bool SocketEngine::AddFd(EventHandler* eh, int event_mask)
{
int fd = eh->GetFd();
- if ((fd < 0) || (fd > GetMaxFds() - 1))
+ if (fd < 0)
return false;
if (!SocketEngine::AddFdRef(eh))
void SocketEngine::DelFd(EventHandler* eh)
{
int fd = eh->GetFd();
- if ((fd < 0) || (fd > GetMaxFds() - 1))
+ if (fd < 0)
return;
port_dissociate(EngineHandle, PORT_SOURCE_FD, fd);