/* NOTE: Calling this one parameter constructor for User automatically
* allocates a new UUID and places it in the hash_map.
*/
- User* New = NULL;
+ LocalUser* New = NULL;
try
{
- New = new User();
+ New = new LocalUser();
}
catch (...)
{
* First class check. We do this again in FullConnect after DNS is done, and NICK/USER is recieved.
* See my note down there for why this is required. DO NOT REMOVE. :) -- w00t
*/
- ConnectClass* i = New->SetClass();
-
- if (!i)
- {
- this->QuitUser(New, "Access denied by configuration");
- return;
- }
+ New->SetClass();
/*
* Check connect class settings and initialise settings into User.
user->WriteCommonQuit(reason, oper_reason);
}
- FOREACH_MOD(I_OnUserDisconnect,OnUserDisconnect(user));
-
if (user->registered != REG_ALL)
if (ServerInstance->Users->unregistered_count)
ServerInstance->Users->unregistered_count--;
if (IS_LOCAL(user))
{
+ FOREACH_MOD(I_OnUserDisconnect,OnUserDisconnect(IS_LOCAL(user)));
user->DoWrite();
if (user->GetIOHook())
{
snprintf(formatbuffer,MAXBUF,"NOTICE $%s :%s", ServerInstance->Config->ServerName.c_str(), textbuffer);
- for (std::vector<User*>::const_iterator i = local_users.begin(); i != local_users.end(); i++)
+ for (std::vector<LocalUser*>::const_iterator i = local_users.begin(); i != local_users.end(); i++)
{
User* t = *i;
t->WriteServ(std::string(formatbuffer));
snprintf(formatbuffer,MAXBUF,"PRIVMSG $%s :%s", ServerInstance->Config->ServerName.c_str(), textbuffer);
- for (std::vector<User*>::const_iterator i = local_users.begin(); i != local_users.end(); i++)
+ for (std::vector<LocalUser*>::const_iterator i = local_users.begin(); i != local_users.end(); i++)
{
User* t = *i;
t->WriteServ(std::string(formatbuffer));
if (flags == WM_AND)
{
- for (std::vector<User*>::const_iterator i = local_users.begin(); i != local_users.end(); i++)
+ for (std::vector<LocalUser*>::const_iterator i = local_users.begin(); i != local_users.end(); i++)
{
User* t = *i;
bool send_to_user = true;
}
else if (flags == WM_OR)
{
- for (std::vector<User*>::const_iterator i = local_users.begin(); i != local_users.end(); i++)
+ for (std::vector<LocalUser*>::const_iterator i = local_users.begin(); i != local_users.end(); i++)
{
User* t = *i;
bool send_to_user = false;