]> git.netwichtig.de Git - user/henk/code/inspircd.git/blobdiff - src/threadengines/threadengine_win32.cpp
Avoid doing "IP changed" event stuff on quitting users.
[user/henk/code/inspircd.git] / src / threadengines / threadengine_win32.cpp
index b32dd244133b3ee0f8cab925c075a8888682b217..b14f46e8e7d004413be9c4403e51ea91490da5ff 100644 (file)
-/*       +------------------------------------+
- *       | Inspire Internet Relay Chat Daemon |
- *       +------------------------------------+
+/*
+ * InspIRCd -- Internet Relay Chat Daemon
  *
- *  InspIRCd: (C) 2002-2009 InspIRCd Development Team
- * See: http://wiki.inspircd.org/Credits
+ *   Copyright (C) 2013-2014 Attila Molnar <attilamolnar@hush.com>
+ *   Copyright (C) 2012 Robby <robby@chatbelgie.be>
+ *   Copyright (C) 2012 ChrisTX <xpipe@hotmail.de>
+ *   Copyright (C) 2009, 2011 Daniel De Graaf <danieldg@inspircd.org>
+ *   Copyright (C) 2009 Uli Schlachter <psychon@inspircd.org>
+ *   Copyright (C) 2009 Dennis Friis <peavey@inspircd.org>
+ *   Copyright (C) 2008-2009 Craig Edwards <brain@inspircd.org>
  *
- * This program is free but copyrighted software; see
- *         the file COPYING for details.
+ * This file is part of InspIRCd.  InspIRCd is free software: you can
+ * redistribute it and/or modify it under the terms of the GNU General Public
+ * License as published by the Free Software Foundation, version 2.
  *
- * ---------------------------------------------------
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
+ * details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program.  If not, see <http://www.gnu.org/licenses/>.
  */
 
+
 #include "inspircd.h"
 #include "threadengines/threadengine_win32.h"
 
-Win32ThreadEngine::Win32ThreadEngine(InspIRCd* Instance) : ThreadEngine(Instance)
-{
-}
-
-void Win32ThreadEngine::Create(Thread* thread)
+void ThreadEngine::Start(Thread* thread)
 {
-       Win32ThreadData* data = new Win32ThreadData;
-       thread->state = data;
-
-       DWORD ThreadId = 0;
-       data->handle = CreateThread(NULL,0,Win32ThreadEngine::Entry,thread,0,&ThreadId);
+       thread->state.handle = CreateThread(NULL, 0, ThreadEngine::Entry, thread, 0, NULL);
 
-       if (data->handle == NULL)
+       if (thread->state.handle == NULL)
        {
-               thread->state = NULL;
-               delete data;
-               throw CoreException(std::string("Unable to create new Win32ThreadEngine: ") + dlerror());
+               DWORD lasterr = GetLastError();
+               std::string err = "Unable to create new thread: " + ConvToStr(lasterr);
+               SetLastError(ERROR_SUCCESS);
+               throw CoreException(err);
        }
 }
 
-Win32ThreadEngine::~Win32ThreadEngine()
+DWORD WINAPI ThreadEngine::Entry(void* parameter)
 {
-}
-
-DWORD WINAPI Win32ThreadEngine::Entry(void* parameter)
-{
-       Thread* pt = reinterpret_cast<Thread*>(parameter);
+       Thread* pt = static_cast<Thread*>(parameter);
        pt->Run();
        return 0;
 }
 
-void Win32ThreadData::FreeThread(Thread* thread)
+void ThreadEngine::Stop(Thread* thread)
 {
        thread->SetExitFlag();
+       HANDLE handle = thread->state.handle;
        WaitForSingleObject(handle,INFINITE);
+       CloseHandle(handle);
 }
 
-
-MutexFactory::MutexFactory(InspIRCd* Instance) : ServerInstance(Instance)
+class ThreadSignalSocket : public BufferedSocket
 {
-}
+       SocketThread* parent;
+ public:
+       ThreadSignalSocket(SocketThread* t, int newfd)
+               : BufferedSocket(newfd), parent(t)
+       {
+       }
 
-Mutex* MutexFactory::CreateMutex()
+       void OnDataReady()
+       {
+               recvq.clear();
+               parent->OnNotify();
+       }
+
+       void OnError(BufferedSocketError)
+       {
+               ServerInstance->GlobalCulls.AddItem(this);
+       }
+};
+
+static bool BindAndListen(int sockfd, int port, const char* addr)
 {
-       return new Win32Mutex();
+       irc::sockets::sockaddrs servaddr;
+       if (!irc::sockets::aptosa(addr, port, servaddr))
+               return false;
+
+       if (SocketEngine::Bind(sockfd, servaddr) != 0)
+               return false;
+
+       if (SocketEngine::Listen(sockfd, ServerInstance->Config->MaxConn) != 0)
+       {
+               ServerInstance->Logs->Log("SOCKET", LOG_DEFAULT, "ERROR in listen(): %s", strerror(errno));
+               return false;
+       }
+
+       return true;
 }
 
-Win32Mutex::Win32Mutex() : Mutex()
+SocketThread::SocketThread()
 {
-       InitializeCriticalSection(&wutex);
+       int listenFD = socket(AF_INET, SOCK_STREAM, 0);
+       if (listenFD == -1)
+               throw CoreException("Could not create ITC pipe");
+       int connFD = socket(AF_INET, SOCK_STREAM, 0);
+       if (connFD == -1)
+               throw CoreException("Could not create ITC pipe");
+
+       if (!BindAndListen(listenFD, 0, "127.0.0.1"))
+               throw CoreException("Could not create ITC pipe");
+       SocketEngine::NonBlocking(connFD);
+
+       struct sockaddr_in addr;
+       socklen_t sz = sizeof(addr);
+       getsockname(listenFD, reinterpret_cast<struct sockaddr*>(&addr), &sz);
+       connect(connFD, reinterpret_cast<struct sockaddr*>(&addr), sz);
+       SocketEngine::Blocking(listenFD);
+       int nfd = accept(listenFD, reinterpret_cast<struct sockaddr*>(&addr), &sz);
+       if (nfd < 0)
+               throw CoreException("Could not create ITC pipe");
+       new ThreadSignalSocket(this, nfd);
+       closesocket(listenFD);
+
+       SocketEngine::Blocking(connFD);
+       this->signal.connFD = connFD;
 }
 
-Win32Mutex::~Win32Mutex()
+void SocketThread::NotifyParent()
 {
-       DeleteCriticalSection(&wutex);
+       char dummy = '*';
+       send(signal.connFD, &dummy, 1, 0);
 }
 
-void Win32Mutex::Enable(bool enable)
+SocketThread::~SocketThread()
 {
-       if (enable)
-               EnterCriticalSection(&wutex);
-       else
-               LeaveCriticalSection(&wutex);
+       if (signal.connFD >= 0)
+       {
+               shutdown(signal.connFD, 2);
+               closesocket(signal.connFD);
+       }
 }