ThreadSignalSocket(SocketThread* p, int newfd) : parent(p)
{
SetFd(newfd);
- ServerInstance->SE->AddFd(this, FD_WANT_FAST_READ | FD_WANT_NO_WRITE);
+ SocketEngine::AddFd(this, FD_WANT_FAST_READ | FD_WANT_NO_WRITE);
}
~ThreadSignalSocket()
{
- ServerInstance->SE->DelFd(this);
- ServerInstance->SE->Close(GetFd());
+ SocketEngine::Close(this);
}
void Notify()
parent(p), send_fd(sendfd)
{
SetFd(recvfd);
- ServerInstance->SE->NonBlocking(fd);
- ServerInstance->SE->AddFd(this, FD_WANT_FAST_READ | FD_WANT_NO_WRITE);
+ SocketEngine::NonBlocking(fd);
+ SocketEngine::AddFd(this, FD_WANT_FAST_READ | FD_WANT_NO_WRITE);
}
~ThreadSignalSocket()
{
close(send_fd);
- ServerInstance->SE->DelFd(this);
- ServerInstance->SE->Close(GetFd());
+ SocketEngine::Close(this);
}
void Notify()