#include "bancache.h"
/* add a client connection to the sockets list */
-void UserManager::AddUser(InspIRCd* Instance, int socket, int port, bool iscached, int socketfamily, sockaddr* ip, const std::string &targetip)
+void UserManager::AddUser(InspIRCd* Instance, int socket, int port, bool iscached, sockaddr* ip, const std::string &targetip)
{
/* NOTE: Calling this one parameter constructor for User automatically
* allocates a new UUID and places it in the hash_map.
char ipaddr[MAXBUF];
#ifdef IPV6
- if (socketfamily == AF_INET6)
+ if (ip->sa_family == AF_INET6)
inet_ntop(AF_INET6, &((const sockaddr_in6*)ip)->sin6_addr, ipaddr, sizeof(ipaddr));
else
#endif
inet_ntop(AF_INET, &((const sockaddr_in*)ip)->sin_addr, ipaddr, sizeof(ipaddr));
New->SetFd(socket);
- New->SetSockAddr(socketfamily, ipaddr, port);
+ New->SetSockAddr(ip->sa_family, ipaddr, port);
/* Give each of the modules an attempt to hook the user for I/O */
FOREACH_MOD_I(Instance, I_OnHookUserIO, OnHookUserIO(New, targetip));
void UserManager::QuitUser(User *user, const std::string &quitreason, const char* operreason)
{
+ if (user->quitting)
+ {
+ ServerInstance->Logs->Log("CULLLIST",DEBUG, "*** Warning *** - You tried to quit a user (%s) twice. Did your module call QuitUser twice?", user->nick.c_str());
+ return;
+ }
+
ServerInstance->Logs->Log("USERS", DEBUG,"QuitUser: %s '%s'", user->nick.c_str(), quitreason.c_str());
user->Write("ERROR :Closing link (%s@%s) [%s]", user->ident.c_str(), user->host.c_str(), *operreason ? operreason : quitreason.c_str());
+ user->quitting = true;
user->quietquit = false;
user->quitmsg = quitreason;