SocketEngine::SocketEngine(InspIRCd* Instance) : ServerInstance(Instance)
{
TotalEvents = WriteEvents = ReadEvents = ErrorEvents = 0;
+ lastempty = time(NULL);
+ indata = outdata = 0;
}
SocketEngine::~SocketEngine()
int SocketEngine::RecvFrom(EventHandler* fd, void *buf, size_t len, int flags, sockaddr *from, socklen_t *fromlen)
{
+ this->UpdateStats(len, 0);
return recvfrom(fd->GetFd(), (char*)buf, len, flags, from, fromlen);
}
int SocketEngine::Send(EventHandler* fd, const void *buf, size_t len, int flags)
{
+ this->UpdateStats(0, len);
return send(fd->GetFd(), (const char*)buf, len, flags);
}
int SocketEngine::Recv(EventHandler* fd, void *buf, size_t len, int flags)
{
+ this->UpdateStats(len, 0);
return recv(fd->GetFd(), (char*)buf, len, flags);
}
int SocketEngine::SendTo(EventHandler* fd, const void *buf, size_t len, int flags, const sockaddr *to, socklen_t tolen)
{
+ this->UpdateStats(0, len);
return sendto(fd->GetFd(), (const char*)buf, len, flags, to, tolen);
}
{
}
+void SocketEngine::UpdateStats(size_t len_in, size_t len_out)
+{
+ if (lastempty + 1 > time(NULL))
+ {
+ lastempty = time(NULL);
+ indata = outdata = 0;
+ }
+ indata += len_in;
+ outdata += len_out;
+}
+
+void SocketEngine::GetStats(float &kbitpersec_in, float &kbitpersec_out, float &kbitpersec_total)
+{
+ float in_kbit = indata * 8;
+ float out_kbit = outdata * 8;
+ kbitpersec_total = ((in_kbit + out_kbit) / 1024);
+ kbitpersec_in = in_kbit / 1024;
+ kbitpersec_out = out_kbit / 1024;
+}