* | Inspire Internet Relay Chat Daemon |
* +------------------------------------+
*
- * InspIRCd: (C) 2002-2007 InspIRCd Development Team
+ * InspIRCd: (C) 2002-2009 InspIRCd Development Team
* See: http://www.inspircd.org/wiki/index.php/Credits
*
* This program is free but copyrighted software; see
* ---------------------------------------------------
*/
+/* $Core */
+
+/********* DEFAULTS **********/
+
+/* $ExtraSources: socketengines/socketengine_select.cpp */
+/* $ExtraObjects: socketengine_select.o */
+
+/* $If: USE_POLL */
+/* $ExtraSources: socketengines/socketengine_poll.cpp */
+/* $ExtraObjects: socketengine_poll.o */
+/* $EndIf */
+
+/* $If: USE_KQUEUE */
+/* $ExtraSources: socketengines/socketengine_kqueue.cpp */
+/* $ExtraObjects: socketengine_kqueue.o */
+/* $EndIf */
+
+/* $If: USE_EPOLL */
+/* $ExtraSources: socketengines/socketengine_epoll.cpp */
+/* $ExtraObjects: socketengine_epoll.o */
+/* $EndIf */
+
+/* $If: USE_PORTS */
+/* $ExtraSources: socketengines/socketengine_ports.cpp */
+/* $ExtraObjects: socketengine_ports.o */
+/* $EndIf */
+
#include "inspircd.h"
#include "socketengine.h"
+EventHandler::EventHandler()
+{
+ this->IOHook = NULL;
+}
+
+bool EventHandler::AddIOHook(Module *IOHooker)
+{
+ if (this->IOHook)
+ return false;
+
+ this->IOHook = IOHooker;
+ return true;
+}
+
+bool EventHandler::DelIOHook()
+{
+ if (!this->IOHook)
+ return false;
+
+ this->IOHook = NULL;
+ return true;
+}
+
+Module *EventHandler::GetIOHook()
+{
+ return this->IOHook;
+}
+
int EventHandler::GetFd()
{
return this->fd;
SocketEngine::SocketEngine(InspIRCd* Instance) : ServerInstance(Instance)
{
- memset(ref, 0, sizeof(ref));
+ TotalEvents = WriteEvents = ReadEvents = ErrorEvents = 0;
+ lastempty = ServerInstance->Time();
+ indata = outdata = 0;
}
SocketEngine::~SocketEngine()
return true;
}
-#ifdef WINDOWS
-
-int SocketEngine::Accept(EventHandler* fd, sockaddr *addr, socklen_t *addrlen) { return -1; }
-int SocketEngine::Close(int fd) { return -1; }
-int SocketEngine::Close(EventHandler* fd) { return -1; }
-int SocketEngine::Blocking(int fd) { return -1; }
-int SocketEngine::NonBlocking(int fd) { return -1; }
-int SocketEngine::GetSockName(EventHandler* fd, sockaddr *name, socklen_t* namelen) { return -1; }
-int SocketEngine::RecvFrom(EventHandler* fd, void *buf, size_t len, int flags, sockaddr *from, socklen_t *fromlen) { return -1; }
-
-#else
int SocketEngine::Accept(EventHandler* fd, sockaddr *addr, socklen_t *addrlen)
{
int SocketEngine::Close(EventHandler* fd)
{
+#ifdef WINDOWS
+ return closesocket(fd->GetFd());
+#else
return close(fd->GetFd());
+#endif
}
int SocketEngine::Close(int fd)
{
+#ifdef WINDOWS
+ return closesocket(fd);
+#else
return close(fd);
+#endif
}
int SocketEngine::Blocking(int fd)
{
+#ifdef WINDOWS
+ unsigned long opt = 0;
+ return ioctlsocket(fd, FIONBIO, &opt);
+#else
int flags = fcntl(fd, F_GETFL, 0);
return fcntl(fd, F_SETFL, flags ^ O_NONBLOCK);
+#endif
}
int SocketEngine::NonBlocking(int fd)
{
+#ifdef WINDOWS
+ unsigned long opt = 1;
+ return ioctlsocket(fd, FIONBIO, &opt);
+#else
int flags = fcntl(fd, F_GETFL, 0);
return fcntl(fd, F_SETFL, flags | O_NONBLOCK);
+#endif
}
int SocketEngine::GetSockName(EventHandler* fd, sockaddr *name, socklen_t* namelen)
int SocketEngine::RecvFrom(EventHandler* fd, void *buf, size_t len, int flags, sockaddr *from, socklen_t *fromlen)
{
- return recvfrom(fd->GetFd(), buf, len, flags, from, fromlen);
+ this->UpdateStats(len, 0);
+ return recvfrom(fd->GetFd(), (char*)buf, len, flags, from, fromlen);
}
-#endif
-
int SocketEngine::Send(EventHandler* fd, const void *buf, size_t len, int flags)
{
+ this->UpdateStats(0, len);
return send(fd->GetFd(), (const char*)buf, len, flags);
}
int SocketEngine::Recv(EventHandler* fd, void *buf, size_t len, int flags)
{
+ this->UpdateStats(len, 0);
return recv(fd->GetFd(), (char*)buf, len, flags);
}
int SocketEngine::SendTo(EventHandler* fd, const void *buf, size_t len, int flags, const sockaddr *to, socklen_t tolen)
{
+ this->UpdateStats(0, len);
return sendto(fd->GetFd(), (const char*)buf, len, flags, to, tolen);
}
{
}
+void SocketEngine::UpdateStats(size_t len_in, size_t len_out)
+{
+ if (lastempty != ServerInstance->Time())
+ {
+ lastempty = ServerInstance->Time();
+ indata = outdata = 0;
+ }
+ indata += len_in;
+ outdata += len_out;
+}
+
+void SocketEngine::GetStats(float &kbitpersec_in, float &kbitpersec_out, float &kbitpersec_total)
+{
+ UpdateStats(0, 0); /* Forces emptying of the values if its been more than a second */
+ float in_kbit = indata * 8;
+ float out_kbit = outdata * 8;
+ kbitpersec_total = ((in_kbit + out_kbit) / 1024);
+ kbitpersec_in = in_kbit / 1024;
+ kbitpersec_out = out_kbit / 1024;
+}