#include "inspircd.h"
#include "testsuite.h"
+#include "threadengine.h"
#include <iostream>
using namespace std;
+class TestSuiteThread : public Thread
+{
+ public:
+ TestSuiteThread() : Thread()
+ {
+ }
+
+ virtual ~TestSuiteThread()
+ {
+ }
+
+ virtual void Run()
+ {
+ while (GetExitFlag() == false)
+ {
+ cout << "Test suite thread run...\n";
+ sleep(5);
+ }
+ }
+};
+
TestSuite::TestSuite(InspIRCd* Instance) : ServerInstance(Instance)
{
cout << "\n\n*** STARTING TESTSUITE ***\n";
std::string modname;
+ std::string choice;
+
+ ServerInstance->SE->Blocking(fileno(stdin));
while (1)
{
cout << "(2) Load a module\n";
cout << "(3) Unload a module\n";
cout << "(4) Threading tests\n";
-
- switch (fgetc(stdin))
+
+ cout << endl << "(X) Exit test suite\n";
+
+ cout << "\nChoice: ";
+ cin >> choice;
+
+ switch (*choice.begin())
{
case '1':
FOREACH_MOD(I_OnRunTestSuite, OnRunTestSuite());
case '4':
cout << (DoThreadTests() ? "\nSUCCESS!\n" : "\nFAILURE\n");
break;
+ case 'X':
+ return;
+ break;
+ default:
+ cout << "Invalid option\n";
+ break;
}
cout << endl;
}
bool TestSuite::DoThreadTests()
{
+ std::string anything;
+ ThreadEngine* te = NULL;
+
+ cout << "Creating new ThreadEngine class...\n";
+ try
+ {
+ ThreadEngineFactory* tef = new ThreadEngineFactory();
+ te = tef->Create(ServerInstance);
+ delete tef;
+ }
+ catch (...)
+ {
+ cout << "Creation failed, test failure.\n";
+ return false;
+ }
+ cout << "Creation success, type " << te->GetName() << "\n";
+
+ cout << "Allocate: new TestSuiteThread...\n";
+ TestSuiteThread* tst = new TestSuiteThread();
+
+ cout << "ThreadEngine::Create on TestSuiteThread...\n";
+ try
+ {
+ try
+ {
+ te->Create(tst);
+ }
+ catch (CoreException &ce)
+ {
+ cout << "Failure: " << ce.GetReason() << endl;
+ }
+ }
+ catch (...)
+ {
+ cout << "Failure, unhandled exception\n";
+ }
+
+ cout << "Type any line and press enter to end test.\n";
+ cin >> anything;
+
+ /* Thread engine auto frees thread on delete */
+ cout << "Waiting for thread to exit... " << flush;
+ delete tst;
+ cout << "Done!\n";
+
+ cout << "Delete ThreadEngine... ";
+ delete te;
+ cout << "Done!\n";
+
return true;
}