->addr)) == -1)
+ if (bits > 128)
+ bits = 128;
+ }
+ else
+ {
+ /* The address was valid ipv6, but the mask
+ * that goes with it wasnt.
+ */
+ free(mask);
+ return false;
+ }
+ }
+ else
+#endif
+ if (inet_pton(AF_INET, address, &address_in4) > 0)
{
- if (errno != EINPROGRESS)
+ if (inet_pton(AF_INET, mask, &mask_in4) > 0)
{
- log(DEBUG,"Error connect() %d: %s",this->fd,strerror(errno));
- this->OnError(I_ERR_CONNECT);
- this->state = I_ERROR;
- this->Close();
- this->fd = -1;
+ memcpy(&addr_raw, &address_in4.s_addr, 4);
+ memcpy(&mask_raw, &mask_in4.s_addr, 4);
+
+ if (bits > 32)
+ bits = 32;
+ }
+ else
+ {
+ /* The address was valid ipv4,
+ * but the mask that went with it wasnt.
+ */
+ free(mask);
return false;
}
}
- this->state = I_CONNECTING;
- ServerInstance->SE->AddFd(this->fd,false,X_ESTAB_MODULE);
- socket_ref[this->fd] = this;
- this->SetQueues(this->fd);
- log(DEBUG,"Returning true from InspSocket::DoConnect");
- return true;
-}
+ else
+ {
+ /* The address was neither ipv4 or ipv6 */
+ free(mask);
+ return false;
+ }
+ /* Low-level-match the bits in the raw data */
+ free(mask);
+ return MatchCIDRBits(addr_raw, mask_raw, bits);
+}
-void InspSocket::Close()
+void irc::sockets::Blocking(int s)
{
- if (this->fd != -1)
- {
- this->OnClose();
- shutdown(this->fd,2);
- close(this->fd);
- socket_ref[this->fd] = NULL;
- this->fd = -1;
- }
+ int flags = fcntl(s, F_GETFL, 0);
+ fcntl(s, F_SETFL, flags ^ O_NONBLOCK);
}
-std::string InspSocket::GetIP()
+void irc::sockets::NonBlocking(int s)
{
- return this->IP;
+ int flags = fcntl(s, F_GETFL, 0);
+ fcntl(s, F_SETFL, flags | O_NONBLOCK);
}
-char* InspSocket::Read()
+/** This will bind a socket to a port. It works for UDP/TCP.
+ * It can only bind to IP addresses, if you wish to bind to hostnames
+ * you should first resolve them using class 'Resolver'.
+ */
+bool InspIRCd::BindSocket(int sockfd, insp_sockaddr client, insp_sockaddr server, int port, char* addr)
{
- if ((fd < 0) || (fd > MAX_DESCRIPTORS))
- return NULL;
- int n = recv(this->fd,this->ibuf,sizeof(this->ibuf),0);
- if ((n > 0) && (n <= (int)sizeof(this->ibuf)))
+ memset(&server,0,sizeof(server));
+ insp_inaddr addy;
+
+ if (*addr == '*')
+ *addr = 0;
+
+ if ((*addr) && (insp_aton(addr,&addy) < 1))
+ {
+ this->Log(DEBUG,"Invalid IP '%s' given to BindSocket()", addr);
+ return false;;
+ }
+
+#ifdef IPV6
+ server.sin6_family = AF_FAMILY;
+#else
+ server.sin_family = AF_FAMILY;
+#endif
+ if (!*addr)
{
- ibuf[n] = 0;
- return ibuf;
+#ifdef IPV6
+ memcpy(&addy, &server.sin6_addr, sizeof(in6_addr));
+#else
+ server.sin_addr.s_addr = htonl(INADDR_ANY);
+#endif
}
else
{
- if (errno == EAGAIN)
+#ifdef IPV6
+ memcpy(&addy, &server.sin6_addr, sizeof(in6_addr));
+#else
+ server.sin_addr = addy;
+#endif
+ }
+#ifdef IPV6
+ server.sin6_port = htons(port);
+#else
+ server.sin_port = htons(port);
+#endif
+ if (bind(sockfd,(struct sockaddr*)&server,sizeof(server)) < 0)
+ {
+ return false;
+ }
+ else
+ {
+ this->Log(DEBUG,"Bound port %s:%d",*addr ? addr : "*",port);
+ if (listen(sockfd, Config->MaxConn) == -1)
{
- return "";
+ this->Log(DEFAULT,"ERROR in listen(): %s",strerror(errno));
+ return false;
}
else
{
- log(DEBUG,"EOF or error on socket: %s",strerror(errno));
- return NULL;
+ NonBlocking(sockfd);
+ return true;
}
}
}
-void InspSocket::MarkAsClosed()
+
+// Open a TCP Socket
+int irc::sockets::OpenTCPSocket()
{
- log(DEBUG,"Marked as closed");
- this->ClosePending = true;
+ int sockfd;
+ int on = 1;
+ struct linger linger = { 0 };
+
+ if ((sockfd = socket (AF_FAMILY, SOCK_STREAM, 0)) < 0)
+ {
+ return ERROR;
+ }
+ else
+ {
+ setsockopt(sockfd, SOL_SOCKET, SO_REUSEADDR, &on, sizeof(on));
+ /* This is BSD compatible, setting l_onoff to 0 is *NOT* http://web.irc.org/mla/ircd-dev/msg02259.html */
+ linger.l_onoff = 1;
+ linger.l_linger = 1;
+ setsockopt(sockfd, SOL_SOCKET, SO_LINGER, &linger,sizeof(linger));
+ return (sockfd);
+ }
}
-// There are two possible outcomes to this function.
-// It will either write all of the data, or an undefined amount.
-// If an undefined amount is written the connection has failed
-// and should be aborted.
-int InspSocket::Write(const std::string &data)
+/* XXX: Probably belongs in class InspIRCd */
+bool InspIRCd::HasPort(int port, char* addr)
{
- if (this->ClosePending)
- return false;
- /* Try and append the data to the back of the queue, and send it on its way
- */
- outbuffer.push_back(data);
- return (!this->FlushWriteBuffer());
+ for (unsigned long count = 0; count < stats->BoundPortCount; count++)
+ {
+ if ((port == Config->ports[count]) && (!strcasecmp(Config->addrs[count],addr)))
+ {
+ return true;
+ }
+ }
+ return false;
}
-bool InspSocket::FlushWriteBuffer()
+/* XXX: Probably belongs in class InspIRCd */
+int InspIRCd::BindPorts(bool bail, int &ports_found, FailedPortList &failed_ports)
{
- if (this->ClosePending)
- return true;
+ char configToken[MAXBUF], Addr[MAXBUF], Type[MAXBUF];
+ insp_sockaddr client, server;
+ int clientportcount = 0;
+ int BoundPortCount = 0;
- if ((this->fd > -1) && (this->state == I_CONNECTED))
+ ports_found = 0;
+
+ int InitialPortCount = stats->BoundPortCount;
+ this->Log(DEBUG,"Initial port count: %d",InitialPortCount);
+
+ for (int count = 0; count < Config->ConfValueEnum(Config->config_data, "bind"); count++)
{
- if (outbuffer.size())
+ Config->ConfValue(Config->config_data, "bind", "port", count, configToken, MAXBUF);
+ Config->ConfValue(Config->config_data, "bind", "address", count, Addr, MAXBUF);
+ Config->ConfValue(Config->config_data, "bind", "type", count, Type, MAXBUF);
+
+ if ((!*Type) || (!strcmp(Type,"clients")))
{
- log(DEBUG,"Writing %d to socket",outbuffer.size())
- int result = write(this->fd,outbuffer[0].c_str(),outbuffer[0].length());
- if (result > 0)
+ irc::portparser portrange(configToken, false);
+ long portno = -1;
+ while ((portno = portrange.GetToken()))
{
- log(DEBUG,"Wrote %d to socket",result);
- if ((unsigned int)result == outbuffer[0].length())
+ if (!HasPort(portno, Addr))
{
- /* The whole block was written (usually a line)
- * Pop the block off the front of the queue
- */
- log(DEBUG,"Popping front item, now %d items left",outbuffer.size());
- outbuffer.pop_front();
+ ports_found++;
+ Config->ports[clientportcount+InitialPortCount] = portno;
+ if (*Addr == '*')
+ *Addr = 0;
+
+ strlcpy(Config->addrs[clientportcount+InitialPortCount],Addr,256);
+ clientportcount++;
+ this->Log(DEBUG,"NEW binding %s:%d [%s] from config",Addr, portno, Type);
}
- else
+ }
+ }
+
+ if (!bail)
+ {
+ int PortCount = clientportcount;
+ if (PortCount)
+ {
+ BoundPortCount = stats->BoundPortCount;
+ for (int count = InitialPortCount; count < InitialPortCount + PortCount; count++)
{
- log(DEBUG,"Cutting front item");
- std::string temp = outbuffer[0].substr(result);
- outbuffer[0] = temp;
- log(DEBUG,"Front item is now: ",outbuffer[0].c_str());
+ int fd = OpenTCPSocket();
+ if (fd == ERROR)
+ {
+ this->Log(DEBUG,"Bad fd %d binding port [%s:%d]",fd,Config->addrs[count],Config->ports[count]);
+ failed_ports.push_back(std::make_pair(Config->addrs[count],Config->ports[count]));
+ }
+ else
+ {
+ Config->openSockfd[BoundPortCount] = new ListenSocket(this,fd,client,server,Config->ports[count],Config->addrs[count]);
+ if (Config->openSockfd[BoundPortCount]->GetFd() > -1)
+ {
+ if (!SE->AddFd(Config->openSockfd[BoundPortCount]))
+ {
+ this->Log(DEFAULT,"ERK! Failed to add listening port to socket engine!");
+ shutdown(Config->openSockfd[BoundPortCount]->GetFd(),2);
+ close(Config->openSockfd[BoundPortCount]->GetFd());
+ delete Config->openSockfd[BoundPortCount];
+ failed_ports.push_back(std::make_pair(Config->addrs[count],Config->ports[count]));
+ }
+ else
+ BoundPortCount++;
+ }
+ }
}
+ return InitialPortCount + BoundPortCount;
}
- else if ((result == -1) && (errno != EAGAIN))
+ else
{
- log(DEBUG,"Write error on socket: %s",strerror(errno));
- this->OnError(I_ERR_WRITE);
- this->state = I_ERROR;
- return true;
+ this->Log(DEBUG,"There is nothing new to bind!");
}
+ return InitialPortCount;
}
}
- return false;
-}
-
-bool InspSocket::Timeout(time_t current)
-{
- if (!socket_ref[this->fd] || !ServerInstance->SE->HasFd(this->fd))
- {
- log(DEBUG,"No FD or socket ref");
- return false;
- }
-
- if (this->ClosePending)
- {
- log(DEBUG,"Close is pending");
- return true;
- }
- if (((this->state == I_RESOLVING) || (this->state == I_CONNECTING)) && (current > timeout_end))
- {
- log(DEBUG,"Timed out, current=%lu timeout_end=%lu");
- // for non-listening sockets, the timeout can occur
- // which causes termination of the connection after
- // the given number of seconds without a successful
- // connection.
- this->OnTimeout();
- this->OnError(I_ERR_TIMEOUT);
- timeout = true;
- this->state = I_ERROR;
- return true;
- }
- return this->FlushWriteBuffer();
-}
-
-bool InspSocket::Poll()
-{
- if (!socket_ref[this->fd] || !ServerInstance->SE->HasFd(this->fd))
- return false;
-
- int incoming = -1;
- bool n = true;
-
- if ((fd < 0) || (fd > MAX_DESCRIPTORS) || (this->ClosePending))
- return false;
+ int PortCount = clientportcount;
- switch (this->state)
+ for (int count = 0; count < PortCount; count++)
{
- case I_RESOLVING:
- log(DEBUG,"State = I_RESOLVING, calling DoResolve()");
- return this->DoResolve();
- break;
- case I_CONNECTING:
- log(DEBUG,"State = I_CONNECTING");
- this->SetState(I_CONNECTED);
- /* Our socket was in write-state, so delete it and re-add it
- * in read-state.
- */
- ServerInstance->SE->DelFd(this->fd);
- ServerInstance->SE->AddFd(this->fd,true,X_ESTAB_MODULE);
- return this->OnConnected();
- break;
- case I_LISTENING:
- length = sizeof (client);
- incoming = accept (this->fd, (sockaddr*)&client,&length);
- this->SetQueues(incoming);
- this->OnIncomingConnection(incoming,inet_ntoa(client.sin_addr));
- return true;
- break;
- case I_CONNECTED:
- n = this->OnDataReady();
- /* Flush any pending, but not till after theyre done with the event
- * so there are less write calls involved.
- * Both FlushWriteBuffer AND the return result of OnDataReady must
- * return true for this to be ok.
- */
- return (n && !this->FlushWriteBuffer());
- break;
- default:
- break;
+ int fd = OpenTCPSocket();
+ if (fd == ERROR)
+ {
+ this->Log(DEBUG,"Bad fd %d binding port [%s:%d]",fd,Config->addrs[count],Config->ports[count]);
+ failed_ports.push_back(std::make_pair(Config->addrs[count],Config->ports[count]));
+ }
+ else
+ {
+ Config->openSockfd[BoundPortCount] = new ListenSocket(this,fd,client,server,Config->ports[count],Config->addrs[count]);
+ if (Config->openSockfd[BoundPortCount]->GetFd() > -1)
+ {
+ BoundPortCount++;
+ }
+ else
+ failed_ports.push_back(std::make_pair(Config->addrs[count],Config->ports[count]));
+ }
}
- return true;
+ return BoundPortCount;
}
-void InspSocket::SetState(InspSocketState s)
+const char* irc::sockets::insp_ntoa(insp_inaddr n)
{
- log(DEBUG,"Socket state change");
- this->state = s;
+ static char buf[1024];
+ inet_ntop(AF_FAMILY, &n, buf, sizeof(buf));
+ return buf;
}
-InspSocketState InspSocket::GetState()
+int irc::sockets::insp_aton(const char* a, insp_inaddr* n)
{
- return this->state;
+ return inet_pton(AF_FAMILY, a, n);
}
-int InspSocket::GetFd()
-{
- return this->fd;
-}
-
-bool InspSocket::OnConnected() { return true; }
-void InspSocket::OnError(InspSocketError e) { return; }
-int InspSocket::OnDisconnect() { return 0; }
-int InspSocket::OnIncomingConnection(int newfd, char* ip) { return 0; }
-bool InspSocket::OnDataReady() { return true; }
-void InspSocket::OnTimeout() { return; }
-void InspSocket::OnClose() { return; }
-
-InspSocket::~InspSocket()
-{
- this->Close();
-}