]> git.netwichtig.de Git - user/henk/code/inspircd.git/blobdiff - src/timer.cpp
ConfigReader and FileReader now take InspIRCd* to their constructors
[user/henk/code/inspircd.git] / src / timer.cpp
index e6545bf4097db3af5911bbc6b5c29fc46119763f..2b30b478cf592eed5806b27d8d137449fb125cf9 100644 (file)
  * ---------------------------------------------------
  */
 
-using namespace std;
-
+#include <vector>
+#include <map>
 #include "inspircd_config.h"
-#include <sys/time.h>
-#include <sys/resource.h>
-#include <sys/types.h>
-#include <sys/socket.h>
-#include <netinet/in.h>
-#include <string>
-#include <unistd.h>
-#include <fcntl.h>
-#include <poll.h>
-#include <sstream>
-#include <iostream>
-#include <fstream>
-#include <stdexcept>
-#include "timer.h"
 #include "inspircd.h"
-#include "inspircd_io.h"
-#include "inspstring.h"
+#include "typedefs.h"
 #include "helperfuncs.h"
+#include "timer.h"
 
-extern InspIRCd* ServerInstance;
-extern ServerConfig* Config;
-extern time_t TIME;
-
-typedef std::vector<InspTimer*> timergroup;
-typedef std::map<time_t, timergroup*> timerlist;
-timerlist Timers;
-
-void TickTimers(time_t TIME)
+void TimerManager::TickTimers(time_t TIME)
 {
        timerlist::iterator found = Timers.find(TIME);
 
        if (found != Timers.end())
        {
-               log("timer.cpp: There are timers to trigger");
-               timerlist* x = found->second;
+               timergroup* x = found->second;
                /*
                 * There are pending timers to trigger
                 */
-               for (timerlist::iterator y = x.begin(); y != x.end(); y++)
+               for (timergroup::iterator y = x->begin(); y != x->end(); y++)
                {
-                       log("timer.cpp: Triggering a timer");
-                       InspTimer* n = (InspTimer*)*y;
+                       InspTimer* n = *y;
                        n->Tick(TIME);
-                       log("timer.cpp: TICK!");
-                       delete n;
+                       DELETE(n);
                }
 
-               log("timer.cpp: Done triggering timers, tidying up");
                Timers.erase(found);
-               delete x;
+               DELETE(x);
        }
 }
 
-void AddTimer(InspTimer* T)
+/*
+ * Because some muppets may do odd things, and their ircd may lock up due
+ * to crappy 3rd party modules, or they may change their system time a bit,
+ * this accounts for shifts of up to 120 secs by looking behind for missed
+ * timers and executing them. This is only executed once every 5 secs.
+ * If you move your clock BACK, and your timers move further ahead as a result,
+ * then tough titty you'll just have to wait.
+ */
+void TimerManager::TickMissedTimers(time_t TIME)
+{
+       for (time_t n = TIME-1; n > TIME-120; n--)
+       {
+               timerlist::iterator found = Timers.find(n);
+               if (found != Timers.end())
+               {
+                       timergroup* x = found->second;
+                       for (timergroup::iterator y = x->begin(); y != x->end(); y++)
+                       {
+                               InspTimer* z = *y;
+                               z->Tick(TIME);
+                               DELETE(z);
+                       }
+
+                       Timers.erase(found);
+                       DELETE(x);
+               }
+       }
+}
+
+void TimerManager::AddTimer(InspTimer* T)
 {
-       log("timer.cpp: Adding timer");
-       
        timergroup* x = NULL;
 
        timerlist::iterator found = Timers.find(T->GetTimer());
        
        if (found != Timers.end())
        {
-               log("timer.cpp: Add timer to existing group");
                x = found->second;
        }
        else
        {
-               log("timer.cpp: Add timer to new group");
                x = new timergroup;
                Timers[T->GetTimer()] = x;
        }
 
        x->push_back(T);
 }
+