this->local_users.push_front(New);
- if ((this->local_users.size() > ServerInstance->Config->SoftLimit) || (this->local_users.size() >= (unsigned int)ServerInstance->SE->GetMaxFds()))
+ if ((this->local_users.size() > ServerInstance->Config->SoftLimit) || (this->local_users.size() >= (unsigned int)SocketEngine::GetMaxFds()))
{
ServerInstance->SNO->WriteToSnoMask('a', "Warning: softlimit value has been reached: %d clients", ServerInstance->Config->SoftLimit);
this->QuitUser(New,"No more connections allowed");
}
}
- if (!ServerInstance->SE->AddFd(eh, FD_WANT_FAST_READ | FD_WANT_EDGE_WRITE))
+ if (!SocketEngine::AddFd(eh, FD_WANT_FAST_READ | FD_WANT_EDGE_WRITE))
{
ServerInstance->Logs->Log("USERS", LOG_DEBUG, "Internal error on new connection");
this->QuitUser(New, "Internal error handling connection");
if (!curr->lastping)
{
time_t time = ServerInstance->Time() - (curr->nping - curr->MyClass->GetPingTime());
- const std::string message = "Ping timeout: " + ConvToStr(time) + (time == 1 ? " seconds" : " second");
+ const std::string message = "Ping timeout: " + ConvToStr(time) + (time != 1 ? " seconds" : " second");
this->QuitUser(curr, message);
continue;
}