#include "inspircd.h"
-#include "socketengine.h"
#ifndef _WIN32
#include <sys/select.h>
/** A specialisation of the SocketEngine class, designed to use traditional select().
*/
-class SelectEngine : public SocketEngine
+namespace
{
fd_set ReadSet, WriteSet, ErrSet;
- int MaxFD;
-
-public:
- /** Create a new SelectEngine
- */
- SelectEngine();
- virtual bool AddFd(EventHandler* eh, int event_mask);
- virtual void DelFd(EventHandler* eh);
- void OnSetEvent(EventHandler* eh, int, int);
- virtual int DispatchEvents();
-};
-
-SelectEngine::SelectEngine()
+ int MaxFD = 0;
+}
+
+void SocketEngine::Init()
{
MAX_DESCRIPTORS = FD_SETSIZE;
FD_ZERO(&ReadSet);
FD_ZERO(&WriteSet);
FD_ZERO(&ErrSet);
- MaxFD = 0;
}
-bool SelectEngine::AddFd(EventHandler* eh, int event_mask)
+void SocketEngine::Deinit()
+{
+}
+
+void SocketEngine::RecoverFromFork()
+{
+}
+
+bool SocketEngine::AddFd(EventHandler* eh, int event_mask)
{
int fd = eh->GetFd();
if ((fd < 0) || (fd > GetMaxFds() - 1))
if (!SocketEngine::AddFdRef(eh))
return false;
- SocketEngine::SetEventMask(eh, event_mask);
+ eh->SetEventMask(event_mask);
OnSetEvent(eh, 0, event_mask);
FD_SET(fd, &ErrSet);
if (fd > MaxFD)
return true;
}
-void SelectEngine::DelFd(EventHandler* eh)
+void SocketEngine::DelFd(EventHandler* eh)
{
int fd = eh->GetFd();
ServerInstance->Logs->Log("SOCKET", LOG_DEBUG, "Remove file descriptor: %d", fd);
}
-void SelectEngine::OnSetEvent(EventHandler* eh, int old_mask, int new_mask)
+void SocketEngine::OnSetEvent(EventHandler* eh, int old_mask, int new_mask)
{
int fd = eh->GetFd();
int diff = old_mask ^ new_mask;
}
}
-int SelectEngine::DispatchEvents()
+int SocketEngine::DispatchEvents()
{
- static timeval tval = { 1, 0 };
+ timeval tval;
+ tval.tv_sec = 1;
+ tval.tv_usec = 0;
fd_set rfdset = ReadSet, wfdset = WriteSet, errfdset = ErrSet;
if (has_read)
{
stats.ReadEvents++;
- SetEventMask(ev, ev->GetEventMask() & ~FD_READ_WILL_BLOCK);
+ ev->SetEventMask(ev->GetEventMask() & ~FD_READ_WILL_BLOCK);
ev->HandleEvent(EVENT_READ);
if (ev != GetRef(i))
continue;
{
stats.WriteEvents++;
int newmask = (ev->GetEventMask() & ~(FD_WRITE_WILL_BLOCK | FD_WANT_SINGLE_WRITE));
- this->OnSetEvent(ev, ev->GetEventMask(), newmask);
- SetEventMask(ev, newmask);
+ SocketEngine::OnSetEvent(ev, ev->GetEventMask(), newmask);
+ ev->SetEventMask(newmask);
ev->HandleEvent(EVENT_WRITE);
}
}
return sresult;
}
-
-SocketEngine* CreateSocketEngine()
-{
- return new SelectEngine;
-}