virtual void OnSetEvent(EventHandler* eh, int old_mask, int new_mask);
virtual void DelFd(EventHandler* eh);
virtual int DispatchEvents();
- virtual std::string GetName();
};
PortsEngine::PortsEngine() : events(1)
return (int)i;
}
-std::string PortsEngine::GetName()
-{
- return "ports";
-}
-
SocketEngine* CreateSocketEngine()
{
return new PortsEngine;