* | Inspire Internet Relay Chat Daemon |
* +------------------------------------+
*
- * InspIRCd is copyright (C) 2002-2006 ChatSpike-Dev.
- * E-mail:
- * <brain@chatspike.net>
- * <Craig@chatspike.net>
- *
- * Written by Craig Edwards, Craig McLure, and others.
+ * InspIRCd: (C) 2002-2007 InspIRCd Development Team
+ * See: http://www.inspircd.org/wiki/index.php/Credits
+ *
* This program is free but copyrighted software; see
* the file COPYING for details.
*
* ---------------------------------------------------
*/
-using namespace std;
-
-#include "inspircd_config.h"
-#include <sys/time.h>
-#include <sys/resource.h>
-#include <sys/types.h>
-#include <sys/socket.h>
-#include <netinet/in.h>
-#include <string>
-#include <unistd.h>
-#include <fcntl.h>
-#include <poll.h>
-#include <sstream>
-#include <iostream>
-#include <fstream>
-#include <stdexcept>
-#include "timer.h"
#include "inspircd.h"
-#include "inspircd_io.h"
-#include "inspstring.h"
-#include "helperfuncs.h"
-
-extern InspIRCd* ServerInstance;
-extern ServerConfig* Config;
-extern time_t TIME;
+#include "timer.h"
-typedef std::vector<InspTimer*> timergroup;
-typedef std::map<time_t, timergroup*> timerlist;
-timerlist Timers;
+TimerManager::TimerManager(InspIRCd* Instance) : CantDeleteHere(false), ServerInstance(Instance)
+{
+}
-void TickTimers(time_t TIME)
+void TimerManager::TickTimers(time_t TIME)
{
+ this->CantDeleteHere = true;
timerlist::iterator found = Timers.find(TIME);
if (found != Timers.end())
{
- log(DEBUG,"timer.cpp: There are timers to trigger");
timergroup* x = found->second;
- /*
- * There are pending timers to trigger
+ /* There are pending timers to trigger.
+ * WARNING: Timers may delete themselves from within
+ * their own Tick methods! see the comment below in
+ * the DelTimer method.
*/
for (timergroup::iterator y = x->begin(); y != x->end(); y++)
{
- log(DEBUG,"timer.cpp: Triggering a timer");
- InspTimer* n = (InspTimer*)*y;
+ InspTimer* n = *y;
n->Tick(TIME);
- log(DEBUG,"timer.cpp: TICK!");
- delete n;
+ if (n->GetRepeat())
+ {
+ AddTimer(n, n->GetSecs());
+ }
+ else
+ {
+ DELETE(n);
+ }
}
- log(DEBUG,"timer.cpp: Done triggering timers, tidying up");
Timers.erase(found);
- delete x;
+ DELETE(x);
}
+
+ this->CantDeleteHere = false;
}
-void AddTimer(InspTimer* T)
+void TimerManager::DelTimer(InspTimer* T)
{
- log(DEBUG,"timer.cpp: Adding timer");
-
- timergroup* x = NULL;
+ if (this->CantDeleteHere)
+ {
+ /* If a developer tries to delete a timer from within its own Tick method,
+ * then chances are this is just going to totally fuck over the timergroup
+ * and timerlist iterators and cause a crash. Thanks to peavey and Bricker
+ * for noticing this bug.
+ * If we're within the tick loop when the DelTimer is called (signified
+ * by the var 'CantDeleteHere') then we simply return for non-repeating
+ * timers, and cancel the repeat on repeating timers. We can do this because
+ * we know that the timer tick loop will safely delete the timer for us
+ * anyway and therefore we avoid stack corruption.
+ */
+ if (T->GetRepeat())
+ T->CancelRepeat();
+ else
+ return;
+ }
timerlist::iterator found = Timers.find(T->GetTimer());
-
+
+ if (found != Timers.end())
+ {
+ timergroup* x = found->second;
+ for (timergroup::iterator y = x->begin(); y != x->end(); y++)
+ {
+ InspTimer* n = *y;
+ if (n == T)
+ {
+ DELETE(n);
+ x->erase(y);
+ if (!x->size())
+ {
+ Timers.erase(found);
+ DELETE(x);
+ }
+ return;
+ }
+ }
+ }
+}
+
+/** Because some muppets may do odd things, and their ircd may lock up due
+ * to crappy 3rd party modules, or they may change their system time a bit,
+ * this accounts for shifts of up to 120 secs by looking behind for missed
+ * timers and executing them. This is only executed once every 5 secs.
+ * If you move your clock BACK, and your timers move further ahead as a result,
+ * then tough titty you'll just have to wait.
+ */
+void TimerManager::TickMissedTimers(time_t TIME)
+{
+ for (time_t n = TIME-1; n > TIME-120; n--)
+ this->TickTimers(TIME);
+}
+
+void TimerManager::AddTimer(InspTimer* T, long secs_from_now)
+{
+ timergroup* x = NULL;
+
+ int time_to_trigger = 0;
+ if (!secs_from_now)
+ time_to_trigger = T->GetTimer();
+ else
+ time_to_trigger = secs_from_now + ServerInstance->Time();
+
+ timerlist::iterator found = Timers.find(time_to_trigger);
+
if (found != Timers.end())
{
- log(DEBUG,"timer.cpp: Add timer to existing group");
x = found->second;
}
else
{
- log(DEBUG,"timer.cpp: Add timer to new group");
x = new timergroup;
- Timers[T->GetTimer()] = x;
+ Timers[time_to_trigger] = x;
}
x->push_back(T);
}
+