* | Inspire Internet Relay Chat Daemon |
* +------------------------------------+
*
- * InspIRCd: (C) 2002-2009 InspIRCd Development Team
+ * InspIRCd: (C) 2002-2010 InspIRCd Development Team
* See: http://wiki.inspircd.org/Credits
*
* This program is free but copyrighted software; see
ServerInstance->SNO->WriteToSnoMask('a', "WARNING *** Duplicate UUID allocated!");
return;
}
+ UserIOHandler* eh = &New->eh;
/* Give each of the modules an attempt to hook the user for I/O */
- FOREACH_MOD(I_OnHookIO, OnHookIO(New, via));
+ FOREACH_MOD(I_OnHookIO, OnHookIO(eh, via));
- if (New->GetIOHook())
+ if (eh->GetIOHook())
{
try
{
- New->GetIOHook()->OnStreamSocketAccept(New, client, server);
+ eh->GetIOHook()->OnStreamSocketAccept(eh, client, server);
}
catch (CoreException& modexcept)
{
ServerInstance->Users->AddLocalClone(New);
ServerInstance->Users->AddGlobalClone(New);
+ this->local_users.push_back(New);
+
+ if ((this->local_users.size() > ServerInstance->Config->SoftLimit) || (this->local_users.size() >= (unsigned int)ServerInstance->SE->GetMaxFds()))
+ {
+ ServerInstance->SNO->WriteToSnoMask('a', "Warning: softlimit value has been reached: %d clients", ServerInstance->Config->SoftLimit);
+ this->QuitUser(New,"No more connections allowed");
+ return;
+ }
+
/*
* First class check. We do this again in FullConnect after DNS is done, and NICK/USER is recieved.
* See my note down there for why this is required. DO NOT REMOVE. :) -- w00t
* This will be done again after DNS resolution. -- w00t
*/
New->CheckClass();
-
- this->local_users.push_back(New);
-
- if ((this->local_users.size() > ServerInstance->Config->SoftLimit) || (this->local_users.size() >= (unsigned int)ServerInstance->SE->GetMaxFds()))
- {
- ServerInstance->SNO->WriteToSnoMask('a', "Warning: softlimit value has been reached: %d clients", ServerInstance->Config->SoftLimit);
- this->QuitUser(New,"No more connections allowed");
+ if (New->quitting)
return;
- }
/*
* even with bancache, we still have to keep User::exempt current.
}
}
- if (!ServerInstance->SE->AddFd(New, FD_WANT_FAST_READ | FD_WANT_EDGE_WRITE))
+ if (!ServerInstance->SE->AddFd(eh, FD_WANT_FAST_READ | FD_WANT_EDGE_WRITE))
{
ServerInstance->Logs->Log("USERS", DEBUG,"Internal error on new connection");
this->QuitUser(New, "Internal error handling connection");
* BOPM and other stuff requires it.
*/
New->WriteServ("NOTICE Auth :*** Looking up your hostname...");
+ if (ServerInstance->Config->RawLog)
+ New->WriteServ("NOTICE Auth :*** Raw I/O logging is enabled on this server. All messages, passwords, and commands are being recorded.");
+
+ FOREACH_MOD(I_OnUserInit,OnUserInit(New));
if (ServerInstance->Config->NoUserDns)
{
{
LocalUser* lu = IS_LOCAL(user);
FOREACH_MOD(I_OnUserDisconnect,OnUserDisconnect(lu));
- lu->DoWrite();
- if (lu->GetIOHook())
- {
- try
- {
- lu->GetIOHook()->OnStreamSocketClose(lu);
- }
- catch (CoreException& modexcept)
- {
- ServerInstance->Logs->Log("USERS",DEBUG, "%s threw an exception: %s", modexcept.GetSource(), modexcept.GetReason());
- }
- }
-
- ServerInstance->SE->DelFd(lu);
- lu->Close();
+ lu->eh.Close();
}
/*
this->clientlist->erase(iter);
else
ServerInstance->Logs->Log("USERS", DEBUG, "iter == clientlist->end, can't remove them from hash... problematic..");
+
+ ServerInstance->Users->uuidlist->erase(user->uuid);
}
/* return how many users have a given mode e.g. 'a' */
int UserManager::ModeCount(const char mode)
{
- ModeHandler* mh = ServerInstance->Modes->FindMode(mode, MODETYPE_USER);
-
- if (mh)
- return mh->GetCount();
- else
- return 0;
+ int c = 0;
+ for(user_hash::iterator i = clientlist->begin(); i != clientlist->end(); ++i)
+ {
+ User* u = i->second;
+ if (u->modes[mode-65])
+ c++;
+ }
+ return c;
}