virtual void DelFd(EventHandler* eh);
void OnSetEvent(EventHandler* eh, int, int);
virtual int DispatchEvents();
- virtual std::string GetName();
};
SelectEngine::SelectEngine()
return sresult;
}
-std::string SelectEngine::GetName()
-{
- return "select";
-}
-
SocketEngine* CreateSocketEngine()
{
return new SelectEngine;