* ---------------------------------------------------
*/
-#include "inspircd_config.h"
-#include "globals.h"
#include "inspircd.h"
-#include <vector>
-#include <string>
#include <sys/select.h>
#include "socketengine_select.h"
return FD_SETSIZE - CurrentSetSize;
}
-int SelectEngine::Wait(EventHandler** fdlist)
+int SelectEngine::DispatchEvents()
{
int result = 0;
+ timeval tval;
+ int sresult = 0;
+ EventHandler* ev[MAX_DESCRIPTOR];
FD_ZERO(&wfdset);
FD_ZERO(&rfdset);
- timeval tval;
- int sresult;
+
for (std::map<int,int>::iterator a = fds.begin(); a != fds.end(); a++)
{
if (ref[a->second]->Readable())
for (std::map<int,int>::iterator a = fds.begin(); a != fds.end(); a++)
{
if ((FD_ISSET (a->second, &rfdset)) || (FD_ISSET (a->second, &wfdset)))
- fdlist[result++] = ref[a->second];
+ {
+ ev[result++] = ref[a->second];
+ }
}
}
+ /** An event handler may remove its own descriptor from the list, therefore it is not
+ * safe to directly iterate over the list and dispatch events there with STL iterators.
+ * Thats a shame because it makes this code slower and more resource intensive, but maybe
+ * the user should stop using select(), as select() smells anyway.
+ */
+ for (int i = 0; i < result; i++)
+ {
+ ServerInstance->Log(DEBUG,"Handle %s event on fd %d",ev[i]->Readable() ? "read" : "write", ev[i]->GetFd());
+ ev[i]->HandleEvent(ev[i]->Readable() ? EVENT_READ : EVENT_WRITE);
+ }
+
return result;
}